I hate this game 2 hours tring to get used to the controls. No thanks am not playing this anymore.
You've played Dragon Age, yes? (not the second game, that one never happened, there was no second game, these are not the droids you are looking for) It's much the same control scheme - WASD movement, QE camera control if you prefer third person view, more traditional hotkeys and right clickies gameplay if you prefer isometric view.
I would say DA:O would be much better to reinstall and revisit than NWN2, though - NWN2 is easily Obsidian's weakest game. They're usually phenomenal writers, but NWN2 just kind of... played out, with nothing particularly unique. Multiplayer is pretty fun, though, and user created modules and such are both plentiful and worth trying, if you're into that sort of thing.
Oh I have DAO I love that game. If I could get the controls like that that in NWN2 then yeah al continue to play NWN2 but at this point I just cant handle them :s I have also played NWN1 and that was easy to control and BG1n2 IWD1n2 n PST. They where all easy to play But NWN2 has right me off.
Honestly i hated nwn 2 aswell the whole control set-up is such a pain in the arse. I played 1 hr ish of that and 3 or 4 of nwn 1 before i had to quit
edit: about 3 years ago i lasted a day on nwn 1 online
[Edited by dssas, 2/15/2012 6:55:40 PM]
I hate this game 2 hours tring to get used to the controls. No thanks am not playing this anymore.
I bet you just need to switch the camera mode. True, the controls can be a bit of a pain, but switch the mode and you'll see a big difference. Also, if you push yourself on and get used to the game you'll see it's really great, especially once you start getting into making you're own stuff with the editor and such. There is a very big collection of player made content on the web that adds on to the game. I really enjoyed the first single player campaign a lot, the expansions not quite as much, but once you get hooked you'll even go for them just to get a NWN fix. One of the things I like the most about the game is the variety of classes, feats, and skills options. It's really one of the pioneers in that area as well as conversation choices. Few games at that point did much with those concepts, let alone with such depth.