Quite simply people, it's a demo.
I've always been somewhat confused about releasing a demo after the full game has gone Gold, or even weeks after the release date.
Surely a demo would make more sense released early, so that a dev can get feedback on what was good and bad about it, and then implement some changes in the final product if necessary/desired. Maybe that's just me.
@the1396: Don't worry, I'm sure there'll be a save game editor at some point (the one for ME2 was out relatively quickly). So you can just save your game at the earliest opportunity and edit the default decisions to what you want.
Either that or BW will release a DLC like Genesis for ME2, which was basically a 15 minute comic allowing you to pick the major decisions carried over from ME1. Though you'd have thought that kind of thing would be something included in the game by default...
[Edited by Skyheart, 2/16/2012 6:38:31 AM]
yeah not to worried all in all as i have my ME1 and ME2 saves my only complaint is the default story is truly the ultimate move done each time at the end of the story. really does annoy me they dont just use the msot popular options of the players who from my searches showed paragon ending for ME2 as most popular choice.
really happy by default wrex is alive in the demo though. love him so much more than grunt
@Forzlow - Then that certainly wasn't your melee button :P
[Edited by DABhand, 2/16/2012 8:58:50 AM]
Yes it was i figured it out biotic people throw biotics as infiltrator use omni blade with an electric charge and so on
lol i learnt same thing early also. luckily i went soldier first cause i was off myth omniblade was a soldier only perk but as you said part soldier builds will have omni, tech will use electric omni tool and biotics will use a hadoken blast like miranda did in ME2.
not sure how they picked what to use with cross classes prob whatever looked cool and was needed to balance it out evenly