Our Batman: Arkham City Trainer is now available for version 10.06.2021 and supports STEAM.
Our Batman: Arkham City message board is available to provide feedback on our trainers or cheats.
PWizard posted on Dec 11, 2011 1:26:57 PM - Report post
We've seen other games where buying upgrades actually changes the entire structure of the health code within the game. As others have said, don't upgrade anything having to do with armor or health and the option should work fine. Otherwise, use the upgrade points option and upgrade EVERYTHING then you don't really need a health or strength cheat anyways. There are multiple ways to accomplish your goals with this trainer. We can't help that the game is so finicky.
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INACTIVE
DGMan posted on Dec 11, 2011 1:29:14 PM - Report post
I did have to deactivate/activate the health option whenever my char switched between Batman and Catwoman, but I so far haven't noticed any issues with just a progression save.....
INACTIVE
DGMan posted on Dec 11, 2011 1:35:40 PM - Report post
[quote] We can't help that the game is so finicky. [/quote]
I think that we can all acknowledge that this game is very finicky. I think the goal of members here is to simply identify what those idiosyncrasies are so we can work with them. It will no doubt take a number of posts to sorts exactly where the game is finicky, so please don't lock this thread
ELITE
veboys79 posted on Dec 12, 2011 5:57:41 AM - Report post
I am not able to download this patch of 7th December 2011. Don't know why.
Is there anybody, who can upload this file and PM to me. So I may update my game also.
Hope you guys will help me.
BIRD OF PREY
VisionHawk posted on Dec 12, 2011 9:08:10 PM - Report post
One thing I noticed with the unlimited health option with the armor upgrades is that, with the option enabled, I still lose armor points when hit, but I don't lose any health after those are gone. Hope this helps.
-Scratch that...almost died during the fight back at the steel mill. Turning the option off and then back on a couple of times worked, though, so..all good. I do wish there was an option for instant gadget cooldowns, but I think there's been enough work on this as it is. Thanks everyone!