Trainer was working perfectly, bar the deactivates all over the place, until I got the 2nd fury upgrade. After that it doesn't work anymore ... I suppose you could just skip it but how can you not look at those drop pods for upgrades lol
If possible super fury needs to be fixed.
Trainer was working perfectly, bar the deactivates all over the place, until I got the 2nd fury upgrade. After that it doesn't work anymore ... I suppose you could just skip it but how can you not look at those drop pods for upgrades lol
If possible super fury needs to be fixed.
Most likely getting the upgrade for Fury breaks the trainer option if it's activated. Like PWiz said, the game isn't built for unlimited fury. Hell, NO game is built for ANY trainer options. They mess with memory values in a way they're not meant to be, so expecting perfection from every option with every trainer is pure ridiculous. Not to mention harassing for fixes to things which can't be fixed, no matter how many times it's been stated they can't be fixed- that's why the Sims trainers were all retired.
If the Fury option breaks after getting an upgrade, try playing until your next checkpoint, then exit the game, close the trainer, then start both again.
The gold glow is built into the game and automatically activates when you activate Fury. Looking at how it works in-game, the glow is likely deactivated by the depletion of the fury meter, so if you have unlimited Fury, you're going to have unlimited glowage unless you can get one of the many suggested fixes to work which have already been mentioned if you'd gone back through the topic to see if your questions had been answered already.
/Rant