Yep, you'll need 'moveobjects on'
Funny, I couldn't place 90% of debug items without it.
You can SHIFT+Click on any buildable area and choose to build there (needed to build in the mage's garden). Unfortunately, no landscaping yet.
Thanks, will try next game.
[Edited by Sgat8516, 4/2/2011 8:05:50 PM]
Want to reuse your old kingdom for new ambitions?
Link
Thanks, will try this ASAP
Jeez. I thought if I placed a bunch of Mithral spawners in my backyard, it would help collecting enough for a while. Turns out you can place 'm, you just can never delete them.
You can, however, place them on top of one another, and get a single piece of rock with a never-ending supply.
Why isn't there a nice inventory spawner object, there were enough in TS3?
Having a Peteran Priest evangelize forever in the courtyard is fun though. People stand around until they drop of exhaustion, that's how good he is!
How do I make it so that the mineral spawners stack upon each other? I've been trying to figure this out all last weekend. It would be amazing if I could set one neverending stack of each mineral beside the blacksmith's stall.
EDIT: Nevermind, took a look at older posts, my bad.
[Edited by Ultralazuli, 5/10/2011 5:23:23 AM]
What I did to by-pass the read only bit was to copy and paste it to my desktop, then alter the one on your desktop (for some reason while its in the installation folder it wont edit but on your desktop it will) the delete the one in the installation folder, then cut and paste the one from your desktop to the installation folder once youve edited it.
Or....just right click the file, click properties, untick 'read only', click ok, edit, repeat and tick 'read only'...