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Turning cards to give you money
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to hupailija
    ELITE
    hupailija posted on Mar 02, 2011 12:24:03 AM - Report post
     
    (have steam copy of game so first part isn't probably same for everyone)

    1. Get notepad++
    2. Go to folder C:\Program Files\Steam\steamapps\common\fate of the world\share\fotw\scripts
    3. Make copy of Policy.lua (important)
    4. Find following texts:
    economic_cost=25
    economic_cost=50
    economic_cost=100
    Replace those with
    economic_cost=-25
    economic_cost=-50
    economic_cost=-100
    (or well anything you want, values I used makes them give money instead of costing, 0 would make everything free)
    5. Save the file

    Important parts: use notepad++ (or anyother intelligent pure text edirot), make copy of policy.lua (then again game is fast enough to download from original source), use economic_cost as a string (and you really want to use search string)
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to hupailija
    ELITE
    hupailija posted on Mar 02, 2011 12:25:46 AM - Report post
     
    Btw do notice that there is cards which costs 10, 30 and so on so this doesn't turn all cards free. Also recruiting agents costs still. And last thing, this game doesn't turn that much easier by this cheat, you still have to balance between keeping nations happy and keeping world stabile.

    Did test this though to year 2100 and it works.

    [Edited by hupailija, 3/2/2011 1:43:34 AM]

  • Tier 7
    Send a message to Penty
    TIER 7
    Penty posted on Jul 18, 2011 7:37:01 AM - Report post
     
    They moved this information. With the latest version it's now at

    C:\Program Files\Steam\steamapps\common\fate of the world\share\fotw\policies

    and you want the 100_base.lua file.
  • Tier 7
    Send a message to Jasticus
    TIER 7
    Jasticus posted on Jul 23, 2011 11:34:18 AM - Report post
     
    The cost of the cards in game changes to 0 (or whatever number) for me, but in my total money, it turns negative. So there is something else that is still catching the value of the cards and making it so their cost is not fully negated.

    EDIT: Okay, I reinstalled the game, and now it works. Perhaps it was just a fluke before? Oh well.

    [Edited by paradoxjast, 7/23/2011 11:50:31 AM]
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to NuclearShadow
    ELITE
    NuclearShadow posted on Aug 18, 2011 3:13:48 PM - Report post
     
    This has happened to me as well. The game will give me the money and then once I go to the next turn I am suddenly in debt.
    I am going to play around with it a bit and see if I can figure out the cause.
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to NuclearShadow
    ELITE
    NuclearShadow posted on Aug 19, 2011 7:38:20 AM - Report post
     
    I found out what causes the money to go negative after editing the cards to give money. With any project that eventually ends such as building the GEO HQ it will subtract the exact amount of money the card is edited to give. So if you set it to -9999
    it will take 9999 out of your funds next turn.

    The solution to the problem is to simply leave these cards alone.
    Edit ones to give you money that can be continued every turn endlessly in the game. A good one to edit is "Subsidise Biochar"
    It is endless and will truly give you infinite money so long as you keep a single region with the program running.

    Hope this helps anyone who encounters the same problem.

    -NuclearShadow

    P.S. Not bad having my first two posts on here just to help others eh?
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