COMPLETELY UNINSTALL ALL AV, FIREWALL AND OTHER SECURITY SOFTWARE.
Run trainer as admin. This is a new template.
Chris mate you can't tell people to uninstall their AV's >.<
Next thing you know they have been exploited or picking up something nasty lol
Trainer works Fine ... Thanks
Hope there will be a MegaTrainer soon ..
+1
I think I need the skill points thing
Just got back to unlimited!
Thanks Cal and Pwiz for making a trainer so fast!
btw, can u add option for freeze skill points?
we looked into this, both in the original game AND this new expansion.
freezing the points allows you to buy more gear. however, we discovered that you cannot use the gear in skirmish nor in missions even though you have it. it's like it won't 'unlock' them before you are able to really have it or something.
we had tons of complaints and then when you were supposed to be able to have it, you couldn't use it later. so we decided not to move forward with that option.
best,
Cal
Trainer works Fine ... Thanks
Hope there will be a MegaTrainer soon ..
due to the way this game monitors itself and the steam protections, we cannot do alot of options or certain types of options. i hope this trainer is useful since it took quite some time to get it to function without the game crashing due to the protections in it-
there is NOTHING in the trainer, however, to keep you from being detected using this on MP against other players. so please only use it with SP campaign or against bots on your own LAN.
best,
Cal
Did the temp fix it works now but some things are odd. Just started a campaign with the trainer and it seems units take a lot longer to die, their health seems to jump around a bit without me pressing anything. Has anyone seen/encountered a similar issue?
Definitely. If I watch an enemy unit as I (slowly) whittle him down, his max health seems to go down as well as his current - both of which are way, way above normal when they spawn, oftentimes seemingly randomly so.
Noticing this on the Space Marine campaign, which are you doing?
Anyone else having this issue, would like to get more info to give the developers.
my guess is that since your OWN squads of troops are UBER XP, then the game compensates and makes the enemies more powerful to make the game 'balanced' and fun and challenging. it must base your opposing troops HP on the strength of your squads and your leaders. this is just my guess.
if you want to be able to rape the enemy without them being overpowered, then i suppose that you could leave your super health characters OFF and just use the weak option to make the enemies weaker, OR just keep healing your commanders, OR just use the unlimited TROOPS option to create waves of troops to throw at the enemy.
i think i even read before somewhere that people noticed this game auto-balances itself by creating 'tougher' enemies to make the game fun and challenging for those players who have overpowered their troops, etc.
there doesn't seem to be much AI type of stuff needed in the campaigns since the events are scripted and basically you come upon enemies OR you have to attack their bases OR they form via scripts and come at you from certain directions.
my 2 cents-
best,
Cal