Two Worlds 2 Message Board  STATUS: ACTIVE - Trainers are still being considered and updated for this title as patches are released. There is no guarantee that a trainer can be made or updated but it will be reviewed by our staff.

Our Two Worlds 2 Trainer is now available for version 2.0 07.05.2017 DX10 and supports STEAM. Our Two Worlds 2 message board is available to provide feedback on our trainers or cheats.
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New Patch 1.0.1
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    LS76 posted on Nov 19, 2010 6:57:24 AM - Report post
     
    Mod Edit: It is very important to read before you post. Yes we know there is a new patch thanks to this topic. Please do not report duplicate complaints about the trainer not being updated.

    I just want to know you, that there is a new Patch for this game.

    [Edited by moderator Neo7, 11/21/2010 3:28:33 PM]
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    Vossil posted on Nov 19, 2010 2:26:02 PM - Report post
     
    You have the changelog?
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    dynastyhan posted on Nov 19, 2010 5:06:21 PM - Report post
     
    Changelog:

    -fixed crash in singleplayer campaign during streaming of levels (CD icon) or during teleportation.
    -fixed one crash in multiplayer.
    -fixed quality of rendering ogg videos (when HD video option is off)
    -if game crashes while playing wmv videos then it is switched to ogg mode and next time ogg will be played.
    -fixed missing in shops magic cards: Air Life and Air Lightning.
    -fixed type of potion ingredients generated in village shops.
    -fixed endless invisibility spell error.
    -fixed wrong direction of camera in sniper mode in reversed vertical view.
    -fixed problem with changing bid by +/- keys in dice minigame on laptop keyboards.
    -fixed displaying wrong number of equipment parts in "destroy equipment" message box
    -added missing "Check for updates" option to settings.
    -some player reported long time of making savegames in full screen. It was possible caused by taking screen shot. Save screen shots can be turned off by console command: game.MakeSaveScreenShot 0 - it should be added to autosaveGame3.con file in Parameters subdirectory of save game.
    -one change was made which could fix problem with saving multiplayer characters / village. Now if sending data to server fails then game make two more attempts to send

    [Edited by dynastyhan, 11/19/2010 5:16:05 PM]
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    madatcheats posted on Nov 20, 2010 3:00:33 PM - Report post
     
    the patch gives me instacrash after loading a savegame under xp. win7 version still works but has bad framerate. Didin't they say something about a dx10 or dx11 patch?
    Better to reign in hell, than to serve in heaven.
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    Ashar posted on Nov 21, 2010 2:13:22 AM - Report post
     
    many people over at zuxxex have mentioned you need to start a new game with the patch. Its only useful if the fixes actually apply to you, if they dont, dont apply the patch
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    madatcheats posted on Nov 21, 2010 2:54:42 PM - Report post
     
    BS, now they tell us, I'm half way through....
    Better to reign in hell, than to serve in heaven.
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    Metal-Reaper posted on Nov 21, 2010 3:21:44 PM - Report post
     
    Well I don't know, I installed the patch but everything works the same as before, in other words - very good.
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    Skyheart posted on Nov 23, 2010 9:35:20 AM - Report post
     
    I know this is a couple of days old, but the patch out now is more of a set of hotfixes for the bigger problems with the game. The devs stated that a full patch will be out nearer Christmas.
    "Remember the good old days when you could just slap Omni-Gel on everything?" - Shepard, ME2

    "Not right now. Trying to determine how Scale Itch got aboard. Sexually transmitted disease carried only by Varren..... Implications unpleasant." - Mordin, ME2
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