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will there be a trainer
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    Rabidd posted on Oct 01, 2010 7:51:15 PM - Report post
     
    i know it way early to ask but is there plains for a trainer for this game i believe it will be a game for windows live is this a problem
    Retired Gamer and I have been revived!
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    Aeterna85 posted on Oct 01, 2010 10:33:18 PM - Report post
     
    They do trainers for all big games and even some that are not so big, they're guaranteed to do one for Fallout New Vegas, the demand would be too high to not do one as it is going to be one of the biggest games of the year.
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    Hikikomori posted on Oct 01, 2010 10:37:27 PM - Report post
     
    Just give them sometime they will bring out one. Keep in mind they have alot of other trainers to do has well.

    [Edited by Hikikomori, 10/1/2010 10:38:01 PM]
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    Aeterna85 posted on Oct 02, 2010 9:04:59 AM - Report post
     
    They'll probably have one out within a day or two of the games release. Maybe even the same day, they do amazing work. Of course, the game isn't even out yet.
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    Rabidd posted on Oct 02, 2010 2:42:30 PM - Report post
     
    cool i reinstalled fo3 and am buying the add-ons this coming week gona replay it
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    ServiusTheBear posted on Oct 05, 2010 3:40:53 AM - Report post
     
    quote:
    originally posted by Rabidd

    i know it way early to ask but is there plains for a trainer for this game i believe it will be a game for windows live is this a problem

    Yes I am sure they will

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    PhoenixCH posted on Oct 05, 2010 4:09:12 AM - Report post
     
    quote:
    originally posted by Rabidd

    i know it way early to ask but is there plains for a trainer for this game i believe it will be a game for windows live is this a problem

    Yes it is a 'problem', but not one which would stop a trainer been produced (anti-debug code, code modifications detection etc). As a rule of thumb, games that utilise GFWL take more time and effort to train, BUT the same amount and quality of options can be produced. It's usually a case of weighing up the popularity and demand of a GFWL game against how much time it's actually worth. Obviously a bigger title like this will get some nice treatment Like Fallout 3 before it and others like GTA4, RE5, etc. As opposed to.. say.. Street Fighter IV. An OK game, but not a patch on these. And, what's with the trainer requests before a game's even hit? :P

    ~Phoenix

    [Edited by PhoenixCH, 10/5/2010 4:10:10 AM]

    Phoenix
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    ServiusTheBear posted on Oct 05, 2010 7:41:51 AM - Report post
     
    quote:
    originally posted by PhoenixCH

    quote:
    originally posted by Rabidd

    i know it way early to ask but is there plains for a trainer for this game i believe it will be a game for windows live is this a problem

    Yes it is a 'problem', but not one which would stop a trainer been produced (anti-debug code, code modifications detection etc). As a rule of thumb, games that utilise GFWL take more time and effort to train, BUT the same amount and quality of options can be produced. It's usually a case of weighing up the popularity and demand of a GFWL game against how much time it's actually worth. Obviously a bigger title like this will get some nice treatment Like Fallout 3 before it and others like GTA4, RE5, etc. As opposed to.. say.. Street Fighter IV. An OK game, but not a patch on these. And, what's with the trainer requests before a game's even hit? :P

    ~Phoenix

    [Edited by PhoenixCH, 10/5/2010 4:10:10 AM]

    maybes they have sneakly got it already HAHAHA. Maybe they wana hear from the crew if they are going to make one.

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