WALKTHROUGH
- Mission 01 - A World of Ice
"Make your way past the scattered ruins and
into the Akrid hive. Once inside, navigate around any
obstacles that present themselves then clear the hive
out."
Rick will call your attention to the VS on the right
side. Blast the tanks on the left to gain some extra
T-ENG then jump into the VS. Unfortunately, this Vital
Suit is a GTT-01 standard VS with no special functions.
At least it has one machine gun on its right side and
it sure beats walking through the snow. Several cars
and tanks will be lying along the sides with extra T-ENG
inside once destroyed. A MACHINE GUN
will be lying in the snow along the way but you'll find
plenty of those in just a minute. You'll have to exit
from the VS to collect any normal firearms. Press the
B button while standing over an item to pick it up.
Walk over to the right and enter the tunnel.
Blast the hives on the left wall up ahead as the Spider
Akrid burst through them. The Akrid will continually
respawn out of the hives so focus all firepower on the
source of their spawning and destroy the hives quickly.
There is another MACHINE GUN on the right side of the
tunnel. Walk toward the building up ahead and a Chryatis
Akrid will surface from the ground. Back up while in
the VS and focus your gatling gun on the glowing portions
of its two front legs (close to the body). After enough
shots, the Chryatis' legs will fall off and it will
eventually freeze once it receives enough damage. Blast
the glowing bottom half of the Chryatis if it tries
to take a swing at you since it will be in full view
while it recovers. Grab the SHOTGUN up ahead then enter
the building through the small opening in the middle.
You'll have to ditch the VS to enter (Press B to exit).
You can take the gatling gun off the side of the VS
by approaching the right side and grabbing it with the
B button but it probably doesn't have much ammo left.
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A few Spider Akrid are lurking in the parking garage
inside of the building. Plenty of hives are around as
well. Use your flashlight (D-pad right or left) to light
up the dark areas. Find a barrel near a column and fire
at it to start things out with a bang. Fire at the Spiders
if they start to move toward you. Don't conserve grenades
at this point - use them constantly. Find the hives
in the back of the room and focus all of your firepower
on them. Be sure to look for the hive on the ceiling
in the back center portion of the garage. Make use of
the barrels found around the room to help destroy the
hives or fight off any Spiders that may be headed your
way. Make sure to activate the DATA POST (1/4)
in the middle of the room. Tap the Back button to pull
up the map of the current area if needed. About pickups,
starting from the right and going toward the back wall,
there is a pickup of HAND GRENADES, a SHOTGUN, and a
MACHINE GUN. On the left side there are two MACHINE
GUNS, and a pickup of HAND GRENADES.
Walk outside through the next doorway up ahead. As
the message from Rick will hint at, there is a weapon
under the snow in between the metal fence up ahead.
Tap the B button over the mound of snow to dig the ROCKET
LAUNCHER up from the ground. Walk toward the next building
(the warehouse) past the fence on the left. Don't destroy
the barrels just yet. Walk inside to find several Spider
Akrid lurking about. Blast any of them that get in your
way and shoot the hive to the left then run toward the
middle of the warehouse. A Chryatis Akrid will fly up
from the ground. Run all the way back to the entrance
and try to shoot at the glowing sections of the top
of the Chryatis' legs and lure it toward the barrels
near the entrance. When it gets close enough to the
barrels, move away and blast the barrels to severely
damage it. The Chryatis will sometimes will damage himself
by hitting the barrels. You
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can also stay in the warehouse and fight him. There
are many other barrels lying around the warehouse. A
cheap tactic that works well is to run through the doorway
on the back left side of the warehouse and blast him
from there. He can't get inside. Take a moment to catch
your breath then retrieve the MACHINE GUN and SHOTGUN
pickup from the warehouse. There is also a pickup of
HAND GRENADES and another ROCKET LAUNCHER through the
open set of doors near the back of the warehouse on
the left side - the same room where you can hide from
the Chryatis. Blast the barrels to the right of the
two large iron doors to exit the warehouse or just shoot
the doors.
Two Dongo Akrid will spring up from the ground as you
walk toward the center of the area ahead. Wait for them
to roll toward you then dodge out of the way. Turn around
and shoot their glowing tails while they recover from
their roll to put a quick end to them. Spam them with
machine gun fire at their weak area and they will fall
fast. Sometimes they can be taken down with a single
grenade if you throw it directly underneath them as
they walk toward you. Also, you can throw a grenade
as they roll or shoot them with a rocket launcher or
shotgun blast to cause them to tumble over on their
backs. A shotgun blast also works very well to stun
them and get to the their heat source behind them. Another
Dongo will hop out of the snow from the back left. Collect
the T-ENG pickup from the surrounding debris, followed
by the pickup of HAND GRENADES and the SHOTGUN then
walk over to the hill with the Data Post on top. Use
X to grapple the side of the hill and pull yourself
up. Activate the DATA POST (2/4)
by tapping the B button then continue up the hill ahead.
You may need to jump up the sloped part or just hike
up the left side.
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Yuri will mention the boulders up ahead. Firing at
them will shatter the boulders and send a group of smaller
boulders down the hill.
These can be used to damage the enemies. Stay to the
left side while moving up the mountain. A Dongo Akrid
will appear, but if you stay on the left side he will
roll off the cliff - a fitting end. Grab the SHOTGUN
in the area where the Dongo was and the MACHINE GUN
further up the hill. An avalanche will send a few rocks
down the hill once you get near the center. Work your
way to the side to avoid getting crushed. Run toward
the Dongo Akrid that springs up from the ground in the
distance and jump out of the way as he rolls down the
hill.
Shoot him when he tries to recover or send some boulders
down on him if he is near a boulder. At the top of hill,
several Trilid Akrid will fly out of the cave at the
top of hill in packs. Try to shoot them with the shotgun
while they are grouped together and either flying out
or into the cave. A well-placed shotgun blast will kill
a bunch of them with one shot. Grab the ROCKET LAUNCHER
if you want then enter the cave. Blast any leftover
Trilids while running further into the cave since they
will try to lunge at you.
Don't run directly into the center of the cave room
up ahead. There are several Trilid Akrid hovering around
the top and bottom portion of the cave. Walk toward
the big open area and blast the Trilids as they dart
toward you from the air. Focus on the Trilids that are
moving directly toward your current location. Try to
thin them out a bit then rush for the GATLING GUN
on the right side of the path and blast the hives and
the remaining Trilids. Do not rush through this part
or the Trilids will damage you badly! You must stand
still while using the Gatling Gun and it has a slow
reload animation so keep that in mind while shooting.
There is an ENERGY GUN and a pickup of HAND GRENADES
right in front of the narrow ledge. Keep in mind that
the Energy Gun will use up your valuable thermal energy
for its ammo.
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Thin out the remaining Trilid Akrid until they attack
very sparingly then activate the DATA POST (3/4)
before walking across the narrow ledge. Grab the SHOTGUN
in the middle of the ledge then blast the eggs at the
end for some heat pickups. Drop off the right end of
the narrow ledge when you reach the cave wall at the
end.
You'll likely need the MACHINE GUN pickup on the way
toward the Akrid on the ledge ahead. Blast the glowing
hives ahead and toss grenades at them to quickly destroy
them. Several Trilids will ambush you from the left
side of the ledge. Look off the left side of the ledge
and blast the glowing hive hidden on the side to stop
a few more Spiders from spawning. A MACHINE GUN pickup
is on the other side of the ledge along with the final
DATA POST (4/4). Walk across the webbing forming a bridge
to the central nest and enter the nest.
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Immediately get into the VS to the left while entering
the hive. A big Armored Dongo Akrid will spin around
the walls and drop to the floor below. He will try to
take a few stabs at your VS with his claws, but stay
away from him and pick up the VS rocket launcher on
the right side of the room. Maneuver around him with
Y dashes or normal steps and blast his glowing tail
with the machine gun to damage him. You can also blast
his tail with the rocket launcher for some intense damage,
but you need to reload that rocket launcher fast since
that is the main key to stopping his roll attacks and
a way to get free hits on him. Wait for him to spin
toward the VS then immediately shoot him. This will
cause him to tumble over and expose his heat source.
Blast the heat source on his rear end with machine gun
fire then reload the rocket launcher. He will get up
again and try to hit you with his claws. Maneuver around
him some more and blast his heat source. Shoot him with
a rocket every time he tries to spin and spam his rear
end with machine gun fire to eat away at his life gauge.
If he destroys the VS suit badly be sure to exit from
the suit by tapping the B button when the evacuate icon
pops up to avoid the explosion. There is another VS
suit, but without a VS rocket launcher you'll have to
perform some quick maneuvering to hit him in his heat
source. Take him out on foot by throwing grenades at
him to make him tump over just like with the rockets.
Try to throw a grenade when you think he is about to
spin and this will save you from his instant dashing
spins. If he is allowed to spin in place and escape,
he will start to spin all around the walls and ceiling
of the room and make rocks fall throughout the area.
You can stop him at any time by hitting him with a powerful
explosion from a rocket launcher or grenade. Hitting
him in the heat source at point blank range will often
result in a big T-ENG boost. A shotgun works very well
on foot when up close to his heat source. This boss
can be fought just as well on foot if you have some
grenades.
When fought on hard mode, this fight will change a
bit. You will have to deal with two normal Dongos while
fighting the boss. Defeat the normal Dongos first with
constant firepower directed at their heat source then
deal with the boss. On hard mode, you may be forced
to fight the boss without a Vital Suit since the rate
at which the thermal energy gauge counts down may take
its toll on you if the battle is carried on too long.
There are no Vital Suits this time so you will have
to battle him on foot. Be sure to bring as much shotgun
ammunition as you can hold and all the grenades you
can hold since you will need them. The giant Dongo now
has four smaller Dongos with him and all them are just
as aggressive as the giant Dongo. The smaller Dongos
will roll to sides of the room in pairs of two. Start
the battle by running toward either side and throwing
a grenade at one pair of smaller Dongos. This might
kill one of them or it might simply knock one of them
over or it might just stun them. It is good to throw
grenades at them this whole battle when you see one
of them about to roll toward you. Keep your shotgun
out and keep shooting at them in their heat source or
anywhere on their body, just so that you keep constant
pressure on one of them. The objective is to get rid
of all four smaller Dongos by staying as aggressive
as possible while you avoid all of their attacks through
rolling. Speaking of rolling, you will have to roll
quite a bunch during this battle. Try to keep all enemies
on the screen so you can easily roll out of the way
of an oncoming attack.
The bigger Dongo will roll into the area from the right
wall. He will roll directly toward you then stop and
try to attack with both claws. Always be ready for this
and roll to the side to avoid it. Be sure to keep a
sharp eye out for his claw shooting attack where he
will fire both claws at you from a distance; this move
is very quick and will catch you off guard easily. Whenever
he rolls, you need to throw a grenade directly near
him so that the explosion hits him and causes him to
roll over on his back. Always listen for him to breathe
deeply and that will be the cue that he is about to
roll. You'll need to dodge his body when the blast hits
him if he is facing you. Wait for the explosion from
the grenade to hit him then pay quick attention to the
way he is moving toward you and roll to the side that
is open. Move to his tail end and blast his heat source
with a shotgun. Blast it enough and he will fall over
and release T-ENG, which will be just enough to keep
you going. You must damage him heavily like this often
to keep your thermal energy up to survive this battle.
It is possible to run around him and shoot him in his
heat source, but try to keep some distance between the
both of you when he starts to roll.
The main focus is to defeat all four Dongos then severely
damage the Giant Dongo by shooting him in his heat source
with the shotgun so that he releases thermal energy.
Once the battle is down to only the big Dongo it isn't
that bad, but the beginning can be quite chaotic. This
battle takes practice with both fighting him and learning
when to roll. It is one of the three hardest battles
for extreme mode.
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