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When you really think about it, it would be pretty hard to screw up The Lego Movie Videogame. The game, based on the movie...based on the product is built on the framework of the insanely popular Lego series that's paid tribute to everything from Star Wars to Harry Potter and everything in between. The blueprint is simple - take everything great about Legos and mash it up into an interactive version of the surprisingly great movie. What could go wrong? Apparently a lot -- The Lego Movie Videogame features everything you'd expect from Travelers Tales games but none of the personality or creativity. So just why does The Lego Movie Videogame feel like it's missing so much? Some of the greatest moments in the series recreated some of pop cultures biggest moments and relied on the simplicity of the building blocks to make them even more memorable, but The Lego Movie Videogame pulls from only one universe - it's own, and while the movie was well done, it's hardly new enough to elicit the same reaction as say Lego Han taking out Greedo. Unlike most recent movie tie-ins which try to expand upon the story, Lego is just a retread of the events of the film (don't play it before you see the movie), which makes the game feel unnaturally rigid for the series. "...just a retread of the events of the film..." Gameplay-wise if you've played any of the previous Lego games, you're likely to feel at home here. Run around, smash, repair and collect stuff...repeat. It's a formula that has worked well in the past and is on full display here. It's a formula also that since it's been used in so many games in so few years, no longer feels fresh and that combined with The Lego Movie Videogame's inability to connect with me the way other games in the series have makes for a slog of a time. There are moments you'll love in The Lego Movie Videogame; and most of them deal with key moments of the movie I won't spoil for you but there's far too much filler here to make for a good time. For every time you're having a blast running through the world there are two more lame fetch-quests or mini games that play just like the one before it. I mean come on, the construction site level is no more than busy work just to keep the plot moving. Maybe that's why most developers don't make the game retell the same story; stretching an hour and a half movie into an interactive experience more than three times its length. "...feels like a sin when you've got an all-star cast..." Most disappointing about The Lego Movie Videogame is just how much potential it seemingly wastes. For the first time ever the series has access to a slew of characters from a number of different properties in the same universe but sadly they're often treated like little more than cameos. What's the point in having characters like The Hulk, Batman and Gandalf all in the same world if they all play the same and lack any real appeal short of the cool factor of playing as them? There are admittedly some cool sections with Batman and cast, but they're so few and far between, which feels like a sin when you've got an all-star cast like this. For everything that The Lego Movie Videogame does right, it does three things wrong and the result in the traditional Lego experience, just void of any of the personality or creativity. The Lego Movie Videogame seems more interested in making the events of the movie seem as unbearable as possible. If you like the Lego games you're likely to find at least something to like here, but know that it doesn't stack up to recent releases. And come on...you have Batman and The Hulk in the same game and waste the opportunity? |
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