=============================================================================== T O M C L A N C Y ' S S P L I N T E R C E L L =============================================================================== Version 1.0 By Brokaliv Email: brokaliv@yahoo.com Date Started: April 7, 2007 =============================================================================== This Walkthrough is allowed to be hosted at the following sites: GameFaqs - www.gamefaqs.com Neoseeker - www.neoseeker.com Cheat Happens - www.cheathappens.com IGN - faqs.ign.com The Genie - www.thegenie.net Evermore Forums - www.evermoreforums.com Super Cheats - www.supercheats.com =============================================================================== This guide was written using the PlayStation 2 version of Tom Clancy's Splinter Cell on Normal difficulty and it may differ from other systems versions to the game. This game is also available on GameBoy Advance, GameCube, Original XBOX, Mobile Phones, and PC. If you would like to donate some money to help pay for my college funds please send some money to me through www.paypal.com at acstupak@yahoo.com thanks for the support. ------------------------------------------------------------------------------- CONTENTS ------------------------------------------------------------------------------- 1. Controls 2. Walkthrough 2.01 - Training 2.02 - Police Station 2.03 - Defense Ministry 2.04 - Oil Refinery 2.05 - CIA HQ 2.06 - Kalinatek 2.07 - Nuclear Power Plant 2.08 - Chinese Embassy 2.09 - Abattoir 2.10 - Chinese Embassy 2.11 - Presidential Palace 3. Codes 4. Credits 5. Version History 6. Copyright ------------------------------------------------------------------------------- 1. Controls ------------------------------------------------------------------------------- X - Interact Menu Square - Quick Inventory (Hold to move in menu) Triangle - Jump Circle - Crouch R1 - Primary Fire R2 - Draw Weapon/Hold or Toggle L1 - Secondary Fire L2 - Reload Weapon Start - OPSAT Main Page Left D-Pad - Night Vision Right D-Pad - Thermal Goggles Up and Down D-Pad - Select Secondary Ammo Left Analog Stick - Move/Back to Wall Right Analog Stick - Move Camera/Center Camera/Sniper Scope ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- 2. Walkthrough ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- 2.01 - Training ------------------------------------------------------------------------------- CIA Training Farm, Camp Peary, Virginia October 7th, 2004, 06:01 Hours Turn the camera to your left and then to the right as instructed by Lambert. Once that is done turn the camera up to the ceiling and then down on the ground in front of you. Once the camera tests are completed head straight ahead to either side of the sloped area so you are standing on one of the two yellow marks and jump up to grab the ledge above. Shimmy over to the opening and lift yourself up on to the ledge above, then drop down the other side. Climb the ladder on the right side and then use the zip line at the top to get to the next platform. Use the pole to slide down to the ground and then low crawl underneath the barbed wire. Turning to your left you will learn how to perform a split jump and drop down to knock out enemies that walk underneath you. In the next room jump up to the pipe and go across until you reach the hole in the wall, you will then have to lift Sam's legs to pass through. Turn to the right and climb over the fence just like you would the ladders. Squeeze against the wall and work your way across the really narrow area, you can not be crouched down while attempting this. Now climb up the pole and slide down the ladder on the other side. Now you must run at an angle to the wall with the yellow marks and then press jump off the wall to jump again so you are heading in to the low wall and grab it. Lift yourself up and go over the other side. Head in to the door and save your game to move on. October 7th, 2004, 06:44 Hours Open the door in the corner of the room and enter the next room. You will now learn how to pick locked doors with your lockpicks. Once you pick the lock head in to the next room and sneak up behind the man in the room. Grab him and interogate him for the code to the next door. "28469" Once you get the code knock him out and go to the keypad to input the number. In this next room you will need to grab the enemy like last time but now drag him over to the retinal scanner and force him to use it for you. Once the door opens knock him out and proceed through the next door. Now equip your gun and shoot out the lights so the camera can't see you. Head through the door and put your back against the wall, shoot the camera around the corner and proceed to the next door. Now you must sneak through the shadows while avoiding the camera on the wall. Wait until it is pointing the other way and sneak across the lit area to the dark parts. Wait for it to pass by and proceed to the corner ahead where the door is in the darkness. Head in to the next room and knock out the guard to your immediate right. Pick up his body and take him to the pitch black spot quickly back around the corner to drop it off. Wait for a second guard to come through and check your work. Once you pass go through the door the first guard was standing at and move on. This last room is about sound. Stay crouched and hop down the first platform. Stay crouched and leap up to the next platform, and crouch back down. Leap to another platform level and crouch back down. Now slowly navigate through the smoke screen and slalom through the three chains hanging from the ceiling. Quietly wrap around the bend and very slowly cross over the broken glass. Enter the doorway to finish your training. October 7th, 2004, 07:29 Hours ------------------------------------------------------------------------------- 2.02 - Police Station ------------------------------------------------------------------------------- T'Bilisi Old Town, T'Bilisi, Georgia October 16th, 2004, 20:01 Hours As soon as the level starts crouch down, look up at the balcony ahead to see an enemy pacing back and forth. Quietly go up the wooden stairs to the right as you stay in the shadows and then wait for the enemy to walk the other way. Quickly jump up to the ladder on the wall and climb it so you aren't spotted in the lighting. Now crouch back down on the roof and make your way straight up to the top. Open the trap door that should be just to your right and drop down inside. Turn on your nightvsision and crawl through the tunnel to the opening. Climb up the pipe and zipline across the street to the burning building ahead. Open the door and go left to open another door and make your way around the fire. Head down the hall and start going down the stairs as the ceiling in the hallway collapses. Go down the flight of stairs and go in to the open hallway. You will need to jump up and grab the pipe overhead to shimmy across the gap in the floor. Now turn left as instructed and head through the door. Exit through the other door on the left wall and head up the stairs. Enter the door and head over to the left to find the contact trapped under an air duct. Head over and talk to him and he will tell you some information before dying. You must leave the building and now locate a Black Box. Head out the door behind you and turn left. Enter the door to your right and shoot out the windows on the ceiling. Enter the other door on the side wall and save your game. October 16th, 2004, 20:28 Hours Exit out the next door and go around the balcony. Go to the end and jump up to grab the pipe and cross over to the other balcony. Crouch down and sneak up along the path to come to an opening on the right. At the opening pick up the can off the ground and throw it in the corner to the enemies left. He will then walk a little ways over to it, looking around for what made the noise. Silently sneak over to him and knock him out. Grab his body and move it in to the corner near the opening you came from and then go over to where you threw the can. Pick it back up and wait in the bushes for another enemy to come out from inside the building. Once he is outside throw the can across the area to the other bushes to distract him and silently sneak over to knock him out. Once both of the enemies are taken care of head inside the building. In the first room access the computer just to your right when you first walk inside. Now head through the rest of the house and head to the left wall of the last room. Slide the picture frame on the wall to reveal another computer and access it to get the code to the door "091772". Head out the door and use the zipline to the left to get across the street on the roof of another building. Head around the corner inside the building and jump to the elevator cable. Slide down to the elevator and open the trap door to drop down inside and save your game. October 16th, 2004, 21:02 Hours Pick the lock on the door and head through to an alley. Sneak around the balcony and pick up the glass bottle just before heading down the stairs. Sneak down the stairs and then wrap around to the right in to the shadows. Now throw the bottle down the stairs behind the enemies talking to the civilian on the bench and one of them will head your way. Hide in the shadows and sneak up behind him to grab him. Use him as a shield or knock him out, then take out the other police officer. Head along the path to go up the wooden stairs and inside another building. Back outside you can sneak across the courtyard to the bushes and the red light to locate an open air duct on the ground and you will enter a hidden room. Take the 5.72mm Ammo and medical kit off the table, access the computer. Sneak back outside and stay in the bushes to find a police officer near the fountain. Wait until he comes close and give him a headshot or sneak behind him to knock him out, hide the body. Now go to the right through the previously locked gate and you will reach a Check Point. Continue down the alley and wait in the dark spot just before the covered corner area so you can wait for the police officer to stop. Wait until he turns around and walks away to sneak behind him. Duck inbetween the two dumpsters and wait for him to head past you again, but don't move just yet. Watch the corner for a second guard to come up and turn around before continuing. Sneak up behind him and take him out, take his satchel, then sneak down the rest of the alley. When you reach the covered walkway jump up and grab the edge so you can pull yourself up above. Crouch back down and sneak across undetected, once at the other end drop down on top of the enemy to knock him out. Wrap around the corner and head through the gate. Get on top of the dumpster and jump over the wall to save your progress. October 16th, 2004, 21:29 Hours Sneak over to the building and head down the stairs. Open the door and go quietly inside. Sneak down the hall and you can split jump to stay in the air and wait for the police officer to come back and drop attack him. Once he is knocked out take the body back outside and place it under the stairs. Sneak back down the hall and wait at the corner for another police officer to walk by the door around the corner. Head in to the room on the left and turn off the lights. Access the computer in the corner and then wait at the door to wait for the police officer down the hall to move back in to the room on the left and then back out again. Sneak down the hallway after him and knock him out. Stash the body in the room behind you and continue down the hall. Wait at the window on the left before heading in to see where the civilian is. When he goes enters this room and goes to the left wall sneak in and interrogate him. Next access the computer in the room just before the morgue and you will learn that there is a security camera in the room. Open the door behind you and shoot out the camera through the curtain. Enter the room and grab the medical kit as you update your objectives locating the bodies. Exit the room and leave the lab to the hallway. Turn left and enter the door to save your game and enter a stairway. October 16th, 2004, 22:06 Hours Sneak up the stairs and enter in to the hallway. Shoot out the light in the office to make the police officer get up and investigate the problem. Take him down and access the computer along the wall. Now walk out in to the waiting room and knock out the civilian that will start to run around. Head up through the back hallway and go upstairs through a Check Point. Sneak in to the office and grab each of the two police officers at there desks and knock them out. Take there bodies to the dark corner and access the computer along the back wall. Enter the door closer to the stairs you came up to access another computer and then enter the door to the left of this one. Sneak in to the security room and go through the curtain slowly. Get up behind the police officer and knock him out. Head back downstairs and leave through the double doors that were once locked to complete the mission. ------------------------------------------------------------------------------- 2.03 - Defense Ministry ------------------------------------------------------------------------------- Georgian Defense Ministry, T'Bilisi, Georgia October 16th, 2004, 23:01 Hours Once you are briefed on your next mission move forward and go to the single exaust pipe by the opening of the roof. Start Rappelling down the wall and swing in to the window of the book room. Sneak around the corner and wait in the darkness for the enemy to go in to the other row of shelves and look at a book. Go in and knock him out, taking him to the dark spot if he isn't already. Shoot the camera above the exit door before you leave the cover of the shelves. Access the computer and then leave the room. Head around the corner to the next door and check it with the Optic Cable to wait for the police officer to walk away from the door. Sneak in to the dark area and stay off to the side waiting for the police officer to come back. Place him in the shadows and then sneak down the rest of the hallway towards the next police officer facing the other way. Take him out and hide him as well. Use the door on the left side of the hallway since the other door is jammed. In the stairwell head up and grab the medical kit off the planks. Now head down the stairs and shoot the cameras on the walls every two floors. Once you reach the Check Point open the door and shoot the camera on the right wall. Head to the left and sneak along the wall and wrap around towards the car. When you reach the first car shoot out the camera on the wall off to the right. Sneak around the corner as the driver heads to the corner to pee on the floor. Sneak up to him and interrogate him. Knock him out, leave the parking garage, and then head back up the stairs. Once you reach the hall turn to the left and enter the previously jammed door. Upon entering the room aim straight above the door and shoot out the camera. Access the computers in the room and then climb on the other desk to access the vents above, save your game. October 16th, 2004, 23:41 Hours Crawl through the vent and quietly drop in to the walk-in freezer. Sneak over to the door and activate the switch on the wall to turn off the lights inside. Wait until the police officer leaves after spitting in the food and knock out the chef. Drag him in to the freezer and exit the kitchen quietly. Grab and knock out the police officer watching the security cameras and drag him to a dark place. Head down the hallway to the right and go down the stairs as you pick up some enemy radio talk. They need a colonel to open a door with a retinal scanner. In the lower room watch the two police officers below and time your descent down the left stairs. Sneak around the back of the stairs and grab the officer that is standing near the desk. Knock him out and place the body under the stairs. Now sneak over to the other police officer and take him out, move the body under the stairs in the shadows as well. Access the computer and then get over to the shadows underneath the stairs again before the colonel sees you. Wait until he goes to the computer and sits down to go grab him. Drag him over to the retinal scanner and then knock him out. Head in to the room and go through the Check Point. Staying in the shadows peek around the corner and shoot out the camera. Open the double door and sneak over to the left behind the hedges, equip your microphone and aim it at the elevator as they take it up. Keep it aimed on the lift as it reaches the top and the conversation will eventually end. Stick to the shadows and head along the left wall, grab the medical kit on the wall to the left of the doors ahead. Watch the walkways for the guards and then quickly dart across to the other side and climb the wall just inside the shadow. Save your game at the top of the fence. October 17th, 2004, 00:14 Hours After the cut scene quickly head over to the right in to the shadow and stick in the corner or shoot to the left in to the closet and turn off the light. Use the Optic Cable to make sure the guards have moved away from the area. Get back over to the elevator and activate the switch to get in. Activate the panel on the right and hit the up button. When the elevator doors open quickly sneak out and head left to pick the lock on the office door with the Disposable Pick. Turn off the lights and sneak over to access the computer. A guard will be walking shortly through the hallway you were just in so you need to move quietly. Get on top of the desk and jump up in to the venting system, heading to the right if you were to face the back wall. Drop down to the floor and shoot out the camera straight down the hallway. Now head around the file cabinets and enter the storage room. Note that you can head around the corner of the hallway and go in to the room on the left to take down three guards and access a computer for extra storyline. Turn off the light in the storage room and grab the 5.72mm ammo box and medical kit. Now climb up the ladder to the roof. Head across the roof and jump up on to the ledge near the single exhaust pipe and rappel down the wall. You can either jump out and land on the window to break in and quickly equip your gun to shoot the guard or slowly walk down to shoot through the glass. Once inside the room place the body in the back right corner by walking in between the two desks and then shoot out the light. Access the computer and then slowly walk off the ledge to hang around until the guard leaves. Once he is gone pull yourself back up and access the computer again. Exit the office through the door in to a Check Point. Head left and use the door on the left side of the hall to enter the stairwell. Go down the stairs and quickly leap straight ahead down the steps to land in the darkness as a guard runs down the stairwell. Wait until the guard already on the roof walks by and then head around the corner to the open elevator shaft. Jump over to the pipe on the back wall and then descend down to the parking garage below. Head over to the left and reach the point where you met with the driver earlier to talk to your contact. October 17th, 2004, 00:51 Hours ------------------------------------------------------------------------------- 2.04 - Oil Refinery ------------------------------------------------------------------------------- GFO Oil Rig, Georgian Waters, Caspian Sea October 27th, 2004, 09:38 Hours Climb the ladder and head to the right to carefully start crossing the pipes. On the catwalk jump up on to the pipe above and shimmy over the bar ahead. You will then get an enemy transmission saying they see enemy forces and are going to blow the bridge immediatly. Stand up and leap out to the beam on the right to shimmy forward and around the corner to drop on the platform below. Crawl along the pipe to go underneath the red metal piece and then on to the platform on the other side. Jump up to grab on to the zipline cable and slide down the line. As you slide down the oil rig will start to blow up, go under the big pipe and climb the pipe along the side. Hop on to the large pipe and then drop down inside it. Quickly crawl through the oil and you will intercept another transmission saying that the technician with the encryption key has arrived, continue through the pipe and save your game. October 27th, 2004, 09:47 Hours Climb the ladder on the cement slab and open the trap door. On the outside stay out of the sight of the technician on the catwalk ahead and climb the ladder on the middle row of pilars all the way to the right. Head around the catwalk above and climb on to the metal box. Use this to reach the pipe above your head and shimmy across to the other side. Wait for the enemy to be below you and drop on his head to knock him out. Head up the stairs and save your game along the way. October 27th, 2004, 10:03 Hours Another large explosion will happen thanks to the Air Force as the technician makes his way down the path. Sneak after them slowly and take out the soldier waiting by the fire straight ahead. Turn right at the intersection as you follow the technician through the tunnel. Sneak around to the water tank and activate the switch to create a lot of pressure on it. Quickly go behind it and wait for the soldier to start working on it to sneak around the outter area and hide behind the last machine. Take down the soldier once he returns to guarding the doorway and then you will hear the bodyguard to the technician say the door is blocked and they have to turn around. Wait for them to walk by the door and go down the hallway. As they head down the hallway you can grab the medical kit off the table and another in the back cooking area. Your new objective now is to retrieve the laptop since the technician used his encryption key. Leave the kitchen and go around the outside to wrap around to the right and reach a Check Point. Climb up on the red machine and then jump up to the pipe on the ceiling. The bodyguard will be shooting all over the room as the technician runs out of the room. Drop down on the shelving and give the bodyguard a headshot from up top. Drop down from the shelves and start sneaking up the stairs after the technician. As you head up the stairs stop before you poke your head out so the guard running by doesn't see you. Take out the guard and get his Satchel for a data stick and then head up the stairs to kill the other guard firing in the sky to get another data stick. Head back down the stairs and go around the building on the side to find another set of stairs leading down. Head down it and quickly wrap around behind it to hide from the guard on the other side of the fence and then take him out. Head through the gate and take the door on your immediate left after the technician. Go behind all the machinery and use the door back here and turn left. A timer will now start up telling you how long you have left to live if you can't complete the mission. Just past the water on the left you will find the technician, interrogate him and then knock him out, take the data stick, and finally the briefcase to finish the mission. October 27th, 2004, 10:21 Hours ------------------------------------------------------------------------------- 2.05 - CIA HQ ------------------------------------------------------------------------------- CIA Headquarters, Langley, Virginia, USA October 31st, 2004, 22:19 Hours Head forward in to the shadows and go around the corner, wait for the CIA agent to walk by ahead and move forward in to the next shadow area. Watch out for the next employee to exit the room on the right to head straight over to the room on the left. Stick to the side wall and another CIA agent will appear further down the hall and walk past you to the corner to look around. You can quietly sneak over and knock him out if you wish. Sneak in to the room on the right while the employee makes some copies in the other room and access the computer for the Technical Services room code "7687". Head down the hall leaving the employee in the copier room alone and wait for the CIA agent to walk past in the shadows so you can take a left turn at the intersection. Enter the security room and access the computer for the code to the Storage Room "2977". Pick the lock on the small storage room and get the items within. Once the CIA agent at the counter is done talking to the other employee sneak up behind him and knock him out to get a data stick off him. On the stick you will learn that the server room code is "2019". Head back down the hallway staying inside the shadows and avoid the CIA agent checking the hallway. Head down the hallway and duck behind the vending machine on the right to avoid the man walking around the hall. When he walks away head inbetween the vending machines and wait for him to access the door on the right and goes inside. Sneak over to the open door on the left and wait for the CIA agent to walk towards you and then to the corner. Sneak in and knock him out quickly so the employee that went through the keypad locked door doesn't come back and see you. Place the body in the shadows and wait until the maintenance guy heads back in to the keypad locked room. Now head down the rest of the hall and wait in the shadows by the supplies closet for the maintenance guy to come back and get supplies. Sneak in and knock him out, turn off the lights to hide the body. Go over to the keypad and use the Technical Services room code "7687". Immediatly turn off the lights and hide from the CIA agent that comes in the room to investigate. Sneak around him and either knock him out or just get out of the room through the opposite door. Access the computer to get the code to the Battery room "110598". Use this very code on the door next to the computer and enter the Battery room and a Check Point. Slowly head down the stairs and wait for the second maintenance worker to start moving towards the back. Head down the rest of the way and sneak up behind him to knock him out. Place the body quickly in the shadows and then wait for the third maintenance worker to look the other way. Sneak up behind him and knock him out, placing the body in the shadows. Head through the door at the end of the hall and go down the steps. Head up the stairs in to a storage room and take the SC-20K off the shelf along with the Sticky Camera and Air Foil Round. Use your new gun to shoot out the camera near the door and then use the keypad with the Storage Room code "2977" to access the next door and save your game as you enter it. October 31st, 2004, 22:50 Hours Sneak down the hallway and wait in the shadows for the CIA agent to walk away and then come back to get a soda out of the vending machine. While he is at the machine sneak up to him and knock him out. Take the soda can off the bench and then sneak down the hallway taking the hall to the left. Stop in between the offices and the server door to your left. Look in the offices to the right and you can find an employee and a CIA agent walking around. Wait until the employee heads in to a cubby area and the agent walks away from you. Grab and knock out the agent. Next go for the employee and knock him out, his data stick reminds you that the Main Server room code is "2019" if you didn't get it off the CIA agent earlier. Access the two computers in this office and then head across the hall. Don't worry about the lasers, they only take away static electricity. At the end of the hall enter th next doors to go in to a Check Point. Now head through the door on the left using the Main Server room code "2019". Shoot the camera against the opposite wall and then head back out and to the other door. Use the same code and enter the room. Look down the sides of the catwalk and wait for the employee to walk around clockwise and underneath the first bridge path to enter the main server room. Head across the catwalk and go down the stairs, turn to the right and wait at the corner for the employee to re-enter the room. Quickly enter the main server room and access the computer to get the Weapons Testing Department code "110700". Once it is accessed head around the tower to the left and wait for the employee to enter the room. Sneak around and back out of the door, up the stairs and out of the server area. Get back out in to the hallway and head to the left continuing on. Head up in to the shadows just before the first restroom door on the left. Wait for a CIA agent to leave the restroom, follow him and grab the can off the bench to the right. Wait in the shadows for the CIA agent to pass by you again and continue on your way quietly. When you reach the metal detector with the CIA agent at the post throw the can past the window. The CIA agent will then get up and investigate what happened by walking down a hallway behind his post. Crawl in to the window and drop in silently, followed by turning the lights off. Head back near the window but stay in the room and get your gun ready with a Sticky Shocker to shoot him with as he returns. Head in to the room sticking to the shadows you will have to get past two armored cameras and another CIA agent that is heading towards the room through the door straight ahead. Wait for the camera in the center of the room to pass by you and then sneak underneath it, keeping the column inbetween you and the other camera. Now wait for both cameras to be looking a different way as you head to the corner in to the shadows to hide from them and the CIA agent. Let the agent in to the room and wait for the cameras to look away as you head in to the door. Head down the hallway and get down the stairs. Stay along the left wall and go underneath the armored camera. Shoot out the light in the ceiling and then use the keypad to input the number to the Weapons Testing Department "110700" to enter the door through a Check Point. Wait for the CIA agent on the phone to leave the office before you leave the doorway. Head in to the office and turn off the lights. Wait for the CIA agent to come back and hit him with a non-lethal weapon, either the sticky shocker or the air foil ring to stun him and run up to grab him. Now head in to the side room, pick up the flares and access the computer. Play with the turret for a bit by throwing some flares down the range and watch the gun shoot them down. Also play with the computer controlling the gun for a bit if you feel like it. Pick the lock on the back door and call the elevator. Use the up button and then press the open button once you reach the floor. October 31st, 2004, 23:28 Hours Head down the hallway and enter the Media Room. Sneak to the opposite side of the room as two CIA agents review a tape. Quietly go behind the board on the left and wait until the standing agent leaves his spot. Sneak behind the computers and make your way around te perimeter of the room. Watch out for the third employee watching the tv screens in the other corner. Either sneak up behind him and knock him out or just sneak around the corner and get in to the hallway. Skip the door on the right and continue down the hall going around the corner. Quickly access the two computers and grab the two Sticky Cameras on the desk by the right computer. Wait for Mitchell Dougherty to leave his office and then sneak over to it. Turn off the light in case someone walks by and sees you through the window. Access the computer and leave the room. Head down the hall following where Mitchell Dougherty went and go through the Check Point. Head around the two turns in to the shadows to avoid the armored camera and the CIA agent sitting down at the opposite end of the hall. Head in to the auditorium and sneak straight down the left side past the center walkway staying in the shadows. Wait for the speaker to let them take a break and the employee in the center will move towards you but to the back of the room. Sneak back up and turn down the center. Carefully sneak to the other wall and watch out for the CIA agent on the wall. Turn to the right and wrap around the railing. Grab the CIA agent and knock him out, then pick the lock on the side door. Head in to the hallway and shoot the CIA agent sitting in the chair with a Sticky Shocker. Now continue on down the hallway, opposite of the CIA agent, and stick to the corner. Wait for the employee to move across the hall and in to the next room. Sneak past the cafeteria window and restroom door making your way down the hallway. Pick the lock on the office door to the right and grab the three Sticky Cameras. Access the computer to get Information Retrieval Service Door code "0614". Use the code "0614" on the door just outside this office and move on. Turn to the right and quietly open the door, grab Mitchell Dougherty and save your game. November 1st, 2004, 00:14 Hours Head outside and get in to the shadows before the CIA agent sees you. Sneak up behind him and knock him out. Take Mitchell Dougherty's body and bring it with you outside. Head down the catwalk and in to the door to the stairwell with the body. Place the body underneath the stairs and go back to the foot of the steps. Shoot the camera in the left corner by the open doorway and go inside the room. Staying on the left wall sneak in to the shadows and look to the right for the CIA agent guarding the area. Sneak over to the shelving along the wall that he is guarding and grab the Sticky Shocker off it to use on him if you don't already have one. Now go get Mitchell Dougherty and get him over to the door to move on. carefully descend the stairs and place his body on the elevator. Wait for the guard below to move away from the elevators sight and then activate it. Pick up the body and head behind the elevator to the bushes. Use the shadows to move around the area towards the parking garage. While the CIA agent is behind the elevator head down the ramp to the parking garage and wrap around the first corner. Place Mitchell Dougherty's body before the pile of glass on the ground and sneak around it. Get up behind the CIA agent and either use a Sticky Shocker or Air Foil Ring to get the upper hand on him to knock him out. Go back and grab the body to bring back to the extraction point and drop him by the others for a mission complete. November 1st, 2004, 00:59 Hours ------------------------------------------------------------------------------- 2.06 - Kalinatek ------------------------------------------------------------------------------- Kalinatek Building, Langley, VA, USA November 1st, 2004, 01:24 Hours Head in to the shadows on the left wall and move to the white van ahead. Wait in the shadows as two enemies make there way towards you. Shortly after one of them will head past the van looking around, give him a headshot to take care of him. Sneak around the front edge of the van and shoot the second enemy. Run over to the doorway ahead and enter it. Head up the stairs as the power goes out, this will kick off the card reader downstairs making you have to move on. Right when you enter the next garage level head in to the small room to the left to avoid being detected as the lightning hits lighting up the place. Take out your SC-20K and kill the three enemies in the garage area ahead. Check the bodies to locate a satchel holding a data stick. Head back to the door you came from and face back in to the garage. Walk along the right wall and go around the L6 wall to locate the door to move on. Enter it and climb up on top of the crates. Jump out the window on to the hanging crate just below the crane. Now move towards the crane and jump up on to the cable above. Shimmy across and save your game. November 1st, 2004, 01:33 Hours Once the game reloads you will start to slide really fast to the other side. At the end you will automatically drop to a ledge as you intercept enemy radio talk. Make a running jump over to the buildings ledge, then rappel off the left side to the skybridge below. Head past the window on your left to see the enemy right after they killed a computer programmer. Get on the skybridge and wait for the enemy to move to the far end of the skybridge. Shoot the glass ceiling and drop in silently. Kill the enemy and take his satchel. You will get the code to the metal detector door, "97531". Head through the double doors and use the keypad next to the door "97531" and enter the security room. Turn off the lights and move to the back door. Enter the server room and jump up on the low server piece along the right wall. Now get up on the higher part on the back wall to sneak across the machines and in to the ventilation system. Go through the Check Point and crawl through the vent. Silently drop in to the room and grab the Sticky Shocker and Disposable Pick off the table. Use the Disposable Pick on the door to the left of the fish tank and get inside the door to hide from the enemy that comes in to the room. Otherwise wait on the opposite side of the room from the fish tank and shoot him when he goes to the light switch. Head in to the hallway through the door the enemy came from and go behind the glass wall on the right side. Go behind the mine and out the other end, go to the corner and shoot the enemy. Take his satchel to learn how to get past and even take the mines. You can only grab them when they turn GREEN and can go past them very slowly. Go past the wall mine and in to the storage room to get a medical kit. Head in to the elevator and save your game. November 1st, 2004, 01:44 Hours Wait in the elevator for a few minutes so an enemy around the corner to the right will walk up in to the hallway and turn around to get some soda out of the vending machine. Quickly knock him out or shoot him and take his data stick from the satchel as another enemy enters the room behind you and opens fire on the computers. Sneak around the corner and flip the light switch to turn off the hall lights. The enemy that was shooting the computers will come out, kill him. Now turn down the hall to the right with the lights off and wait as two enemies reveal themselves. One of them will eventually notice the lights that are turned off and approach you. Kill him quickly and then carefully head down the hallway past the wall mine. Go in to the side hall to the left after the other enemy and enter the door. Inside take a head shot on him in the room to the left. Move in closer to find two surviving computer programmers and deactivate the wall mines for them. Once the mines are disabled get the Archives Department code "33575" off the programmer. Now head back to the small side hallway and move to the other door through a Check Point. Head out the door as a two and a half minute timer starts up from the bomb that is about to go off. Head down the hall to locate the Archives Department and input the code you were given "33575". Head in to the burning room and walk slowly past the open door with the wall mine on it. Head around the right edge and slowly leave the room past the next wall mine. Once you are in the hallway again head to the right and enter The Archives. Use a Disposable Pick or if you don't have one quickly pick the door. Climb and drop over the file cabinets and disarm the bomb. Now leave the room and continue down the hall to the left in to a Check Point. Wait in the shadows for the enemy in the room to the right just past the hall moves away from you. Head over to the light switch and flip it to turn the lights off in the auditorium. Go inside and kill off the two enemies guarding the area, then move down to the stage. Head around the right side and carefully jump up on to the ledge and hang off the edge as a cut scene starts up. The enemy gets a call saying you were spotted in the auditorium so two men run up the stairs you are hanging by. Either drop down on them and quickly shoot the second guy or wait until they get up to the auditorium and drop. Head in to the basement wrap around the right wall. Stand up and quietly wall squeeze past the machines. Look to the left to see an enemy waiting for you to come around the corner but since you are already behind him take him down. Turn the other way taking the ammo off the table and then activate the switch on the wall. Now quickly go back to the side wall and squeeze in between the sides as one of the enemies comes back downstairs. Wait a few seconds and then sneak back up the stairs before he finds the body of the other guard. Upstairs stick to the wall with the podium and snipe the second guard that is waiting up in the booth for you. Head up in to the booth and grab the satchel to get the back door code "1250". Now go over to the door and use the code on it "1250" then save your game as you open it. November 1st, 2004, 01:56 Hours Head along the shadows to the right and sit right in front of the steps with your gun ready. Wait for the enemy to come down them and use either a sticky shocker or a headshot to take care of him. Head up the stairs and over to the door. Use your Optic Cable to watch the enemy on the other side. When he heads away from the door sneak in to the hallway and shoot him. Head over to the door on the right and flip the switch to turn the lights off in the office. Take your gun out and shoot the enemy that comes through the door. Continue down the hall and pick the lock on the second left door. Inside you can find a Sticky Shocker. Head down the rest of the hallway to the clinic and talk to the computer programmer to learn that Ivan is on the 5th floor. Get your gun out and walk through the clinic door to kill the two enemies. Wrap around the hallway and access the computer to unlock all the fire doors. Head in through the fire door and access the stairwell. Head up the stairs through the Check Point and use the Optic Cable to make sure the two enemies are heading the other way through the room. Head inside and go behind the counter off to the right before they get the lights on. Wait for the two to go on there own ways and a cut scene will start up with the other enemy finding Ivan in the bathroom. Shoot the enemy still in the kitchen and then head through the door and to the left. Go through the hallway and enter the other bathroom to kill another enemy using the urinal. Jump up in to the ventilation system and move over to the other bathroom. Shoot the enemy before he kills Ivan and then hop down to talk to him. Leave the bathroom and head to the elevator to go upstairs and save your game. November 1st, 2004, 02:02 Hours Wait for the group of three to disperse and kill them off. Now head through the door and climb the drywall to get up on the ledge above. Go on the scaffolding and climb down the ladder. Head out the door and to the right, quickly hide behind the drywall stack on the right for two enemies to come out of the door ahead. Kill the enemy that comes towards you and then get the other. Now head through the door and get the Check Point. Head in to the room and slide inbetween the small space to the room behind it. Quickly kill off the three enemies in the room located at the top of the ladder, at the bottom of the ladder, and behind the forklift. Now head down the hallway in the back of the room and go through the door on the left for a Check Point. Head up the stairs and enter the next room. Kill the enemies that come running around the corner in the back left of the room as well as in the window near them as well. Head down the side hall where they came from and up the stairs. Go down the hall and crawl in to the ventilation hole to drop down. Save your game as you drop down. November 1st, 2004, 02:07 Hours Knock out or kill the enemy satnding in the room by himself. Now crawl out of the ventilation tunnel and use your Optic Cable to wait until the enemy moves out of the hallway. Enter and go through the door on your right. Enter the next room and pick up the can off the buckets by the door to the hallway. Throw it to make a noise near the door and the enemy right outside will come in, take him down. Now wait until the enemy just down the hall is away as well as the third enemy around the corner. Go in to the first door on the left and slowly sneak by the mine on the post. Shoot out the light in the bathroom to make the next enemy come in to investigate. Carefully take him down so the mine doesn't go off and then wrap around to the other door he was guarding earlier. Now sneak down in to the room and up to the next door avoiding the second Wall Mine. Kill the enemy inside the room and move in. Go through the doorway around the hall and you will get a Check Point. Wrap around the next door and go up the stairs quietly, then sneak in to the side hall with all the piping. Stay low to let the enemy walk past and then give him a headshot. This may get the attention of one of the two enemies below and they will climb the ladder in the corner of the catwalk. Get ready with your gun and give them a headshot as they climb up. Take down the third enemy as well and then head forward. Hop down to the plywood as gunfire and explosions start to erupt ahead of your position. Running as fast as you can head for the scaffolding by the burning crates. Climb the ladders and get to the very top. Now jump over to the roofing and kill the enemy shooting at your plane. Quickly turn around and two more enemies will be climbing the scaffolding after you and the plane, take them out with headshots. You must now get on top of the crate and leap out to the plane and grab on to its platform to finish the level. November 1st, 2004, 02:11 Hours ------------------------------------------------------------------------------- 2.07 - Nuclear Power Plant ------------------------------------------------------------------------------- Nadezhda Nuclear Power Plant, Kola Peninsula, Russia November 6th, 2004, 19:50 Hours Sneak forward along the catwalk and turn to the right to get to the edge with no railing. Shoot out the camera ahead and then drop on the enemy below before he has time to react to the noise. Now turn around and head in to the fenced area underneath the catwalk. Wait off to the side from the window so you can see the guard outside it when he walks off to the left. He will then walk to the right and return to the window four times before leaving for a while off to the right. Take this time to slide open the window and climb through to the outside. Now sneak around to the right and go behind the piping off to your upper left. Wait for the enemy to walk by again and then move up to the generator to hide behind. From here give the guard ahead a headshot and then move over to the body. Stealthly open the door and stay inside the small hallway to keep out of sight from the enemy inside the hallway. As he heads down in to the storage room give him a headshot to take care of it. Turn off the light in the storage room and then pick the lock on the side door. Head outside through the Check Point and in to the door straight ahead. Grab the flair and turn off the lights. Leave the room back outside and climb the fence off to your left around the corner to get some Frag Grenades and ammo. Climb back over and climb up the red pole next to the door you went in. Now climb the second pole and wrap around to the base of the third. Wait for the search light to be right above you at its closest of two spots and then climb halfway once it moves. It will then come back at the very top and lower a little as it moves off again. Quickly climb the rest of the way up and wait in the corner just above the pipe. Once the light moves on and off the vent hole to your left quickly run over to it and jump in. Sneak through the ventilation duct and wait for the enemy above to leave. Once they say "later" wait a second and then jump up to climb out of the vent. Hide behind the fallen vent cap as an enemy approaches. Give him a headshot and then shoot the camera above the door ahead. This will make the second enemy investigate the situation, take him down as well. Now head through the door to be told that there are civilians working in the power plant, do not kill them. Take the medical kit off the wall to your right and pick the lock on the door. Drop down in to the ventilation system and head through the air duct. Drop on to the elevator and save your game to move on. November 6th, 2004, 20:22 Hours Some civilians will get in the elevator and take it down to the bottom floor. Hop off the side once they leave on to a ledge and then hop down the rest of the way so you don't get hurt. Crawl underneath the elvator in to a crawlspace underneath the walkway above. Move carefully as the enemy moves around above you. Get to the lower corner and the grate will have been lifted up. You must now wait until the enemy moves back down the hallway so you can shoot the camera. Wait for the civilian in orange to leave the hallway and the enemy will come back, take him out and then hide the body around the corner near the elevator doors. Wait out of sight along the side wall for the civilian to come back and work on the computer. Sneak up behind him and knock him out, then take his body over to the elevator as well. Shoot the camera straight down the hall and then sneak over to the grate opening to drop down again. Head through the crawlspace and a cut scene will start to play. Head through the Check Point and wait for Esfir to walk away from the steps on the right and along the platforms in the middle of the room. Sneak up the steps and wait for Esfir to come back over and grab him. Interrogate him for the Cooling Rod Control Room access code "560627" and knock him out. Place the body down the steps and then go through the sliding door. Wait in the darkness just to the right of the door you came in and wait for the enemy to come in to the hallway and then leave. Sneak up to the end of the hall and shoot out the camera. Wait for the enemy to come back and kill him, then sneak straight down the hallway avoiding the civilians in the door on the right side. Shoot the camera straight ahead and go down the side hall. Before accessing the door turn around the corner and shoot out the camera when it isn't looking at the door. Use the Cooling Rod Control code "560627" to open the door and head inside. Shoot out the security camera on the second cooling unit and then descend the stairs to the bottom floor. Sneak in the shadows along the platform and shoot a Diversion Camera on the right side of the second cooling unit. Use the noise button to make a whistle sound for the civilian to walk away from the camera. Once he gets up to the camera spray him with the gas button and he will get knocked out. Now shoot out the second security camera on the third cooling unit. Starting from the far left going right, activate all four computers to trigger the melt down. Go down the stairs and look back at the tall staircase as an enemy comes running down it. Kill him and head back up the stairs to the hallway. Go in to the hall where the security camera was and over to the now opened doorway to save your game. November 6th, 2004, 20:38 Hours Head up the stairs and wrap around the corner in the hallway. Before you go around the second corner throw a flare down the hallway to distract the automated gun. Head across the hall to the open doorway and sneak in to the boiler room. Sneak along the catwalk and take a headshot on the enemy that comes up the stairs. Now sneak down the stairs and get over to the technician to interrrogate him for information. Knock him out and take his satchel to get the code to the maintenance shaft "151822". Head back upstairs and climb in to the ventilation shaft on the wall by the doorway. Drop in to the office and take the flair off the halfwall piece. Go through the door and head left to the computer on the ground. Turn off IFF so the turret so everyone is a target and then it will open fire on two enemies. Turn the turret off and head over to the glass doors. Use the maintenace shaft code "151822" to access the door. Head around the corner to go through a Check Point. Before running out in to the office area throw a flare down the hallway so the automated turret shoots at it instead of you. Crawl through the glass ahead and stay againt the wall to reach the hallway on the left. Navigate through and then shoot out the camera above the door to enter it for a Check Point. Use your Optic Cable to see in the office straight ahead and make sure the enemies in the room aren't looking out the door. Sneak in to the hall and hide in the shadows. Headshot both of them when they are on opposite sides of the room so they can't hear you. Now head through the door on the left side of the room and wait for the technician to get off the phone. Grab him and interrogate him for information, then knock him out. Access the computer and then enter the door to the right of the computer and save your game. November 6th, 2004, 21:09 Hours Head through the room and enter the next room to get out on the stairwell. Sneak up the stairs and wait at the door until the enemy walks in to the room and leaves again, then follow him to take a headshot after he leaves the view of the hallway to the right. Stand at the edge of the hall and wait for the enemy in the next hall to come in and then turn around. Take a headshot on him to take him down. Use the computer to get some extra information and move on. Head down the hallway to reach a keycoded door, HQ will forward you the code to the maintenance shaft "795021". Use it on the door and enter through a Check Point. Drop down on to the grate and then slide down the pipe to the room below. Look for the two guards in the room and drop down to the floor and in to the metal shaft to avoid the enemy. Wait for the enemy to walk by an opening and kill him. Sneak around and take out the second enemy. Leave through the door on the side to finish the level. November 6th, 2004, 21:34 Hours ------------------------------------------------------------------------------- 2.08 - Chinese Embassy ------------------------------------------------------------------------------- Chinese Embassy, Yangon, Myanmar November 11th, 2004, 20:13 Hours Talk to Coen and then go down the alley to the right and climb over the fence. Do not kill any of the guards, stay in the shadows as the enemy comes forward. Shoot him with a Sticky Shocker or sneak up and knock him out when the second enemy walks by. Now head out in to the street and knock out the second enemy. Head left to the burning barrel inside the building and climb the ladder inside. Head straight over tothe scaffolding and climb up the ladder. Sneak across the boards and silently drop on to the canopy. Shoot the enemy with a Sticky Shocker and drop to the ground heading forward. When the other enemy isn't watching head across the street to the dumpster and use it to hop over the fence. Head down the alley and go to the right to hide in what little shadows you have to use. Shoot one of them with the air foil to daze him and knock him out. When the second enemy is looking away sneak over and use another air foil on him to help knock him out. Then go around the gate and climb down in to the sewer system and save your game. November 11th, 2004, 20:50 Hours Head down the sewer and turn to the left to sneak down the tunnel. wait in the shadows for the two enemies to walk by and sneak after them to the right. Wait right before the intersection for the enemy to finish talking to the other enemy behind a closed gate. The enemy will then head across and stare in to the tunnel to your left. Sneak over to him and knock him out, then continue straight down the tunnel. Head in the shadows and trail the enemy ahead to knock him out. Wrapping around the lit turn and knock out the next enemy. Now climb the ladder through a Check Point and climb out of the hole. Sneak behind the curtain and wait for the enemy to walk over to the sewer hole as the other one just stands there. When he leaves again go over to the stationary one and knock him out. Now in the shadows further down the alley to let the other enemy walk past on his route. Grab him and knock him out to get to the ladder. Head across the scaffolding and jump up to the pipe above to shimmy over to the other side. Now jump up to the window and get inside the building. Climb the pipe in the corner and talk to the CIA informant above. Climb up the steps on he other side of the roof once you finish talking tothe informant. Rappel off the side of the building to the alley below and save your game. November 11th, 2004, 21:22 Hours Wait in the shadow for the enemy to walk out of the room on the right. Once he heads around the corner sneak in to the door on the right and hide in the corner by the dumpster. Wait for him to pass by again and then knock him out. Head down the alley and quickly sneak across to the scaffolding. Climb the ladder and go over to the ladder on the wall, jump up to grab it. Now carefully drop on to the scaffolding to your right and get in to the building. Sneak through the hall and wait for the enemy to stand outside the first door on the right. Walk outside through the Check Point and knock him out. Climb up on to the pile of pallets to grab the zipline above your head. Zip across the street and land on the awning. Drop down and go down the alley to the left just before the alley going straight and to the right. Hide behind the dumpster until the guard walks past and knock him out. Go to the end of the alley and double jump up the wall off the dumpster to save your game. November 11th, 2004, 21:56 Hours Sneak behind the van off to the right and wait for the enemy to come by, knock him out. Now head straight over to the truck stopped at the gate and shoot out the camera before you head next to the truck. Sneak past the truck while the guard checks the papers and get underneath the trailer in the shadows. Wait for the enemy to walk away and get against the wall to approach the next trailer. Go underneath it and wait in the shadows for the enemy to look the other way again and then head up and around to the right as you hug the wall in the shadows. Sneak down the side and in to the water straight ahead to not use the lit bridge. When the enemy behind you is walking away head through the kazeebo to the water. Get out of the water and back on to land to reach another Check Point. After the cutscene take out the laser mic and use it on the windows on the second floor to record the conversation. He will then head downstairs and get in to the limo, record the conversation when he is at the guard house. Once the limo leaves wait for the enemy to do a round of walking past you and back to the embassy. Wrap around the outside of the bushes sticking to the shadows and once the enemy leaves his post again to make a round circle around by running along the embassy and then over to the large cement wall ahead. Go to the right behind the guard house and climb the pipe to get over the other side. Talk to Coen to complete the mission. November 11th, 2004, 22:35 Hours ------------------------------------------------------------------------------- 2.09 - Abattoir ------------------------------------------------------------------------------- Mouke Tsoe Bo Meats, Yangon, Myanmar November 11th, 2004, 22:52 Hours Wait for the enemy to leave the spot right in front of you and then climb the fence on your right. Head in to the little red room to activate the wheel to open the two windows ahead. After the cutscene wait for the enemies to be looking away as you wrap out of the little room to the next fence on the right. Once you get over drop in to the now open area to crawl forward. Hop out and enter the door on the other side when it is clear. Go past the computer as this does nothing and enter the next door through a Check Point. You will now hear a conversation about land mines, equip your thermal goggles to see them flash once in a while and slowly navigate through them. Kill the enemy on the top right balcony and then the enemy straight ahead next to the search light. Climb the crates to stay off the ground and get over to the dumpster to drop in. Get out of the dumpster on the right side and then move around the mines to the left side. Head across the dumpsters to the far wall to reach the door. Get on the dumpster and then double jump up to the small opening above to reach a Check Point. Head outside and stay on the beam to reach the yellow sign. From there jump up to grab the ledge behind the sign to shimmy off to the left. Drop back down and move over to the air ducts to jump up again to the cable above and shimmy over to the beam ahead. Drop down and then move over to the fence and climb over it locating the antenna. Activate the switch on the side of it and a cut scene will start up. Head under the stairs and wait for the enemy to come down, take him out. Take his satchel to get the code to the ceiling "770215". Head up to the door and pick the lock on the door. Go to the door on the right and use the code you just got to access the door and save your game. November 11th, 2004, 23:15 Hours Head down the stairs and open the door. Now climb on the barrel to reach the pole above you and shimmy across to the other side of the wall. You will now be in a bathroom with a man just finishing up as he walks to the sink. Head to the far end of the pipe and drop down on his head. Shoot a Diversion Camera on the wall and use the sound button to get his attention, then use the gas button to knock him out. Shoot the light in the hallway and move to the left. Keep shooting out the lights and then stealthly move in to the room to interrogate the enemy sitting at the desk. Go back out in the hall and drop in to the ventilation system to move on. At the end of the vent you will need to climb the leaking pipe up to an open vent on the side. Enter the ceiling and go over to the opening to drop on the enemy below, then elbow the other in the face before he can react. Head in to the freezer through the Check Point and equip your thermal goggles to see better. Wait for an enemy to come through the door on the right and kill him. Now head in to the large freezer room and go along the far left wall. Climb over the machine and drop down next to the automated turret and its computer. Deactivate the IFF to kill off the enemy and then deactivate the gun to safely enter the next room. In the small room wait at the doorway and shoot the enemies as they head past the door. A second enemy will run up to investigate, kill him as well. At the other end of the room throw a flare in to the room to distract the automated gun and jump over it, access the computer and deactivate it. Climb on top of the machines and snipe the enemy in the room to move on. Head through the hallway and kill the enemy in it around the corner. Once you reach the next doorway take out the enemy standing at the entrance, then another will run over to investigate; kill him too. Head in to the back left corner and drop in to the air duct to move over to a new room. Head down the stairs and kill the enemy down here. Use the terminal on the right wall to raise the gate, hop down and go through to save your game. November 11th, 2004, 23:37 Hours Head down the hall to the end and wait inside looking out the opening with your gun drawn. Wait for the enemy to walk in the room to give him a headshot. Now leave the stable in to the hallway the enemy came from turning left. Grab the flair off the boxes and head through the door on the right. Sneak over to the left turn and you will see two enemies talking to eachother. You can carefully sneak in to the stables and get in to the left stall. Climb up on the ledge in the back and shoot out the light on the wall to create some dark space. Crawl through and drop down in the stall near the enemies and go over to the computer to turn off the IFF feature on the gun to kill them both. Once they are dead turn off the gun and then bring the bodies in to the stall out of the way. Head in to the next stable room, skipping the first stall but not going in to the second. Throw a flare for the automated turret inside this second stall. Go in and deactivate it to move on safely in to a Check Point. Shoot the lightbulb and lantern to create some darkness and move over to the blanket opening. Turn right and go in the inlet on the left just before the next blanket. You will want to bring your body just past the blanket and then quickly get back to the inlet to avoid the two enemies walking forward. Wait until they are done talking and they will walk past you. Don't move until they walk back the way they came and sneak a little further down the hall after them to hide in the next inlet. Eventually they will come back, wait until they pass you again to move down the rest of the hallway and around the corner. Go through the third blanket and go in to the room on the right. Go down the middle of the room and deactivate the right turret, while the left turret is still active with the IFF deactivated. Head down the right hall and speak with the chinese hostages to learn more information. A cut scene will play as the enemy gets down in to the room right outside of you to take it back. Head back out to the main room and re-activate the guns with the IFF unchecked to stop the enemies in case they overwhelm you on the sides. Once you kill the two that come after you Grinko himself and a few others he drags with him will come after you. Once you kill off Grinko you will pass the mission. November 11th, 2004, 23:57 Hours ------------------------------------------------------------------------------- 2.10 - Chinese Embassy ------------------------------------------------------------------------------- Chinese Embassy, Yangon, Myanmar November 11th, 2004, 00:11 Hours Turn around and enter the walk-in freezer shooting out the lightbulb above. Now go to the door and use the Optic Cable, wait for the chef to eventually leave the kitchen. Eventually he will head out to talk to the two soldiers at the table in the restaraunt. Now head in to the kitchen and turn off the lights just to your right. Turn on your night vision goggles to buy some time to sneak over to the upper right corner of the kitchen and climb the ladder. In this upper room sneak over to the next ladder and climb out on the roof. Go across the boards and in to the Check Point. Push open the door and immediatly head to the right and avoid the enemy patrolling this building. When he comes in to the bathroom kill him. Head around the rooms to the balcony looking over the Chinese Embassy and climb the pipe to your right. From here you will grab on to a zipline and then fall off and grab the ledge automatically on the side of the building. Shimmy around the ledge and avoid going over the window when the persons shadow is standing at it. When you reach the other corner drop down to the ledge below and then climb the pipe to the ventilation system. Open the trap door and drop down in to the room. Shoot the light on the ceiling to create a dark area for keeping out of sight. Sneak down the hall on the left to the edge of the shadows to snipe the enemy sitting in the chair around the corner to the right. Now shoot out the light above the chair to make a larger dark area. Go through the curtain and turn off the lights, grab the medical kit off the shelf and then move inbetween the wall to shimmy across quietly through the Check Point. Crawl down the pipe and then quietly squeeze between more walls to move forward. Before heading past the large openings in the walls wait until the two enemies leave the room once they have finished destroying the computers. Head in to the room and shoot through the glass to kill both of them. Now head in to the small room they were in to access the computer. Once HQ tells you they will get back to you head for the door and save your game. November 11th, 2004, 00:47 Hours Enter the first left door in to the storage room and grab the medical kit on the shelf. Now enter the second left door to enter the stairwell. Sneak half way up the stairs and you will see an enemy right inside the door, wait for the second enemy to walk by and to the back of the room to flip the switch to the stairwell lights against the left wall. This will attract the attention of the guard near you to enter the stairwell, take him down when he heads over to the light switch. Now quickly hide his body against the back right wall along the part where the floor sticks out over the stairs. Position yourself to aim your gun at the light switch for when the second enemy sees the lights out and goes in to turn them on. Take a clean headshot to put him down and then place his body with the other enemies. Before entering the room shoot out the camera on the left wall inside the next room. Wrap around to the right and enter the next room, shoot out the light immediatly. Very quietly sneak in to the next room where two guards are sleeping, watch out for the broken glass on the ground you must walk very slowly on these spots. You can either just sneak right past them or give them both a quick headshot in there sleep to move on. In the next room shoot out the light and use the Optic Cable on the next door. Two enemies will walk past and access the door in the upper left corner. Wait until both of them head inside and then you can enter the hallway. Head over to the keypad locked door and turn on your thermal goggles before accessing the keypad so you can see the buttons that were used. The key to pressing the buttons is that it goes lightest to darkest buttons "1436". Enter the door carefully and let it close, then turn to the right without sticking out to far so the automated gun and the enemy around the corner won't see you. Climb the wooden display and put your back against the wall to slide past the vase, then move out to the edge to drop on the enemy below. Deactivate the IFF and climb back on to the display case. On the left side jump up on to the balcony above and deactivate the IFF in the second automated gun. Turn around to face the railing on the balcony side and then quickly jump up on to the pipe hanging behind the flags. Shimmy across the pipe so you are hidden behind the flag as an enemy heads your way along the balcony you just jumped from, the automated gun will take care of him. As you head across the pipe on the other balcony two more enemies will come out of a room in the back corner and they will walk over to the door within view of you, don't move. One of them will go through the door while the other moves out of sight past the flags. Shimmy across the rest of the way and silently drop behind him. Grab him to use the retinal scanner on the door he just opened and then knock him out. Run down to the end of the balcony to deactivate the IFF and then head through the door you just opened. Shoot out the light in this room to get the attention of the enemy in the next room or stick your head in to take a headshot on him while he looks out the window quickly. Access the computer and then slide open the window in the far corner to jump out of. When you hit the ground save your game to continue. November 12th, 2004, 01:20 Hours Shoot out the street lights quickly and then sneak over to the front left corner to hide from the guard that notices the lights. He should just walk up to the opening and look in the area leaving in a few minutes. When both enemies are a little ways away sneak through the opening and you should see a dog to your left, it should sort of see you. Head back towards the corner you started and wait for the dog to enter the area. Wait until the enemy walks away from the door again to use a Sticky Shocker on the dog for a quick take down. Sneak back in to the second area once the enemies are heading away from you and go in to the moat off to the right to head under the first bridge. Wait until the enemy walks over the bridge and sneak against the wall to the back as the other enemy walks along the other side of the area. Get to the far corner in the water to enter the gate and go through the next gate. Turn to the right and head up a few steps. Shoot the light bulb on the side wall and then shoot the other light or the security camera above the door. The enemy by the door will become alarmed and then look around, take him out and then put his body in the corner to the left of the door with the dumpsters. Enter the door and walk through the Check Point, grab the medical kit off the wall to the left and then quietly enter the next room. Go over the pallet and under the shelf to jump up on to the next shelf ahead. Crawl forward and drop off silently on the other side of the shelves. Shoot out the light bulb above the door and sneak up the steps, equipping the thermal goggles, access the keypad. Once again using the lightest to darkest method you can get your keypad code "9753". Stealthily go through the door and get through the Check Point. Sneak over to the light switch and turn off the lights over to the left just next to the enemy. Wait for the enemy that is standing sideways to walk away and then grab the enemy right at the door to knock out within the shadows. There is a camera just above and to the right of you when you enter the large room. Wait for the enemy to walk away again and then put your back against the wall to shuffle off to the right. Now crouch down and sneak along the wall underneath the shelving. When you have to go around the beam in the middle of the shelving on the right wall, sneak around to the left of it so the pallet stack is to your left and snipe the camera straight ahead on the back wall. Wait for the enemy to be looking in a different direction and sneak straight ahead to climb on to the cart with the box on it. Now climb on to the stack of boxes and wait until the enemy walks away to jump on to the catwalk ahead. Sneak across the catwalk to start a cut scene. Sneak around the rest of the catwalk and aim at the gas pump all the way in the front of the garage between the two trucks to blow them up, for some reason using a grenade makes you fail the mission. Head down the stairs and wrap around to the left to open the trap door and climb down to save your game. November 12th, 2004, 01:51 Hours Sneak down the tunnel behind the enemy and snipe out the light bulbs as you go by them to darken the hallway. The enemy will then come towards you to investigate, kill him. You can make it to an inlet on the right to hide from a second enemy. He will come in down the tunnel and see the lights out. As he comes in a transmission will play over the radio that the general is trying to kill himself. He will then leave really fast, sneak down the tunnel after him. Head along the tunnels through the door and you will make it to a keypad locked door. Equip the thermal goggles and use the lightest to dark method to get the key code "1456". Enter the room and activate the switch to open the elevator door. Use the up button to head upstairs and you will see the enemy run in to the door straight ahead. Head down the hallway after him and use the thermal goggles on the keypad again. This time you are accessing it so soon that the last two buttons are still really warm and glowing orange so go from light blue to brightest orange, you can also wait until it cools down a little, to get "1834". Head to the right and access the keypad with the thermal goggles again to get "7921". Enter the door and go through the Check Point, wrap around to the right to start a cut scene when you walk in to the office area. Avoid the bullets the general shoots at you and wait until he takes a drink to run up behind him and grab him. Take him over to the computer and force him to use it so it is unlocked. Leave the office and go through the double door. Enter the door next to the fire and roll through the burning curtains. Wrap around the counter and enter the next hallway as an explosion blows the door off to the stairwell. Descend the stairs to the window and slide it open to crawl out and run over to the chopper to finish the level. November 12th, 2004, 02:24 Hours ------------------------------------------------------------------------------- 2.11 - Presidential Palace ------------------------------------------------------------------------------- Georgian Presidential Palace, T'Bilisi, Georgia November 13th, 2004, 00:04 Hours Hide behind the barrels off to the right from the enemy that approaches. Wait here until he leaves and then head over to the cliff edge with the steaming pipe to rappel off of. Descend down to the sewer system below, turn on your thermal goggles, and enter the tunnels. Wait for the infrared beams to turn off and quickly run past. Get to the intersection and turn left to see the infrared beams, crawl past while the beam is gone to move on. When the tunnel bends left use the pipe above to shimmy over the first permanent beam and then crawl under the next. Go through the third beam quickly but slow down before you get near the wall mine. Walk slowly past the wall mine to move on. Climb the ladder out of the sewers through a Check Point in to a garden maze. With your thermal goggles still on wait for the enemy and dog to leave the entrance to sneak inside the maze. Head left and you will reach the buildings wall. The dog will most likely pick up you scent so get out your gun with the Sticky Shocker and shoot it when it gets in to the shadows. After a few seconds the enemy will come around the corner looking for what the dog picked up, give him a headshot when he steps in to the shadows. Take the satchel off the enemy to learn the doorcode to the garden maze door "2126". Now head straight down the path sticking along the wall as there is an armored camera on it. Shoot out the light and then head down the middle path away from the building. Before making it around the corner shoot out the next light so the second armored camera can't see you. Wait for the camera to look down the path you came from and wrap around to the right. Head in to the shadow and sneak around the right side to avoid the armored camera to the left of the gate ahead. Get over to the gate and use the code you collected "2126" and enter the gate. Head left and go down the steps to slide open the grate on the right wall to save your game. November 13th, 2004, 00:25 Hours Shoot out the light in the basement and take the Disposable Pick on the box. Head up the stairs and turn off the lights, then enter the next room. Head along the shadows to the left around the room as the middle set of infrared beams are turned off as two enemies walk through the door. While the enemies are looking around sneak in to the middle of the room and hide behind the displays staying out of sight to get through the now turned off middle beams and get through the door. Turn to the right and quickly give the enemy a headshot before he can trigger an alarm. Don't use the stairs as there are infrared beams on them, instead climb the display case and jump straight up to grab on to the board above. Shimmy to the left over the infrared beam and drop down on to the stairs. Jump up and grab the railing above and pull yourself up over to the other side. Enter the door and wrap around the hallway to the left to reach a Check Point at the next door. Use the Optic Cable and wait until the enemy is away from the balcony to enter the room and sneak over to the left inlet. Wait for the two enemies to talk and then one will head back your way and downstairs. While he is downstairs sneak over to the top and snipe him, then look at the top of the third floor to shoot the second enemy. Head upstairs and take the satchel off the body for a door code "70021". Head over to the door and input the keycode you just got "70021" and enter the room through a Check Point. Head left and wait for the enemy to walk past to take him down. Take his satchel and turn to the right. Sneak around to the hallway just to the right of here to give the next enemy a headshot to move on. Head down the main hallway and take out the enemy guarding the left hallway down here. Head down this side hall and pick the lock on the door, enter and pass the Check Point. Turn on your infrared goggles and bypass the lasers. Once you get around the lasers in to the office area stick to the shadows. Wrap around to the left and sneak up through the bookcases to grab and knock out the enemy. Use the computer on the desk. Leave the room the way you came and turn left in the main hallway. Use the Optic Cable to wait for the enemy to stop walking and stand on post and eventually walk away. Enter the hall and shoot out the light in the ceiling to stay in the shadows. Let the enemy walk in to the shadows and take him out. Shoot out the next light to move around the armored camera without being seen. Enter the door and save your game to move on. November 13th, 2004, 00:42 Hours Sneak over to the door ahead as the enemies talk on the radio about making it to the library. Enter the door and sneak down the hall after the enemy. Shoot him before he leaves the hall at the end to the room ahead. Sneak down the rest of the hall and knock out the maintenance worker so he doesn't get in the way with alarms. Head down the hall to the right and descend the stairs to the lower library room. Enter the library and get ready for a shoot out, the enemy now knows your there. Kill the three enemies in the library one will be near the stairs at the upper right, another is in the lower right, and the third is on the upper rght balcony. Once you defeat them all enter one of the two doors to the left and right of the stairs. Shoot out the light bulbs and then wrap around to the middle of the two doorways to find another opening. Sneak down in to the cellar through the Check Point. Run to the other end of the room and grab Nikoladze to interrogate him. Now use him to open the safe against the wall to start a cut scene. Wait for the enemy to start a coincidental five second count down as you turn on your nightvision goggles. Once the lights go out on two quickly run around the enemy and knock him out. Take cover behind the pillar and turn on your thermal goggles to see better. Give two headshots to the two enemies on the left side of the room before moving away from the pillar. Leave the basement and get back upstairs. Kill the enemy that attacks from the middle of the room near the elevator and then leave out the double doors on the left wall as you save your game. November 13th, 2004, 01:06 Hours Immediatly turn to your right and deliver a headshot to the enemy walking around on the ground floor. Now back at the door you came from turn to the left and make sure the enemy on the balcony above isn't watching. Approach the pipe next to the building and climb it partially up so the enemy won't see you. Wait until he walks back the other way and finish climbing up the pipe. Take a headshot and then run over to the door on the other side of the balcony and use a Disposable Pick on the door. A quick cut scene will start telling you to kill Nikoladze. Walk to the middle of this balcony and pull out your gun to the right wall. Give Nikoladze a headshot and immediatly turn around with the gun set to full-auto to kill the enemy that runs through the door. Head in the door he just came out of to pass a Check Point. Sneak to the stairs in the dining room area but don't go down just yet. Turn around to face the way you just came in and soon an enemy will run along the hall, kill him quickly. Downstairs two more enemies will be walking around just below you. Shoot the one at the foot of the stairs through the railings and then head down the stairs and through the dining room to the door at the end to save your game. Congratulations, you have completed Splinter Cell. ------------------------------------------------------------------------------- 3. Codes ------------------------------------------------------------------------------- PlayStation 2 Code Breaker Version 1+ Codes PlayStation 2 GameShark Version 3 Codes PlayStation 2 Action Replay MAX Codes /////////////////////////////////////////////// //PlayStation 2 Code Breaker Version 1+ Codes// /////////////////////////////////////////////// Mastercode Version 1-5 (Use if your Code Breaker is version 1-5) FA7A006E 32C72301 Mastercode (Alternate) FAFE7D04 32435E6B Mastercode Version 6+ (Use if your Code Breaker is version 6 or above) 9A0C453A 18DE9676 Ninja Mode Jump off walls a little higher and improved silence when moving around 2A8B1488 00000000 2A8F14CD 00000000 Infinite Health 2A13126B 240200C8 2A1B126B AE420394 Infinite Health 2ACCC81D 240300C8 2AC8C81D AC430394 2AB4C81D 080D2364 2AB0C81D 00031021 2A6B1092 08034000 2A571092 00000000 Infinite Health 2AFCCD1C 240100C8 2AF8CD1C AE410394 2AE4CD1C 080CA5B6 2A1F126B 0803FFF4 Never Have More Than 100 HP 2AFCCD1C 28410010 2AF8CD1C 14010003 2AE0CD1C 24010028 2AECCD1C AE410394 2AE8CD1C 080CA5B6 2A1F126B 0803FFF4 Never Have More Than 40 HP 2AFCCD1C 28410010 2AF8CD1C 14010003 2AE0CD1C 24010028 2AECCD1C AE410394 2AE8CD1C 080CA5B6 2A1F126B 0803FFF4 Never Have More Than 10 HP 2AFCCD1C 28410010 2AF8CD1C 14010003 2AE0CD1C 24010010 2AECCD1C AE410394 2AE8CD1C 080CA5B6 2A1F126B 0803FFF4 No Alarms Sounded 2A2B1A52 03E00008 2A171A52 00000000 No Alarms Sounded 2AACC91F 3C010063 2AA8C91F 8C21883C 2A94C91F 03E00008 2A90C91F AC2006C4 2AD3358D 08030088 Max Ammo (View Weapon In Inventory) 2A9CC91F 240103E7 2A98C91F AEA10470 2A84C91F AEA10474 2A80C91F 03E00008 2A8CC91F 8EA60470 2A5B1689 0C03008C Infinite Pistol Ammo 2ACCC91D 24020063 2AC8C91D 080C4688 2AB4C91D AC820470 2A4B0593 000C0000 Infinite SC-20K Ammo 2ACCC91D 24020063 2AC8C91D 080C4688 2AB4C91D AC820470 2ADB056C 000C0000 Have 9999 Bullets Press Start and check your gun to activate 2A5B1689 0C03FFC4 2ABCCD1C 2406270F 2AB8CD1C AEA60470 2AA4CD1C 03E00008 Have 99 Bullets Press Start and check your gun to activate 2A5B1689 0C03FFC4 2ABCCD1C 24060063 2AB8CD1C AEA60470 2AA4CD1C 03E00008 Disable The Enemy AI Press L3+L2 to activate, press L3+L1 to stop DAA63EEF B28E65A4 2AD72CB1 00000000 DAA63EEF B28E66A4 2AD72CB1 0C0C1B44 Idiot AI Press L1+Select to activate and L2+Select to deactivate DAA63EEF B28E66A3 2AD72CB1 00000000 DAA63EEF B28E65A3 2AD72CB1 0C0C1B44 Guards Don't Attack 2AA32CB3 0C0C0F28 2AC32CB3 0C0C0F28 2A932CB3 0C0C0F28 Guards Never Use Grenades 2AD72CB3 0C0C0F28 Guards Cant Use Grenades 2AF707A7 00306F00 Guards Cant Use Mines 2AF307A7 00306F00 Guards Never Use Mines 2AE72CB3 0C0C0F28 Enemies Can't Shoot 2A8B2DB4 03E00008 2A772DB4 00000000 Enemies Can't Move 2A5B2E2F 03E00008 2A472E2F 00000000 Enemies Can't Activate Alarms 2A1B2CAB 03E00008 2A072CAB 00000000 Camera Can't See You 2A8B1242 03E00008 2A771242 00000000 Always in the Dark 2A571253 AE800284 Always In Shadow 2A831A20 44800000 Always Silent 2A2B1A52 03E00008 2A171A52 00000000 Speed Mode Codes Hypermode x4 Press L1+L2+Circle to activate DAA63EEF B28E09A2 2ACCCD1C 24630100 2AC8CD1C 00831821 2AB4CD1C 03E00008 2A17357D 0C03FFC0 Hypermode x2 Press L1+L2+R2 to activate DAA63EEF B28E6BA2 2ACCCD1C 24630080 2AC8CD1C 00831821 2AB4CD1C 03E00008 2A17357D 0C03FFC0 Hypermode Press L1+L2+R1 to activate DAA63EEF B28E71A2 2ACCCD1C 24630040 2AC8CD1C 00831821 2AB4CD1C 03E00008 2A17357D 0C03FFC0 Normal Speed Press L1+L2+Cross to activate DAA63EEF B28E29A2 2ACCCD1C 24630000 2AC8CD1C 00831821 2AB4CD1C 03E00008 2A17357D 0C03FFC0 Slow Motion Press L1+L2+Square to activate DAA63EEF B281E9A2 2ACCCD1C 2463FFC0 2AC8CD1C 00831821 2AB4CD1C 03E00008 2A17357D 0C03FFC0 Unlock All Levels load a saved game and goto missions 2A7315DC 2416002A 2A6B15DC AC76035C Unlock All Levels 2A3B14CD 00000000 All Levels Are Opened Press L1+L2+R1+R2 on the level selection screen to activate DAA63EEF B28E73A2 2B60C641 0000002A Level Select Codes Choose the Training Mission on the level select to access the following level Police Station 1.0 2A8B010F 00458D8C Police Station 1.1 2A8B010F 00458D92 Police Station 1.2 2A8B010F 00458D99 Police Station 1.3 2A8B010F 00458DA0 Police Station 1.4 2A8B010F 00458DA7 Defense Min. 1.0 2A8B010F 00458DAE Defense Min. 1.1 2A8B010F 00458DB5 Defense Min. 1.2 2A8B010F 00458DBC Oil Refinery 1.0 2A8B010F 00458DC2 Oil Refinery 1.1 2A8B010F 00458DC8 Oil Refinery 1.2 2A8B010F 00458DCF CIA HQ 1.0 2A8B010F 00458DD6 CIA HQ 1.1 2A8B010F 00458DDD CIA HQ 1.2 2A8B010F 00458DE4 CIA HQ 1.3 2A8B010F 00458DEB Kalinatek 1.0 2A8B010F 00458DF2 Kalinatek 1.1 2A8B010F 00458DF9 Kalinatek 1.2 2A8B010F 00458E00 Kalinatek 1.3 2A8B010F 00458E07 Kalinatek 1.4 2A8B010F 00458E0E Kalinatek 1.5 2A8B010F 00458E15 Nuclear Power Plant 1.0 2A8B010F 00458E1C Nuclear Power Plant 1.1 2A8B010F 00458E23 Nuclear Power Plant 1.2 2A8B010F 00458E2A Nuclear Power Plant 1.3 2A8B010F 00458E30 Chinese Embassy 1.0 2A8B010F 00458E36 Chinese Embassy 1.1 2A8B010F 00458E3D Chinese Embassy 1.2 2A8B010F 00458E44 Chinese Embassy 1.3 2A8B010F 00458E4B Abattoir 1.0 2A8B010F 00458E52 Abattoir 1.1 2A8B010F 00458E59 Abattoir 1.2 2A8B010F 00458E60 Chinese Embassy 1.4 2A8B010F 00458E66 Chinese Embassy 1.5 2A8B010F 00458E6C Chinese Embassy 1.6 2A8B010F 00458E72 Chinese Embassy 1.7 2A8B010F 00458E79 Presidential Palace 1.0 2A8B010F 00458E80 Presidential Palace 1.1 2A8B010F 00458E87 Presidential Palace 1.2 2A8B010F 00458E8E Presidential Palace 1.3 2A8B010F 00458E95 /////////////////////////////////////////// //PlayStation 2 GameShark Version 3 Codes// /////////////////////////////////////////// Mastercode 94D092AC BDE61D6C Mastercode (Alternate) F450BE38 F27C4D16 Mastercode (Alternate) F4509A38 F0FC5D66 Ninja Mode Jump off walls a little higher and improved silence when moving around 24909768 36344148 24D0B428 363441F8 Infinite Health 24C098AA 30B4475D 24D8989C B09607CD Infinite Health 24C13EAA 1274C509 24D13E9C 92568529 24C53630 9E668518 24513628 1A7CC538 2491B128 1236560C 2490B128 1634572C Infinite Health 24811BEA 14F4D3C9 24991BDC 94D693E9 24941B64 9DE69BDA 24C19834 B9BE0E74 Never Have More Than 100 HP 2491134C 14F6D3C9 241103E8 14F4D3EA 249113EA 1CF4D3F9 249919DC 94D69349 24941964 9DE69B6A 24C19834 B9BE0E74 Never Have More Than 40 HP 2491134C 14F6D3C9 241103E8 14F4D3EA 249113EA 1CF4D3F9 249919DC 94D69349 24941964 9DE69B6A 24C19834 B9BE0E74 Never Have More Than 10 HP 2491134C 14F6D3C9 241103E8 14F4D3EA 249113EC 14F4D3F9 249919DC 94D69349 24941964 9DE69B6A 24C19834 B9BE0E74 No Alarms Sounded 249AF04A 34B55708 2490B068 34B45728 No Alarms Sounded 244184A8 1E76C50B 24D394AE 9E56CD20 24DAD40A 1675C518 24C29CB8 9756C539 24D13D6A 10F6415C Max Ammo (View Weapon In Inventory) 24419CB8 9E74858B 24CB94AC 1F57C5A9 24CB94AC 9F57C599 24DAD40A 1675C5B8 24CA97AC 1B47C508 24D1BDEA 903643CC Infinite Pistol Ammo 2440B6A8 1A74C50B 24D4BE3A 1766C428 24C0B6AC 1B57C519 24D41228 14E0D70C Infinite SC-20K Ammo 2440B6A8 1A74C50B 24D4BE3A 1766C428 24C0B6AC 1B57C519 24941128 14E0D78C Have 9999 Bullets Press Start and check your gun to activate 24C1BDF0 913E0AC4 241012F2 916493CB 248A12EC 1947D3E9 249A524A 1475D3D8 Have 99 Bullets Press Start and check your gun to activate 24C1BDF0 913E0AC4 240012E8 1864D3CB 248A12EC 1947D3E9 249A524A 1475D3D8 Disable The Enemy AI Press L3+L2 to activate, press L3+L1 to stop D400BE37 BDF8D800 24D0B568 36B4532C D400BE37 BCF89800 24C4B5F8 B6AE1324 Idiot AI Press L1+Select to activate and L2+Select to deactivate D480BE37 BCF89802 24D0B568 36B4532C D480BE37 BDF8D802 24C4B5F8 B6AE1324 Guards Don't Attack 24D496FA 3F261394 24D495FA 3FA61394 24D494FA 3F261314 Guards Never Use Grenades 24D495FA 3FA61324 Guards Cant Use Grenades 24D21770 57F09464 Guards Cant Use Mines 24D21770 57F09454 Guards Never Use Mines 24D497FA 3FA613A4 Enemies Can't Shoot 249A574A 1435C308 24901768 1434C328 Enemies Can't Move 24DAD14A 1435C5C8 24D09168 1434C5E8 Enemies Can't Activate Alarms 24DAD44A 36B547CC 24D09468 36B447EC Camera Can't See You 249AF30A 3435534C 2490B328 3434536C Always in the Dark 24D899F8 B417572D Always In Shadow 249090E8 243555D8 Always Silent 249AF04A 34B55708 2490B068 34B45728 Speed Mode Codes Hypermode x4 Press L1+L2+Circle to activate D400BE3F BCF8D802 249312C8 10749349 24111268 187DD360 249A524A 1475D358 24C138B0 11FE0824 Hypermode x2 Press L1+L2+R2 to activate D400BE27 BCF8D802 24931AC8 1074D349 24111268 187DD360 249A524A 1475D358 24C138B0 11FE0824 Hypermode Press L1+L2+R1 to activate D400BE37 BCF8D80A 248312C8 1074D349 24111268 187DD360 249A524A 1475D358 24C138B0 11FE0824 Normal Speed Press L1+L2+Cross to activate D400BE37 BCF8D902 249312C8 1074D349 24111268 187DD360 249A524A 1475D358 24C138B0 11FE0824 Slow Motion Press L1+L2+Square to activate D400BE37 BCF8D002 24831AD0 117C9A41 24111268 187DD360 249A524A 1475D358 24C138B0 11FE0824 Unlock All Levels load a saved game and goto missions 249017AA 5824535F 2482159E D006134D Unlock All Levels 24D0B628 36B441C8 All Levels Are Opened Press L1+L2+R1+R2 on the level selection screen to activate D400BE27 BCF8D80A 24F0B32A 1C74D3FE Level Select Codes Choose the Training Mission on the level select to access the following level Police Station 1.0 24D11B4A B5608944 Police Station 1.1 24D11B4C 35608946 Police Station 1.2 24511B4E 35608944 Police Station 1.3 24D11B48 3D608944 Police Station 1.4 24511B48 BD608946 Defense Min. 1.0 24D11B4A BD608946 Defense Min. 1.1 24511B4C BD608944 Defense Min. 1.2 24D11B4E BD608944 Oil Refinery 1.0 24C11B48 35608946 Oil Refinery 1.1 24C11B4A 35608944 Oil Refinery 1.2 24411B4A B5608946 CIA HQ 1.0 24C11B4C B5608946 CIA HQ 1.1 24411B4E B5608944 CIA HQ 1.2 24C11B48 BD608944 CIA HQ 1.3 24411B4A 3D608946 Kalinatek 1.0 24C11B4C 3D608946 Kalinatek 1.1 24411B4E 3D608944 Kalinatek 1.2 24D11358 3560C944 Kalinatek 1.3 24511358 B560C946 Kalinatek 1.4 24D1135A B560C946 Kalinatek 1.5 2451135C B560C944 Nuclear Power Plant 1.0 24D1135E B560C944 Nuclear Power Plant 1.1 24511358 3D60C946 Nuclear Power Plant 1.2 24D1135A 3D60C946 Nuclear Power Plant 1.3 24D1135C 3D60C944 Chinese Embassy 1.0 24D1135C BD60C946 Chinese Embassy 1.1 2451135E BD60C944 Chinese Embassy 1.2 24C11358 B560C944 Chinese Embassy 1.3 2441135A 3560C946 Abattoir 1.0 24C1135C 3560C946 Abattoir 1.1 2441135E 3560C944 Abattoir 1.2 24C11358 3D60C944 Chinese Embassy 1.4 24C11358 BD60C946 Chinese Embassy 1.5 24C1135A BD60C944 Chinese Embassy 1.6 24C1135C 3D60C946 Chinese Embassy 1.7 2441135E 3D60C944 Presidential Palace 1.0 24D11B58 3560C944 Presidential Palace 1.1 24511B58 B560C946 Presidential Palace 1.2 24D11B5A B560C946 Presidential Palace 1.3 24511B5C B560C944 ///////////////////////////////////////// //PlayStation 2 Action Replay MAX Codes// ///////////////////////////////////////// Mastercode 7UG0-NZ5X-B68UF UZ0N-V1M5-B0UEU 7224-P3BY-KYR92 XA4Q-UT1B-MWK2X VURU-QQHZ-WEH8Q 34BV-9ADD-XU37H Mastercode (Alternate) R4QQ-0G0M-C7AK3 EM3Q-DQBT-26PWB Ninja Mode Jump off walls a little higher and improved silence when moving around ZQ0X-3EUC-J5XHE C2V8-W0CZ-FDW1Z AAJV-ERPF-B04XH Infinite Health 10P6-KCVY-YBRFX 2H3A-V1N5-XABND F91N-3ZNZ-E0QKE Infinite Health G0VR-EYWK-PWY6V UVK4-50MN-URNM5 RGBZ-YDPU-BTEPH MUHX-K4CA-G7RVU C4AG-78X8-NBPQ6 Q0MP-VTEE-287CU K3QM-D4XZ-XHXNB Infinite Health NVA5-9BKY-2C7EA MDJJ-JTR2-TQ981 6UJ6-GPD3-XKCR7 AAMT-ZKVR-1W5EQ NJB6-U86N-VAPMR Never Have More Than 100 HP HYU1-WMG6-Q371F TB8T-QE0C-UXR3H PJ7R-BAXF-JR0ZX K1R1-KBE5-W0DD2 5DKZ-131Z-8X5MD 8BFU-7WEZ-8PCQU NJB6-U86N-VAPMR Never Have More Than 40 HP QQ8Z-YU77-QMTNW TB8T-QE0C-UXR3H PJ7R-BAXF-JR0ZX K1R1-KBE5-W0DD2 5DKZ-131Z-8X5MD 8BFU-7WEZ-8PCQU NJB6-U86N-VAPMR Never Have More Than 10 HP N70V-U1QF-VW2H5 TB8T-QE0C-UXR3H PJ7R-BAXF-JR0ZX H5CE-VPK7-ZE1J4 5DKZ-131Z-8X5MD 8BFU-7WEZ-8PCQU NJB6-U86N-VAPMR No Alarms Sounded WVVB-VJK5-BHD68 Y85P-2YBC-HZ4XC M0CN-YZ5D-HW270 No Alarms Sounded UTTD-VGX5-UU9G3 HR0M-JGGX-PRVH8 KF7T-PN3N-2D43Z TZR3-6205-XB2CZ 4QNQ-YG16-8MUHV YPCB-78AC-XTT3A Max Ammo (View Weapon In Inventory) GTUY-3G8A-7UV1F QRGM-Y9AD-G8D9P 0DT0-NBPF-FW5VR 48XH-0VG7-G2M0Y Q1F4-NMNK-66PTG GP7Y-5HUA-5K4TB 5BJK-FH8A-27XJK Infinite Pistol Ammo 8N2U-BBNF-XEPPF R9EE-XX61-KD5TC U4DB-2374-P4649 AADP-H8R1-TFV8Q 3PNX-KU04-7M0FX Infinite SC-20K Ammo JZUP-RWYN-TQNJZ R9EE-XX61-KD5TC U4DB-2374-P4649 AADP-H8R1-TFV8Q AY6Q-98WV-MKBM0 Have 9999 Bullets Press Start and check your gun to activate 6FC3-922Q-NX8K4 3BXX-W4VX-AU5AX G3TQ-E4JN-NZQ04 9ET5-AJKK-C8E9J TCYJ-80EA-HFH20 Have 99 Bullets Press Start and check your gun to activate 2U77-3UCM-NXDD5 3BXX-W4VX-AU5AX FYCB-5539-3NPEQ 9ET5-AJKK-C8E9J TCYJ-80EA-HFH20 Disable The Enemy AI Press L3+L2 to activate, press L3+L1 to stop JZ38-82X5-W8AXX 0ZHB-T7GB-WBQMQ 75V4-HNUE-KBVUC RCBW-6A2A-K1B5Q R0R7-Q72M-JNXEN Idiot AI Press L1+Select to activate and L2+Select to deactivate HWMP-TB20-GEB05 5MNY-8AMR-CQUER 75V4-HNUE-KBVUC 15RF-UKX6-HNKG0 R0R7-Q72M-JNXEN Guards Don't Attack PK4A-ZA86-AVJE6 9FRF-WMRG-4KZRW 06QR-UAR2-4FV23 548U-M4NW-K2Z8H Guards Never Use Grenades 4RH4-4RZZ-YUPFW T8Z5-BYM8-JMANM Guards Cant Use Grenades 1M9T-1U22-NDE31 ZPQZ-8NBB-CCJAN Guards Cant Use Mines XAF3-31VP-WTYJF 56FG-32K6-THQBN Guards Never Use Mines 21UM-PUN4-PAEUH A3EK-0FT0-D1T7B Enemies Can't Shoot DDK3-9EY9-D1X4B 7CCZ-FNYQ-CBPUV 4DZZ-PTVM-FPWXF Enemies Can't Move KYM9-8FMZ-Y5QV7 K84C-3M8Z-MWEYB JEEE-8NU7-RJQCE Enemies Can't Activate Alarms MZ0V-RCE7-81Q0T 6J09-C51F-VN39A 71MT-C74F-E5YMM Camera Can't See You JY7N-4164-KQYVJ YP35-N9QY-RV1X2 FNB7-E4X9-1X3JY Always in the Dark F7YH-ZQF6-CG9C7 H0MW-B1QC-8T13V Always In Shadow E12R-806B-Y3CJK R4D7-7BEB-K41CX Always Silent QH8Q-ENY7-G9VDQ Y85P-2YBC-HZ4XC M0CN-YZ5D-HW270 Speed Mode Codes Hypermode x4 Press L1+L2+Circle to activate DFRB-06YM-7XCFE QF28-972M-NWHY5 2VYE-ANHN-JUX23 HKKK-ZET0-ET2BY G71A-HVDQ-7CPQV 788C-VM42-8Z96N Hypermode x2 Press L1+L2+R2 to activate JD0P-ABQ7-4EQQV Y9GQ-PAUC-K7W1E Q4Q0-VM1E-ZKH37 HKKK-ZET0-ET2BY G71A-HVDQ-7CPQV 788C-VM42-8Z96N Hypermode Press L1+L2+R1 to activate 1209-BWVN-A1E3T XK5E-G80Y-X0U40 RG66-VTHY-G2U04 HKKK-ZET0-ET2BY G71A-HVDQ-7CPQV 788C-VM42-8Z96N Normal Speed Press L1+L2+Cross to activate DUEM-A81F-F68H0 4E60-TPC3-2HCF4 AZTU-0JPX-ZH3E6 HKKK-ZET0-ET2BY G71A-HVDQ-7CPQV 788C-VM42-8Z96N Slow Motion Press L1+L2+Square to activate N65T-K8HF-N9JX1 1TUA-4V1K-VRB3Z N0K4-14AV-1BAD3 HKKK-ZET0-ET2BY G71A-HVDQ-7CPQV 788C-VM42-8Z96N Unlock All Levels load a saved game and goto missions XTA8-CPWM-QM49W YKQR-FX66-Q2CRV 5B74-57Q4-0WKG5 Unlock All Levels 9F15-W0QN-N6DQT X687-MEWV-1F3QW All Levels Are Opened Press L1+L2+R1+R2 on the level selection screen to activate 7CRX-98TD-E84GY BBM1-50PB-HVNC0 F8DA-BA36-9E4U5 Level Select Codes Choose the Training Mission on the level select to access the following level Police Station 1.0 28PD-HTX2-GYF23 HZ2R-4MZJ-326CZ Police Station 1.1 Z8ZQ-J6V2-DTKMW K2MP-BX0M-085J2 Police Station 1.2 Y3MC-677K-5TGR1 HM33-BW7Y-JHPG2 Police Station 1.3 6Y90-TVXQ-KRFFC D5VH-XFYZ-67VTJ Police Station 1.4 924J-N4PH-YVPBG M4PR-V5VT-K9PVT Defense Min. 1.0 TX2X-MJK9-G24WG M5G0-RAXB-4C6PF Defense Min. 1.1 Y2X5-B35Z-TTPWW 7UXE-NWU8-VJ76V Defense Min. 1.2 VWD7-KUQY-6TQC9 RJ8D-YZ43-FJM71 Oil Refinery 1.0 MJQ1-Q9XQ-UW5GH TFWA-J33A-GBRQJ Oil Refinery 1.1 4086-TVBV-VC5NN DTMK-0H7Q-UYQE5 Oil Refinery 1.2 E66A-21FJ-C2GY8 DEVC-TZH9-KK2WJ CIA HQ 1.0 GA1P-PKU9-U78NJ 8BPX-WA2P-C4B4G CIA HQ 1.1 673U-CHJT-U769T BR2A-479F-420EK CIA HQ 1.2 X9XE-M8E4-TJVUJ WY4K-XFVJ-A5ZP1 CIA HQ 1.3 BCZY-63CG-1QNCP TH23-5JFR-QQ8HE Kalinatek 1.0 EH4F-4EUT-9PV6N KT0K-FVWX-T6HAE Kalinatek 1.1 QUMX-KB3N-V8WPZ PF1D-AM30-ZB14U Kalinatek 1.2 FVWJ-KKHP-KYARZ H1GJ-67JV-37Q4P Kalinatek 1.3 JDEE-KVK9-EBDBK BXUT-D917-J308Z Kalinatek 1.4 7RBU-8Y53-VPAFP 7UJE-DMKF-AP3P1 Kalinatek 1.5 TX2F-H895-KGN3F X8VW-CUTY-7QHVN Nuclear Power Plant 1.0 WFAQ-5Y9G-2QJVT ZV4C-W1K2-M6C7G Nuclear Power Plant 1.1 2BXX-1VDF-2WCK1 X6J7-35B4-HWPAB Nuclear Power Plant 1.2 BQCK-YRYK-3N1ZA PFYJ-7ZF2-69ZQ4 Nuclear Power Plant 1.3 FQKC-M52E-7MF66 4YVY-CQ57-X1XV2 Chinese Embassy 1.0 PURN-F704-YP1R8 U4ZZ-5XD9-XXP5J Chinese Embassy 1.1 5G3E-HENZ-J9E7E 7Z25-5KBB-JHEZY Chinese Embassy 1.2 D3U6-BJ9X-B9N3E U0BJ-BH7K-DM6Y6 Chinese Embassy 1.3 APG7-V7CM-88NCN 9QDU-5YGE-7NKZ5 Abattoir 1.0 JU68-9GZ8-VUA39 WJFE-54ZU-R9KR9 Abattoir 1.1 YEFP-BCQA-3JWYX BNPR-5VK5-R59UU Abattoir 1.2 8VM6-9W9H-ZN5TP 7RN9-F0Q4-78U2B Chinese Embassy 1.4 BAVP-V81W-1FFUG U3T5-TGJV-622N8 Chinese Embassy 1.5 4E7G-NBU4-U10B7 4TTX-NVW3-KFT86 Chinese Embassy 1.6 XCQN-R3R9-2RA5H EKFX-MMYX-A2BUT Chinese Embassy 1.7 4CJB-33V1-NP122 RPJJ-YP1B-PD6ZN Presidential Palace 1.0 VXA3-XZ34-VC5QC 495M-RZQN-8EVDY Presidential Palace 1.1 DPUX-NPK7-DB2M3 YKBQ-M3GH-5BWGV Presidential Palace 1.2 3GEJ-4G0W-YGBU9 5DJC-RRHX-F6Z9J Presidential Palace 1.3 KMQD-ZKWV-YQW22 1AB8-7XFM-5BNKT ------------------------------------------------------------------------------- 4. Credits ------------------------------------------------------------------------------- Code Master - Code Breaker Codes GameShark - GameShark Codes Codejunkies - Action Replay Codes ------------------------------------------------------------------------------- 5. Version History ------------------------------------------------------------------------------- Version 1.0 - Finished the guide Version 0.8 - Made an easier strategy for the Chinese Embassy Version 0.6 - Restructured the guide and made a few tweaks to the Nuclear Power Plant Version 0.5 - Worked on a new strategy for CIA HQ level Version 0.2 - Started the guide structure ------------------------------------------------------------------------------- 6. Copyright 2007 ------------------------------------------------------------------------------- This document is the hard work of me Alan Stupak (Brokaliv). And I don't want anyone to take this guide and rip it off. This document cannot be changed or altered in any way, shape or form. You are welcome to ask my permission if you would like this guide posted on your website. This document is for private use only. You are free to print it out but you don't have permission to sell it for profit. This document is not to be published in any form of media publication unless you have the permission of me before hand. The websites listed below have permission to have this guide published on their sites. Use of this guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright. That is all, thank you. All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders. Copyright 2007 Alan Stupak If you would like to donate some money to help pay for my college funds please send some money to me through www.paypal.com at acstupak@yahoo.com thanks for the support. GameFaqs - www.gamefaqs.com Neoseeker - www.neoseeker.com Cheat Happens - www.cheathappens.com IGN - faqs.ign.com The Genie - www.thegenie.net Evermore Forums - www.evermoreforums.com Super Cheats - www.supercheats.com