THIS IS THE LAST UPDATE! PLEASE READ SECTION "CONTACT ME". ______ _____ _____ ______ ______ __ __ ____ _ ______ __ __ | ____|_ _| __ \| ____| ____| \/ | _ \| | | ____| \/ | | |__ | | | |__) | |__ | |__ | \ / | |_) | | | |__ | \ / | | __| | | | _ /| __| | __| | |\/| | _ <| | | __| | |\/| | | | _| |_| | \ \| |____| |____| | | | |_) | |____| |____| | | | |_| |_____|_| \_\______|______|_| |_|____/|______|______|_| |_| __ (_ _ o _ _ _ _ _ |/ _ _ _ | o __) (/_ | | | | (_| | | (_) |\ (_) |_| _> (/_ |< | ___ __ __ | |_ _ (_ _ _ _ _ _| (_ _|_ _ _ _ _ | | | (/_ __) (_| (_ | (/_ (_| __) |_ (_) | | (/_ _> -----o-o---< >---o-o----- ______________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ FIRE EMBLEM 8 FAQ/WALKTHROUGH -- VERSION 4.6 Copyright İ 2005-2008 Pham Hong Quan ______________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Game: Fire Emblem Seima no Kouseki (JP) Fire Emblem The Sacred Stones (NA) Genre: Strategy System: Game Boy Advance Developer: Intelligent Systems Publisher: Nintendo Release date: 07.10.04 (JP) 23.05.05 (NA) ______________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ======================= TABLE of CONTENTS ======================= I. INTRODUCTION ____________________________________ [INT] II. THE DIFFERENCES BETWEEN JP VERSION AND NA VERSION _ [DIF] III. VERSION HISTORY _________________________________ [VER] IV. COPYRIGHT _______________________________________ [CPR] V. BASIC INFORMATION _______________________________ [INF] 1/ Controls ____________________________________ [CTR] 2/ Menu Screen _________________________________ [SCR] 3/ Parameters Explanation ______________________ [PEX] 4/ General Strategy ____________________________ [STR] VI. WALKTHROUGH _____________________________________ [WTR] * Prologue: The Fall of Renais _____________ [PLG] - Chapter 1: Escape! ________________________ [CP1] - Chapter 2: The Protected __________________ [CP2] - Chapter 3: The Bandits of Borgo ___________ [CP3] - Chapter 4: Ancient Horrors ________________ [CP4] - Chapter 5: The Empire's Reach _____________ [CP5] * Chapter 5x: Unbroken Heart _________________ [C5x] - Chapter 6: Victims of War _________________ [CP6] - Chapter 7: Waterside Renvall ______________ [CP7] - Chapter 8: It's a Trap! ___________________ [CP8] -- << Eirika's route >> -- - Chapter 9 Er: Distant Blade _______________ [9ER] - Chapter 10 Er: Revolt at Carcino ___________ [10ER] - Chapter 11 Er: Creeping Darkness ___________ [11ER] - Chapter 12 Er: Village of Silence __________ [12ER] - Chapter 13 Er: Hamill Canyon _______________ [13ER] - Chapter 14 Er: Queen of White Dunes ________ [14ER] - Chapter 15 Er: Scorched Sand _______________ [15ER] - Chapter 16 Er: Ruled by Madness ____________ [16ER] -- << Ephraim's route >> -- - Chapter 9 Ep: Fort Rigwald ________________ [9EP] - Chapter 10 Ep: Turning Traitor _____________ [10EP] - Chapter 11 Ep: Phantom Ship ________________ [11EP] - Chapter 12 Ep: Landing at Taizel ___________ [12EP] - Chapter 13 Ep: Fluorspar's Oath ____________ [13EP] - Chapter 14 Ep: Father and Son ______________ [14EP] - Chapter 15 Ep: Scorched Sand _______________ [15EP] - Chapter 16 Ep: Ruled by Madness ____________ [16EP] - Chapter 17: River of Regrets ____________ [C17] - Chapter 18: Two Faces of Evil ___________ [C18] - Chapter 19: Last Hope ___________________ [C19] - Chapter 20: Darkling Woods ______________ [C20] - Final Chapter: Sacred Stones _______________ [FNL] [ Appendix ] _______________________________ [APX] -- << Valni Tower >> -- __________________ [VAL] -- << Lagdou Ruins >> -- _________________ [LAG] VII. CHARACTERS ______________________________________ [CRT] VIII. CLASSES _________________________________________ [CLS] IX. WEAPON LIST _______________________________________ [WPN] ---[ Parameters Explanation ]--- 1/ Sword ______________________________________ [SWD] 2/ Lance ______________________________________ [LNC] 3/ Axe ________________________________________ [AXE] 4/ Bow ________________________________________ [BOW] 5/ Magic ______________________________________ [MAG] - Anima _____________________________________ [ANM] - Light _____________________________________ [LGT] - Dark ______________________________________ [DRK] 6/ Wand _______________________________________ [WND] X. ITEM LIST _______________________________________ [ITM] 1/ Restore Items ______________________________ [RIT] 2/ Others _____________________________________ [OTH] 3/ Promotion Item _____________________________ [PRI] 5/ Plus Items _________________________________ [PLI] XI. WORLD MAP SHOPS _________________________________ [WMS] XII. SECRETS, HINTS AND TIPS _________________________ [SEC] - Get Secret Characters - How to use Myrrh effectively? - More available skills - Use promoted characters - Random Number Generator - Use Arena - Swiftsole Run - Get Support Lv A quickly XIII. SPECIAL SKILLS __________________________________ [SKL] XIV. FREQUENTLY ASKED QUESTIONS ______________________ [FAQ] XV. CONTACT ME ______________________________________ [CTM] XVI. CLOSING WORDS ___________________________________ [CLW] XVII. SPECIAL THANKS __________________________________ [TKS] ############################################################################ <<< I. INTRODUCTION >>> [INT] ############################################################################ ABOUT FIRE EMBLEM: SEIMA NO KOUSEKI ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Fire Emblem: Seima no Kouseki is the third portable Fire Emblem game on Game Boy Advance. Unlike the previous two, this one takes place on a brand new continent called Magi Val, which was populated by evil monsters. Men once sealed the evil forces using the five Holy Jewels, which later became heirlooms to the five different royal families. The game starts out with the Empire of Grado conquering the Kingdom of Renais. Unfortunately, the crown prince, Ephraim, was away and knowing that he would not stand much chance against the Imperial army, King Fado ordered the loyal Seth to escort Princess Eirika and seek help from the the neighboring Kingdom of Frelia. Henceforth you could start gathering new characters to improve you fighting force. Despite starting the game as Eirika, you would later be reunited with your twin brother and then be given the choice to choose your own main Lord between the two. The following chapters would then be different depending on your choice. You would then begin on your quest to pay visit to the many countries of Magi Val and gather allies in order to defeat the villain who unleashed this unspeakable power of darkness in the first place. The game boasts sub-maps and a class change system that allows the player to select a class to upgrade to. It also beefs up level-building capability. Fire Emblem: Seima no Kouseki has a gameplay engine reminscing that of Fire Emblem: Gaiden. Fire Emblem: Seima no Kouseki was scored by Saki Haruyama, Yoshihiko Kitamura, and Yoshito Hirano, and under the supervision of Yuka Tsujiyoko. ABOUT THIS FAQ ~~~~~~~~~~~~~~~ 1] My bases to write this FAQ are: - TearRing Saga game, n' my TearRing Saga FAQ/Walkthrough. THIS IS MY MAIN N' DETERMINANT BASIS! - Fire Emblem Series (FE4 Seisen no Keifu, FE5 Thracia 776, FE6 Fuuin no Tsurugi, FE7 Blazing Sword), especially FE7 Blazing Sword! They're eternal games. Just play them, you won't be disappointed! 2] I've written this FAQ by my personal experience. It's not the best way! 3] Abbreviation is one of my bad habits. In this FAQ, I've used it very much. Here is my list: - n': and - w/: with - w/o: without - 'cos: because - Lv: level - Ax(s): axe(s) - Swd(s): sword(s) - Lnc(s): lance(s) - Spr(s): spear(s) - Char(s): character(s) - Atk: attack - AR: armory - VE: vendor - Wpn(s): weapon(s) - Itm(s): item(s) - Dmg: damage - E.g: exampli gratia (for instance, for example) - G: your group - B: boss - Reinf(s): reinforcement(s) ... Anything else? Please sympathize with me. <> NOTES: 1/ My FAQ is best viewed in 1024x768 pixels. Sorry for this inconvenience. 2/ I've used some Extended ASCII symbols in this FAQ. To display it well, just open it by using: - Notepad of Windows XP. - Internet Explorer, encoding: Western European Windows. - Firefox, encoding: Western (ISO-8859-1). 3/ [INT], [DIF], [10ER]... are Search Codes. Just use the CTRL+F command to find these sections easily. CURRENTLY THIS FAQ IS AVAILABLE AT: - GameFAQs < http://www.gamefaqs.com > (27.03.2005) - Neoseeker < http://www.neoseeker.com > (27.03.2005) - SuperCheats < http://www.supercheats.com > (04.05.2005) - IGN < http://faqs.ign.com > (26.05.2005) - 1Up < http://www.1up.com > (31.05.2005) - CheatHappens < http://www.cheathappens.com > (07.06.2005) - GamersTemple < http://www.gamerstemple.com > (10.06.2005) - MyCheats < http://www.mycheats.com > (06.11.2006) ############################################################################ <<< II. THE DIFFERENCES BETWEEN JP VERSION AND NA VERSION >>> [DIF] ############################################################################ * OFFICIAL JAPANESE SITE FOR FIRE EMBLEM: SEIMA NO KOUSEKI < http://www.nintendo.co.jp/n08/be8j/ > Japanese <--> North America =-=-=-=-=-=-=-= 1/ CHARACTERS: =-=-=-=-=-=-=-= Eirik <--> Eirika Larchel <--> L'Arachel Keselda <--> Caellach Alvan <--> Riev Fodes <--> Fomortiis ... However, I'VE ALREADY FIXED THEM ALL. =-=-=-=-=-=- 2/ CLASSES: =-=-=-=-=-=- TraineeFighter <--> Journeyman MarineThief <--> Pirate MountainThief <--> Brigand TraineeSoldier <--> Recruit TraineeMage <--> Pupil SocialKnight <--> Cavalier ArmorKnight <--> Knight FalconKnight <--> Falcoknight ForrestKnight <--> Ranger SwordFighter <--> Myrmidon Sister <--> Cleric Valkyria <--> Valkyrie DragonKnight <--> Wyvern Rider DragonMaster <--> Wyvern Lord MasterLord <--> Great Lord Macdaire <--> Maelduin Cerberus <--> Gwyllgi DeathGargoyle <--> Deathgoyle Bigl <--> Mogall ArchBigl <--> Arch Mogall Zombie <--> Revenant Mummy <--> Entombed Skeleton <--> Bonewalker Hellbone <--> Wight =-=-=-=-=-= 3/ OTHERS: =-=-=-=-=-= Magi Val <--> Magvel About the Armories, Vendors, Equipments, Indexes... I've already fixed them as well. Check it in the "Walkthrough" part. =-=-=-=-=-=-=-=-= 4/ ABOUT MY FAQ: =-=-=-=-=-=-=-=-= This FAQ can be used for both JP version n' NA version. But as I said, I'VE WRITTEN IT FOR THE JP VERSION FIRST, therefore, some minor situations in my FAQ are not compatible with the NA version. You can avoid them easily. Self-check is the best solution! NOTE: ----- - THE DIFFECENCES BETWEEN JP VERSION N' NA VERSION ARE NOT OVERMUCH! - [JP]: for JP version; [NA]: for NA version; blank (nothing): for both JP n' NA. - WALKTHROUGH: for both JP n' NA! + Spoils: The spoil will be revealed by the green line in its name! + Strategy: [JP] 50% + Appendix: [JP] 50% - CLASSES: [JP] 100% - Secret Characters: [JP] 50% ############################################################################ <<< III. VERSION HISTORY >>> [VER] ############################################################################ - Version 0.1 (Oct 8th 2004) I got this game n' tested it in 2 weeks. FAQ started on a scribbling-paper (beta version). - Version 1.0 (Mar 15th 2005) FAQ started. All minor parts completed. - Version 1.5 (Mar 17th 2005) "Weapon List" completed. "Item List" completed. "Basic Information" completed. - Version 2.0 (Mar 20th 2005) "Chapter 1 - Chapter 8" completed. - Version 2.3 (Mar 21st 2005) "Eirika's route" completed. - Version 2.5 (Mar 24th 2005) "Ephraim's route" completed. - Version 2.7 (Mar 25th 2005) "Chapter 17 - Final Chapter" completed. - Version 3.0 (Mar 27th 2005) "Secrets" completed. "Special Skills" completed. More info added. More mistakes fixed. Layout edited. FAQ completed! - Version 3.1 (May 1st 2005) "Classes" added! Haa, finally I've completed it - THE MOST COMPLICATED PART in this FAQ! Some minor info added as well. - Version 4.0 (May 26th 2005) MASS UPDATE!!! Enjoy! - Version 4.05 (May 29th 2005) World Map created! More Shops added! Some errors fixed. More strategies added as well. - Version 4.1 (Jun 3rd 2005) More important info added. - Version 4.11 (Jun 10th 2005) "Super Trainees" added! - Version 4.2 (Sep 21st 2005) More strategies n' changes added! "Frequently Asked Questions" added. - Version 4.3 (Sep 29th 2005) Items n' spoils fixed (NA version). - Version 4.4 (Nov 20th 2005) More info added. - Version 4.4 (Dec 31st 2005) Minor changes added. - Version 4.5 (Mar 27th 2006) More info added, especially the Swiftsole Run strategy! One year ago, this FAQ for JP version was completed ^_^ - Version 4.6 (Aug 4th 2006) More info added and fixed. "Get Support Lv A quickly" strategy added. - Version 4.6 (Nov 28th 2006) Some minor info added. - Version 4.6 (Feb 26th 2008) The last update. ############################################################################ <<< IV. COPYRIGHT >>> [CPR] ############################################################################ This FAQ is written to help everybody know more about the game, therefore, you can use, copy or distribute it freely. However, it can't be referenced, altered, plagiarized or anything like that without having the author's permission. If you want to use it for any purpose, please contact me first. I'm willing to let you use it as you want. Fire Emblem (TM) Series İ by Nintendo FE8 FAQ, layout and ASCII Art İ 2005-2008 by Pham Hong Quan All trademarks and copyrights in this FAQ belong to their respective owners. ############################################################################ <<< V. BASIC INFORMATION >>> [INF] ############################################################################ ====================\ 1/ CONTROLS [CTR] \====================================================== ============================================================================ [ Up, Down, Left, Right ] Move the cursor. [L] Jump the cursor to other chars. [R] Check the status of the char, itms n' wpns. [A] - Accept. - Check the movement of the char (during battle). - Open the Battle Menu (during battle). [B] Cancel. [Select] Open/Close the Mini World Map. [Start] - Open the Mini Map (during battle). - End the conversation, the event. [A+B+Select+Start] Soft Reset. =======================\ 2/ MENU SCREEN [SCR] \=================================================== ============================================================================ A] Main Menu: ~~~~~~~~~~~~~~ * If this is the first time you play the game: o------------o | New Game | |------------| | Extras | o------------o < NEW GAME > In this menu, you'll have 3 options: - Easy For first-timers. Game rulers n' controls will be explained as you play. - Normal For experienced players. No gameplay hints will be provided as you play. - Difficult For players seeking a real challenger. No instruction are given n' difficulty is set to high. + My tip: if you've played TearRing Saga or other FE versions, just select Normal or Difficult. If not, select Easy. < EXTRAS > You'll enter the Sound Room. * If you've finished the game: o-----------------o | Restart Chapter | |-----------------| | Copy Data | |-----------------| | Erase Data | |-----------------| | New Game | |-----------------| | Extras | o-----------------o < EXTRAS > New new new! - Link Arena: - Sound Room: - Support Conversation: - Map: You can recruit Secret Characters! See "Secrets" part below! * If you select Suspend in Battle Menu, you'll quit n' back to Main Menu: o-----------------o | Resume Chapter | |-----------------| | Restart Chapter | |-----------------| | Copy Data | |-----------------| | Erase Data | |-----------------| | New Game | |-----------------| | Extras | o-----------------o B] Preparations Menu: ~~~~~~~~~~~~~~~~~~~~~~ < PICK UNITS > Select which units to field this battle. The number is limited. But the main char must be in your party. < TRADE > Manage your itms n' wpns. Trd List Use Give all Supply Armory - Trade: exchange w/ other chars. - Use: use the item (promotion, plus, restore). - Supply: transfer itms to n' from storage. - List: display all units' itms. - Give all: send all equipments to the storage. - Armory: buy n' sell itms. < SUPPORT > Show other chars that this char can support. < CHECK MAP > View the map, check everything. < SAVE > Save any changed information. C] Battle Menu: ~~~~~~~~~~~~~~~~ Highlight any position on the battle map (except the chars) n' press A. < UNIT > Show the different stats of all the chars, from left to right. Character - Fighting skill - Equipment - Personal data - Weapon level - Support chance < STATUS > Show the mission, the turn, total time played, and data of all units... < GUIDE > Ignore it, unless you can understand (JP version). < OPTION > Configuration - Animation 1 2 [OFF] Solo - Game Speed Norm [Fast] - Text Speed Slow Norm Fast [Max] - Terrain [ON] OFF - Unit [Panel] Burst OFF - Combat Strat [Detail] OFF - Show Objective [ON] OFF - Subtitle Help [ON] OFF - Autocursor ON [OFF] - AutoEnd Turn ON [OFF] - BGM (music) [ON] OFF - Sound Effect [ON] OFF - Window Color [1] 2 3 4 < SUSPEND > Save in the middle of the battle n' back to Main Menu. < END > End your turn. ==================================\ 3/ PARAMETERS EXPLANATION [PEX] \======================================== ============================================================================ Highlight the char n' press R to display Board 1. Then press Left or Right to pass to other boards. o---------------------------------------o | .--------. | <<-- Personal data -->> | | | | | 1/3 | | | | | Str 21 Move 7 | | | | | Skl 29 Con 7 | | '--------' | Spd 29 Aid 13 | | Eirika | Luk 20 Trv --- | |------------| Def 20 Affin []Light | | MasterLord | Res 21 Cond --- | | Lv 10 E 91 | | | HP 46/47 | 121 B 103 W 0 L | o---------------------------------------o BOARD 1: Personal Data ~~~~~~~~~~~~~~~~~~~~~~~ < Eirika > NAME of the char. < MasterLord > CLASS of the char. < Lv > LEVEL of the char. It rises when EXP reached or exceeded 100. < E > EXPERIENCE point of the char. When it reached or exceeded 100, the Lv will rise (LvUp). < HP > HIT POINT of the char. Could also be called "LIFE". Once this index reduces to zero, the char will die. - 46: current HP - 47: Max HP (MHP) < Str > STRENGTH. The higher the number, the more damage you inflict. < Skl > SKILL. Influence on Hit n' CRT rates. < Spd > SPEED. Influence on Evasion rate n' Attacks. < Luk > LUCK. Influence on many different things. < Def > DEFENCE. Reduce damage from weapons. < Res > RESISTANCE. Reduce damage from magical attacks. < Move > MOVEMENT. The normal distance you can cross in 1 turn. < Con > CONSTITUTION. Influence on rescues. < Aid > Max rescuing constitution. Units w/ lower Cons can be rescued. < Trv > TRAVELLER. The name of the unit whom the char is carrying. < Affin > ELEMENTAL AFFINITY. Determine compatibility w/ other units. < Cond > CONDITION. Current status of the char (normal, sleep...). 121 B 103 W 0 L It means the char fought 121 times, eliminated 103 enemies, n' unbeaten. -----o-o---< >---o-o----- o---------------------------------------o | .--------. | <<------ Items ------>> | | | | | 2/3 | | | | | Killing Edge 14/20 E | | | | | Sieglinde 18/30 | | '--------' | Rapier 12/40 | | Eirika | Hoplon Guard --/-- | |------------| ________________________ | | MasterLord | Equipment Rng 1 | | Lv 10 E 91 | Atk 31 Crt 54 | | HP 46/47 | Hit 153 Avoid 80 | o---------------------------------------o BOARD 2: Items ~~~~~~~~~~~~~~~ < E > The current wpn of the char. Placed in slot 1. < Rng > Range - the distance that the atk can reach. Depends on Atk Range of the wpns. < Atk > Physical/Magical Atk Power of the char. Atk = Str/Mag + Pow of wpn/magic < Hit > Accuracy rate - the chance that the atk will hit. < Crt > Critical rate - the chance that the atk will strike a critical blow. Triple damage. Crt = Skl/2 + Crt of wpn + Bonus Crt of class + Support effects < Avoid > Ability to dodge enemy atks. -----o-o---< >---o-o----- o---------------------------------------o | .--------. | <<-Weapon ----------->> | | | | | and support Level 3/3 | | | | | [/] Swd S [/] Axe - | | | | | [/] Lnc - [/] Bow - | | '--------' | | | Eirika | [f] Ephraim C | |------------| | | MasterLord | | | Lv 10 E 91 | | | HP 46/47 | | o---------------------------------------o BOARD 3: Weapon and support Level ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ - WLV: the higher the rank, the more superior wpns you can use. (S) is the highest, (E) is the lowest, (-) is none - it means you can't use this wpn. - SLV: show other chars that this char supported. (A) is the highest, (C) is the lowest. ============================\ 4/ GENERAL STRATEGY [STR] \============================================== ============================================================================ * Watch the opening of this game for more info about Classes (JP version). * Watch all conversations, all events! * Try to recruit all playable chars, n' also LvUp them! One important thing: you can't use all of them. Therefore, just focus on your favourite chars! Besides, don't let anyone die. * Protect your Main Chars carefully. If one of them dies, the game will over, n' you'll replay from the beginning! * Keep flying units away from bows! * You'll have a good chance to train your army, it's a Tower or a Ruins. After recruited a new char, you should go back there to train him (her). * Arena is a good chance to LvUp your army as well. However, don't overuse it. You can win or loose quickly. Check it yourself. * In the battle: - DON'T UNDERRATE YOUR ENEMIES! - Check enemy movement carefully. Check n' heal your HP frequently! - Open the Mini Map frequently. - Use the wpn w/ HIGH ACCURACY n' LIGHT WEIGHT. Also, remember the "Weapon Triangles" formula hence o----------------------------o | Sword strong against Axe | | Axe strong against Spear | | Spear strong against Sword | |----------------------------| | Anima strong against Light | | Light strong against Dark | | Dark strong against Anima | o----------------------------o However, the "Reaver" weapons reverse this formula. E.g: the AxeReaver lance is strong against Axes but weak against Swords. - Use all profitable elements (terrain, support, special effects...) to make the battle become easier. - If you want the stats of char increase better, let enemy atk him/her first. HOWEVER, BE CAREFUL W/ THIS STRATEGY, N' DON'T OVERUSE IT! - Try to steal all valuable items from enemies. - Just complete the current mission. ############################################################################ <<< VI. WALKTHROUGH >>> [WTR] ############################################################################ =-=-=-=-=-= WORLD MAP =-=-=-=-=-= Tower .------------7_______ [FC]__ | __(H)----' _____ | / \ \ | / | [BT]__| [RT] | \ \_(D)__/ | / \ | \ | 5______(I)____ / \ | | \ \ / | | (B) \ \ 8 | | | \ 6 | | (A) (C)___2 \__[RC] | | | | | \ | 9 Ruins / (E)____ \____________[JH]____| | 3 | | |__(F)____ | \_1---. \ | '---(G)_ \ / \___4_________[GK]___/ LEGENDS: =-=-=-=-= [FC]: Frelia Castle 1: Bethroen [RC]: Renais Castle 2: Za'ha Woods [JH]: Jehanna Hall 3: Adlas Plains [GK]: Grado Keep 4: Za'albul Marsh [BT]: Black Temple 5: Teraz Plateau [RT]: Rausten Court 6: Hamill Canyon 7: Melkaen Coast (A): Fort Rigwald 8: Neleras Peak (B): Ide 9: Narube River (C): Borgo Ridge (D): Border Mulan (E): Serafew (F): Renvall (G): Taizel (H): Port Kiris (I): Caer Pelyn ============================================================================ --- Prologue: The Fall of Renais --- [PLG] ============================================================================ MISSION ~~~~~~~~ Defeat all enemies. BOSS ~~~~~ [ Name ] O'Neill Class: Fighter HP 23 - LV 4 - Mv 5 Str 6 - Skl 4 - Spd 7 - Luk 0 - Def 2 - Res 0 - Con 11 <> Equipment: Iron Axe * Difficulty: Easy ---------------------- 1] New characters (2): ---------------------- - Eirika (the Lord). - Seth (the paladin). * Conversations / Conditions / Effects - Eirik > Seth / Easy mode / Eirik gets a Rapier ------------ 2] Strategy: ------------ - Wait a turn. - Let Eirika finish all enemies. Check n' heal her HP carefully. (If you play in Easy mode, you must follow the commands) ============================================================================ --- Chapter 1: Escape! --- [CP1] ============================================================================ |~~~~~~~~~~~~~~~~~~~~~~| | | | B | | | | | | G x | |~~~~~~~~~~~~~~~~~~~~~~| MISSION ~~~~~~~~ Seize the castle. BOSS ~~~~~ [ Name ] Breguet Class: Armor Knight HP 20 - LV 4 - Mv 4 Str 8 - Skl 2 - Spd 1 - Luk 2 - Def 9 - Res 0 - Con 13 <> Equipment: Iron Lance * Difficulty: Easy ---------------------- 1] New characters (2): ---------------------- - Franz (the cavalry): Turn 2. - Gilliam (the armorknight): Turn 2. * Conversations - Franz <> Eirika - Franz <> Seth ------------ 2] Strategy: ------------ - Go up slowly. - Turn 2, Franz n' Gilliam will appear. Talk to them if you want. - Now, move to the left, clear all enemies nearby. - Turn 4, 3 enemies will appear from (x). Erase them to gain more EXP. - Weaken the boss, n' let Eirika finish him. [#] After this map, you'll receive 5000G. ============================================================================ --- Chapter 2: The Protected --- [CP2] ============================================================================ |~~~~~~~~~~~~~~~~~~~~~~| | 1 2 / | | G / A | | | R | | AR / | | 3 B | |~~~~~~~~~~~~~~~~~~~~~~| MISSION ~~~~~~~~ Defeat all enemies. BOSS ~~~~~ [ Name ] Bone Class: Mountain Thief HP 23 - LV 4 - Mv 5 Str 6 - Skl 4 - Spd 5 - Luk 0 - Def 4 - Res 0 - Con 12 <> Equipment: Iron Axe * Difficulty: Easy ARMORY ~~~~~~~ Iron Swd - 460g Slim Swd - 480g Iron Lnc - 360g Slim Lnc - 450g Iron Ax - 270g ----------- 1] Legends: ----------- - R: Ross - A: Garcia ---------------------- 2] New characters (4): ---------------------- - Vanessa (the Pegasus). - Moulder (the priest). - Ross (the kid): Let Eirika talk to him. - Garcia (the axeman): Let Ross talk to him, or after cleared the map. * Conversations / Effects - Eirika > Ross / Ross joins - Ross > Garcia / Garcia joins --------- 3] Items: --------- - (1): Red Gem - (2): Elixir - (3): Pure Water * Spoil: Vulnerary NOTE: Spoil means "valuables taken by violence (especially in war)". ------------ 4] Strategy: ------------ - Let Vanessa rescue Ross, then let Moulder take Ross n' drop him. He'll self refill HP. After that, recruit him. Get the Red Gem. - Let Vanessa rescue Garcia, then take n' drop him by using Franz. Let Ross talk to him. Get the Elixir. - Turn 3, 2 enemies appear from the west. - Now, head to the south n' clear all enemies! * About Ross: he's a trainee (see "Classes" part for more details). Just promote him to Marinethief > Berserker later! "Train Ross as much as you can n' he will be unstopable" (from mmv246) ============================================================================ --- Chapter 3: The Bandits of Borgo --- [CP3] ============================================================================ |~~~~~~~~~~~~~~~~~~~~~~~~~| | | B | |==D===| 2 3 4 | | | | | | | K |== ==|==D===== ===| |---- | W o o | || W | | || |==D==| o o | | G | | | | W 1 |============| |-- '-----' | |~~~~~~~~~~~~~~~~~~~~~~~~~| MISSION ~~~~~~~~ Seize the throne. BOSS ~~~~~ [ Name ] Bazba Class: Mountain Thief HP 25 - LV 6 - Mv 5 Str 8 - Skl 5 - Spd 7 - Luk 1 - Def 5 - Res 2 - Con 12 <> Equipment: Steel Axe, Hand Axe * Difficulty: Easy ----------- 1] Legends: ----------- - D: locked doors - K: Colm - W: broken walls ---------------------- 2] New characters (2): ---------------------- - Neimi (the archer). - Colm (the thief): Turn 2. Let Neimi talk to him. * Conversations / Effects - Neimi > Colm / Colm joins --------- 3] Items: --------- - (1): Javelin - (2): Iron Lnc - (3): Hand Ax - (4): Iron Swd * Spoil: Door Key, Chest Key ------------ 4] Strategy: ------------ - Go up first. - Turn 2, Colm will appear. Recruit him. - Head to the east, erase all enemies nearby, and get all itms. - Finally, finish the boss n' complete your mission. * Note: you can demolish broken walls to go. However, don't waste your time. ============================================================================ --- Chapter 4: Ancient Horrors --- [CP4] ============================================================================ |~~~~~~~~~~~~~~~~~~~~~~| | > G 1 | | | | < | | | | 2 B | |~~~~~~~~~~~~~~~~~~~~~~| MISSION ~~~~~~~~ Defeat all enemies. BOSS ~~~~~ [ Name ] Monster Class: Mummy HP 35 - LV 1 - Mv 5 Str 3 - Skl 0 - Spd 1 - Luk 0 - Def 0 - Res 0 - Con 6 <> Equipment: Fetid Claw * Difficulty: Easy PREPARATIONS ~~~~~~~~~~~~~ - Units: 9 ---------------------- 1] New characters (2): ---------------------- - Artur (the monk). - Lute (the mage): Visits (2). --------- 2] Items: --------- - (1): Iron Ax ------------ 3] Strategy: ------------ - Move down n' fight CAREFULLY! Try to kill 2 Bigls first. - Turn 2, 3 Skeletons appear from (<). Turn 5, 4 Zombies appear from (>). Ignore them. - Recruit Lute, n' erase them all. Check n' heal your HP CAREFULLY! ============================================================================ --- Chapter 5: The Empire's Reach --- [CP5] ============================================================================ |~~~~~~~~~~~~~~~~~~~~| | AR 4 B | | _______ _____ | | | 3 Arena | | | J | | | VE | | | 2 | | | |===| |= = ====== ====| | |___ _______ <| | G 1 | |~~~~~~~~~~~~~~~~~~~~| MISSION ~~~~~~~~ Defeat Saar. BOSS ~~~~~ [ Name ] Saar Class: Armor Knight HP 26 - LV 8 - Mv 4 Str 9 - Skl 5 - Spd 3 - Luk 4 - Def 12 - Res 3 - Con 13 [JP] HP 30 - LV 8 - Mv 4 Str 11 - Skl 7 - Spd 3 - Luk 4 - Def 11 - Res 3 - Con 13 [NA] <> Equipment: Javelin * Difficulty: Easy/Normal ARMORY ~~~~~~~ Iron Swd - 460g Slim Swd - 480g Steel Swd - 600g Iron Lnc - 360g Slim Lnc - 450g Steel Lnc - 480g Iron Ax - 270g Steel Ax - 360g Iron Bow - 540g Steel Bow - 720g VENDOR ~~~~~~~ JP NA ------------------------------------------ Heal - 600g | Fire - 560g Torch Wand - 1000g | Lightning - 630g Vulnerary - 300g | Heal - 600g Fire - 560g | Vulnerary - 300g Lightning - 630g | PREPARATIONS ~~~~~~~~~~~~~ - Units: 9 ----------- 1] Legends: ----------- - J: Joshua ---------------------- 2] New characters (2): ---------------------- - Natasha (the sister). - Joshua (the swdfighter): Let Natasha talk to him. * Conversations / Effects - Natasha > Joshua / Joshua joins --------- 3] Items: --------- - (1): Dragon Shield - (3): Secret Book - (2): ArmorSlayer - (4): Torch ------------ 4] Strategy: ------------ - Let Vanessa enter (1) (you'll meet Tethys). - Go up slowly, clear all enemies nearby. Stay out off Joshua's atk range! - Turn 2, 2 bandits appear from (<). Watch them. - Let Franz entice Joshua, n' recruit him at once by using Natasha. - Enter (2) n' (3) as well. Let Seth or Vanessa go up n' enter (4) (you'll meet Amelia). - Finally, erase all enemies n' finish the boss. [#] After this map, you'll receive a Guiding Ring. Give it for Artur, n' promote him to Bishop later! |~~~~~~~~~~~~~~~~~~~~~~~| | Contributed by mmv246 | |~~~~~~~~~~~~~~~~~~~~~~~| You can go to chapter 5x without saving all villages! ============================================================================ --- Chapter 5x: Unbroken Heart --- [C5x] ============================================================================ |~~~~~~~~~~~~~~~~~~~~~~~~~~~| | o========|~ ~| | | ~ | | o-----| |==========| |~ ~| | |~~~~| | B | |---| | o-----| | | | | | | 12 | | | | | | '==D==| |=== ===| | _| | | | | | | o o __|o__o| | | | G |~ ~ ~ | .========' | | o o ~ ~ | | | | |~~~~~~~~~~~~~~~~~~~~~~~~~~~| MISSION ~~~~~~~~ Seize the throne. BOSS ~~~~~ [ Name ] Zonta Class: Mercenary HP 25 - LV 8 - Mv 5 Str 9 - Skl 8 - Spd 9 - Luk 4 - Def 6 - Res 6 - Con 9 <> Equipment: Steel Blade * Difficulty: Easy ----------- 1] Legends: ----------- - D: locked doors - o: pillars ---------------------- 2] New characters (4): ---------------------- - Ephraim (the Lord). - Forde (the blonde-haired cavalry). - Kyle (the green-haired cavalry). - Orson (the paladin). --------- 3] Items: --------- - (1): Elixir - (2): Killer Lnc * Spoil: 2 Chest Keys, Door Key, Elixir ------------ 4] Strategy: ------------ - NEVER USE ORSON! HE'LL BE A TRAITOR LATER! * Q: What will happen, if you let him die at this map? A: Nothing special. He'll retreat, that's all. (Thanks to Geminex for this question!) - Go ahead, get all itms, erase all enemies nearby. Check n' heal your HP carefully! - Before you finish the boss, get all itms from Orson! - Finally, complete your mission. ============================================================================ --- Chapter 6: Victims of War --- [CP6] ============================================================================ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | | | | ^| | | ^_|_\ | | ^B| \ | | ^^ \ | | | | | | G V | | 1 | | | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| MISSION ~~~~~~~~ Defeat Novala. BOSS ~~~~~ [ Name ] Novala Class: Shaman HP 39 - LV 10 - Mv 5 Mag 11 - Skl 9 - Spd 8 - Luk 7 - Def 5 - Res 9 - Con 7 [JP] HP 28 - LV 10 - Mv 5 Mag 10 - Skl 8 - Spd 6 - Luk 7 - Def 5 - Res 9 - Con 7 [NA] <> Equipment: Flux * Difficulty: Easy PREPARATIONS ~~~~~~~~~~~~~ - Units: 10 - Bring Natasha n' Vanessa. - Equip Torch Wand for Natasha, Torch for Seth. --------- 1] Items: --------- - (1): Antitoxin * Spoil: Iron Blade, Iron Ax In NA version, you can get 1 Elixir more. ------------ 2] Strategy: ------------ - Go east, also light this zone by using Torches. - Clear all enemies. Be careful, some of them are equipped w/ anti-horse wpns! Check n' heal your HP CAREFULLY. - Try to save all villagers (V). You'll get an Orion Bolt after this map. - Look at the cross area. Novala is there w/ some enemies. - Finish them to complete your mission. |~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Contributed by Mark Maison | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~| If you bring Colm he can see farther naturally, without the help of a torch/torch wand. --> My remark: GREAT! For more details, see the "Secrets" part below. [#] After this map, you'll receive an Orion Bolt. Give it for Neimi n' promote her to Sniper later! ============================================================================ --- Chapter 7: Waterside Renvall --- [CP7] ============================================================================ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | | | B | | | | | | A | | A | | | | x | | G | | | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| MISSION ~~~~~~~~ Seize the castle. BOSS ~~~~~ [ Name ] Murray Class: Social Knight HP 27 - LV 12 - Mv 7 Str 8 - Skl 8 - Spd 8 - Luk 7 - Def 7 - Res 6 - Con 9 [JP] <> Equipment: Steel Sword, Knight Crest (spoil) HP 27 - LV 12 - Mv 7 Str 8 - Skl 9 - Spd 10 - Luk 7 - Def 7 - Res 6 - Con 9 [NA] <> Equipment: Steel Sword, Javelin, Knight Crest (spoil) * Difficulty: Easy PREPARATIONS ~~~~~~~~~~~~~ - Units: 10 - Bring Colm. ----------- 1] Legends: ----------- - A: Ballistas --------- 2] Items: --------- * Spoil: Pure Water, Knight Crest ------------ 3] Strategy: ------------ - Nothing special. Go right, then up to reach to the castle. - The mage at (x) has an Energy Ring. Let Colm steal it. - Watch out the Ballistas! - Finally, finish the boss n' seize the castle. ============================================================================ --- Chapter 8: It's a Trap! --- [CP8] ============================================================================ |~~~~~~~~~~~~~~~~~~~~~~~~| |----| | B | | o o || | 12 | | | | 3 || |=D==| |== ==| | '==D=|| | W x ' | || | o | ______| o || | |_'o__o| | | || | |~ ~ ~| | o o || | '========' | || |======| o |== =|==| G||| | |--| | o | | | | | __________| | |~~~~~~~~~~~~~~~~~~~~~~~~| MISSION ~~~~~~~~ Seize the throne. BOSS ~~~~~ [ Name ] Tirado Class: General HP 29 - LV 1 - Mv 5 Str 13 - Skl 7 - Spd 3 - Luk 2 - Def 13 - Res 8 - Con 15 [JP] HP 40 - LV 1 - Mv 5 Str 13 - Skl 8 - Spd 5 - Luk 2 - Def 14 - Res 8 - Con 15 [NA] <> Equipment: Silver Lance, Javelin * Difficulty: Normal PREPARATIONS ~~~~~~~~~~~~~ - Units: 9 - Bring Colm n' all your strongest chars! ----------- 1] Legends: ----------- - D: locked doors - o: pillars - W: broken wall ---------------------- 2] New characters (3): Turn 2 ---------------------- - Ephraim. - Forde. - Kyle. * Conversations - Eirika <> Ephraim - Ephraim <> Seth - Forde <> Franz - Kyle <> Seth (~ Contributed by Rebo Valence ~) --------- 3] Items: --------- - (1): Silver Swd - (2): Elysian Whip - (3): Angelic Robe * Spoil: Door Key ------------ 4] Strategy: ------------ - Go up slowly, clear all enemies nearby! - Turn 2, Ephraim's team will appear. Follow Eirika's team. - Gather Eirika's team at (x) n' wait. Complete all conversations when they meet Ephraim's team. - Now, go left, break the wall, n' get all itms. - Finally, weaken the boss n' finish him. [#] After this map, an event will occur. You'll receive 10000G n' have 2 options: 1) Go w/ Eirika to Rausten 2) Go w/ Ephraim to Grado Select them as you want! -----o-o---< >---o-o----- ---------------------- <<< EIRIKA'S ROUTE >>> ---------------------- - Valni Tower will appear! This is your chance to promote some units! Go there! See "Appendix" part for more details. Promote Vanessa to Wyvern Knight! - After that, just continue your journey. ============================================================================ --- Chapter 9 Er: Distant Blade --- [9ER] ============================================================================ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| |---- x '------' G | | | VE o | | o | | AR ------. | | | | '--. | | '-- | | | 1 --' | || .--- --. | || | 2 oo| | || |__ o| | || ______| '---| | | B | | .-------. x o | | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| MISSION ~~~~~~~~ Defeat all enemies. BOSS ~~~~~ [ Name ] Binks Class: Warrior HP 42 - LV 5 - Mv 6 Str 16 - Skl 10 - Spd 8 - Luk 3 - Def 12 - Res 8 - Con 13 <> Equipment: Steel Axe, Iron Bow [JP] Steel Axe, Steel Bow [NA] * Difficulty: Normal ARMORY ~~~~~~~ JP NA ------------------------------------------ Steel Swd - 600g | Iron Swd - 460g Iron Blade - 980g | Steel Swd - 600g Iron Lnc - 360g | Iron Blade - 980g Steel Lnc - 480g | Iron Lnc - 360g Iron Ax - 270g | Steel Lnc - 480g Steel Ax - 360g | Javelin - 400g Hammer - 800g | Iron Ax - 270g Hand Ax - 300g | Steel Ax - 360g Iron Bow - 540g | Hand Ax - 300g Steel Bow - 720g | Iron Bow - 540g Short Bow - 1760g | Steel Bow - 720g VENDOR ~~~~~~~ In NA version, Elixir is not available! Fire - 560g Thunder - 700g Lightning - 630g Shine - 900g Heal - 600g Mend - 1000g Unlock - 1500g Vulnerary - 300g Elixir - 3000g Antitoxin - 450g Torch - 500g PREPARATIONS ~~~~~~~~~~~~~ - Units: 12 - Bring anti-sword wpns. ---------------------- 1] New characters (2): ---------------------- - Tana (the Pegasus). - Amelia (the trainee): Turn 5. Let Eirika or Franz talk to her. * Conversations / Effects - Eirika > Amelia / Amelia joins - Franz > Amelia / Amelia joins --------- 2] Items: --------- - (1): DragonShield. Just remember this guy. He's Rennac. - (2): Rapier. * Spoil: AxeReaver, Killing Edge, Ocean Seal, Elfire ------------ 3] Strategy: ------------ - Go west quickly, then go down. Enemies often appear from (x). Be careful. - Let Vanessa get the Ocean Seal from the Marinethief (O), n' the Rapier. - Turn 5, Amelia will appear from the southwest. Recruit her. - After that, clear all enemies, weaken the boss n' finish him. [#] After this map, you'll receive an Angelic Robe. Just give the Ocean Seal for Colm n' promote him to Assassin! * About Amelia: she's a trainee (see "Classes" part for more details). Just promote her to ArmorKnight > General later. ============================================================================ --- Chapter 10 Er: Revolt at Carcino --- [10ER] ============================================================================ |~~~~~~~~~~~~~~~~~~~~~~~~~| |\ G \ | B / | | \ | /-- ---/ | | | / /Ar / | | | | | / | | \ |__|-[ ]-/__ | | | |_ | | / | | | / \ | | ______ | | | | | .-- -- | | | |__H __| | | | | | | | |-- --- ---| | | |\ \ | | \ /\ M S | |~~~~~~~~~~~~~~~~~~~~~~~~~| MISSION ~~~~~~~~ Seize the castle. BOSS ~~~~~ [ Name ] Pablo Class: Sage HP 34 - LV 7 - Mv 6 [JP] HP 36 - LV 7 - Mv 6 [NA] Mag 13 - Skl 9 - Spd 12 - Luk 9 - Def 7 - Res 17 - Con 7 <> Equipment: Divine, Guiding Ring (spoil) * Difficulty: Normal PREPARATIONS ~~~~~~~~~~~~~ - Units: 12 - Bring Tana n' Natasha. ----------- 1] Legends: ----------- - Ar: arena - M: Marisa - [ ]: locked gate - H: Innes's group ---------------------- 2] New characters (4): ---------------------- - Innes (the sniper): Let Tana or Eirika talk to him. - Gerik (the mercenary): Let Innes talk to him. - Tethys (the dancer): Let Gerik talk to her. - Marisa (the swdfighter): Let Gerik talk to her. * Conversations / Effects - Tana or Eirika > Innes / Innes joins - Innes > Gerik / Gerik joins - Gerik > Tethys / Tethys joins - Gerik > Marisa / Marisa joins --------- 3] Items: --------- * Spoil: Guiding Ring, Long Bow, Torch Wand, Door Key, LanceReaver Killer Ax. ------------ 4] Strategy: ------------ - CHECK N' HEAL YOUR HP FREQUENTLY! - Go down, try to erase the mercenary group ASAP. Then recruit Innes's group. Promote Gerik to Hero if you want. * My tip: do it later. - Just defend! Turn 4, some enemies will appear: Pegasus Knights from the southwest, Cavaliers from the southeast. Take care of them. - After that, go down slowly. Try to recruit Marisa, also kill the priest (S) - who has a Sleep Wand - at once. - Next, go up, open the gate n' clear all enemies near by. Watch these Ballistas as well. - Finally, finish the boss n' seize the castle. * My tip: Give the G. Ring for Natasha n' promote her to Bishop! ============================================================================ --- Chapter 11 Er: Creeping Darkness --- [11ER] ============================================================================ |~~~~~~~~~~~~~~~~~~~~~~| |x G | | 3 | | 1 | | 2 | |B | |~~~~~~~~~~~~~~~~~~~~~~| MISSION ~~~~~~~~ Defeat all enemies. BOSS ~~~~~ [ Name ] Monster Class: Hellbone HP 27 - LV 3 - Mv 6 Str 10 - Skl 7 - Spd 8 - Luk 1 - Def 7 - Res 3 - Con 9 [JP] HP 36 - LV 8 - Mv 6 Str 12 - Skl 15 - Spd 13 - Luk 1 - Def 9 - Res 9 - Con 9 [NA] <> Equipment: Steel Sword * Difficulty: Easy PREPARATIONS ~~~~~~~~~~~~~ - Units: 10 - Bring Natasha, Artur n' Colm. - Bring Torches. ---------------------- 1] New characters (2): ---------------------- - L'Arachel (the troubadour): Let Eirika talk to her. - Dozla (the axeman): Let L'Arachel talk to him. * Conversations / Effects - Eirika > L'Arachel / L'Arachel joins - L'Arachel > Dozla / Dozla joins --------- 2] Items: --------- - (1): Restore - (2): Short Spr - (3): Secret Book * Spoil: 2 Chest Keys ------------ 3] Strategy: ------------ - All enemies are monsters. Therefore, a Bishop is your best choice here. - Use Torches to light your way. - Light an under zone to reveal some enemies. Kill them first. - Go to L'Arachel's group ASAP, then recruit them. Also, clear all enemies on your way, n' be careful. Check n' heal your HP carefully. - Kill all enemies to complete your mission. Don't forget these chests. ============================================================================ --- Chapter 12 Er: Village of Silence --- [12ER] ============================================================================ |~~~~~~~~~~~~~~~~~~~~~~| |3 B | | VE | | Y | | | |1G 2| |~~~~~~~~~~~~~~~~~~~~~~| MISSION ~~~~~~~~ Kill all enemies. BOSS ~~~~~ [ Name ] Monster Class: Macdaire HP 25 - LV 4 - Mv 8 Str 8 - Skl 4 - Spd 7 - Luk 0 - Def 9 - Res 3 - Con 12 [JP] <> Equipment: Halberd (spoil) HP 40 - LV 9 - Mv 8 Str 14 - Skl 10 - Spd 9 - Luk 0 - Def 13 - Res 11 - Con 12 [NA] <> Equipment: Halberd, Steel Bow (spoil) * Difficulty: Easy VENDOR ~~~~~~~ JP NA ---------------------------------------- Thunder - 700g | Fire - 560g Elfire - 1200g | Thunder - 700g Shine - 900g | Lightning - 630g Heal - 600g | Shine - 900g Mend - 1000g | Heal - 600g Restore - 2000g | Mend - 1000g Vulnerary - 300g | Restore - 2000g Elixir - 3000g | Vulnerary - 300g PureWater - 900g | Elixir - 3000g Antitoxin - 450g | PureWater - 900g | Antitoxin - 450g PREPARATIONS ~~~~~~~~~~~~~ - Units: 11 - Bring Natasha, Artur n' all your strongest chars. ---------------------- 1] New characters (2): ---------------------- - Saleh (the sage). - Ewan (the traineemage): Visits (Y). --------- 2] Items: --------- * Spoil: Halberd, HorseSlayer In NA version, Steel Bow will replace Halberd. ------------ 3] Strategy: ------------ - Watch the event. Remember the house that Ewan entered. - All enemies are monsters. Therefore, a Bishop is your best choice here. - Enemy reinforcements: + Turn 3: 2 Mauthedoogs from the southwest, 3 Gargoyles from the southeast. + Turn 4: 4 Gargoyles from the northwest. - Reach to B ASAP n' recruit Ewan. Check n' heal your HP carefully. - Kill all enemies to complete your mission. * About Ewan: he's a trainee (see "Classes" part for more detail). Just promote him as you want (my way: to Mage > Sage). ============================================================================ --- Chapter 13 Er: Hamill Canyon --- [13ER] ============================================================================ |~~~~~~~~~~~~~~~~~~~~~~| | x 2 | | 3 | | P G B | | | | C 1 | |~~~~~~~~~~~~~~~~~~~~~~| MISSION ~~~~~~~~ Survive in 11 turns or defeat Aiyas. BOSS ~~~~~ [ Name ] Aias Class: Great Knight HP 41 - LV 9 - Mv 6 Str 15 - Skl 7 - Spd 8 - Luk 11 - Def 16 - Res 12 - Con 13 [JP] <> Equipment: Silver Sword, Steel Lance, Knight Crest (spoil) HP 46 - LV 10 - Mv 6 Str 18 - Skl 11 - Spd 10 - Luk 11 - Def 19 - Res 12 - Con 14 [NA] <> Equipment: Short Spear, Silver Blade, SwordSlayer, Knight Crest (spoil) * Difficulty: Easy/Normal [ Name ] Pablo (turn 9) Class: Sage HP 40 - LV 5 - Mv 6 Mag 19 - Skl 13 - Spd 15 - Luk 11 - Def 9 - Res 21 - Con 7 [JP] HP 36 - LV 9 - Mv 6 Mag 13 - Skl 9 - Spd 12 - Luk 9 - Def 7 - Res 17 - Con 7 [NA] <> Equipment: Elfire, Purge, Mend * Difficulty: Easy PREPARATIONS ~~~~~~~~~~~~~ - Units: 12 - Bring anti-horse wpns. ----------- 1] Legends: ----------- - 1,2,3: Ballistas - C: Cormag - P: Pablo ---------------------- 2] New characters (1): ---------------------- - Cormag (the dragonknight): Turn 5. Let Eirika talk to him. |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Contributed by Cameron Shelton | | Matthew Strumbly "Magnus" | | Billy Moroz "Killbot" | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| You can recruit Amelia, if you didn't get her in chapter 9. Her Lv is 4, instead of 1 (~ Contributed by Robin Van Berkel ~) * Conversations / Conditions / Effects - Eirika > Cormag / None / Cormag joins - Eirika > Aias / Atk Aias / Nothing - Eirika > Amelia / None / Amelia joins - Franz > Amelia / None / Amelia joins --------- 3] Items: --------- * Spoil: Zanbato, Knight Crest, SwdSlayer In NA version, Hand Ax will replace SwdSlayer. ------------ 4] Strategy: ------------ - JUST DEFEND! CHECK N' HEAL YOUR HP FREQUENTLY! - Let Innes get the Ballista 1 n' ride back. Watch all enemy Cavaliers. They'll appear from the forts near Aias each turn. Kill them if they atk you, but don't move! - Turn 2 n' 3 some enemies appear at (x). One of them will drop a Zanbato. Take care of them. - Turn 5, Cormag will appear w/ 2 dragonknights. Wait n' recruit him, then erase 2 dragonknights. After that, go west. - Turn 9, Pablo will appear w/ his team. KILL HIM FIRST! The bandit w/ the Poison Ax has a Body Ring, just steal it. The warrior has a SwdSlayer, use non-sword wpns to eliminate him. Clear them all ASAP! Watch out these Cavaliers as well. - Wait for turn 11 to complete your mission. [#] After this map, you'll receive 5000g. Back to the Tower, train Cormag n' promote him to Dragon Master! ============================================================================ --- Chapter 14 Er: Queen of White Dunes --- [14ER] ============================================================================ |~~~~~~~~~~~~~~~~~~~~~~~~~~~| |===========P===============| || .----------------o[]o. | || | S##=====## |o o| 3 | || | ## B ## | | 2 | || | ## ## |o o|-D-| || | ## ## | | | |o | o---o o---o |o o|-D-| | '--------------------| R | |-----------------------W | |.-----o---oDo----o-----| | || 4 .----------. 1 |-D-| |'-oDo-|-------.--'oDo--' | | o 5 6 | | | | | |=========oDo==' G x| |~~~~~~~~~~~~~~~~~~~~~~~~~~~| MISSION ~~~~~~~~ Seize the throne. BOSS ~~~~~ [ Name ] Carlyle Class: Sword Master HP 36 - LV 11 - Mv 6 Str 12 - Skl 17 - Spd 18 - Luk 8 - Def 9 - Res 8 - Con 9 [JP] HP 41 - LV 11 - Mv 6 Str 12 - Skl 17 - Spd 18 - Luk 8 - Def 9 - Res 10 - Con 9 [NA] <> Equipment: Wind Sword * Difficulty: Normal NPC ~~~~ [ Name ] Ismaire Class: Queen HP 24 - LV 9 - Mv 5 Str 10 - Skl 9 - Spd 11 - Luk 12 - Def 14 - Res 12 - Con 5 SECRET SHOP (S) ~~~~~~~~~~~~~~~ JP NA -------------------------------------------------- LanceReaver - 1800g | Steel Blade - 1250g SwdReaver - 2100g | Silver Blade - 1800g AxeReaver - 1950g | Killing Edge - 1300g Killer Bow - 1400g | Killer Lance - 1200g Purge - 3000g | Battle Axe - 1000g Bolting - 2500g | Killer Axe - 1000g Recover - 2250g | Killer Bow - 1400g Angelic Robe - 8000g | Barrier - 2250g Energy Ring - 8000g | Physic - 3750g Lockpick - 1200g | Lockpick - 1200g Hero Crest - 10000g | Hero Crest - 10000g Knight Crest - 10000g | Knight Crest - 10000g Orion Bolt - 10000g | Orion Bolt - 10000g Elysian Whip - 10000g | Elysian Whip - 10000g Guiding Ring - 10000g | Guiding Ring - 10000g Ocean Seal - 10000g | Ocean Seal - 10000g PREPARATIONS ~~~~~~~~~~~~~ - Units: 12 - Bring Natasha, Cormag, L'Arachel n' Colm. - Equip Restore Wand for Natasha. ----------- 1] Legends: ----------- - D,[]: locked doors - W: broken wall - R: Rennac - (S): Secret Shop - o: pillars ---------------------- 2] New characters (1): ---------------------- - Rennac (the rogue): Let Eirika or L'Arachel (recommended) talk to him. * Conversations / Conditions / Effects - Eirika > Rennac / Give some money for him / Rennac joins - L'Arachel > Rennac / None / Rennac joins - Joshua > Carlyle / Atk Carlyle / Nothing --------- 3] Items: --------- - (1): Guiding Ring - (4): SwdReaver - (2): Spear - (5): Dragon Spr - (3): Hammerne - (6): Energy Ring In NA version, (4) is 10000G. * Spoil: 4 Door Keys, Berserk Wand, Chest Key, Hero Crest, Heavy Spr, Member Card (if you kill Rennac). In NA version, Mend will replace Berserk Wand. ------------ 4] Strategy: ------------ * Before you start, a conversation will occur between Rennac n' a troop. Turn 2, an event will occur. Watch them all. - Go right, open the door, clear all enemies n' recruit Rennac. HE HAS A MEMBER CARD! - Go up, clear all n' get 2 itms. Be careful w/ the priest (P) - who has a Berserk Wand. Let Cormag kill him at once! - Let some chars demolish the wall n' go left. - Turn 4, 3 armorknights will appear at the southwest. - Turn 6, 7 n' 8 some Cavaliers appear from (x). Wait n' erase them all. - Now, clear all n' get all itms. If you have enough money, don't miss the Secret Shop! Buy 2 Purges, 2 Boltings. - The last target is Carlyle. Weaken him w/ anti-sword wpns or Dark Magic, then finish him. [#] After this map, Joshua will receive 2 S class wpns: Audhulma n' Excalibur from Ismaire - his mother. ============================================================================ --- Chapter 15 Er: Scorched Sand --- [15ER] ============================================================================ Ah oh, this chapter looks like Map 25 "Desert Storm" of TearRing Saga! |~~~~~~~~~~~~~~~~~~~~~~| | K VE G | | | | | | 1 F | |x E F W | |~~~~~~~~~~~~~~~~~~~~~~| MISSION ~~~~~~~~ Defeat all enemies. BOSS ~~~~~ [ Name ] Caellach Class: Hero HP 42 - LV 12 - Mv 6 Str 16 - Skl 15 - Spd 13 - Luk 14 - Def 13 - Res 13 - Con 13 [JP] <> Equipment: Silver Axe, Tomahawk, Hoplon Guard (spoil) HP 47 - LV 12 - Mv 6 Str 19 - Skl 14 - Spd 13 - Luk 14 - Def 15 - Res 13 - Con 13 [NA] <> Equipment: Tomahawk, Silver Axe, Hoplon Guard (spoil) * Difficulty: Normal/Hard [ Name ] Valter Class: Wyvern Knight HP 40 - LV 13 - Mv 8 Str 19 - Skl 17 - Spd 15 - Luk 3 - Def 13 - Res 10 - Con 11 [JP] <> Equipment: Silver Lance, Spear, Fili Shield (spoil) HP 45 - LV 13 - Mv 8 Str 19 - Skl 17 - Spd 17 - Luk 3 - Def 13 - Res 12 - Con 11 [NA] <> Equipment: Spear, Killer Lance, Fili Shield (spoil) * Difficulty: Easy/Hard VENDOR ~~~~~~~ In NA version, Luna n' Barrier are not available! Thunder - 700g Elfire - 1200g Lightning - 630g Shine - 900g Divine - 2500g Flux - 900g Luna - 4200g Mend - 1000g Restore - 2000g Barrier - 2250g Vulnerary - 300g Elixir - 3000g PureWater - 900g Antitoxin - 450g PREPARATIONS ~~~~~~~~~~~~~ - Units: 11 - Bring a Rogue n' healing itms. - Bring anti-horse n' anti-flyer wpns. - Equip Dragon Spr for Cormag. ----------- 1] Legends: ----------- - K: Caellach's team - W: Valter's team - E: Ephraim's team ---------------------- 2] New characters (3): Turn 3 ---------------------- - Ephraim. - Duessel (the Great Knight). - Knoll (the shaman). * Conversations / Conditions / Effects - Eirika <> Ephraim / None / Nothing - Innes <> Ephraim / None / Nothing - Cormag <> Duessel / None / Nothing - Cormag > Valter / Atk Valter / Nothing - Eirika n' Ephraim > Valter / Atk Valter / Nothing - Joshua > Caellach / Atk Caellach / Nothing --------- 3] Items: --------- - (1): Master Seal * Spoil: Hoplon Guard, Fili Shield, Flux, Dragon Ax, Sleep Wand, Devil Ax In NA version, Luna n' Mend will replace Flux n' Sleep Wand. |~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Contributed by kreeperking | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~| It's originally a hand axe you can get but if the berserker attacks you with a hand axe the dragon axe is what you get. Before the chapter starts look at the berserker and you will see the hand axe is originally green. ------------ 4] Strategy: ------------ - Move to the southwest quickly n' fight carefully. Stay out off atk range off all Dragon Knights! You can let Cormag kill some off them. CHECK N' HEAL YOUR HP FREQUENTLY! (If you want, go left a bit n' kill some Caellach's troops, then go down) - Turn 2, Ephraim will appear at (E), also 2 Pegasus Knights appear from the northeast. - Turn 4 n' 5, more enemies appear from the north (Pegasus Knights) n' from the forts (F) (Cavaliers). - Gather all your team at (E). After that, erase Valter's team! + About his team: Nothing, but be careful. Use anti-horse wpns to erase them all. The shaman has a Guiding Ring. Steal it. Try to kill all Dragon Knights first! + About Valter: He can be defeated easily by using the Dragon Spear. However, be careful w/ his Pierce Skill! Let Cormag do it to revenge for Glen - his brother. - After that, find all hidden itms. - Turn 8, more enemes appear at (x). Turn 8 n' 9, 4 Shamans appear from the north. Take care of them. - Next, go up to eliminate Caellach's team. + About his team: No problem. Kill them first. + About Caellach: Be careful, he's more dangerous than Valter. Let Saleh weaken him, then finish him by using Joshua (to revenge for his mother). |~~~~~~~~~~~~~~~~~~~~~~~| | Contributed by mmv246 | |~~~~~~~~~~~~~~~~~~~~~~~| There is an easier way to beat Caellach and Valter. For Valter, steal the shield and shower him with arrows. Caellach, steal his guard and use a Killing Edge with Joshua (hopefully Swordmaster). Each of them should go down in a matter of turns. --> My remark: GREAT! ---------------- 5] Hidden items: ---------------- - Let Colm or Rennac find them. - THEIR POSITIONS ARE NOT FIXED! - For more details, just use the Scorched Sand Map (PNG) of Zhang Khai-En! (see the "Frequently Asked Questions" part) |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| |Zone1 Zone4| | | |Z | |o | |n | |e | |2 | | Zone6| |Zone3 Zone5 | | Zone8 | | Z| | | _ o| | | / / Zone7 n| | \_/ / e| | 9| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| ZONE 1 (Warp): near the bone (9 squares) ZONE 2 (Silence): below the bone (4 directional squares) ZONE 3 (Body Ring): below the cliff (6 squares) ZONE 4 (Silver Card): on the hill (8 squares or more) ZONE 5 (WyrmSlayer): around the bone (20 squares) ZONE 6 (Metis's Tome): around the bone (16 squares) ZONE 7 (Killer Bow): to the right of the grass (6 squares) ZONE 8 (Swiftsole): around the bone (15 squares) ZONE 9 (Eclipse): to the right of Valter's location (14 directional squares) [#] After this map, you'll receive 2 S class wpns: Gleipnir n' Garm! ============================================================================ --- Chapter 16 Er: Ruled by Madness --- [16ER] ============================================================================ |~~~~~~~~~~~~~~~~~~~~~~| ||=======o==o===o==o==o| || o-Do |##| B |##| 2|| |oD| | | | 3|| | "| | | P P | 4|| | "| | o o o| | | | |o_______o|__|| | .-D-' A | | | 1 |=o o=====. o o | | | | |____ | | | o=| o####|| | |"|#|=o o==. ' || | | |#| |##| || | o_ |____ || | |#| o o |####| || | o====o====o o || | |####|####| G || | x x o=='| |~~~~~~~~~~~~~~~~~~~~~~| MISSION ~~~~~~~~ Seize the throne. BOSS ~~~~~ [ Name ] Orson Class: Paladin HP 47 - LV 13 - Mv 8 Str 18 - Skl 14 - Spd 12 - Luk 6 - Def 14 - Res 9 - Con 12 [JP] <> Equipment: Silver Lance, Rune Sword HP 48 - LV 13 - Mv 8 Str 18 - Skl 15 - Spd 14 - Luk 6 - Def 14 - Res 11 - Con 12 [NA] <> Equipment: Spear, Silver Sword * Difficulty: Easy/Normal PREPARATIONS ~~~~~~~~~~~~~ - Units: 11 - Bring Myrrh, Natasha n' a Rogue. ----------- 1] Legends: ----------- - o: pillars - D: locked doors - ": stairs ---------------------- 2] New characters (1): ---------------------- - Myrrh (the Manakete). She's the strongest char in the game! * Conversations / Conditions / Effects - Eirika > Orson / Atk Orson / Nothing - Seth > Orson / Atk Orson / Nothing - Forde > Orson / Atk Orson / Nothing - Kyle > Orson / Atk Orson / Nothing |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Contributed by Kevin Asso "TehShadow" | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| More conversations will happen between Orson with Seth, Kyle and Forde. --------- 3] Items: --------- - (1): Tomahawk - (2): Talisman - (3): Knight Crest - (4): 5000G * Spoil: Hero Crest, Physic, Door Key, Chest Key, Purge ------------ 4] Strategy: ------------ * My tip: This is the best chance to LvUp Myrrh! LET ONLY HER CLEAR ALL THE MAP! Give her some Plus Itms: Swiftsole, SpeedWing, Goddess Icon. To use her effectively, just read the "Secrets" part below. However, just do as you want. My way is not the best way! - Let Myrrh go right n' erase some enemies nearby. - Turn 5, 4 Cavaliers n' 5 Great Knights appear at (x). Take care of them! N' a thief appear at the northwest. Ignore him. - After that, go up n' clear everything on your way! - 2 Sages (P) have Purges. Be careful, unless you're using Myrrh. - Gather your team at (A). You should eliminate 2 Priests first, because they'll refill HP for Orson or others. - Finally, finish Orson n' seize the throne. [#] After this map, you'll receive some wpns n' itms for Eirika n' Ephraim. See "Chapter 16 Ep" below! -----o-o---< >---o-o----- ----------------------- <<< EPHRAIM'S ROUTE >>> ----------------------- - Valni Tower will appear! This is your chance to promote some units! Go there! See "Appendix" part for more details. - After that, just continue your journey. ============================================================================ --- Chapter 9 Ep: Fort Rigwald --- [9EP] ============================================================================ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | |==|=|==| x |==|=|==|| | G | 1| |T W | 2| | 3|| | |- ' '-D' ' -' ' -'| | |__________ ____x| | oo|########## |#===#| | #| A |S B | | oo #| | | | | | | .=== #| | | | | ==| | |___ o #|S| | | | ==| | | #| | | | | | | | o #| | | | '-o o| | __| #| | | | | | | #|-| |-|_ x| | '.- o o[]o |_______| | | | F | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| MISSION ~~~~~~~~ Seize the throne. BOSS ~~~~~ [ Name ] Gheb Class: Warrior HP 45 - LV 5 - Mv 6 Str 18 - Skl 8 - Spd 6 - Luk 1 - Def 13 - Res 5 - Con 16 <> Equipment: Iron Axe, Killer Axe (spoil) * Difficulty: Easy/Normal PREPARATIONS ~~~~~~~~~~~~~ - Units: 11 - Bring Natasha n' Colm. - Equip Javelins for Vanessa n' Cavaliers. ----------- 1] Legends: ----------- - T: Tana - A: Amelia - W: broken wall - [],D: locked doors - o: pillars ---------------------- 2] New characters (2): ---------------------- - Tana: Being captured. - Amelia: Let Ephraim or Franz talk to her. * Conversations / Effects - Ephraim > Amelia / Amelia joins - Ephraim <> Tana / Nothing - Franz > Amelia / Amelia joins --------- 3] Items: --------- - (1): Restore Wand - (2): 2500g - (3): Ocean Seal * Spoil: 2 Door Keys, Chest Key, AxeReaver, Heavy Spr, Killer Ax ------------ 4] Strategy: ------------ - Go ahead. Kill archers first! - Gather your team at (F) n' clear all enemies nearby. You'll get a Door Key n' a Heavy Spr. - Open the gate, let Seth kill the Priest (S) - who has a Sleep Wand - at once! Move up slowly, n' recruit Amelia. - Turn 4 n' 5 some Cavaliers appear at (x). Wait n' eliminate them. - After that, go up, rescue Tana n' get all itms. Entice n' kill the second Priest (S) as well by using Seth or Vanessa. - Anything else? Reach to the throne, weaken the boss n' finish him. * After this map, give the Ocean Seal for Colm n' promote him to Assassin! ============================================================================ --- Chapter 10 Ep: Turning Traitor --- [10EP] ============================================================================ |~~~~~~~~~~~~~~~~~~~~~~| | 1 G x | |R | | | | 2 B | | D VE AR C | | R | |~~~~~~~~~~~~~~~~~~~~~~| MISSION ~~~~~~~~ Protect Duessel in 10 turns or defeat Beran. BOSS ~~~~~ [ Name ] Selena Class: Mage Knight HP 33 - LV 8 - Mv 7 Mag 13 - Skl 13 - Spd 16 - Luk 10 - Def 9 - Res 17 - Con 6 [JP] HP 38 - LV 8 - Mv 7 Mag 13 - Skl 13 - Spd 16 - Luk 10 - Def 11 - Res 17 - Con 6 [NA] <> Equipment: Bolting, Elfire * Difficulty: N/A [ Name ] Beran (turn 2) Class: Forrest Knight HP 34 - LV 7 - Mv 7 Str 15 - Skl 13 - Spd 13 - Luk 6 - Def 13 - Res 13 - Con 9 [JP] <> Equipment: Short Bow, Steel Sword HP 43 - LV 7 - Mv 7 Str 15 - Skl 13 - Spd 14 - Luk 6 - Def 14 - Res 13 - Con 9 [NA] <> Equipment: LanceReaver, Killer Bow, Long Bow * Difficulty: Easy/Normal ARMORY ~~~~~~~ JP NA ------------------------------------------ Steel Swd - 600g | Iron Swd - 460g Iron Blade - 980g | Steel Swd - 600g Slim Lnc - 450g | Iron Blade - 980g Steel Lnc - 480g | Iron Lnc - 980g Iron Ax - 270g | Steel Lnc - 480g Steel Ax - 360g | Javelin - 480g Hammer - 800g | Iron Ax - 270g Hand Ax - 300g | Steel Ax - 360g Iron Bow - 540g | Hand Ax - 300g Steel Bow - 720g | Iron Bow - 540g Short Bow - 1760g | Steel Bow - 720g VENDOR ~~~~~~~ In NA version, Elixir is not available! Fire - 560g Thunder - 700g Lightning - 630g Shine - 900g Heal - 600g Mend - 1000g Restore - 2000g Unlock - 1500g Vulnerary - 300g Elixir - 3000g Antitoxin - 450g Torch - 500g PREPARATIONS ~~~~~~~~~~~~~ - Units: 10 - Bring flyers n' Cavaliers. ----------- 1] Legends: ----------- - D: Duessel - C: Cormag - R: Cruisers ---------------------- 2] New characters (2): ---------------------- - Duessel: Let Ephraim talk to him. - Cormag: Let Duessel or Tana talk to him. * Conversations / Effects - Ephraim > Duessel / Duessel joins - Duessel > Cormag / Cormag joins - Tana > Cormag / Cormag joins (~ Contributed by Bert X ~) --------- 3] Items: --------- - (1): Torch Wand - (2): Hero Crest (you'll meet Marisa) * Spoil: Killing Edge, ArmorSlayer, LanceReaver, Secret Book, Elysian Whip (if you kill Cormag) In NA version, HorseSlayer will replace ArmorSlayer. ------------ 4] Strategy: ------------ - Go west, erase all enemies. Let Vanessa kill the Cruiser ASAP. - Turn 2, an event will occur. Beran will replace Selena. - Go down n' recruit Duessel. Buy some wpns, itms if you want. - Go right n' clear your way, but make sure you stay out off Cormag's atk range! Recruit him afterward. - Finally, finish Beran. Be careful, his Evasion is high! [#] After this map, you'll receive a Knight Crest. Give the Hero Crest for Joshua n' promote him to Sword Master! ============================================================================ --- Chapter 11 Ep: Phantom Ship --- [11EP] ============================================================================ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | > < | | __ | | / \ __ | | / \ / \ __ | | | | / \ / \ | | | G '---' | / \| | | ___X | | | |B | | | |___| D | | | | | .---. R | | | |___| | | | | | .---.X | | | | |______| | | | | | |______| | | | |______| | > < | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| MISSION ~~~~~~~~ Defeat all enemies. BOSS ~~~~~ [ Name ] Monster Class: Death Gargoyle HP 29 - LV 3 - Mv 7 Str 11 - Skl 8 - Spd 10 - Luk 1 - Def 11 - Res 2 - Con 11 [JP] HP 37 - LV 8 - Mv 7 Str 13 - Skl 14 - Spd 14 - Luk 0 - Def 13 - Res 5 - Con 11 [NA] <> Equipment: Short Spear (spoil) * Difficulty: Easy PREPARATIONS ~~~~~~~~~~~~~ - Units: 11 - Bring Natasha, flyers n' a Bishop. - Equip Torches. ---------------------- 1] New characters (2): ---------------------- - L'Arachel: Let Ephraim talk to her. - Dozla: Let L'Arachel talk to him. * Conversations / Effects - Ephraim > L'Arachel / L'Arachel joins - L'Arachel > Dozla / Dozla joins --------- 2] Items: --------- * Spoil: Short Spr ------------ 3] Strategy: ------------ - Gather your team n' wait! Turn 2, the enemy ship will appear. - Turn 3, 2 ways will open, n' some monsters appear at (>) as well. Go right n' clear some enemies. Let your strongest chars stay at (X) to block these ways. Check n' heal your HP carefully. - Turn 4, more monsters appear at (<). - Turn 5, your allies will appear from the east, n' the boss appears from the west. - Recruit them, n' ease all enemies to complete your mission! ============================================================================ --- Chapter 12 Ep: Landing at Taizel --- [12EP] ============================================================================ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | VE Arena B | | M | | 1 | | | | ------------- ------------| | | | G | | | | | | | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| MISSION ~~~~~~~~ Defeat the boss. BOSS ~~~~~ [ Name ] Caellach Class: Hero HP 42 - LV 9 - Mv 6 Str 16 - Skl 15 - Spd 13 - Luk 14 - Def 13 - Res 13 - Con 13 [JP] <> Equipment: Silver Axe, Tomahawk HP 47 - LV 12 - Mv 6 Str 19 - Skl 14 - Spd 13 - Luk 14 - Def 15 - Res 13 - Con 13 [NA] <> Equipment: Tomahawk, Silver Axe, Hoplon Guard * Difficulty: N/A [ Name ] Monster (turn 2) Class: Cyclops HP 42 - LV 9 - Mv 5 Str 11 - Skl 12 - Spd 10 - Luk 2 - Def 16 - Res 4 - Con 16 [JP] HP 58 - LV 9 - Mv 5 Str 15 - Skl 8 - Spd 9 - Luk 0 - Def 15 - Res 10 - Con 16 [NA] <> Equipment: Hand Axe, Sword Slayer (spoil) * Difficulty: Normal VENDOR ~~~~~~~ In NA version, Fire n' Lightning will replace Elfire! Thunder - 700g Elfire - 1200g Shine - 900g Heal - 600g Mend - 1000g Restore - 2000g Vulnerary - 300g Elixir - 3000g PureWater - 900g Antitoxin - 450g PREPARATIONS ~~~~~~~~~~~~~ - Units: 12 - Bring a Bishop, flyers n' Cavaliers. ----------- 1] Legends: ----------- - M: Marisa ---------------------- 2] New characters (2): ---------------------- - Ewan: Visits (1). - Marisa: Let Ewan talk to her. * Conversations / Effects - Ewan > Marisa / Marisa joins --------- 3] Items: --------- * Spoil: Guiding Ring, Elfire, HorseSlayer, SwdSlayer In NA version, Short Bow will replace HorseSlayer. ------------ 4] Strategy: ------------ - Go right, clear all enemies nearby! - Turn 2, an event will occur. A Cyclops will replace Caellach, n' more monsters appear! - Go up slowly n' fight CAREFULLY! Try to erase all enemies. - Recruit Ewan, n' let him recruit Marisa. Be careful, Marisa can kill Ewan! Let a flyer entice her, the recruit her. It's the best way. - After that, weaken the boss n' finish him. ============================================================================ --- Chapter 13 Ep: Fluorspar's Oath --- [13EP] ============================================================================ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | G | | | | J | | | | T | | B | | 2 | | | | 1 W | | | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| MISSION ~~~~~~~~ Defeat all enemies. BOSS ~~~~~ [ Name ] Selena Class: Mage Knight HP 33 - LV 11 - Mv 7 Mag 13 - Skl 13 - Spd 16 - Luk 10 - Def 9 - Res 17 - Con 6 <> Equipment: Bolting, Elfire * Difficulty: Easy/Normal PREPARATIONS ~~~~~~~~~~~~~ - Units: 10 - Bring Colm, flyers n' Cavaliers. - Equip anti-horse wpns. ----------- 1] Legends: ----------- - J: Gerik n' Tethys ---------------------- 2] New characters (2): ---------------------- - Gerik. - Tethys. * Conversations / Effects - Ephraim <> Gerik / Nothing - Marisa <> Gerik / Nothing - Duessel <> Selena / Nothing (Condition: approach or atk her) - Ewan <> Tethys / Nothing (~ Contributed by Do Duc "vertorguy" ~) --------- 3] Items: --------- - (1): Barrier - (2): Talisman * Spoil: Dragon Spr, Zanbato, Energy Ring, Halberd ------------ 4] Strategy: ------------ - Move Gerik n' Tethys to your team ASAP. Gerik has a Hero Crest, use it to promote him to Hero (or do it later). - Just defend first! Turn 3, 4 n' 5 more enemies - especially Pegasus Knights - will appear from the south. Wait n' take care of them. - After that, go down n' fight carefully. If you want, just defeat Selena first. Cormag (promoted to Dragon Master) can do this easily! - The troubadour (T) has a Sleep Wand, eliminate her at once. The mage (W) has a SpeedWing, just steal it. Get all itms as well. - Finally, clear the entire map to complete your mission. ============================================================================ --- Chapter 14 Ep: Father and Son --- [14EP] ============================================================================ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| || 4|##====|=====|====##| 5|| || _|## o B o ##|_ || |o o | K K | o R o| | > | | < | | | o=====| |=====o | | | | o[ ]o | | | |o P o_________o L o| | | #|[ ]|#########|[ ]|# | |____S| | | |_____| |#####o o=========o o#####| |-> |x 123 x| <-| |------o | | o------| |###=== '-o[ ]o-' A ===###| |### ###| |o==| |=============| |==o| || o G2 o o G1 o | || | | | | | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| MISSION ~~~~~~~~ Seize the throne. BOSS ~~~~~ [ Name ] Vigarde Class: General HP 52 - LV 13 - Mv 5 Str 21 - Skl 16 - Spd 13 - Luk 9 - Def 20 - Res 12 - Con 17 [JP] Str 21 - Skl 14 - Spd 11 - Luk 9 - Def 20 - Res 12 - Con 17 [NA] <> Equipment: Spear, Knight Crest (spoil) * Difficulty: Hard/Very Hard SECRET SHOP (S) ~~~~~~~~~~~~~~~ JP NA -------------------------------------------------- LanceReaver - 1800g | Steel Blade - 1250g SwdReaver - 2100g | Silver Blade - 1800g AxeReaver - 1950g | Killing Edge - 1300g Killer Bow - 1400g | Killer Lance - 1200g Purge - 3000g | Battle Axe - 1000g Bolting - 2500g | Killer Axe - 1000g Recover - 2250g | Killer Bow - 1400g Angelic Robe - 8000g | Barrier - 2250g Energy Ring - 8000g | Physic - 3750g Lockpick - 1200g | Lockpick - 1200g Hero Crest - 10000g | Hero Crest - 10000g Knight Crest - 10000g | Knight Crest - 10000g Orion Bolt - 10000g | Orion Bolt - 10000g Elysian Whip - 10000g | Elysian Whip - 10000g Guiding Ring - 10000g | Guiding Ring - 10000g Ocean Seal - 10000g | Ocean Seal - 10000g PREPARATIONS ~~~~~~~~~~~~~ - Units: 12 - Bring Natasha (equipped w/ the Restore Wand), L'Arachel n' Colm. - Equip anti-armor, anti-swd n' anti-spr wpns. ----------- 1] Legends: ----------- - G1, G2: your groups - o: pillars - S: Secret Shop - [ ]: locked doors ---------------------- 2] New characters (1): turn 2 ---------------------- - Rennac: Let Ephraim or L'Arachel (recommended) talk to him. * Conversations / Conditions / Effects - Ephraim > Rennac / Give some money for him / Rennac joins - L'Arachel > Rennac / None / Rennac joins - Ephraim > Vigarde / Atk Vigarde / Nothing - Duessel > Vigarde / Atk Vigarde / Nothing --------- 3] Items: --------- - (1): Guiding Ring - (3): Hammerne - (5): Spear - (2): Halberd - (4): Angelic Robe In NA version, (2) is 10000G. * Spoil: Knight Crest, Red Gem, Sleep Wand, 4 Door Keys, Chest Key, Long Bow, SwdReaver. In NA version, you can get Shine, ArmorSlayer n' Hammer more. ------------ 4] Strategy: ------------ - THIS IS ONE OF THE HARDEST MAPS! BE PATIENT N' CAREFUL! - Gather your team at (A), then defend! - Turn 2, Rennac will appear n' steal a Spear in chest (5). Ignore him. Also, some enemies appear at (->) n' (<-). - Turn 3 n' 4, they appear again. Wait n' kill them all if you want. - After that, go up quickly, open the door, kill the bishop - who has a Silence Wand - n' clear all enemies nearby. Recruit Rennac (if not, he'll escape later). HE HAS A MEMBER CARD! - Be careful w/ 2 Druid (K), they have Berserk Wands! IF ANY CHAR IS INFECTED, LET NATASHA RESTORES AT ONCE! Go left, erase all, open the door n' kill them ASAP! - Turn 7, 8 n' 9 some enemies appear: 2 Mages at (>), 2 Shamans at (<). Take care of them. - Now, get all itms before you defeat Vigarde. 4 Shamans will appear at (x) in 2 turn, if you've killed the first Shaman there. - Don't miss the Secret Shop. Buy 2 Purges, 2 Bolting. - The last target is Vigarde. HE'S A HARD-TO-KILL OPPONENT. Sometimes he'll use the Great Shield Skill! BE CAREFUL, let Ephraim finish him. - Finally, seize the throne. |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Contributed by Alex Van Kralingen "Metallica_kid" | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| I found it easier to gather my team above group 2 to intercept Rennac before he gets to the second chest and stairs. If you do it my way the strategy is pretty much the same, kill things as you go up and then kill more things and recruit Rennac. |~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Contributed by Matt Eilers | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~| First, kill all enemies outside the throne room. When you reach the hallway outside the Inanimate Vigarde, pick someone slow, like Gilliam, and pick someone who can travel great distances quickly, such as Cormag. Keep all your other troops in the top corners. The druids behind the wall will try n' hit you with berserk, so keep Cormag back. IF they hit Gilliam (they have a slow chance, about 17%) then run Cormag around the castle. Gilliam will chase him, and by the time the spell wears off, you can go back and repeat until both wands break. They can only be used three times each. Then go through the gates, kill the shaman and the druids, then use "hit and run" tactics to get away from Vigarde. Run someone into combat and have them hit. Have someone with a high con. Rescue him or her. Send someone else just as strong with lots of health do the same. Repeat for as many characters who can rescue as you can. Beware! Vigarde CAN throw his spear, so watch out for Neimi. [#] After this map, you'll receive 2 S class wpns: Gleipnir n' Garm. Knoll will join your team! ============================================================================ --- Chapter 15 Ep: Scorched Sand --- [15EP] ============================================================================ |~~~~~~~~~~~~~~~~~~~~~~| | K VE E | | | | | | 1 F | | G F W | |~~~~~~~~~~~~~~~~~~~~~~| MISSION ~~~~~~~~ Defeat all enemies. BOSS ~~~~~ [ Name ] Caellach Class: Hero HP 42 - LV 12 - Mv 6 Str 16 - Skl 15 - Spd 13 - Luk 14 - Def 13 - Res 13 - Con 13 [JP] <> Equipment: Silver Axe, Tomahawk, Hoplon Guard (spoil) HP 47 - LV 12 - Mv 6 Str 19 - Skl 14 - Spd 13 - Luk 14 - Def 15 - Res 13 - Con 13 [NA] <> Equipment: Tomahawk, Silver Axe, Hoplon Guard (spoil) * Difficulty: Normal/Hard [ Name ] Valter Class: Wyvern Knight HP 40 - LV 13 - Mv 8 Str 19 - Skl 17 - Spd 15 - Luk 3 - Def 13 - Res 10 - Con 11 [JP] <> Equipment: Silver Lance, Spear, Fili Shield (spoil) HP 45 - LV 13 - Mv 8 Str 19 - Skl 17 - Spd 17 - Luk 3 - Def 13 - Res 12 - Con 11 [NA] <> Equipment: Spear, Killer Lance, Fili Shield (spoil) * Difficulty: Easy/Hard VENDOR ~~~~~~~ In NA version, Heal will replace Lightning n' Luna! Thunder - 700g Elfire - 1200g Lightning - 630g Shine - 900g Divine - 2500g Flux - 900g Luna - 4200g Mend - 1000g Restore - 2000g Barrier - 2250g Vulnerary - 300g Elixir - 3000g PureWater - 900g Antitoxin - 450g PREPARATIONS ~~~~~~~~~~~~~ - Units: 12 (Thanks to eytan4000 for the correction!) - Bring a Rogue n' healing itms. - Bring anti-horse n' anti-flyer wpns. - Equip Dragon Spr for Cormag. ----------- 1] Legends: ----------- - K: Caellach's team - W: Valter's team - E: Eirika's team ---------------------- 2] New characters (3): ---------------------- - Eirika. - Saleh. - Innes. * Conversations / Conditions / Effects - Ephraim <> Eirika / None / Nothing - Tana <> Eirika / None / Nothing - Tana <> Innes / None / Nothing - Ewan <> Saleh / None / Nothing - Eirika <> Seth / None / Nothing - Cormag > Valter / Atk Valter / Nothing - Eirika n' Ephraim > Valter / Atk Valter / Nothing - Joshua > Caellach / Atk Caellach / Nothing --------- 3] Items: --------- - (1): Master Seal * Spoil: Hoplon Guard, Fili Shield, Flux, Dragon Ax, Berserk Wand, Devil Ax |~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Contributed by kreeperking | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~| It's originally a hand axe you can get but if the berserker attacks you with a hand axe the dragon axe is what you get. Before the chapter starts look at the berserker and you will see the hand axe is originally green. ------------ 4] Strategy: ------------ USE THE SAME STRATEGY AS YOU'VE USED IN CHAPTER 15 ER. Some minor changes: - Move Eirika's team to your location quickly. - Turn 4 n' 5, some Dragon Knights appear at the forts (F), not Cavaliers. - Turn 8 n' 9, 4 Mages appear from the north, not Shamans. [#] After this map, you'll receive 2 S class wpns: Audhulma n' Excalibur! ============================================================================ --- Chapter 16 Ep: Ruled by Madness --- [16EP] ============================================================================ |~~~~~~~~~~~~~~~~~~~~~~| ||=======o==o===o==o==o| || o-Do |##| B |##| 2|| |oD| | | E E E | 3|| | "| | | | 4|| | "| K| o o o| | | | |o_______o|__|| | .-D-' A < | | | 1 |=o o=====. o o | | | | |____ | | | o=| o####|| | |"|#|=o o==. ' || | | |#| |##| || | o_ |____ || | |#| o o |####| || | o====o====o o || | |####|####| || |x G x ^ o=='| |~~~~~~~~~~~~~~~~~~~~~~| MISSION ~~~~~~~~ Seize the throne. BOSS ~~~~~ [ Name ] Orson Class: Paladin HP 47 - LV 13 - Mv 8 Str 18 - Skl 14 - Spd 12 - Luk 6 - Def 14 - Res 9 - Con 12 [JP] <> Equipment: Silver Sword, Spear HP 48 - LV 13 - Mv 8 Str 18 - Skl 15 - Spd 14 - Luk 6 - Def 14 - Res 11 - Con 12 [NA] <> Equipment: Rune Sword, Silver Lance * Difficulty: Easy/Normal PREPARATIONS ~~~~~~~~~~~~~ - Units: 11 - Bring Myrrh, Natasha n' a Rogue. ----------- 1] Legends: ----------- - o: pillars - D: locked doors - ": stairs ---------------------- 2] New characters (1): ---------------------- - Myrrh (the Manakete). See "C16 Er" again. * Conversations / Conditions / Effects - Ephraim > Orson / Atk Orson / Nothing - Seth > Orson / Atk Orson / Nothing - Forde > Orson / Atk Orson / Nothing - Kyle > Orson / Atk Orson / Nothing |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Contributed by Kevin Asso "TehShadow" | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| More conversations will happen between Orson with Seth, Kyle and Forde. --------- 3] Items: --------- - (1): Tomahawk - (2): Talisman - (3): Knight Crest - (4): 5000G * Spoil: Hero Crest, Physic, 2 Door Keys, Chest Key ------------ 4] Strategy: ------------ USE THE SAME STRATEGY AS YOU'VE USED IN CHAPTER 16 ER. Some changes: - Move all your team up. - Turn 3, 6 Cavaliers n' a Great Knight appear at (x). Turn 5, a Valkyria n' 3 Forrest Knights appear at (^). Take care of them! 2 Sages - equipped w/ Sleep Wands n' Purges - appear from (<) as well. - After that, go up n' clear everything on your way! - 3 Druids (E) have Eclipses. The Druid (K) has a Berserk Wand. KILL HIM AT ONCE! Go right n' get all itms. - Gather your team at (A). You should eliminate 2 Priests first, because they'll refill HP for Orson or others. - Finally, finish Orson n' seize the throne. [#] After this map, you'll receive some itms for Eirika n' Ephraim: Solar Brace, Lunar Brace, Siegmund n' Sieglinde. Upgrade for Ephraim n' Eirika now! ============================================================================ --- Chapter 17: River of Regrets --- [C17] ============================================================================ |~~~~~~~~~~~~~~~~~~~~~~| | W AR | | B | | S xxx | | | | VE G | |~~~~~~~~~~~~~~~~~~~~~~| MISSION ~~~~~~~~ Defeat Lyon. BOSS ~~~~~ [ Name ] Lyon Class: Necromancer HP 44 - LV 14 - Mv 6 Mag 22 - Skl 13 - Spd 11 - Luk 4 - Def 17 - Res 19 - Con 7 <> Equipment: Fenrir, Nosferatu (spoil) * Difficulty: Easy/Normal ARMORY ~~~~~~~ JP NA -------------------------------------------- Slim Swd - 480g | Iron Swd - 460g Steel Swd - 600g | Steel Swd - 600g KillingEdge - 1300g | LanceReaver - 1800g Slim Lnc - 450g | KillingEdge - 1300g Steel Lnc - 480g | Iron Lnc - 360g Killer Lnc - 1200g | Steel Lnc - 480g Steel Ax - 360g | AxeReaver - 1950g Hand Ax - 300g | Killer Lnc - 1200g Killer Ax - 1000g | Javelin - 400g Steel Bow - 720g | Iron Ax - 270g Long Bow - 2000g | Steel Ax - 360g Killer Bow - 1400g | SwordReaver - 1950g | Killer Ax - 1000g | Hand Ax - 300g | Iron Bow - 540g | Steel Bow - 720g | Killer Bow - 1400g VENDOR ~~~~~~~ JP NA -------------------------------------------- Thunder - 700g | Thunder - 700g Elfire - 1200g | Elfire - 1200g Shine - 900g | Shine - 900g Divine - 2500g | Divine - 2500g Flux - 900g | Flux - 900g Luna - 4200g | Nosferatu - 3200g Mend - 1000g | Heal - 600g Recover - 2250g | Mend - 1000g Restore - 2000g | Restore - 2000g Elixir - 3000g | Elixir - 3000g PureWater - 900g | PureWater - 900g Antitoxin - 450g | Antitoxin - 450g PREPARATIONS ~~~~~~~~~~~~~ - Units: 12 - Bring flyers n' Cavaliers. ----------- 1] Legends: ----------- - S: Syrene ---------------------- 2] New characters (1): ---------------------- - Syrene (the FalconKnight): Let Innes, Tana or Vanessa talk to her. * Conversations / Effects - Innes, Tana or Vanessa > Syrene / Syrene joins --------- 3] Items: --------- * Spoil: Nosferatu, Brave Axe, Guiding Ring, Fimbulvetr ------------ 4] Strategy: ------------ - Move all flyers up, save all villagers n' recruit Syrene! Henceforth, you can use the Triangle Attack! - The Berserker (W) has a DragonShield. Steal it if you want. - Enemy reinforcements: + 2 Dragon Knights: from the northwest in turn 3, 5, 7, 9, 11. + 2 Warriors: from the southeast in turn 3, 4, 5, 6. + 3 Druids: at (x) in turn 4, 6, 8. + 2 Cavaliers: from the west in turn 4, 6, 8. + 1 Paladin, 1 Great Knight: from the west in turn 11, 12. - If you want, wait n' erase them all. (My tip: don't waste your time. Aim to Lyon first!) - The last target is Lyon. He can be defeated easily! [#] After this map, you'll receive 2 S class wpns: Nidhogg n' Vidofnir! If you saved all villagers, they'll give you a Rescue Wand. ============================================================================ --- Chapter 18: Two Faces of Evil --- [C18] ============================================================================ |~~~~~~~~~~~~~~~~~~~~~~| | | | B | | | | | | G | |~~~~~~~~~~~~~~~~~~~~~~| MISSION ~~~~~~~~ Defeat all enemies. BOSS ~~~~~ [ Name ] Monster Class: Gorgon HP 25 - LV 8 - Mv 6 Mag 17 - Skl 6 - Spd 7 - Luk 4 - Def 6 - Res 12 - Con 11 [JP] <> Equipment: Demon Surge HP 44 - LV 15 - Mv 6 Mag 18 - Skl 14 - Spd 11 - Luk 3 - Def 10 - Res 19 - Con 11 [NA] <> Equipment: Demon Surge, Stone * Difficulty: Easy PREPARATIONS ~~~~~~~~~~~~~ - Units: 10 - Bring some chars whom you want to LvUp. If you want to finish this map quickly, just bring flyers n' Cavaliers. ------------ 1] Strategy: ------------ - Nothing special. All enemies are monsters. Kill them all. - About the Egg Chambers: they'll gain 5HP each turn n' once their HP are full, they'll hatch to Gorgons. You should destroy them before they hatch to gain more EXP! - Try to avoid all orange spots! They randomly shoot up fire that inflict a lot of damage to the char standing on it! ============================================================================ --- Chapter 19: Last Hope --- [C19] ============================================================================ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | O=====================O_ E3 | | | | |o-o o-o .-------------. | || | | | |G3 .---. G2 |---. | || G4 | o o-o###o-o o S|_ | ||=====| o-o K o-o | || || 1 2 | | |o o| | | 4|| || 3 | | G1 | | 5|| |o-oDo-' o o | 6|| | | || |o-oo-.-o o---oo-o o o| ||#|##o_|__|_o#||#| | ||#|#o! !o||#| | ||#| !! !!||#o--. E4| | B!!o------o!! |##| | |E1 !o o!E2|##o-oo-oo-oo| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| MISSION ~~~~~~~~ Protect Mansel in 13 turns or defeat Riev. BOSS ~~~~~ [ Name ] Riev Class: Bishop HP 44 - LV 16 - Mv 6 Mag 14 - Skl 21 - Spd 19 - Luk 9 - Def 17 - Res 18 - Con 7 [JP] HP 49 - LV 16 - Mv 6 Mag 14 - Skl 21 - Spd 19 - Luk 9 - Def 16 - Res 18 - Con 7 [NA] <> Equipment: Aura (spoil) * Difficulty: Easy/Normal NPCs ~~~~~ [ Name ] Mansel Class: Pontifex HP 21 - LV 17 - Mv 5 Str 11 - Skl 3 - Spd 2 - Luk 17 - Def 5 - Res 8 - Con 8 Rausten troops: 1 General, 8 Armor Knights SECRET SHOP (S) ~~~~~~~~~~~~~~~ JP NA -------------------------------------------------- Shamshir - 1200g | Barrier - 2250g Spear - 9000g | Physic - 3750g Battle Axe - 2100g | Hero Crest - 10000g Physic - 3750g | Knight Crest - 10000g Angelic Robe - 8000g | Orion Bolt - 10000g Energy Ring - 8000g | Elysian Whip - 10000g SpeedWing - 8000g | Guiding Ring - 10000g Goddess Icon - 8000g | Ocean Seal - 10000g Dragon Shield - 8000g Hero Crest - 10000g Knight Crest - 10000g Orion Bolt - 10000g Elysian Whip - 10000g Guiding Ring - 10000g Ocean Seal - 10000g PREPARATIONS ~~~~~~~~~~~~~ - Units: 17 - Bring: Rennac n' Colm (equipped w/ Member Card n' Silver Card) Natasha n' L'Arachel (equipped w/ Torch Wands) Flyers, Cavaliers n' ALL YOUR STRONGEST CHARS! Myrrh (equipped w/ Fili Shield!) - Bring some torches. ----------- 1] Legends: ----------- - G1-G4: your groups - o: pillars - K: Mansel - S: Secret Shop - (1): Rune Swd - (4): Fortify - (2): Fenrir - (5): 5000G - (3): SpeedWing - (6): Bolting --------- 2] Items: --------- * Spoil: Brave Lnc, Brave Swd, Brave Bow, Aura ------------ 3] Strategy: ------------ You'll have 2 ways to complete this map. A] Wait for turn 13, also LvUp your team: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Current enemies: ---------------- + 2 Armor Knights, 2 Archers, 2 Swdfighters at the north. + 2 Warriors, 2 Heroes, 1 Sniper at the northeast. + 2 Mercenaries, 2 Druids, 2 Generals at the south entrance. 2 SwdMasters, 1 Hero at the south. + 2 Fighters at the southeast. - Let your strongest chars block 2 main entrances, n' some chars (healers n' long-range atk chars) around. DEFEND ONLY! * My tip: place Ephraim, Myrrh, Eirika, Joshua, Saleh, Natasha, Innes, L'Arachel, Vanessa, Tana at the south entrance. Others at the north. Let Rennac n' Colm get all itms. - CHECK N' HEAL YOUR HP FREQUENTLY! - Don't forget the Secret Shop. Buy as much as possible if you can! Enemy reinforcements: ---------------------- + 2 SwdMasters n' 1 Great Knight from E2 in turn 2-8! + 1 Warrior, 1 Sniper from E3 in turn 3, 5, 7. + 1 Valkyria, 1 Forrest Knight, 1 Paladin, 1 Warrior from E1 in turn 3-9! + 2 Heroes from E3 in turn 4, 6, 8. + 1 Thief from E4 in turn 6, 7. 1 Thief from the west in turn 6. + 2 Generals from E4 in turn 9, 11. + 2 Warriors from E4 in turn 10, 12. B] Eliminate Riev ASAP to save your time: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ - First, light the southwest area. Go down quickly, clear all enemies nearby. Then stay at the entrance. Get all itms as well. - Next, light the southwest area again. Riev is there. - Finally, defeat him ASAP. He's not a strong opponent. [#] After this map, you'll receive: - 2 S class wpns: Ivaldi n' Latona! - A Light Brand n' 10000G. The Lagdou Ruins will appear on the World Map! If you want, go there to LvUp your team. ============================================================================ --- Chapter 20: Darkling Woods --- [C20] ============================================================================ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | C | | x | | | | | | x M B x | | / | | / | | O A / | | x / | | / G | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| MISSION ~~~~~~~~ Seize the castle. BOSS ~~~~~ [ Name ] Riev Class: Bishop HP 54 - LV 17 - Mv 6 Mag 23 - Skl 26 - Spd 24 - Luk 19 - Def 18 - Res 28 - Con 7 [JP] HP 49 - LV 17 - Mv 6 Mag 14 - Skl 21 - Spd 19 - Luk 9 - Def 16 - Res 18 - Con 7 [NA] <> Equipment: Aura * Difficulty: Easy/Normal [ Name ] Morva Class: Manakete HP 62 - LV 18 - Mv 3 - Con 25 Str 16(+10) - Skl 10(+10) - Spd 13 - Luk 7 - Def 4(+20) - Res 8(+10) <> Equipment: Wretched Air * Difficulty: Normal PREPARATIONS ~~~~~~~~~~~~~ - Units: 18 - Bring: Artur (equipped w/ Ivaldi n' Purges). Natasha (equipped w/ Aura, Latona, Fortify n' Restore). Flyers, Cavaliers n' ALL YOUR STRONGEST CHARS! - Equip all Legendary Wpns! --------- 1] Items: --------- * Spoil: LanceReaver, Steel Swd, Vulnerary, AxeReaver, KillingEdge, Spear, 2 Elixirs, SwdSlayer, Steel Blade, Long Bow, 2 Antitoxins ------------ 2] Strategy: ------------ - All enemies are monsters (except Riev)! - Reach to the castle ASAP. IF NOT, YOU'LL ENCOUNTER W/ A TON OF MONSTERS! - Watch 1 ArchBigl n' 3 Gorgons at (x). Be careful w/ their black magic. Kill them ASAP! IF ANY CHAR IS INFECTED, RESTORES AT ONCE! - Go up, left, down, left. Clear all enemies on your way. After that, gather your team at (A). - Move up quickly, defeat Riev first. - The last target is Morva. Myrrh can finish him easily, but make sure her Max HP is over 40! - Finally, seize the castle. * About your enemies, they'll appear from different locations: + 2 Cyclops: from (C) in turn 2, 3, 4 + 3 Gargoyles: from (O) in turn 2, 4, 6, 8 from the northwest in turn 7, 9, 11, 13 + 2 Macdaires: from (M) in turn 17 + 3 Bigls: from the castle in turn 19 + 3 Baels: from the west in turn 20 ... That's enough. Just ignore this problem! |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Contributed by John Moylan IV | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| Here's a tip for easily beating Morva in Chapther 20 in the NA version. Firstly, in Chapter 16 "Ruled By Madness" there is a Monk who drops Divine when killed, but also has a Purge in his inventory. If you move 1 step away from him, he will use divine on you. Kill him and he should drop Purge. Use the Purge in Chapter 20 with a Bishop to kill Morva in 2-3 hits. ============================================================================ --- Final Chapter: Sacred Stones --- [FNL] ============================================================================ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | | | B | | x x | | D D | | | | | | | | | | 1 2 | | x G x | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| MISSION ~~~~~~~~ Defeat Lyon. BOSS ~~~~~ [ Name ] Lyon Class: Necromancer HP 73 - LV 18 - Mv 6 Mag 29 - Skl 19 - Spd 15 - Luk 9 - Def 26 - Res 29 - Con 7 <> Equipment: Naglfar * Difficulty: Easy/Normal Sub-boss --------- [ Name ] Monster (left) Class: Draco Zombie HP 67 - LV 10 - Mv 5 - Con 25 Str 6(+10) - Skl 4(+10) - Spd 3 - Luk 4 - Def 6(+20) - Res 5(+10) [JP] Str 6(+10) - Skl 2(+10) - Spd 4 - Luk 5 - Def 4(+20) - Res 4(+10) [NA] <> Equipment: Wretched Air * Difficulty: Normal [ Name ] Monster (right) Class: Draco Zombie HP 66 - LV 10 - Mv 5 - Con 25 Str 7(+10) - Skl 4(+10) - Spd 4 - Luk 4 - Def 5(+20) - Res 5(+10) [JP] Str 7(+10) - Skl 3(+10) - Spd 5 - Luk 4 - Def 4(+20) - Res 4(+10) [NA] <> Equipment: Wretched Air * Difficulty: Normal PREPARATIONS ~~~~~~~~~~~~~ - Units: 12 - Like Chapter 20. ----------- 1] Legends: ----------- - D: Draco Zombies - x: Gorgons --------- 2] Items: --------- - (1): Master Seal - (2): Angelic Robe * Spoil: 2 Door Keys, Chest Key ------------ 3] Strategy: ------------ - All enemies are monsters (except Lyon)! - Go up slowly. Be careful w/ 4 Gorgons (x). Kill them all by using Purges. - Some enemies will appear: + 4 Gargoyles from the northeast in turn 3. + 5 ArchBigls from the northwest in turn 6. + 3 Skeletons, 3 Baels from the north in turn 6. - About 2 Draco Zombies (D): stay out of their atk range! Weaken them w/ Purges, then kill them ASAP. - CHECK N' HEAL YOUR HP FREQUENTLY! - Finally, defeat Lyon. He's not a strong opponent. Note: The main lord (Ephraim or Eirika) has a small conversation w/ him. NOW, PREPARE FOR THE FINAL BATTLE! |~~~~~~~~~~~~~~~~~~~~~~| | B | | | | | | | | G | |~~~~~~~~~~~~~~~~~~~~~~| MISSION ~~~~~~~~ Defeat the boss. BOSS ~~~~~ [ Name ] Fomortiis Class: Demon King HP 120 - LV 20 - Mv 2 - Con 25 Str 23(+10) - Luk 10 Skl 20(+10) - Def 25(+15) [JP] Spd 18 - Res 25(+10) <> Equipment: Ravager, Demon Light, Nightmare Str 23(+10) - Luk 10(+10) Skl 20(+10) - Def 25(+10) [NA] Spd 18 - Res 25(+15) <> Equipment: Demon Light, Ravager, Nightmare * Difficulty: Normal PREPARATIONS ~~~~~~~~~~~~~ N/A -------------- << Strategy >> -------------- - Move up n' stay out of Fomortiis's atk range! - Turn 2, he'll summon some monsters. Wait n' kill them all. - Finally, defeat him. 3 ways: + Weaken him w/ Excalibur, Nidhogg n' Ivaldi. Then finish him. NOTE: FOR JP VERSION ONLY! + Myrrh can defeat him in one blow if she performs CRT atk! + Use the char w/ high Res n' HP! |~~~~~~~~~~~~~~~~~~~~~~| | Contributed by bkam4 | |~~~~~~~~~~~~~~~~~~~~~~| This is another way to defeat the Demon King: Cut his HP in half with Eclipse, use Hammerne to restore Eclipse to its normal condition if necessary, then when his HP is cut down, use Myrrh and the Nidhogg to take down the rest of his HP. --> My remark: Be careful, the accuracy of Eclipse is very low! |~~~~~~~~~~~~~~~~~~~~~~~~~| | Contributed by Arba Chu | |~~~~~~~~~~~~~~~~~~~~~~~~~| First you destroy the monsters he summons (you can leave the Draco Zombies. Just stay out of their range.) Put Erikia at the farthest part of the DK's Attack range (the closest place at which you can be without being attacked). Move Seth opposite this, move Erikia Up and let her attack (she could survive, and be able to attack twice. After this let Seth move up, rescue her and go back. Then heal her up to full health. Repeat. CONGRATULATIONS! You've finish the game. Not so hard, right? ============================================================================ --- APPENDIX: Tower n' Ruins --- [APX] ============================================================================ Q: Why should I enter there? A: First, to LvUp your chars. This is a best chance. Second, to recruit Secret Chars (in Extra Mode). To get good Items and Gold (~ Contributed by bkam4 ~) Q: Other effects? A: Maybe. I'll list them here if I find more. ----------------------- <<< GENERAL TACTICS >>> ----------------------- MISSION ~~~~~~~~ Kill all monsters! STRATEGY ~~~~~~~~~ * FIRST, JUST DETERMINE YOUR PURPOSE: TO LVUP YOUR TEAM OR TO GET SECRET CHARS! - ALWAYS PREVIEW YOUR MISSIONS! - Bring the chars whom you want to LvUp. - All enemies are monsters! Therefore, Bishops n' Light Magic are your best choices here! - Try to get all valuable chests (1,2,3...). HOWEVER, THEY'RE RANDOM ITMS! - About the spoils: THEY'RE RANDOM ITMS as well. Self-check is the best way. - Check n' heal your HP carefully. - Iron n' Steel Wpns are your main wpns. However, just bring some superior wpns (Silver, Killer, Brave, Legendary) as well - ESPECIALLY 10th Ruins! Bring as much as you can! Basic weapons are all that is needed in most cases and you can level up multiple characters at a time (~ Contributed by Andrew Dingler ~) - KILL ALL ARCHERS, FLYERS N' MAGICAL MONSTERS FIRST! ABOUT THE DIFFICULTY ~~~~~~~~~~~~~~~~~~~~~ - VALNI TOWER: Easy/Normal. Don't worry. Finish it first to get some Secret Chars, ESPECIALLY Riev! - LAGDOU RUINS: HARD/VERY HARD!!! Bring all your strongest chars, n' superior wpns as much as you can! Bishops n' Summoners (create Phantom as much as possible) are your best choices! ------------------------- <<< SHORT WALKTHROUGH >>> ------------------------- -----------------------\ 1/ VALNI TOWER [VAL] \--------------------------------------------------- ---------------------------------------------------------------------------- * Units: 8 === 1F === Nothing special. Go up n' clear all! -----o-o---< >---o-o----- === 2F === |~~~~~~~~~~~~~~~~~~~~~~| | B | |--------------------. | | | | | G | | | ' | |~~~~~~~~~~~~~~~~~~~~~~| - Go right > up > left. - Let 1 char stay at the start location to erase some enemy reinforcements. -----o-o---< >---o-o----- === 3F === |~~~~~~~~~~~~~~~~~~~~~~| | B | .-------. | G | | | | 1 | | | | | | | | | | | |__ __| | | | | | | | | | | | | | | | |_____| |______| | | | |~~~~~~~~~~~~~~~~~~~~~~| - (1): 3000G. - Go down > left > up. - After this map, Caellach will join your team! -----o-o---< >---o-o----- === 4F === |~~~~~~~~~~~~~~~~~~~~~~| | B | | | | G1 | | G2 | | | |~~~~~~~~~~~~~~~~~~~~~~| -----o-o---< >---o-o----- === 5F === |~~~~~~~~~~~~~~~~~~~~~~| | | | | | | | | | | 1 | | x | | | | | G | B | | | | | | | | | | x | | 2 | | | | | | | | | | |~~~~~~~~~~~~~~~~~~~~~~| Some monsters will appear at (x). Block these positions. -----o-o---< >---o-o----- === 6F === |~~~~~~~~~~~~~~~~~~~~~~| | B 2 3 4 | | | | | | | | 1 G | |~~~~~~~~~~~~~~~~~~~~~~| - Demolish all broken walls (HP:50) to move. Or you can cede this work for all monsters ^_^ - After this map, Orson will join your team! -----o-o---< >---o-o----- === 7F === |~~~~~~~~~~~~~~~~~~~~~~| | B | | | | | | | | G | |~~~~~~~~~~~~~~~~~~~~~~| - Clear the current area ONE BY ONE to open the way to the next area! - Let 2 flyers stay around the start location to erase some enemy reinfs. - After this map, Riev will join your team! Use him at once! -----o-o---< >---o-o----- === 8F === |~~~~~~~~~~~~~~~~~~~~~~| | B | | | | 1 | | x | | | | | | | | G | |~~~~~~~~~~~~~~~~~~~~~~| - The final stage! Do your best! - Try to kill the Gorgon (x) first. - Watch out the "Shooting Stars"! They'll rain incidentally! * After cleared the Tower once, Ismaire will join your team! Finish the Tower 3 times, Serena will join your team! ------------------------\ 2/ LAGDOU RUINS [LAG] \-------------------------------------------------- ---------------------------------------------------------------------------- * NOTE: ~~~~~~~ As I said, this map is HARD, VERY HARD! All monsters here are promoted classes! There are some tips: 1] If you want to LvUp your team (Story Mode): ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Do as you like, n' you can exit whenever! 2] If you want to get Secret Chars: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ - Bring ALL YOUR BISHOPS: Artur, Natasha, Moulder, Riev. Equip some Purges, Fortify n' Restore Wands! - Equip superior wpns (Brave, Silver, Killer...) as much as you can. - Bring all your strongest chars! - Try to kill all Gorgons n' ArchBigls first! ============= ROUND 1 n' 2 ============= |~~~~~~~~~~~~~~~~~~~~~~| | G | | | | | | | | B | |~~~~~~~~~~~~~~~~~~~~~~| - Units: 8 - Go ahead n' clear all! -----o-o---< >---o-o----- ======== ROUND 3 ======== |~~~~~~~~~~~~~~~~~~~~~~| | 1 B 2 | | | | | | | | 3 | | | | | | G | |~~~~~~~~~~~~~~~~~~~~~~| - Units: 8 - Watch out these Gorgons. Kill them first! -----o-o---< >---o-o----- ======== ROUND 4 ======== |~~~~~~~~~~~~~~~~~~~~~~| | G 1 | | | | | | | | | | | | | | 2 B | |~~~~~~~~~~~~~~~~~~~~~~| - Units: 10 - Demolish all broken walls (HP:50) to move. Or you can cede this work for all monsters (like Valni Tower 6F) - Kill all Gorgons by using Purges! -----o-o---< >---o-o----- ======== ROUND 5 ======== |~~~~~~~~~~~~~~~~~~~~~~| | 1 B | | | | | | | | 2 | | | | | | G 3 | |~~~~~~~~~~~~~~~~~~~~~~| - Units: 9 - Try to avoid all holey walls (decorated walls)! They'll shoot toxic gas to the direct line! - After this map, Glen n' King Hayden will join your team! -----o-o---< >---o-o----- ======== ROUND 6 ======== |~~~~~~~~~~~~~~~~~~~~~~| | | | B | | | | | | | | G1 | | | | G2 G3 | |~~~~~~~~~~~~~~~~~~~~~~| - Units: 10 - Erase all! -----o-o---< >---o-o----- ======== ROUND 7 ======== |~~~~~~~~~~~~~~~~~~~~~~| | | | G1 | | | | G2 | | | | | | G3 | | B | |~~~~~~~~~~~~~~~~~~~~~~| - Units: 11 - Spoil: Black Gem (from the boss) - Most of monsters are ArchBigls n' Gorgons. Kill them first! - Bring Berserkers n' flyers. - After this map, Valter will join your team! -----o-o---< >---o-o----- ======== ROUND 8 ======== |~~~~~~~~~~~~~~~~~~~~~~| | B | | | | | | | | 1 | | | | | | G | |~~~~~~~~~~~~~~~~~~~~~~| - Units: 9 - Most of monsters are ArchBigls n' DeathGargoyles! - All floating platforms have bridges that connect them to others. However, they will appear and disappear on different turns, n' can isolate your team! Use flyers to rescue! - Bring Berserkers n' flyers. -----o-o---< >---o-o----- ======== ROUND 9 ======== |~~~~~~~~~~~~~~~~~~~~~~| | B | | | | | | | | | | | | | | G | |~~~~~~~~~~~~~~~~~~~~~~| - Units: 8 - Erase all! - Try to avoid all orange spots! They randomly shoot up fire that inflict a lot of damage to the char standing on it! |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Contributed by AienC "Shadow Fox" | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| A rogue, when placed over a trap, will automatically disable the trap. Step onto the space where the trap is, and have him wait. --> My remark: GREAT! For more details, see the "Secrets" part below. -----o-o---< >---o-o----- ========= ROUND 10 (VERY HARD) ========= |~~~~~~~~~~~~~~~~~~~~~~| | 1 | | B | | | | | | G | | | | | | | |~~~~~~~~~~~~~~~~~~~~~~| - Units: 8 - Spoil: Gold Gem (from the boss) - All monsters are Draco Zombies (10)! Check their movement! - Bring Myrrh n' all Bishops! Equip all Legendary Wpns! - GO UP FIRST N' KILL THEM ONE BY ONE! HEAL YOUR HP CAREFULLY! - After that, go down slowly, weaken them w/ your Purges. - Finally, erase them all! |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Contributed by Brian Lin "metroid1117" | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| This is an alternate way to beat the final level of Langou Ruins without using Myrth. Draco Zombies have similar weaknesses to wyverns, so just give your characters holy, anti-wyvern, and bow weapons. I was able to kill several Draco Zombies just having Neimi shooting them with a Silver Bow, then having someone with a Wyrmslayer finish the job. For me, it's the easiest way to complete the mission. --> My remark: GREAT! * After cleared the Ruins once, King Fado will join your team! Finish the Ruins 3 times, Lyon will join your team! |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Contributed by Nico Van Laethem | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| * NOTE: his original file is a .ppt (PowerPoint format). I can't post it here so I'll convert it to ASCII art. You should draw these maps or print them. COMPLETE LAGDOU RUINS 10TH WITH 3 CHARACTERS! Legend: ~~~~~~~ - 1, 2, ..., 0: Draco Zombies. - W, V, R: your characters. - C: treasure chest. _ _ _ _ _ _ _ _ _ |_|_|_| _|_|C|_|_ |_|_|_| |_|_|_|_ |_|_|8|_|_| _|_|_|_| |_|_|_|_|_|_|_|_|_|_|_|_|_|_|_| |_| |_|_|7|_|_|_|_|_|9|_|_| |_| |_|_|_|_|_|_|_|_|_|_|_| _|6|_|_|_|_|_|_|_|_|_|0|_ |_|_|_|_|_|_|_|_|_|_|_|_|_| |_|_|_|_|_|_|_|_|_|_|_|_|_| |_|_|_|_|_|_|_|_|_|_|_|_|_| |_| |_|_|_|_|_|R|_|_|_| |_| |_|_|_|_|_|_|W|_|_| _|_|_|_|_|V|_|_|_|_|_ |_|_|_|_|_|_|_|_|_|_|_| |_|_|_|_|_|_|_|_|_|_|_| |_|5|_|_|_|_|_|_|_|1|_| |_|_|_|_|_|_|_|_|_|_|_| |_|_|2|_|_| |_|4|_|3|_| |_|_|_|_|_| Set up your starting positions as shown on this map before you begin. I chose Garcia as W (Lv20 Warrior, equipped with a Brave Bow), Colm as R (Lv20 Rogue, only needed for the treasure chest), L'Arachel as V (Lv20 Valkyrie, to fully heal my Warrior after each fight). You can also see I numbered the Draco Zombies (1,2,...,0). Well, this is the order in which we're going to bring 'em down with the Draco 0 as the last one. Draco Zombies move 5 squares and have an atk range of 2, so they have a total reach of 7. My R moves 6 squares + atk range 2 = 8 My H moves 6 squares + atk range 1 = 7 My V moves 7 squares + atk range 2 = 9 8 doesn't move. He only attacks when entering his atk range. 1st Turn +-+-+-+-+ _ _ _ _ _ _ _ _ _ |_|_|_| _|_|C|_|_ |_|_|_| |_|_|_|_ |_|_|8|_|_| _|_|_|_| |_|_|_|_|_|_|_|_|_|_|_|_|_|_|_| |_| |_|_|7|_|_|_|_|_|9|_|_| |_| |_|_|_|_|_|_|_|_|_|_|_| _|6|_|_|_|_|_|_|_|_|_|0|_ |_|_|_|_|_|_|_|_|_|_|_|_|_| |_|_|_|_|_|_|_|_|_|_|_|_|_| |_|_|_|_|_|_|_|_|_|_|_|_|_| |_| |_|_|_|_|_|R|_|_|_| |_| |_|_|_|_|_|_|!|_|_| _|_|_|_|_|----!>V|_|_ |_|_|_|_|_|_|_|'-->W|_| |_|_|_|_|_|_|_|_|_|_|_| |_|5|_|_|_|_|_|_|_|1|_| |_|_|_|_|_|_|_|_|_|_|_| |_|_|2|_|_| |_|4|_|3|_| |_|_|_|_|_| Move W and V to the indicated places on the map. (R can stay where he is, he's fine and safe) and atk 1 with your Brave Bow. RESULT: 1 dies and W is hurt from counterblow. If your V has a Psychic staff, she can heal him from where she's standing. Otherwise, wait till next turn to heal W. Now for the next turn you need to get to the left of R, but that will take W to walk 7 squares... Since W can only take 6 squares per turn, we will place him somewhere else first and use one turn more to get to the wanted positions (see next turn). 2nd Turn +-+-+-+-+ _ _ _ _ _ _ _ _ _ |_|_|_| _|_|C|_|_ |_|_|_| |_|_|_|_ |_|_|8|_|_| _|_|_|_| |_|_|_|_|_|_|_|_|_|_|_|_|_|_|_| |_| |_|_|7|_|_|_|_|_|9|_|_| |_| |_|_|_|_|_|_|_|_|_|_|_| _|6|_|_|_|_|_|_|_|_|_|0|_ |_|_|_|_|_|_|_|_|_|_|_|_|_| |_|_|_|_|_|_|_|_|_|_|_|_|_| |_|_|_|_|_|_|_|_|_|_|_|_|_| |_| |_|_|_|_|_|R|_|_|_| |_| |_|_|_|_|_|_|W|_|_| _|_|_|_|_|_|_|^|V|_|_ |_|_|_|_|_|_|_|'----|_| |_|_|_|_|_|_|_|_|_|_|_| |_|5|_|_|_|_|_|_|_|_|_| |_|_|_|_|_|_|_|_|_|_|_| |_|_|2|_|_| |_|4|_|3|_| |_|_|_|_|_| Place your W like shown on the map and end your turn. The rest should stay where they are, safe and well! If you needed to heal your W, you can do this in this turn. But remember: STAY OUT OF THE DRACO'S RANGE!!! 3rd Turn +-+-+-+-+ _ _ _ _ _ _ _ _ _ |_|_|_| _|_|C|_|_ |_|_|_| |_|_|_|_ |_|_|8|_|_| _|_|_|_| |_|_|_|_|_|_|_|_|_|_|_|_|_|_|_| |_| |_|_|7|_|_|_|_|_|9|_|_| |_| |_|_|_|_|_|_|_|_|_|_|_| _|6|_|_|_|_|_|_|_|_|_|0|_ |_|_|_|_|_|_|_|_|_|_|_|_|_| |_|_|_|_|_|_|_|_|_|_|_|_|_| |_|_|_|_|_|_|_|_|_|_|_|_|_| |_| |_|_|_|_|W|R|_|_|_| |_| |_|_|_|_|^----|_|_| _|_|_|_|_|2|_|_|V|_|_ |_|_|_|_|_|^|_|_|_|_|_| |_|_|_|_|_|!|_|_|_|_|_| |_|5|_|_|_|!|_|_|_|_|_| |_|_|_|_|_|!|_|_|_|_|_| |_|_|!|_|_| |_|4|_|3|_| |_|_|_|_|_| On your third turn place your W into 2's range like shown on the map. When you end your turn, the Draco Zombie will come to attack. Same scenario here as in your first turn: you get hurt, you shoot back with Brave Bow, you kill Draco (starting to see the pattern already???) (see next turn) 4th Turn +-+-+-+-+ _ _ _ _ _ _ _ _ _ |_|_|_| _|_|C|_|_ |_|_|_| |_|_|_|_ |_|_|8|_|_| _|_|_|_| |_|_|_|_|_|_|_|_|_|_|_|_|_|_|_| |_| |_|_|7|_|_|_|_|_|9|_|_| |_| |_|_|_|_|_|_|_|_|_|_|_| _|6|_|_|_|_|_|_|_|_|_|0|_ |_|_|_|_|_|_|_|_|_|_|_|_|_| |_|_|_|_|_|_|_|_|_|_|_|_|_| |_|_|_|_|_|_|_|_|_|_|_|_|_| |_| |_|_|_|_|!|R|_|_|_| |_| |_|_|_|_|!|_|_|_|_| _|_|_|_|_|!|_|_|V|_|_ |_|_|_|_|_|'---->W|_|_| |_|_|_|_|_|_|_|_|_|_|_| |_|5|_|_|_|_|.-->3|_|_| |_|_|_|_|_|_|!|_|_|_|_| |_|_|_|!|_| |_|4|_|'|_| |_|_|_|_|_| Now when it's your turn again, leave R and V where they are (like shown on the map) or put them somewhere out of range of the remaining Dracos. Now move oyur W as shown on the map into the range of 3. If needed, you can now heal W again. When you end your turn, 3 will attack your W, hurt him a little, but loose the fight again (Brave Bow really is A MUST!) I guess by now you understand the strategy, and already have enough free squares to take your refuge. Work your way up clockwise (don't forget to pick the chest!!) and beat the last level from the Lagdou Ruins. It's as simple as that! Any questions? Mail me: nico_vl@hotmail.com nico.van.laethem@telenet.be Have fun! ############################################################################ <<< VII. CHARACTERS >>> [CRT] ############################################################################ =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- CHARS | CLASS | HOW TO RECRUIT =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- ---------------------------------------------------------------------------- Eirika | Lord | Prologue | C15 Ep. From the start ---------------------------------------------------------------------------- Seth | Paladin | Prologue ---------------------------------------------------------------------------- Franz | Social Knt | C1. Turn 2 ---------------------------------------------------------------------------- Gilliam | Armor Knt | C1. Turn 2 ---------------------------------------------------------------------------- Vanessa | Pegasus Knt | C2. From the start ---------------------------------------------------------------------------- Moulder | Priest | C2. From the start ---------------------------------------------------------------------------- Ross | TraineeFgt | C2. Let Eirika talk to him ---------------------------------------------------------------------------- Garcia | Fighter | C2. Let Ross talk to him, or after cleared the map ---------------------------------------------------------------------------- Neimi | Archer | C3. From the start ---------------------------------------------------------------------------- Colm | Thief | C3. Turn 2. Let Neimi talk to him ---------------------------------------------------------------------------- Artur | Monk | C4. From the start ---------------------------------------------------------------------------- Lute | Mage | C4. Visits the lower left house ---------------------------------------------------------------------------- Natasha | Sister | C5. From the start ---------------------------------------------------------------------------- Joshua | Sword Fgt | C5. Let Natasha talk to him ---------------------------------------------------------------------------- Ephraim | Lord | C5x. From the start | C8. Turn 2 | C15 Er. Turn 3 ---------------------------------------------------------------------------- Forde | Social Knt | C5x. From the start | C8. Turn 2 ---------------------------------------------------------------------------- Kyle | Social Knt | C5x. From the start | C8. Turn 2 ---------------------------------------------------------------------------- Amelia | TraineeSol | C9 Er. Turn 5. Let Eirika or Franz talk to her | C9 Ep. Let Ephraim or Franz talk to her ---------------------------------------------------------------------------- Tana | Pegasus Knt | C9 Er. From the start | C9 Ep. Being captured. Rescue her. ---------------------------------------------------------------------------- Cormag | Dragon Knt | C13 Er. Turn 5. Let Eirika talk to him | C10 Ep. Let Duessel or Tana talk to him ---------------------------------------------------------------------------- Duessel | Great Knt | C15 Er. Turn 3 | C10 Ep. Let Ephraim talk to him ---------------------------------------------------------------------------- L'Archel| Troubadour | C11 Er. Let Eirika talk to her | C11 Ep. Turn 5. Let Ephraim talk to her ---------------------------------------------------------------------------- Dozla | Berserker | C11 Er. Let L'Arachel talk to him | C11 Ep. Turn 5. Let L'Arachel talk to him ---------------------------------------------------------------------------- Marisa | Sword Fgt | C10 Er. Let Gerik talk to her | C12 Ep. Let Ewan talk to her ---------------------------------------------------------------------------- Ewan | Traineemage | C12 Er. Visits the small house | C12 Ep. Visits the house below the vendor ---------------------------------------------------------------------------- Gerik | Mercenary | C10 Er. Let Innes talk to him | C13 Ep. From the start ---------------------------------------------------------------------------- Tethys | Dancer | C10 Er. Let Gerik talk to her | C13 Ep. From the start ---------------------------------------------------------------------------- Innes | Sniper | C10 Er. Let Tana or Eirika talk to him | C15 Ep. From the start ---------------------------------------------------------------------------- Rennac | Rogue | C14 Er. Let Eirika or L'Arachel talk to him | C14 Ep. Let Ephraim or L'Arachel talk to him ---------------------------------------------------------------------------- Knoll | Shaman | C15 Er. Turn 3 | C14 Ep. After cleared this map ---------------------------------------------------------------------------- Myrrh | Manakete | C16 Er, Ep. From the start ---------------------------------------------------------------------------- Saleh | Sage | C12 Er. From the start | C15 Ep. From the start ---------------------------------------------------------------------------- Syrene | Falcon Knt | C17. From the start ---------------------------------------------------------------------------- =-=-=-=-=-=-=-=-=-= CHARACTER ENDINGS =-=-=-=-=-=-=-=-=-= Amelia, Rose of the War ~~~~~~~~~~~~~~~~~~~~~~~~ Following the war, she returned to Grado to assist in her country's reconstruction. She surrounded herself w/ new friends n' used the strength she found on the battlefield to live her life in happiness. Artur, Saint of Light ~~~~~~~~~~~~~~~~~~~~~~ Artur moved to Renais to help rebuild the shattered country. He work w/o rest to ease the pain n' grief of those who suffered during the war. His self-sacrifice made him into a folk hero among the peasantry. Colm, Good-Natured Thief ~~~~~~~~~~~~~~~~~~~~~~~~~ He politely refused an invitation to become a spy for Renais, returning instead to his hometown. He spent the rest of his days as a chivalrous rogue helping those in need from the shadows. Cormag, Aloof Lanceman ~~~~~~~~~~~~~~~~~~~~~~~ Cormag returned to Grado to assist in the reconstruction of his country. Shortly after, he left to wander on his own. When he reappeared, he rejoined the army not as a knight but as a common soldier. Dozla of the Steady Axe ~~~~~~~~~~~~~~~~~~~~~~~~ As L'Arachel rose to become queen, he remained by her side. Watching L' Arachel grow to become the queen she was destined to be was Dozla's greatest joy in life. Duessel, Obsidian General ~~~~~~~~~~~~~~~~~~~~~~~~~~ Following the war, Duessel returned to Grado, where he was instrumental in its rebuilding. He spent his remaining years watching over Grado n' sharing his wisdom w/ other nations as an expert combat instructor. Eirika, Restoration Queen ~~~~~~~~~~~~~~~~~~~~~~~~~~ Eirika returned to Renais n' began the reconstruction effort w/ her brother, Ephraim. Seeing peace return to the lives of her people filled her with hapiness. Her smile became a symbol of her people's joy. Ephraim, Restoration King ~~~~~~~~~~~~~~~~~~~~~~~~~~ Busy days awaited him upon his return to Renais. He oversaw the rebuilding not only of his country but also of the entire continent of Magvel. His work was difficult, but his success made him a legend. Ewan, Enthusiastic Student ~~~~~~~~~~~~~~~~~~~~~~~~~~~ Ewan continued his studies, modeling his life after the teaching of Saleh. Eventually, his education branched of into different paths. His insatiable curiosity led him on a trip to explore the world. Forde, the Wild Knight ~~~~~~~~~~~~~~~~~~~~~~~ Upon Forde's return to Renais, his secret hobby of painting was discovered. He was commissioned as a court artist. His work grew popular, n' his days became so busy that he often regretted his career change. Franz the Faithful ~~~~~~~~~~~~~~~~~~~ He continued to serve Renais w/ the same devotion that he had during the War of the Stones. His generous nature n' easy smile made him a favourite among the people. Garcia, the Warrior Reborn ~~~~~~~~~~~~~~~~~~~~~~~~~~~ He returned to Ide to help w/ its reconstruction after the bandit attack. Afterward, he reenlisted in the army, serving Renais as a troop leader. His strength, valor, n' experience inspired many. Gerik, the Desert Tiger ~~~~~~~~~~~~~~~~~~~~~~~~ Gerik continued as a mercenary. Over the year, his reputation grew so great that he had more job offers than he could handle. One day, w/o warning, he left, never to return. Silent Gilliam ~~~~~~~~~~~~~~~ Gilliam returned to his home of Frelia, where he continued to serve the crown as a faithful knight. His impossing countenance was said to strike fear in the hearts of even the most arrogant n' brash of Frelia's new recruits. Innes, King n' Strategician ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ As time went on, he succedded his father, Hayden, as King of Frelia. His resourcefulness n' tactical prowess helped him build a court of loyal vassals that served to lead country to greater prosperity. Joshua, the Tempest King ~~~~~~~~~~~~~~~~~~~~~~~~~ Joshua returned to Jehanna n' ruled over it as king. His skills as a leader had grown great, n' Jehanna flourished as never before. He never outgrew his love of travel n' games of chance. Knoll, Watcher of Darkness ~~~~~~~~~~~~~~~~~~~~~~~~~~~ Knoll returned to Grado, where he dedicated himself to rebuilding it n' fulfilling Lyon's vision. When the country was restored to its former glory, he disappeared w/o a trace, never to be seen again. Kyle, Ardent Knight ~~~~~~~~~~~~~~~~~~~~ His service to the royal family of Renais continued w/o change. He became a battation commander n' gained much trust n' responsibility for training new recruits. Lute, Prodigy ~~~~~~~~~~~~~~ After the War of the Stones, Lute returned to Renais to continue her arcane studies. She spent far less time locked in her library, preferring now to explere the outside world. She grew into a great n' well-traveled sage. Marisa, the Crimson Flash ~~~~~~~~~~~~~~~~~~~~~~~~~~ Marisa became battation leader for an elite mercenary force. Many men sought to challenger her to a duel, n' none of them stood up to her blade. Moulder, Wise Counselor ~~~~~~~~~~~~~~~~~~~~~~~~ After the War of the Stone, Moulder continued to serve the royal family of Frelia. His wisdom served to guide King Innes as it had served King Hayden before him. Myrrh, the Great Dragon ~~~~~~~~~~~~~~~~~~~~~~~~ After bidding her farewells to Ephraim, she returned to Darkling Woods. She lived a long n' full life, served by the people of Caer Pelyn n' comforted by the memories of her dear friends. Natasha, Sacred Healer ~~~~~~~~~~~~~~~~~~~~~~~ Once the war was over, Natasha returned to Grado to help rebuild the empire. She dedicated herself to easing the grief of those families that lost soldiers during the war. Neimi, the Tearful Archer ~~~~~~~~~~~~~~~~~~~~~~~~~~ She returned to her village n' passed her days in peace n' quiet. Years later, she traveled to the capital of Renais as an archery instructor for their military. She never could resist a good cry. L'Arachel, Queen of Light ~~~~~~~~~~~~~~~~~~~~~~~~~~ She succeeded her uncle as ruler of the Rausten Theocracy several years after the war ended. She never lost her unique perspective on life. She spent much of her rule visiting the neighboring countries. Rennac, Rich "Merchant" ~~~~~~~~~~~~~~~~~~~~~~~~ L'Arachel summoned Rennac back to Rausten, n' he was forced to return. He was never able to escape his service to the self-centered princess who became queen. Admittedly, he didn't try very hard. Ross, His Father's Son ~~~~~~~~~~~~~~~~~~~~~~~ He returned to Ide, village of his youth, n' helped rebuid it after the bandit attack that brought it to ruin. Years later, he set out on his own to perfect his fighting skill n' hone both body n' spirit. Saleh, the Well of Wisdom ~~~~~~~~~~~~~~~~~~~~~~~~~~ Saleh returned to Caer Pelyn, where he remained a faithful servant of the Manakete. His days were not spent in isolation, though. Many of the friends he met during the War of the Stones came to visits his village. Seth, the Silver Knight ~~~~~~~~~~~~~~~~~~~~~~~~ Seth returned to Renais w/ Ephraim n' his fellow knights. His dedicated service made him the most trusted of the new king n' queen's guardsmen, as well as the most famous of knights in all of Renais. Graceful Syrene ~~~~~~~~~~~~~~~~ Syrene continued as commander of Frelia's pegasus knights. Her grace n' beauty in fight were the subject of many songs n' paintings, n' her popularity soared. Tana, Winged Queen ~~~~~~~~~~~~~~~~~~~ Tana lived happily in the prosperous post-war Frelia. She flew to Renais often to visit her dear friend Eirika. Tethys, Beloved Dancer ~~~~~~~~~~~~~~~~~~~~~~~ She danced from city to city, n' the entire continent became her stage. Her fame grew n' grew, n' large crowds gathered wherever she performed. Vanessa, Dutiful Rider ~~~~~~~~~~~~~~~~~~~~~~~ She remained on active duty as an airbone knight in Frelia's army. Her beauty n' determination became the standard to which her fellow knights aspired. -----o-o---< >---o-o----- However, if the Support Lv reaches to A, you'll have other endings! E.g: Joshua - Natasha =-=-=-=-=-=-=-=-= When Joshua returned to Jehanna, he took Natasha as his bride n' claimed the throne as its rightful heir. Natasha was the perfect companion, n' together, they carried the mighty desert nation to great glory. |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Contributed by Cyclone Alchemist | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| Eirika - Seth =-=-=-=-=-=-=-= Upon their return to Renais, Eirika and Seth were wed, with the blessings of Ephraim and all of the Knights of Renais. The tale of the love that grew between a princess and her loyal knight became a beloved romance in Renais. Ephraim - Tana =-=-=-=-=-=-=-= Once Renais was stable again, Ephraim and Tana were wed. Innes protested vocally, but when he saw how happy Tana was, he gave the marriage his blessings. Renais and Frelia are now bound by blood as well as friendship. Artur - Lute =-=-=-=-=-=-= Artur and Lute were married upon their return. Artur handle the housework, but otherwise, their lives were unchanged. When they had a son, Lute's interests shifted from studying Artur to studying her son's baffling habits. Amelia - Ewan =-=-=-=-=-=-=-= After the war, Ewan and Amelia set out, as promised, on a trip around the world. Their deeds along the way made small legends in the regions they visited. In time, Amelia gave birth to a daughter, and they settled down. Ross - Garcia =-=-=-=-=-=-=-= Father and son returned to Ide, where they toiled together to rebuild their village. Ross grew to become a greater warrior than even his father. When he himself had a son, that child continued his family's legacy. Colm - Neimi =-=-=-=-=-=-= The childhood friends became lovers first, then husband and wife. Worried for Neimi's well-being, Colm gave up his adventurer's ways. Neimi passed on her grandfather's skill in archery to her own son and daughter. Kyle - Forde =-=-=-=-=-=-= Sometimes, the greatest friends also differ greatly in personality. When Kyle and Forde returned home, they were celebrated in song and story. They lived their days in happiness, as dearest friends and toughest rivals. L'Arachel - Innes =-=-=-=-=-=-=-=-=-= Stories tell of the sparks that flew between L'Arachel and Innes when they first met. As the love between them flourished, so too did the bond that united their two nations. Gerik - Tethys =-=-=-=-=-=-=-= Gerik and Tethys remained bound to no nation and beholden to no authority. They bought themselves a leisurely retirement. Gerik taught fencing to city youths, and Tethys found many stages on which to dance. |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Contributed by Vanesa Aguilar "Vay" | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| Gilliam - Syrene =-=-=-=-=-=-=-=-= Gilliam and Syrene returned to Frelia, where they were married. All agreed they were a perfect match, and their union was blessed by the crown and the order of knights. The two continued their unwavering service together. Myrrh - Saleh =-=-=-=-=-=-=-= Myrrh returned to Darkling Woods, but at Saleh's request, she eventually moved to Caer Pelyn, In time, the townsfolk learned to treat her not as the Great Dragon but rather as a normal girl, and she was happy. ############################################################################ <<< VIII. CLASSES >>> [CLS] ############################################################################ GENERAL NOTES: ~~~~~~~~~~~~~~ use Promotion Itms - Promotion schematic: Basic Classes ------------------> Promoted Classes Promote at LV 10 or more (20 is recommended). - Max HP is 60, Max LV is 20, Max Luk is 30, and Max Mv is 15 (for all). However, the MHP of some bosses (Draco Zombies, Lyon, Demon King) is over 60. - All indexes of each class in this part are Max! About all Basic Classes: Max indexes are 20, except Luck. About Constitution: depends on the respective class. Max is 25. =============\ 1/ TRAINEES \============================================================= ============================================================================ You have 3 trainees: Ross - traineefighter, Amelia - traineesoldier n' Ewan - traineemage. At first view, they're so weak. However, once they're promoted, they'll be Super Trainees! How to promote them well? (Thanks AkaiRyu for this guide!) ~~~~~~~~~~~~~~~~~~~~~~~~~ Beat the game twice (Eirika's n' Ephraim's route) then promote them. They are very strong! Promotion schematic: ~~~~~~~~~~~~~~~~~~~~~ 1st class 2nd class 3rd class -+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- (use Ocean Seal) .- WARRIOR .--> MARINETHIEF -->| | '- BERSERKER TRAINEEFIGHTER -->| | (use HeroCrest) .- HERO '--> FIGHTER ------>| '- WARRIOR .- GENERAL .--> ARMORKNIGHT -->| | '- GREATKNIGHT TRAINEESOLDIER -->| (use KnightCrest) | .- PALADIN '--> SOCIALKNIGHT ->| '- GREATKNIGHT .- SAGE .--> MAGE --------->| | '- MAGEKNIGHT TRAINEEMAGE ----->| (use GuidingRing) | .- DRUID '--> SHAMAN ------->| '- SUMMONER - 1st class to 2nd class: automatically promote at Lv10, after finished current chapter. - 2nd class to 3rd class: use Promotion Itms. TRAINEEFIGHTER ~~~~~~~~~~~~~~~ - Wpn: Axe - Mov 4 - Con 8 _________________________________/=-=/\=-=\_________________________________ --------------------------------< BRANCH 1 >-------------------------------- \=-=\/=-=/ MARINETHIEF ~~~~~~~~~~~~ o--------------o | Additions | |--------------| | HP +2 Mov+1 | | Str+2 Def+1 | | Skl Res | | Spd+1 Con+2 | | Wpns: Axe | o--------------o WARRIOR ~~~~~~~~ o----------------------------------------------------------o | | Str | Skl | Spd | Def | Res | Con | Mov | HP | |-----------|-----|-----|-----|-----|-----|-----|-----|----| | Indexes | 30 | 28 | 26 | 26 | 22 | 13 | 6 | 60 | |-----------|-----|-----|-----|-----|-----|-----|-----|----| | Additions | +1 | +2 | | +3 | +3 | +3 | +1 | +3 | |-----------|-----'-----'-----'-----'-----'-----'-----'----| | Wpns | Axe, Bow | o----------------------------------------------------------o BERSERKER ~~~~~~~~~~ o----------------------------------------------------------o | | Str | Skl | Spd | Def | Res | Con | Mov | HP | |-----------|-----|-----|-----|-----|-----|-----|-----|----| | Indexes | 30 | 29 | 28 | 23 | 21 | 13 | 6 | 60 | |-----------|-----|-----|-----|-----|-----|-----|-----|----| | Additions | +1 | +1 | +1 | +2 | +2 | +3 | +1 | +4 | |-----------|-----'-----'-----'-----'-----'-----'-----'----| | Wpns | Axe | |-----------|----------------------------------------------| | S.Skls | CRT+15% | o----------------------------------------------------------o _________________________________/=-=/\=-=\_________________________________ --------------------------------< BRANCH 2 >-------------------------------- \=-=\/=-=/ FIGHTER ~~~~~~~~ o--------------o | Additions | |--------------| | HP +2 Mov+1 | | Str+2 Def | | Skl+1 Res+1 | | Spd Con+3 | | Wpns: Axe | o--------------o HERO ~~~~~ o----------------------------------------------------------o | | Str | Skl | Spd | Def | Res | Con | Mov | HP | |-----------|-----|-----|-----|-----|-----|-----|-----|----| | Indexes | 25 | 30 | 26 | 25 | 22 | 11 | 6 | 60 | |-----------|-----|-----|-----|-----|-----|-----|-----|----| | Additions | +1 | +2 | +2 | +2 | +2 | | +1 | +4 | |-----------|-----'-----'-----'-----'-----'-----'-----'----| | Wpns | Swd, Axe | o----------------------------------------------------------o WARRIOR ~~~~~~~~ o----------------------------------------------------------o | | Str | Skl | Spd | Def | Res | Con | Mov | HP | |-----------|-----|-----|-----|-----|-----|-----|-----|----| | Indexes | 30 | 28 | 26 | 26 | 22 | 13 | 6 | 60 | |-----------|-----|-----|-----|-----|-----|-----|-----|----| | Additions | +1 | +2 | | +3 | +3 | +2 | +1 | +3 | |-----------|-----'-----'-----'-----'-----'-----'-----'----| | Wpns | Axe, Bow | o----------------------------------------------------------o * My tip: promote to MarineThief --> Berserker! TRAINEESOLDIER ~~~~~~~~~~~~~~~ - Wpn: Spr - Mov 4 - Con 6 _________________________________/=-=/\=-=\_________________________________ --------------------------------< BRANCH 1 >-------------------------------- \=-=\/=-=/ ARMORKNIGHT (female) ~~~~~~~~~~~~ o--------------o | Additions | |--------------| | HP +2 Mov+1 | | Str+1 Def+2 | | Skl+1 Res | | Spd+1 Con+4 | | Wpns: Spr | o--------------o GENERAL (female) ~~~~~~~~ o----------------------------------------------------------o | | Str | Skl | Spd | Def | Res | Con | Mov | HP | |-----------|-----|-----|-----|-----|-----|-----|-----|----| | Indexes | 27 | 28 | 25 | 29 | 26 | 11 | 5 | 60 | |-----------|-----|-----|-----|-----|-----|-----|-----|----| | Additions | +2 | +3 | +2 | +3 | +3 | +1 | | +3 | |-----------|-----'-----'-----'-----'-----'-----'-----'----| | Wpns | Swd, Spr, Axe | |-----------|----------------------------------------------| | S.Skls | Great Shield | o----------------------------------------------------------o GREATKNIGHT (female) ~~~~~~~~~~~~ o----------------------------------------------------------o | | Str | Skl | Spd | Def | Res | Con | Mov | HP | |-----------|-----|-----|-----|-----|-----|-----|-----|----| | Indexes | 26 | 25 | 23 | 28 | 26 | 10 | 6 | 60 | |-----------|-----|-----|-----|-----|-----|-----|-----|----| | Additions | +1 | + 1| +2 | +2 | +2 | | +3 | +1 | |-----------|-----'-----'-----'-----'-----'-----'-----'----| | Wpns | Swd, Spr, Axe | o----------------------------------------------------------o _________________________________/=-=/\=-=\_________________________________ --------------------------------< BRANCH 2 >-------------------------------- \=-=\/=-=/ SOCIALKNIGHT (female) ~~~~~~~~~~~~~ o--------------o | Additions | |--------------| | HP +1 Mov+3 | | Str Def | | Skl+2 Res+2 | | Spd+2 Con+3 | | Wpns: Swd,Spr| o--------------o PALADIN (female) ~~~~~~~~ o----------------------------------------------------------o | | Str | Skl | Spd | Def | Res | Con | Mov | HP | |-----------|-----|-----|-----|-----|-----|-----|-----|----| | Indexes | 23 | 27 | 25 | 24 | 26 | 11 | 8 | 60 | |-----------|-----|-----|-----|-----|-----|-----|-----|----| | Additions | +1 | +1 | +2 | +1 | +2 | | +1 | +1 | |-----------|-----'-----'-----'-----'-----'-----'-----'----| | Wpns | Swd, Spr | o----------------------------------------------------------o GREATKNIGHT (female) ~~~~~~~~~~~~ o----------------------------------------------------------o | | Str | Skl | Spd | Def | Res | Con | Mov | HP | |-----------|-----|-----|-----|-----|-----|-----|-----|----| | Indexes | 26 | 25 | 23 | 28 | 26 | 10 | 6 | 60 | |-----------|-----|-----|-----|-----|-----|-----|-----|----| | Additions | +1 | +1 | +2 | +2 | +2 | +1 | -1 | +3 | |-----------|-----'-----'-----'-----'-----'-----'-----'----| | Wpns | Swd, Spr, Axe | o----------------------------------------------------------o * My tip: promote to ArmorKnight --> General! TRAINEEMAGE ~~~~~~~~~~~~ - Wpn: Anima - Mov 4 - Con 5 _________________________________/=-=/\=-=\_________________________________ --------------------------------< BRANCH 1 >-------------------------------- \=-=\/=-=/ MAGE (male) ~~~~~ o--------------o | Additions | |--------------| | HP +1 Mov+1 | | Mag Def+1 | | Skl+1 Res+2 | | Spd+2 Con+1 | | Wpns: Anima | o--------------o SAGE (male) ~~~~~ o----------------------------------------------------------o | | Mag | Skl | Spd | Def | Res | Con | Mov | HP | |-----------|-----|-----|-----|-----|-----|-----|-----|----| | Indexes | 28 | 30 | 26 | 21 | 25 | 7 | 6 | 60 | |-----------|-----|-----|-----|-----|-----|-----|-----|----| | Additions | +1 | | | +3 | +3 | +1 | +1 | +4 | |-----------|-----'-----'-----'-----'-----'-----'-----'----| | Wpns | Anima, Light, Wand | o----------------------------------------------------------o MAGEKNIGHT (male) ~~~~~~~~~~~ o----------------------------------------------------------o | | Mag | Skl | Spd | Def | Res | Con | Mov | HP | |-----------|-----|-----|-----|-----|-----|-----|-----|----| | Indexes | 24 | 26 | 25 | 24 | 25 | 8 | 7 | 60 | |-----------|-----|-----|-----|-----|-----|-----|-----|----| | Additions | +2 | | | +2 | +2 | +2 | +2 | +4 | |-----------|-----'-----'-----'-----'-----'-----'-----'----| | Wpns | Anima, Wand | o----------------------------------------------------------o _________________________________/=-=/\=-=\_________________________________ --------------------------------< BRANCH 2 >-------------------------------- \=-=\/=-=/ SHAMAN ~~~~~~ o--------------o | Additions | |--------------| | HP +1 Mov+1 | | Mag+2 Def+1 | | Skl Res+2 | | Spd+1 Con+2 | | Wpns: Dark | o--------------o DRUID ~~~~~~ o----------------------------------------------------------o | | Mag | Skl | Spd | Def | Res | Con | Mov | HP | |-----------|-----|-----|-----|-----|-----|-----|-----|----| | Indexes | 29 | 26 | 26 | 21 | 28 | 8 | 6 | 60 | |-----------|-----|-----|-----|-----|-----|-----|-----|----| | Additions | | | +3 | +2 | +2 | +1 | +1 | +4 | |-----------|-----'-----'-----'-----'-----'-----'-----'----| | Wpns | Dark, Anima, Wand | o----------------------------------------------------------o SUMMONER ~~~~~~~~~ o----------------------------------------------------------o | | Mag | Skl | Spd | Def | Res | Con | Mov | HP | |-----------|-----|-----|-----|-----|-----|-----|-----|----| | Indexes | 27 | 27 | 26 | 20 | 28 | 8 | 6 | 60 | |-----------|-----|-----|-----|-----|-----|-----|-----|----| | Additions | | +1 | +3 | +1 | +2 | +1 | +1 | +3 | |-----------|-----'-----'-----'-----'-----'-----'-----'----| | Wpns | Dark, Wand | |-----------|----------------------------------------------| | S.Skls | Summon | o----------------------------------------------------------o * My tip: promote to Mage --> Sage! =======================\ 2/ SUPER TRAINEES [NA] \=================================================== ============================================================================ * My remark: Not so expert! You can ignore them. Promotion schematic: ~~~~~~~~~~~~~~~~~~~~~ - 1st class to 2nd class: automatically promote at Lv10, after finished current chapter. - 2nd class to 3rd class: use Promotion Itms. 1st class 2nd class 3rd class -+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- .--> FIGHTER | JOURNEYMAN -->|--> PIRATE | .- HERO '--> J.MAN (2) -->| '- J.MAN (3) J.MAN --> J.MAN (2) ~~~~~~~~~~~~~~~~~~~ Additions: HP, Skl, Def n' Res + 2, Mov+1 J.MAN (2) --> J.MAN (3) ~~~~~~~~~~~~~~~~~~~~~~~ o----------------------------------------------------------o | | Str | Skl | Spd | Def | Res | Con | Mov | HP | |-----------|-----|-----|-----|-----|-----|-----|-----|----| | Indexes | 26 | 29 | 28 | 23 | 23 | 8 | 6 | 60 | |-----------|-----|-----|-----|-----|-----|-----|-----|----| | Additions | +1 | +2 | +2 | +2 | +2 | | +1 | +4 | |-----------|-----'-----'-----'-----'-----'-----'-----'----| | Wpns | Axe | |-----------|----------------------------------------------| | S.Skls | CRT+15% | o----------------------------------------------------------o -----o-o---< >---o-o----- .--> KNIGHT | RECRUIT -->|--> CAVALIER | .- PALADIN '--> RECRUIT (2) -->| '- RECRUIT (3) RECRUIT --> RECRUIT (2) ~~~~~~~~~~~~~~~~~~~~~~~ o--------------o | Additions | |--------------| | HP +2 Mov+1 | | Str+1 Def+2 | | Skl+1 Res+1 | | Spd+1 Con | | Wpns: Spr | o--------------o RECRUIT (2) --> RECRUIT (3) ~~~~~~~~~~~~~~~~~~~~~~~~~~~ o----------------------------------------------------------o | | Str | Skl | Spd | Def | Res | Con | Mov | HP | |-----------|-----|-----|-----|-----|-----|-----|-----|----| | Indexes | 23 | 30 | 29 | 22 | 26 | 6 | 6 | 60 | |-----------|-----|-----|-----|-----|-----|-----|-----|----| | Additions | +2 | +1 | +1 | +2 | +1 | | +1 | +2 | |-----------|-----'-----'-----'-----'-----'-----'-----'----| | Wpns | Spr | |-----------|----------------------------------------------| | S.Skls | CRT+15% | o----------------------------------------------------------o -----o-o---< >---o-o----- .--> MAGE | PUPIL ----->|--> SHAMAN | .- SAGE '--> PUPIL (2)-->| '- PUPIL (3) PUPIL --> PUPIL (2) ~~~~~~~~~~~~~~~~~~~ o--------------o | Additions | |--------------| | HP +2 Mov+1 | | Mag+1 Def+2 | | Skl+1 Res+2 | | Spd Con | | Wpns: Anima | o--------------o PUPIL (2) --> PUPIL (3) ~~~~~~~~~~~~~~~~~~~~~~~ o----------------------------------------------------------o | | Mag | Skl | Spd | Def | Res | Con | Mov | HP | |-----------|-----|-----|-----|-----|-----|-----|-----|----| | Indexes | 29 | 28 | 27 | 21 | 26 | 5 | 6 | 60 | |-----------|-----|-----|-----|-----|-----|-----|-----|----| | Additions | +2 | | +1 | +3 | +3 | | +1 | +4 | |-----------|-----'-----'-----'-----'-----'-----'-----'----| | Wpns | Anima, Light, Dark | o----------------------------------------------------------o ==================\ 3/ OTHER CLASSES \======================================================== ============================================================================ (use KnightCrest) .- PALADIN SOCIALKNIGHT ----------------->| '- GREATKNIGHT SOCIALKNIGHT ~~~~~~~~~~~~~ - Wpn: Swd, Spr - Mov 7 - Con 9 PALADIN (male) ~~~~~~~~ o----------------------------------------------------------o | | Str | Skl | Spd | Def | Res | Con | Mov | HP | |-----------|-----|-----|-----|-----|-----|-----|-----|----| | Indexes | 25 | 26 | 24 | 25 | 25 | 11 | 8 | 60 | |-----------|-----|-----|-----|-----|-----|-----|-----|----| | Additions | +1 | +1 | +1 | +2 | +1 | +2 | +1 | +2 | |-----------|-----'-----'-----'-----'-----'-----'-----'----| | Wpns | Swd, Spr | o----------------------------------------------------------o GREATKNIGHT (male) ~~~~~~~~~~~~ o----------------------------------------------------------o | | Str | Skl | Spd | Def | Res | Con | Mov | HP | |-----------|-----|-----|-----|-----|-----|-----|-----|----| | Indexes | 28 | 24 | 24 | 29 | 25 | 13 | 6 | 60 | |-----------|-----|-----|-----|-----|-----|-----|-----|----| | Additions | +2 | +1 | +2 | +2 | +1 | +4 | -1 | +3 | |-----------|-----'-----'-----'-----'-----'-----'-----'----| | Wpns | Swd, Spr, Axe | o----------------------------------------------------------o * My tip: promote to GreatKnight! -----o-o---< >---o-o----- (use KnightCrest) .- GENERAL ARMORKNIGHT ----------------->| '- GREATKNIGHT ARMORKNIGHT ~~~~~~~~~~~~ - Wpn: Spr - Mov 4 - Con 14 GENERAL (male) ~~~~~~~~ o----------------------------------------------------------o | | Str | Skl | Spd | Def | Res | Con | Mov | HP | |-----------|-----|-----|-----|-----|-----|-----|-----|----| | Indexes | 29 | 27 | 24 | 30 | 25 | 16 | 5 | 60 | |-----------|-----|-----|-----|-----|-----|-----|-----|----| | Additions | +2 | +2 | +3 | +2 | +3 | +2 | +1 | +4 | |-----------|-----'-----'-----'-----'-----'-----'-----'----| | Wpns | Swd, Spr, Axe | |-----------|----------------------------------------------| | S.Skls | Great Shield | o----------------------------------------------------------o GREATKNIGHT (male) ~~~~~~~~~~~~ o----------------------------------------------------------o | | Str | Skl | Spd | Def | Res | Con | Mov | HP | |-----------|-----|-----|-----|-----|-----|-----|-----|----| | Indexes | 28 | 24 | 24 | 29 | 25 | 14 | 6 | 60 | |-----------|-----|-----|-----|-----|-----|-----|-----|----| | Additions | +2 | +1 | +2 | +2 | +1 | | +2 | +3 | |-----------|-----'-----'-----'-----'-----'-----'-----'----| | Wpns | Swd, Spr, Axe | o----------------------------------------------------------o * My tip: promote to General! -----o-o---< >---o-o----- (use HeroCrest) .- HERO FIGHTER --------------->| '- WARRIOR FIGHTER ~~~~~~~~ - Wpn: Axe - Mov 5 - Con 14 HERO ~~~~~ o----------------------------------------------------------o | | Str | Skl | Spd | Def | Res | Con | Mov | HP | |-----------|-----|-----|-----|-----|-----|-----|-----|----| | Indexes | 25 | 30 | 26 | 25 | 22 | 14 | 6 | 60 | |-----------|-----|-----|-----|-----|-----|-----|-----|----| | Additions | +1 | +2 | +2 | +2 | +2 | | +1 | +4 | |-----------|-----'-----'-----'-----'-----'-----'-----'----| | Wpns | Swd, Axe | o----------------------------------------------------------o WARRIOR ~~~~~~~~ o----------------------------------------------------------o | | Str | Skl | Spd | Def | Res | Con | Mov | HP | |-----------|-----|-----|-----|-----|-----|-----|-----|----| | Indexes | 30 | 28 | 26 | 26 | 22 | 16 | 6 | 60 | |-----------|-----|-----|-----|-----|-----|-----|-----|----| | Additions | +1 | +2 | | +3 | +3 | +2 | +1 | +3 | |-----------|-----'-----'-----'-----'-----'-----'-----'----| | Wpns | Axe, Bow | o----------------------------------------------------------o * My tip: promote to Warrior! -----o-o---< >---o-o----- (use GuidingRing) .- BISHOP PRIEST ------------------>| '- SAGE PRIEST ~~~~~~~ - Wpn: Wand - Mov 5 - Con 9 BISHOP ~~~~~~~ o----------------------------------------------------------o | | Mag | Skl | Spd | Def | Res | Con | Mov | HP | |-----------|-----|-----|-----|-----|-----|-----|-----|----| | Indexes | 25 | 26 | 24 | 22 | 30 | 11 | 6 | 60 | |-----------|-----|-----|-----|-----|-----|-----|-----|----| | Additions | +2 | +1 | | +3 | +2 | +2 | +1 | +3 | |-----------|-----'-----'-----'-----'-----'-----'-----'----| | Wpns | Light, Wand | |-----------|----------------------------------------------| | S.Skls | Slayer | o----------------------------------------------------------o SAGE ~~~~~ o----------------------------------------------------------o | | Mag | Skl | Spd | Def | Res | Con | Mov | HP | |-----------|-----|-----|-----|-----|-----|-----|-----|----| | Indexes | 28 | 30 | 26 | 21 | 25 | 11 | 6 | 60 | |-----------|-----|-----|-----|-----|-----|-----|-----|----| | Additions | +1 | | | +3 | +3 | +2 | +1 | +4 | |-----------|-----'-----'-----'-----'-----'-----'-----'----| | Wpns | Anima, Light, Wand | o----------------------------------------------------------o * My tip: promote to Sage! -----o-o---< >---o-o----- (use ElysianWhip) .- FALCONKNIGHT PEGASUSKNIGHT ----------------->| '- WYVERNKNIGHT PEGASUSKNIGHT ~~~~~~~~~~~~~~ - Wpn: Spr - Mov 7 - Con 5 FALCONKNIGHT ~~~~~~~~~~~~~ o----------------------------------------------------------o | | Str | Skl | Spd | Def | Res | Con | Mov | HP | |-----------|-----|-----|-----|-----|-----|-----|-----|----| | Indexes | 23 | 25 | 28 | 23 | 26 | 6 | 8 | 60 | |-----------|-----|-----|-----|-----|-----|-----|-----|----| | Additions | +2 | | +2 | +2 | +2 | +1 | +1 | +5 | |-----------|-----'-----'-----'-----'-----'-----'-----'----| | Wpns | Swd, Spr | o----------------------------------------------------------o WYVERNKNIGHT (female) ~~~~~~~~~~~~~ o----------------------------------------------------------o | | Str | Skl | Spd | Def | Res | Con | Mov | HP | |-----------|-----|-----|-----|-----|-----|-----|-----|----| | Indexes | 24 | 27 | 29 | 23 | 23 | 9 | 8 | 60 | |-----------|-----|-----|-----|-----|-----|-----|-----|----| | Additions | +2 | +1 | +2 | +1 | +1 | +4 | +1 | +3 | |-----------|-----'-----'-----'-----'-----'-----'-----'----| | Wpns | Spr | |-----------|----------------------------------------------| | S.Skls | Pierce | o----------------------------------------------------------o * My tip: promote to WyvernKnight! -----o-o---< >---o-o----- (use OceanSeal) .- ROGUE THIEF --------------->| '- ASSASSIN THIEF ~~~~~~ - Wpn: Swd - Mov 6 - Con 6 - S.Skls: Steal, Vision Extend, Disablement ROGUE ~~~~~~ o----------------------------------------------------------o | | Str | Skl | Spd | Def | Res | Con | Mov | HP | |-----------|-----|-----|-----|-----|-----|-----|-----|----| | Indexes | 20 | 30 | 30 | 20 | 20 | 7 | 6 | 60 | |-----------|-----|-----|-----|-----|-----|-----|-----|----| | Additions | +1 | +1 | | +2 | +2 | +1 | | +2 | |-----------|-----'-----'-----'-----'-----'-----'-----'----| | Wpns | Swd | |-----------|----------------------------------------------| | S.Skls | Pick, Steal, Vision Extend, Disablement | o----------------------------------------------------------o ASSASSIN ~~~~~~~~~ o----------------------------------------------------------o | | Str | Skl | Spd | Def | Res | Con | Mov | HP | |-----------|-----|-----|-----|-----|-----|-----|-----|----| | Indexes | 20 | 30 | 30 | 20 | 20 | 8 | 6 | 60 | |-----------|-----|-----|-----|-----|-----|-----|-----|----| | Additions | +1 | | | +2 | +2 | +2 | | +3 | |-----------|-----'-----'-----'-----'-----'-----'-----'----| | Wpns | Swd | |-----------|----------------------------------------------| | S.Skls | Silencer, Vision Extend, Disablement | | | Can use Lockpick | o----------------------------------------------------------o * My tip: promote as you want. Ratio: Assassin 55%, Rogue 45%! -----o-o---< >---o-o----- (use OrionBolt) .- SNIPER ARCHER --------------->| '- FORRESTKNIGHT ARCHER ~~~~~~~ - Wpn: Bow - Mov 5 - Con 5 SNIPER (female) ~~~~~~~ o----------------------------------------------------------o | | Str | Skl | Spd | Def | Res | Con | Mov | HP | |-----------|-----|-----|-----|-----|-----|-----|-----|----| | Indexes | 24 | 30 | 29 | 24 | 24 | 6 | 6 | 60 | |-----------|-----|-----|-----|-----|-----|-----|-----|----| | Additions | +2 | +1 | +1 | +2 | +2 | +1 | +1 | +4 | |-----------|-----'-----'-----'-----'-----'-----'-----'----| | Wpns | Bow | |-----------|----------------------------------------------| | S.Skls | Sure Strike, can use Ballistas | o----------------------------------------------------------o SNIPER (male) Promoted. Innes has it. ~~~~~~~ o----------------------------------------------------------o | | Str | Skl | Spd | Def | Res | Con | Mov | HP | |-----------|-----|-----|-----|-----|-----|-----|-----|----| | Indexes | 25 | 30 | 28 | 25 | 23 | 9 | 6 | 60 | |-----------|-----'-----'-----'-----'-----'-----'-----'----| | Wpns | Bow | |-----------|----------------------------------------------| | S.Skls | Sure Strike, can use Ballistas | o----------------------------------------------------------o FORRESTKNIGHT (female) ~~~~~~~~~~~~~~ o----------------------------------------------------------o | | Str | Skl | Spd | Def | Res | Con | Mov | HP | |-----------|-----|-----|-----|-----|-----|-----|-----|----| | Indexes | 23 | 28 | 30 | 22 | 25 | 8 | 7 | 60 | |-----------|-----|-----|-----|-----|-----|-----|-----|----| | Additions | +2 | +2 | +1 | +3 | +3 | +3 | +2 | +2 | |-----------|-----'-----'-----'-----'-----'-----'-----'----| | Wpns | Swd, Bow | o----------------------------------------------------------o * My tip: promote to Sniper! -----o-o---< >---o-o----- (use GuidingRing) .- SAGE MONK ------------------>| '- BISHOP MONK ~~~~~ - Wpn: Light - Mov 5 - Con 6 SAGE ~~~~~ o----------------------------------------------------------o | | Mag | Skl | Spd | Def | Res | Con | Mov | HP | |-----------|-----|-----|-----|-----|-----|-----|-----|----| | Indexes | 28 | 30 | 26 | 21 | 25 | 7 | 6 | 60 | |-----------|-----|-----|-----|-----|-----|-----|-----|----| | Additions | +1 | | | +3 | +3 | +1 | +1 | +4 | |-----------|-----'-----'-----'-----'-----'-----'-----'----| | Wpns | Anima, Light, Wand | o----------------------------------------------------------o BISHOP (male) ~~~~~~~ o----------------------------------------------------------o | | Mag | Skl | Spd | Def | Res | Con | Mov | HP | |-----------|-----|-----|-----|-----|-----|-----|-----|----| | Indexes | 25 | 26 | 24 | 22 | 30 | 7 | 6 | 60 | |-----------|-----|-----|-----|-----|-----|-----|-----|----| | Additions | +2 | +1 | | +3 | +2 | +1 | +1 | +3 | |-----------|-----'-----'-----'-----'-----'-----'-----'----| | Wpns | Light, Wand | |-----------|----------------------------------------------| | S.Skls | Slayer | o----------------------------------------------------------o * My tip: promote to Bishop! -----o-o---< >---o-o----- (use GuidingRing) .- SAGE MAGE ------------------>| '- MAGEKNIGHT MAGE (female) ~~~~~ - Wpn: Anima - Mov 5 - Con 3 SAGE (female) ~~~~~ o----------------------------------------------------------o | | Mag | Skl | Spd | Def | Res | Con | Mov | HP | |-----------|-----|-----|-----|-----|-----|-----|-----|----| | Indexes | 30 | 28 | 26 | 21 | 25 | 4 | 6 | 60 | |-----------|-----|-----|-----|-----|-----|-----|-----|----| | Additions | +1 | +1 | | +3 | +3 | +1 | +1 | +3 | |-----------|-----'-----'-----'-----'-----'-----'-----'----| | Wpns | Anima, Light, Wand | o----------------------------------------------------------o MAGEKNIGHT (female) ~~~~~~~~~~~ o----------------------------------------------------------o | | Mag | Skl | Spd | Def | Res | Con | Mov | HP | |-----------|-----|-----|-----|-----|-----|-----|-----|----| | Indexes | 25 | 24 | 25 | 24 | 28 | 6 | 7 | 60 | |-----------|-----|-----|-----|-----|-----|-----|-----|----| | Additions | +2 | +1 | | +2 | +2 | +3 | +2 | +3 | |-----------|-----'-----'-----'-----'-----'-----'-----'----| | Wpns | Anima, Wand | o----------------------------------------------------------o * My tip: promote to Sage! -----o-o---< >---o-o----- (use HeroCrest) .- ASSASSIN SWORDFIGHTER --------------->| '- SWORDMASTER SWORDFIGHTER ~~~~~~~~~~~~~ - Wpn: Swd - Mov 5 - Con 8 (male) - Wpn: Swd - Mov 5 - Con 5 (female) ASSASSIN (male) ~~~~~~~~~ o----------------------------------------------------------o | | Str | Skl | Spd | Def | Res | Con | Mov | HP | |-----------|-----|-----|-----|-----|-----|-----|-----|----| | Indexes | 20 | 30 | 30 | 20 | 20 | 8 | 6 | 60 | |-----------|-----|-----|-----|-----|-----|-----|-----|----| | Additions | +1 | | | +2 | +2 | | +1 | +3 | |-----------|-----'-----'-----'-----'-----'-----'-----'----| | Wpns | Swd | |-----------|----------------------------------------------| | S.Skls | Silencer, Vision Extend, Disablement | | | Can use Lockpick | o----------------------------------------------------------o SWORDMASTER (male) ~~~~~~~~~~~~ o----------------------------------------------------------o | | Str | Skl | Spd | Def | Res | Con | Mov | HP | |-----------|-----|-----|-----|-----|-----|-----|-----|----| | Indexes | 24 | 29 | 30 | 22 | 23 | 9 | 6 | 60 | |-----------|-----|-----|-----|-----|-----|-----|-----|----| | Additions | +2 | | | +2 | +1 | +1 | +1 | +5 | |-----------|-----'-----'-----'-----'-----'-----'-----'----| | Wpns | Swd | |-----------|----------------------------------------------| | S.Skls | CRT+15% | o----------------------------------------------------------o ASSASSIN (female) ~~~~~~~~~ o----------------------------------------------------------o | | Str | Skl | Spd | Def | Res | Con | Mov | HP | |-----------|-----|-----|-----|-----|-----|-----|-----|----| | Indexes | 20 | 30 | 30 | 20 | 20 | 8 | 6 | 60 | |-----------|-----|-----|-----|-----|-----|-----|-----|----| | Additions | +1 | +1 | +1 | +2 | +1 | +1 | +1 | +2 | |-----------|-----'-----'-----'-----'-----'-----'-----'----| | Wpns | Swd | |-----------|----------------------------------------------| | S.Skls | Silencer, Vision Extend, Disablement | | | Can use Lockpick | o----------------------------------------------------------o SWORDMASTER (female) ~~~~~~~~~~~~ o----------------------------------------------------------o | | Str | Skl | Spd | Def | Res | Con | Mov | HP | |-----------|-----|-----|-----|-----|-----|-----|-----|----| | Indexes | 22 | 29 | 30 | 22 | 23 | 7 | 6 | 60 | |-----------|-----|-----|-----|-----|-----|-----|-----|----| | Additions | +2 | +1 | | +2 | +1 | +2 | +1 | +4 | |-----------|-----'-----'-----'-----'-----'-----'-----'----| | Wpns | Swd | |-----------|----------------------------------------------| | S.Skls | CRT+15% | o----------------------------------------------------------o * My tip: promote to SwordMaster! -----o-o---< >---o-o----- (use GuidingRing) .- BISHOP SISTER ------------------>| '- VALKYRIA SISTER ~~~~~~~ - Wpn: Wand - Mov 5 - Con 4 BISHOP (female) ~~~~~~~ o----------------------------------------------------------o | | Mag | Skl | Spd | Def | Res | Con | Mov | HP | |-----------|-----|-----|-----|-----|-----|-----|-----|----| | Indexes | 25 | 25 | 26 | 21 | 30 | 5 | 6 | 60 | |-----------|-----|-----|-----|-----|-----|-----|-----|----| | Additions | +1 | +2 | +1 | +2 | +2 | +1 | +1 | +3 | |-----------|-----'-----'-----'-----'-----'-----'-----'----| | Wpns | Light, Wand | |-----------|----------------------------------------------| | S.Skls | Slayer | o----------------------------------------------------------o VALKYRIA ~~~~~~~~~ o----------------------------------------------------------o | | Mag | Skl | Spd | Def | Res | Con | Mov | HP | |-----------|-----|-----|-----|-----|-----|-----|-----|----| | Indexes | 25 | 24 | 25 | 24 | 28 | 6 | 7 | 60 | |-----------|-----|-----|-----|-----|-----|-----|-----|----| | Additions | +2 | +1 | | +2 | +3 | +2 | +2 | +3 | |-----------|-----'-----'-----'-----'-----'-----'-----'----| | Wpns | Light, Wand | o----------------------------------------------------------o * My tip: promote to Bishop! -----o-o---< >---o-o----- (use ElysianWhip) .- DRAGONMASTER DRAGONKNIGHT ----------------->| '- WYVERNKNIGHT DRAGONKNIGHT ~~~~~~~~~~~~~ - Wpn: Spr - Mov 7 - Con 11 DRAGONMASTER ~~~~~~~~~~~~~ o----------------------------------------------------------o | | Str | Skl | Spd | Def | Res | Con | Mov | HP | |-----------|-----|-----|-----|-----|-----|-----|-----|----| | Indexes | 27 | 25 | 23 | 28 | 22 | 12 | 8 | 60 | |-----------|-----|-----|-----|-----|-----|-----|-----|----| | Additions | +2 | +2 | | +2 | | +1 | +1 | +4 | |-----------|-----'-----'-----'-----'-----'-----'-----'----| | Wpns | Swd, Spr | o----------------------------------------------------------o WYVERNKNIGHT (male) ~~~~~~~~~~~~~ o----------------------------------------------------------o | | Str | Skl | Spd | Def | Res | Con | Mov | HP | |-----------|-----|-----|-----|-----|-----|-----|-----|----| | Indexes | 25 | 26 | 28 | 24 | 22 | 11 | 8 | 60 | |-----------|-----|-----|-----|-----|-----|-----|-----|----| | Additions | +1 | +2 | +3 | | +1 | | +1 | +3 | |-----------|-----'-----'-----'-----'-----'-----'-----'----| | Wpns | Spr | |-----------|----------------------------------------------| | S.Skls | Pierce | o----------------------------------------------------------o * My tip: promote to DragonMaster! -----o-o---< >---o-o----- (use GuidingRing) .- VALKYRIA TROUBADOUR ------------------>| '- MAGEKNIGHT TROUBADOUR ~~~~~~~~~~~ - Wpn: Wand - Mov 6 - Con 5 MAGEKNIGHT (female) ~~~~~~~~~~~ o----------------------------------------------------------o | | Mag | Skl | Spd | Def | Res | Con | Mov | HP | |-----------|-----|-----|-----|-----|-----|-----|-----|----| | Indexes | 25 | 24 | 25 | 24 | 28 | 6 | 7 | 60 | |-----------|-----|-----|-----|-----|-----|-----|-----|----| | Additions | +2 | +1 | | +2 | +2 | +1 | +1 | +3 | |-----------|-----'-----'-----'-----'-----'-----'-----'----| | Wpns | Anima, Wand | o----------------------------------------------------------o VALKYRIA ~~~~~~~~~ o----------------------------------------------------------o | | Mag | Skl | Spd | Def | Res | Con | Mov | HP | |-----------|-----|-----|-----|-----|-----|-----|-----|----| | Indexes | 25 | 24 | 25 | 24 | 28 | 6 | 7 | 60 | |-----------|-----|-----|-----|-----|-----|-----|-----|----| | Additions | +2 | +1 | | +2 | +3 | +1 | +1 | +3 | |-----------|-----'-----'-----'-----'-----'-----'-----'----| | Wpns | Light, Wand | o----------------------------------------------------------o * My tip: promote as you want. MageKnight is recommended! -----o-o---< >---o-o----- (use HeroCrest) .- HERO MERCENARY --------------->| '- FORRESTKNIGHT MERCENARY ~~~~~~~~~~ - Wpn: Swd - Mov 5 - Con 11 HERO ~~~~~ o----------------------------------------------------------o | | Str | Skl | Spd | Def | Res | Con | Mov | HP | |-----------|-----|-----|-----|-----|-----|-----|-----|----| | Indexes | 25 | 30 | 26 | 25 | 22 | 13 | 6 | 60 | |-----------|-----|-----|-----|-----|-----|-----|-----|----| | Additions | +1 | +2 | +2 | +2 | +2 | +2 | +1 | +4 | |-----------|-----'-----'-----'-----'-----'-----'-----'----| | Wpns | Swd, Axe | o----------------------------------------------------------o FORRESTKNIGHT (male) ~~~~~~~~~~~~~~ o----------------------------------------------------------o | | Str | Skl | Spd | Def | Res | Con | Mov | HP | |-----------|-----|-----|-----|-----|-----|-----|-----|----| | Indexes | 25 | 28 | 30 | 24 | 23 | 11 | 7 | 60 | |-----------|-----|-----|-----|-----|-----|-----|-----|----| | Additions | +2 | +1 | +1 | +3 | +3 | | +2 | +3 | |-----------|-----'-----'-----'-----'-----'-----'-----'----| | Wpns | Swd, Bow | o----------------------------------------------------------o * My tip: promote to Hero! -----o-o---< >---o-o----- (use GuidingRing) .- DRUID SHAMAN ------------------>| '- SUMMONER SHAMAN ~~~~~~~ - Wpn: Dark - Mov 5 - Con 7 DRUID ~~~~~~ o----------------------------------------------------------o | | Mag | Skl | Spd | Def | Res | Con | Mov | HP | |-----------|-----|-----|-----|-----|-----|-----|-----|----| | Indexes | 29 | 26 | 26 | 21 | 28 | 8 | 6 | 60 | |-----------|-----|-----|-----|-----|-----|-----|-----|----| | Additions | | | +3 | +2 | +2 | +1 | +1 | +4 | |-----------|-----'-----'-----'-----'-----'-----'-----'----| | Wpns | Dark, Anima, Wand | o----------------------------------------------------------o SUMMONER ~~~~~~~~~ o----------------------------------------------------------o | | Mag | Skl | Spd | Def | Res | Con | Mov | HP | |-----------|-----|-----|-----|-----|-----|-----|-----|----| | Indexes | 27 | 27 | 26 | 20 | 28 | 8 | 6 | 60 | |-----------|-----|-----|-----|-----|-----|-----|-----|----| | Additions | | +1 | +3 | +1 | +3 | +1 | +1 | +3 | |-----------|-----'-----'-----'-----'-----'-----'-----'----| | Wpns | Dark, Wand | |-----------|----------------------------------------------| | S.Skls | Summon | o----------------------------------------------------------o * My tip: promote to Summoner! _ ______________________________/-=-=-=/ \=-=-=-\_____________________________ -----------------------------< GENERAL REMARK >---------------------------- \-=-=-=\_/=-=-=-/ < ASSASSIN > Low stats, except Skl n' Spd. Can use lockpick. However, this is one of the most formidable classes w/ the Silencer Skl! < BERSERKER > Great Str, Skl n' Spd! Can fight well on most complicated terrains, especially on the sea n' the mountain! < BISHOP > Good stats, especially Res. Effective kill monsters. < DRAGONMASTER > One of the strongest classes! Great Mv! Only weakness is vunerable to bows n' wind magic. < DRUID > Master of black magic (less than Necromancer a bit). Great stats, especially Mag n' Res. < FALCONKNIGHT > High Spd, Res n' Mov. Strong against magic but weak against bows. < FORRESTKNIGHT > Great Skl n' Spd, but it's an average class. < GENERAL > One of the best classes! Great Str, Spd n' Def but poor Mv n' Spd. < GREATKNIGHT > A good class. Less than General (except Mv) but better than Paladin. < HERO > Expert in all fields of combat. Well ballanced for all stats. < MAGEKNIGHT > Good stats, but it's an average class as well. < PALADIN > A good class. Well ballanced for all stats. < ROGUE > Same stats like Assassin. W/ the Pick Skl, this is one of the most useful classes! < SAGE > One of the best classes! Can do both direct n' indirect atks! Can defeat even the highest physical defences! Only weakness is low Def. < SNIPER > Great Skl n' Spd! Can attack from distance, but can't do direct attack. Effective against flyers. One of the best classes as well. < SUMMONER > Less than Druid, but it's a great class w/ the Summon Skl. < SWORDMASTER > Excellent Skl, Spd n' killing strokes! Always perform CRT atks! One of the most formidable classes! < VALKYRIA > Great stats, especially Res. Also, it's the best healer! < WARRIOR > Great stats, can fight on comlicated terrains. One of the best classes. < WYVERNKNIGHT > Less than DragonMaster but better than FalconKnight. W/ the Pierce Skl, this is a formidable class. ====================\ 4/ SPECIAL CLASSES \====================================================== ============================================================================ (use LunarBrace) LORD ---------------> MASTERLORD (female) ~~~~ ~~~~~~~~~~ Only Eirika has this class. o----------------------------------------------------------o | | Str | Skl | Spd | Def | Res | Con | Mov | HP | |-----------|-----|-----|-----|-----|-----|-----|-----|----| | Indexes | 24 | 29 | 30 | 22 | 25 | 7 | 7 | 60 | |-----------|-----|-----|-----|-----|-----|-----|-----|----| | Additions | +2 | +2 | +1 | +3 | +5 | +2 | +2 | +4 | |-----------|-----'-----'-----'-----'-----'-----'-----'----| | Wpns | Swd | o----------------------------------------------------------o * Remark: One of the best classes w/ great stats, especially Skl n' Spd. -----o-o---< >---o-o----- (use SolarBrace) LORD ---------------> MASTERLORD (male) ~~~~ ~~~~~~~~~~ Only Ephraim has this class. o----------------------------------------------------------o | | Str | Skl | Spd | Def | Res | Con | Mov | HP | |-----------|-----|-----|-----|-----|-----|-----|-----|----| | Indexes | 27 | 26 | 24 | 23 | 23 | 10 | 7 | 60 | |-----------|-----|-----|-----|-----|-----|-----|-----|----| | Additions | +2 | +3 | +2 | +2 | +5 | +2 | +2 | +4 | |-----------|-----'-----'-----'-----'-----'-----'-----'----| | Wpns | Spr | o----------------------------------------------------------o * Remark: Not as good as MasterLord (f), but this is one of the best classes as well. -----o-o---< >---o-o----- DANCER ~~~~~~~ Only Tethys has this class. o----------------------------------------------------------o | | Str | Skl | Spd | Def | Res | Con | Mov | HP | |-----------|-----|-----|-----|-----|-----|-----|-----|----| | Indexes | 10 | 10 | 30 | 24 | 26 | 5 | 5 | 60 | |-----------|----------------------------------------------| | S.Skls | Dance | o----------------------------------------------------------o * Remark: Low stats, except Spd n' Res. But w/ a Dance Skl, this is an useful char. -----o-o---< >---o-o----- MANAKETE ~~~~~~~~~ Only Myrrh has this class. o----------------------------------------------------------o | | Str | Skl | Spd | Def | Res | Con | Mov | HP | |-----------|-----|-----|-----|-----|-----|-----|-----|----| | Indexes | 20 | 20 | 20 | 20 | 20 | 5 | 6 | 60 | |-----------|-----|-----|-----|-----|-----|-----|-----|----| | Bonus | +12 | +12 | | +15 | +20 | | | | |-----------|-----'-----'-----'-----'-----'-----'-----'----| | Wpns | Dragon Stone (increase Bonus Stats) | o----------------------------------------------------------o * Remark: The best class in the game! Great stats, quick n' perfect LvUp, always perform CRT atks! Nothing to say more! -----o-o---< >---o-o----- NECROMANCER ~~~~~~~~~~~~ Only Lyon has this class. o----------------------------------------------------------o | | Mag | Skl | Spd | Def | Res | Con | Mov | HP | |-----------|-----|-----|-----|-----|-----|-----|-----|----| | Indexes | 30 | 25 | 25 | 30 | 30 | 7 | 6 | ?? | |-----------|-----'-----'-----'-----'-----'-----'-----'----| | Wpns | Dark, Wand | |-----------|----------------------------------------------| | S.Skls | Summon | o----------------------------------------------------------o * Remark: One of the best classes as well. However, he's not a strong char. That may sound like a contradiction, but it's true. ############################################################################ <<< IX. WEAPON LIST >>> [WPN] ############################################################################ -----[ PARAMETERS EXPLANATION ]----- Highlight the wpn n' press R button. > Brave Sword 25/30 o-----------------------o | Swd B Rng 1 Wt 12 | | Pow 9 Hit 75 Crt 0 | | Attack 2 times | o-----------------------o - Swd: Type of the wpn. - Pow (power): Power of the wpn. - Hit (percentage): Accuracy of the wpn. - Crt (critical): Dangerous level of the wpn. - Rng (range): Atk range of the wpn. - Wt (weight): Weight of the wpn. - B (weapon level): Rank of the wpn. - Attack 2 times: Effect of the wpn. - 25/30 (Weapon HP): Durableness of the wpn. Once this index reached zero, the wpn will be vanished. Can be recovered by the Hammerne. -----o-o---< >---o-o----- * NOTE: Price (buying price) = Selling price x 2 =================\ 1/ SWORD [SWD] \========================================================= ============================================================================ ---------------------------------------------------------------------------- NAME |POW|HIT|CRT|RNG|WGT|WLV| WHP |PRICE| EFFECTS ---------------------------------------------------------------------------- Slim Swd | 3 |100| 5 | 1 | 2 | E |30/30| 480g| Iron Swd | 5 | 90| 0 | 1 | 5 | E |46/46| 460g| ---------------------------------------------------------------------------- Steel Swd | 8 | 75| 0 | 1 | 10| D |30/30| 600g| Zanbato | 6 | 85| 0 | 1 | 11| D |18/18|1260g| Effective against cavalry ArmorSlayer | 8 | 80| 0 | 1 | 11| D |18/18|1270g| Effective against armor Shamshir | 8 | 75| 35| 1 | 5 | D |20/20|1200g| Increases CRT effect. For |SwFgt/SwMst/Eirika only Iron Blade | 9 | 70| 0 | 1 | 12| D |35/35| 980g| ---------------------------------------------------------------------------- Steel Blade | 11| 65| 0 | 1 | 11| C |25/25|1250g| Killing Edge| 9 | 75| 30| 1 | 7 | C |20/20|1300g| Increases CRT effect Light Brand | 9 | 70| 0 |1-2| 9 | C |25/25| N/A | Atks w/ light magic LanceReaver | 9 | 75| 5 | 1 | 9 | C |15/15|1800g| Effective against spears Wyrm Slayer | 8 | 75| 0 | 1 | 5 | C |30/30| N/A | Effective against wyverns ---------------------------------------------------------------------------- Brave Swd | 9 | 75| 0 | 1 | 12| B |30/30|7500g| Atks 2 times Wind Swd | 9 | 70| 0 |1-2| 9 | B |40/40| N/A | Atks w/ wind magic (anima) |Effective against flyers ---------------------------------------------------------------------------- Rune Swd | 12| 65| 0 |1-2| 11| A |15/15| N/A | Absorbs HP Silver Swd | 13| 80| 0 | 1 | 8 | A |20/20|1500g| Silver Blade| 14| 60| 0 | 1 | 13| A |15/15|1800g| ---------------------------------------------------------------------------- Audhulma | 18| 85| 0 | 1 | 9 | S |30/30| N/A | Effective against monsters |Res+5 ---------------------------------------------------------------------------- Rapier | 7 | 95| 10| 1 | 5 | * |40/40| N/A | Effective against armor |n' cavalry. For Eirika only Sieglinde | 16| 90| 0 | 1 | 9 | * |30/30| N/A | Effective against monsters |Str+5. For Eirika only ---------------------------------------------------------------------------- * In JP version: Brave Swd 3000g =================\ 2/ LANCE [LNC] \========================================================= ============================================================================ ---------------------------------------------------------------------------- NAME |POW|HIT|CRT|RNG|WGT|WLV| WHP |PRICE| EFFECTS ---------------------------------------------------------------------------- Slim Lnc | 4 | 85| 5 | 1 | 4 | E |30/30| 450g| Iron Lnc | 7 | 80| 0 | 1 | 8 | E |45/45| 360g| Javelin | 6 | 65| 0 |1-2| 11| E |20/20| 400g| ---------------------------------------------------------------------------- Steel Lnc | 10| 70| 0 | 1 | 13| D |30/30| 480g| HorseSlayer | 7 | 70| 0 | 1 | 13| D |16/16|1040g| Effective against cavalry Heavy Spear | 9 | 70| 0 | 1 | 14| D |16/16|1200g| Effective against armor ---------------------------------------------------------------------------- Killer Lnc | 10| 70| 30| 1 | 9 | C |30/30|1200g| Increases CRT effect AxeReaver | 10| 70| 5 | 1 | 11| C |15/15|1950g| Strong against axes Dragon Spr | 10| 70| 0 | 1 | 8 | C |30/30| N/A | Effective against wyverns Short Spear | 9 | 60| 0 |1-2| 12| C |18/18| N/A | ---------------------------------------------------------------------------- Brave Lnc | 10| 70| 0 | 1 | 14| B |30/30|7500g| Atks 2 times Spear | 12| 70| 5 |1-2| 10| B |15/15|9000g| ---------------------------------------------------------------------------- Silver Lnc | 14| 75| 0 | 1 | 10| A |20/20|1200g| ---------------------------------------------------------------------------- Vidofnir | 15| 80| 0 | 1 | 11| S |30/30| N/A | Effective against monsters |Def+5 ---------------------------------------------------------------------------- Reginleif | 10| 80| 10| 1 | 8 | * |45/45| N/A | Effective against armor n' |cavalry. For Ephraim only Siegmund | 19| 80| 0 | 1 | 11| * |30/30| N/A | Effective against monsters |Str+5. For Ephraim only ---------------------------------------------------------------------------- ===============\ 3/ AXE [AXE] \=========================================================== ============================================================================ ---------------------------------------------------------------------------- NAME |POW|HIT|CRT|RNG|WGT|WLV| WHP |PRICE| EFFECTS ---------------------------------------------------------------------------- Iron Ax | 8 | 75| 0 | 1 | 10| E |45/45| 270g| Hand Ax | 7 | 60| 0 |1-2| 12| E |20/20| 300g| Steel Ax | 11| 65| 0 | 1 | 15| E |30/30| 360g| Hatchet | 4 | 85| 0 |1-2| 5 | E |50/50| N/A | Devil Ax | 18| 55| 0 | 1 | 18| E |20/20| N/A | Can injure its wielders ---------------------------------------------------------------------------- Halberd | 10| 60| 0 | 1 | 15| D |18/18| 810g| Effective against cavalry Hammer | 10| 55| 0 | 1 | 15| D |20/20| 800g| Effective against armor ---------------------------------------------------------------------------- Killer Ax | 11| 65| 30| 1 | 11| C |20/20|1000g| Increases CRT effect SwordReaver | 11| 65| 5 | 1 | 13| C |15/15|2100g| Strong against swords SwordSlayer | 11| 80| 5 | 1 | 13| C |20/20| N/A | Good against swordfighters Dragon Ax | 12| 60| 0 | 1 | 11| C |30/30| N/A | Effective against wyverns ---------------------------------------------------------------------------- Brave Ax | 10| 65| 0 | 1 | 16| B |30/30|7500g| Atks 2 times Battle Ax | 13| 60| 5 | 1 | 15| B |20/20|2100g| ---------------------------------------------------------------------------- Silver Ax | 15| 70| 0 | 1 | 12| A |20/20|1000g| Tomahawk | 13| 65| 0 |1-2| 14| A |15/15| N/A | ---------------------------------------------------------------------------- Garm | 20| 75| 0 | 1 | 13| S |30/30| N/A | Effective against monsters |Spd+5 ---------------------------------------------------------------------------- * In JP version: Brave Ax 2250g ===============\ 4/ BOW [BOW] \=========================================================== ============================================================================ - Effective against flyers. - Long-range atk. ---------------------------------------------------------------------------- NAME |POW|HIT|CRT|RNG|WGT|WLV| WHP |PRICE| EFFECTS ---------------------------------------------------------------------------- Iron Bow | 6 | 85| 0 | 2 | 5 | E |45/45| 540g| Ballista | 8 | 60| 0 |310| 20| E | 5/5 | N/A | Rng 3-10. For Archers only Steel Bow | 9 | 70| 0 | 2 | 9 | D |30/30| 720g| Short Bow | 5 | 85| 10| 2 | 3 | D |22/22|1760g| Long Bow | 5 | 65| 0 |2-3| 10| D |20/20|2000g| Killer Bow | 9 | 75| 30| 2 | 7 | C |20/20|1400g| Increases CRT effect Brave Bow | 10| 70| 0 | 2 | 12| B |30/30|7500g| Atk 2 times Silver Bow | 13| 75| 0 | 2 | 6 | A |20/20|1600g| Nidhogg | 18| 80| 0 | 2 | 7 | S |30/30| N/A | Effective against monsters |Luk+5 ---------------------------------------------------------------------------- =================\ 5/ MAGIC [MAG] \========================================================= ============================================================================ < ANIMA > [ANM] ~~~~~~~~~ ---------------------------------------------------------------------------- NAME |POW|HIT|CRT|RNG|WGT|WLV| WHP |PRICE| EFFECTS ---------------------------------------------------------------------------- Fire | 5 | 90| 0 |1-2| 4 | E |40/40| 560g| Thunder | 8 | 80| 5 |1-2| 6 | D |35/35| 700g| Elfire | 10| 85| 0 |1-2| 10| C |30/30|1200g| Bolting | 12| 60| 0 |310| 20| B | 5/5 |2500g| Rng 3-10 Fimbulvetr | 13| 80| 0 |1-2| 12| A |20/20|6000g| Excalibur | 18| 90| 10|1-2| 13| S |30/30| N/A | Effective against monsters |Spd+5 ---------------------------------------------------------------------------- < LIGHT > [LGT] ~~~~~~~~~ ---------------------------------------------------------------------------- NAME |POW|HIT|CRT|RNG|WGT|WLV| WHP |PRICE| EFFECTS ---------------------------------------------------------------------------- Lightning | 4 | 95| 5 |1-2| 6 | E |35/35| 630g| Shine | 6 | 90| 8 |1-2| 8 | D |30/30| 900g| Divine | 8 | 85| 10|1-2| 12| C |25/25|2500g| Purge | 10| 75| 5 |310| 20| B | 5/5 |3000g| Rng 3-10 Aura | 12| 85| 15|1-2| 15| A |20/20|8000g| Ivaldi | 17| 90| 5 |1-2| 10| S |30/30| N/A | Effective against monsters |Def+5 ---------------------------------------------------------------------------- < DARK > [DRK] ~~~~~~~~ ---------------------------------------------------------------------------- NAME |POW|HIT|CRT|RNG|WGT|WLV| WHP |PRICE| EFFECTS ---------------------------------------------------------------------------- Flux | 7 | 80| 0 |1-2| 8 | D |45/45| 900g| Luna | 0 | 50| 20|1-2| 12| C |30/30|4200g| Reduces enemy Res by 0 Nosferatu | 10| 70| 0 |1-2| 14| C |20/20|3200g| Absorbs HP Eclipse |N/A| 30| 0 |310| 12| B | 5/5 |4000g| Rng 3-10. Reduces enemy |HP by half Fenrir | 15| 70| 0 |1-2| 18| A |20/20|9000g| Gleipnir | 23| 80| 0 |1-2| 20| S |30/30| N/A | Skl+5 Naglfar | 25| 95| 0 |1-2| 18| S |--/--| N/A | Lyon's wpn ---------------------------------------------------------------------------- ================\ 6/ WAND [WND] \========================================================== ============================================================================ ---------------------------------------------------------------------------- NAME |RNG |WLV| WHP |PRICE| EFFECTS ---------------------------------------------------------------------------- Heal | 1 | E |30/30| 600g| Restores HP Mend | 1 | D |20/20|1000g| Restores many HP Unlock |1-2 | D |10/10|1500g| Unlocks doors, even form a distance Torch |MP/2| D |10/10|1000g| Lights an area. Weaker each turn Hammerne | 1 | C | 3/3 | N/A | Restores wpns Barrier | 1 | C |15/15|2250g| Increases 7 Res. Each turn reduce 1 Recover | 1 | C |15/15|2250g| Restores all HP Restore | 1 | C |10/10|2000g| Returns allies to normal condition Rescue |MP/2| B | 3/3 | N/A | Moves allies from distant space to |adjacent one Physic |MP/2| B |15/15|3750g| Restores HP at a distance for one ally Silence |MP/2| B | 3/3 |1200g| Blocks all enemy magic for several turns Sleep |MP/2| B | 3/3 | N/A | Puts enemies to sleep for several turns Berserk |MP/2| B | 3/3 | N/A | Confuses enemy Warp | 1 | A | 5/5 | N/A | Moves units in adjacent spaces instantly |elsewhere Fortify |MP/2| A | 8/8 |8000g| Restores all HP to allies nearby Latona | All| S | 3/3 | N/A | Restores all HP for all units ---------------------------------------------------------------------------- ############################################################################ <<< X. ITEM LIST >>> [ITM] ############################################################################ =========================\ 1/ RESTORE ITEMS [RIT] \================================================= ============================================================================ ---------------------------------------------------------------------------- NAME |WHP|PRICE| EFFECTS ---------------------------------------------------------------------------- Vulnerary | 3 | 300g| Restores 10 HP Elixir | 3 |3000g| Restores all HP Pure Water | 3 | 900g| Increases 7 Res. Each turn reduce 1 Antitoxin | 3 | 450g| Cures poison ---------------------------------------------------------------------------- ==================\ 2/ OTHERS [OTH] \======================================================== ============================================================================ ---------------------------------------------------------------------------- NAME |WHP|PRICE| EFFECTS ---------------------------------------------------------------------------- Chest Key | 1 | 300g| Opens chests Chest Key | 5 | N/A | (Note: can only be found as a spoil!) Door Key | 1 | N/A | Opens doors Lockpick | 15|1200g| Opens doors n' chests. For Thieves n' Assassins Torch | 5 | 500g| Lights an area. Weaker each turn Gold Gem | 1 | N/A | Sells for 20000g Black Gem | 1 | N/A | Sells for 15000g White Gem | 1 | N/A | Sells for 10000g Blue Gem | 1 | N/A | Sells for 5000g Red Gem | 1 | N/A | Sells for 2500g ---------------------------------------------------------------------------- Fili Shield | - | N/A | Protects flyers from arrows n' wind magic Hoplon Guard| - | N/A | Prevents enemy CRT attacks Member Card | 1 | N/A | Enters secret shops Silver Card | 1 | N/A | Reduces the price of all wpns n' items by half Dragon Stone| 50| N/A | Transforms into dragon (auto). For Myrrh only. |Str+12, Skl+12, Def+15, Res+20 ---------------------------------------------------------------------------- ===========================\ 3/ PROMOTION ITEMS [PRI] \=============================================== ============================================================================ ---------------------------------------------------------------------------- NAME |WHP|PRICE| EFFECTS ---------------------------------------------------------------------------- Hero Crest | 1 |10000| Upgrades for fighters, mercenaries Knight Crest| 1 |10000| Upgrades for cavaliers, knights Orion Bolt | 1 |10000| Upgrades for archers Elysian Whip| 1 |10000| Upgrades for flyers (Pegasus n' Dragon Knights) GuidingRing | 1 |10000| Upgrades for magicians n' troubadours Master Seal | 1 | N/A | Upgrades for all except Lords Ocean Seal | 1 |10000| Upgrades for thieves, marinethieves Lunar Brace | 1 | N/A | Upgrades for Eirika Solar Brace | 1 | N/A | Upgrades for Ephraim ---------------------------------------------------------------------------- ====================\ 4/ PLUS ITEMS [PLI] \====================================================== ============================================================================ --------------------------------------------- NAME |WHP|PRICE| EFFECTS --------------------------------------------- Angelic Robe| 1 |8000g| HP+7 Energy Ring | 1 |8000g| Str+2 (or Mag+2) Secret Book | 1 |8000g| Skl+2 Goddess Icon| 1 |8000g| Luk+2 SpeedWing | 1 |8000g| Spd+2 DragonShield| 1 |8000g| Def+2 Talisman | 1 |8000g| Res+2 Swiftsole | 1 | N/A | Mv+2 Body Ring | 1 |8000g| Con+2 Metis's Tome| 1 | N/A | Increases growth rate --------------------------------------------- * For more details about the Metis's Tome, just check Section XIV. ############################################################################ <<< XI. WORLD MAP SHOPS >>> [WMS] ############################################################################ You should view the World Map again! HOW TO BUY? ~~~~~~~~~~~ Move to these locations n' click on your unit (Eirika/Ephraim). You'll have these options: - Enter Armory - Enter Shop (Vendor) - Enter Secret Shop (in Extras/Ex.Map ONLY!) - Manage Items Besides, don't forget to equip the Silver Card! =-=-=-=-=-=-=-= RAUSTEN COURT =-=-=-=-=-=-=-= ARMORY SECRET SHOP ~~~~~~~ ~~~~~~~~~~~~ Silver Swd - 1500g | Shamshir - 1200g Silver Blade - 1800g | Spear - 9000g Killing Edge - 1300g | Battle Axe - 2100g LanceReaver - 1800g | Brave Axe - 7500g (JP: 2250g) Silver Lnc - 1200g | Brave Bow - 7500g Killer Lnc - 1200g | Fimbulvetr - 6000g AxeReaver - 1950g | Aura - 8000g Silver Ax - 1000g | Physic - 3750g Killer Ax - 1000g | Angelic Robe - 8000g SwdReaver - 2100g | Energy Ring - 8000g Silver Bow - 1600g | Secret Book - 8000g Killer Bow - 1400g | SpeedWing - 8000g Short Bow - 1760g | Goddess Icon - 8000g Long Bow - 2000g | Dragon Shield - 8000g | Hero Crest - 10000g VENDOR | Knight Crest - 10000g ~~~~~~~ | Orion Bolt - 10000g Thunder - 700g | Elysian Whip - 10000g Elfire - 1200g | Guiding Ring - 10000g Shine - 900g | Ocean Seal - 10000g Divine - 2500g Flux - 900g Luna - 4200g Mend - 1000g Recover - 2250g Restore - 2000g Barrier - 2250g Vulnerary - 300g Elixir - 3000g PureWater - 900g Antitoxin - 450g -----o-o---< >---o-o----- =-=-=-=-=-=-= JEHANNA HALL =-=-=-=-=-=-= VENDOR SECRET SHOP ~~~~~~~ ~~~~~~~~~~~~ Thunder - 700g | LanceReaver - 1800g Elfire - 1200g | SwdReaver - 2100g Lightning - 630g | AxeReaver - 1950g Shine - 900g | Killer Bow - 1400g Divine - 2500g | Brave Lnc - 7500g Flux - 900g | Purge - 3000g Luna - 4200g | Bolting - 2500g Mend - 1000g | Fenrir - 9000g Restore - 2000g | Fortify - 8000g Barrier - 2250g | Recover - 2250g Vulnerary - 300g | Angelic Robe - 8000g Elixir - 3000g | Energy Ring - 8000g PureWater - 900g | Body Ring - 8000g Antitoxin - 450g | Lockpick - 1200g | Hero Crest - 10000g | Knight Crest - 10000g | Orion Bolt - 10000g | Elysian Whip - 10000g | Guiding Ring - 10000g | Ocean Seal - 10000g -----o-o---< >---o-o----- =-=-=-=-=-= GRADO KEEP =-=-=-=-=-= SECRET SHOP ~~~~~~~~~~~~ LanceReaver - 1800g SwdReaver - 2100g AxeReaver - 1950g Killer Bow - 1400g Brave Swd - 7500g (JP: 3000g) Purge - 3000g Bolting - 2500g Eclipse - 4000g Silence - 1200g Recover - 2250g Angelic Robe - 8000g Energy Ring - 8000g Talisman - 8000g Lockpick - 1200g Hero Crest - 10000g Knight Crest - 10000g Orion Bolt - 10000g Elysian Whip - 10000g Guiding Ring - 10000g Ocean Seal - 10000g -----o-o---< >---o-o----- =-=-= IDE =-=-= ARMORY ~~~~~~~ Iron Swd - 460g Slim Swd - 480g Iron Lnc - 360g Slim Lnc - 450g Javelin - 400g Iron Ax - 270g Steel Ax - 360g Hand Ax - 300g -----o-o---< >---o-o----- =-=-=-=-= SERAFEW =-=-=-=-= ARMORY ~~~~~~~ Iron Swd - 460g Slim Swd - 480g Steel Swd - 600g Iron Lnc - 360g Slim Lnc - 450g Steel Lnc - 480g Javelin - 400g Iron Ax - 270g Steel Ax - 360g Iron Bow - 540g Steel Bow - 720g VENDOR ~~~~~~~ Heal - 600g Torch Wand - 1000g Restore - 2000g Fire - 560g Lightning - 630g Vulnerary - 300g -----o-o---< >---o-o----- =-=-=-= TAIZEL =-=-=-= VENDOR ~~~~~~~ Thunder - 700g Elfire - 1200g Shine - 900g Flux - 900g Luna - 4200g Heal - 600g Mend - 1000g Restore - 2000g Vulnerary - 300g PureWater - 900g Antitoxin - 450g -----o-o---< >---o-o----- =-=-=-=-=-= PORT KIRIS =-=-=-=-=-= ARMORY ~~~~~~~ Steel Swd - 600g Iron Blade - 980g Iron Lnc - 360g Steel Lnc - 480g Javelin - 400g Iron Ax - 270g Steel Ax - 360g Hammer - 800g Hand Ax - 300g Iron Bow - 540g Steel Bow - 720g Short Bow - 1760g VENDOR ~~~~~~~ Fire - 560g Thunder - 700g Lightning - 630g Shine - 900g Flux - 900g Heal - 600g Mend - 1000g Unlock - 1500g Chest Key - 300g Vulnerary - 300g Elixir - 3000g Antitoxin - 450g Torch - 500g -----o-o---< >---o-o----- =-=-=-=-=-= CAER PELYN =-=-=-=-=-= VENDOR like Taizel ~~~~~~~ ############################################################################ <<< XII. SECRETS, HINTS AND TIPS >>> [SEC] ############################################################################ =-=-=-=-=-=-=-=-=-=-=-=-= * GET SECRET CHARACTERS * =-=-=-=-=-=-=-=-=-=-=-=-= Beat the game once and play Ex.Map in Extra Mode. They will join in the next battle. o----------------------------------------o | Chars | How to get | |----------------------------------------| | Caellach| Finish the Tower, 3F | | Orson | Finish the Tower, 6F | | Riev | Finish the Tower, 7F | | Ismaire | Finish the Tower once | | Selena | Finish the Tower three times | |----------------------------------------| | Glen | Finish the Ruins, round 5 | | Hayden | Finish the Ruins, round 5 | | Valter | Finish the Ruins, round 7 | | Fado | Finish the Ruins once | | Lyon | Finish the Ruins three times | o----------------------------------------o * WLV A for all, except Lyon (Dark: S, Wand: A). [ Name ] Caellach Class: Hero HP 42 - LV 12 - Mv 6 Str 16 - Skl 15 - Spd 13 - Luk 14 - Def 13 - Res 13 - Con 13 [JP] HP 47 - LV 12 - Mv 6 Str 19 - Skl 14 - Spd 13 - Luk 14 - Def 15 - Res 13 - Con 13 [NA] <> Equipment: Silver Ax, Tomahawk, Hoplon Guard [ Name ] Orson Class: Paladin HP 47 - LV 13 - Mv 8 Str 18 - Skl 14 - Spd 12 - Luk 6 - Def 14 - Res 9 - Con 12 [JP] HP 48 - LV 13 - Mv 8 Str 18 - Skl 15 - Spd 14 - Luk 6 - Def 14 - Res 11 - Con 12 [NA] <> Equipment: Rune Swd, Silver Lnc, Red Gem [ Name ] Riev Class: Bishop HP 44 - LV 16 - Mv 6 Mag 14 - Skl 21 - Spd 19 - Luk 9 - Def 17 - Res 18 - Con 7 [JP] HP 49 - LV 16 - Mv 6 - WLV: Light S, Wand A Mag 14 - Skl 21 - Spd 19 - Luk 9 - Def 16 - Res 18 - Con 7 [NA] <> Equipment: Aura, Purge, Blue Gem [ Name ] Ismaire (Joshua's mother) Class: Sword Master HP 33 - LV 9 - Mv 6 Str 16 - Skl 20 - Spd 23 - Luk 12 - Def 8 - Res 15 - Con 7 <> Equipment: Shamshir, Wind Swd, Master Seal [ Name ] Selena Class: Mage Knight HP 33 - LV 11 - Mv 7 Mag 13 - Skl 13 - Spd 16 - Luk 10 - Def 9 - Res 17 - Con 6 [JP] <> Equipment: Bolting, Elfire, Recover [ Name ] Glen (Cormag's elder brother) Class: Dragon Master HP 41 - LV 12 - Mv 8 [JP] HP 46 - LV 12 - Mv 8 [NA] Str 20 - Skl 17 - Spd 13 - Luk 7 - Def 18 - Res 5 - Con 12 <> Equipment: Silver Lnc, Silver Swd, Blue Gem [ Name ] Hayden (The king of Frelia) Class: Forrest Knight HP 37 - LV 10 - Mv 7 Str 17 - Skl 14 - Spd 15 - Luk 17 - Def 12 - Res 12 - Con 10 <> Equipment: Silver Swd, Silver Bow, White Gem [ Name ] Valter Class: Wyvern Knight HP 40 - LV 13 - Mv 8 Str 19 - Skl 17 - Spd 15 - Luk 3 - Def 13 - Res 10 - Con 11 [JP] HP 45 - LV 13 - Mv 8 - WLV rank S Str 19 - Skl 17 - Spd 17 - Luk 3 - Def 13 - Res 12 - Con 11 [NA] <> Equipment: Silver Lnc, Spear, Fili Shield [ Name ] Fado (The king of Renais) Class: General HP 46 - LV 11 - Mv 5 Str 20 - Skl 14 - Spd 12 - Luk 5 - Def 18 - Res 11 - Con 18 <> Equipment: Silver Swd, Silver Lnc, Silver Ax, Master Seal [ Name ] Lyon Class: Necromancer HP 44 - LV 14 - Mv 6 Mag 22 - Skl 13 - Spd 11 - Luk 4 - Def 17 - Res 19 - Con 7 [JP] <> Equipment: Naglfar, Physic, Hammerne -----o-o---< >---o-o----- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= * HOW TO USE MYRRH EFFECTIVELY? * =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Myrrh is the best character in the game! HOWEVER, THE DURABLENESS OF HER DRAGON STONE IS LIMIT (50), N' CAN'T BE RECOVERED BY THE HAMMERNE! Here are my tips to use her effectively: - Let her defeat about 5 normal enemies (basic classes, monsters...) n' 15 promoted enemies (promoted classes) to LvUp her to Lv20. - ONLY use her to defeat dangerous bosses such as Draco Zombies, Fomortiis. - Never use her in Ex.Map, EXCEPT IN LAGDOU RUINS - ROUND 10! |~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Contributed by Casey Cobb | |~~~~~~~~~~~~~~~~~~~~~~~~~~~| Using the Enemy Control glitch from gamefaqs.com, I found out that Myrrh can actually use any monster's weapon, including zombie claws, spider fangs, and dark magics from gorgons and baels, and still get a critical hit every time, still getting all the stat bonuses you got with the dragon stone, only all of the weapons are unbreakable. --> My remark: A great tip! However, if Myrrh use all monster wpns (except the Wretched Air), she won't get the bonus stats anymore. I myself haven't used this, 'cos sometimes the glitch didn't work well for me. * NOTE: Myrrh n' all Secret Chars can't be used in Link Arena! -----o-o---< >---o-o----- =-=-=-=-=-=-=-=-=-=-=-=-= * MORE AVAILABLE SKILLS * =-=-=-=-=-=-=-=-=-=-=-=-= 1/ Vision Extend: (thanks to Mark Maison!) ~~~~~~~~~~~~~~~~~ Can see farther in the darkness and the fog (8 squares around) Owners: Thieves, Rogues n' Assassins 2/ Disablement: (thanks to AienC "Shadow Fox"!) ~~~~~~~~~~~~~~~ Can disable fire traps! Stand on it and wait. NOTE: FIRE TRAPS ONLY! Owners: Thieves, Rogues n' Assassins 3/ Triangle Attack: (Pegasus TA or General TA) ~~~~~~~~~~~~~~~~~~~ Surround the enemy w/ 2 chars, n' let the last char atk! All of them will atk at the same time. Always CRT, n' Accuracy 100%! * Conditions: - You must have 3 char w/ these classes: Pegasus/Falcon Knts or Armor Knts/Generals. Remember, similarity about the class is the best condition! - Surround n' atk the enemy like this: |---------------------------------| | xEx x x x | x: your chars | | x xEx xE Ex | E: enemy | | x x | | |---------------------------------| * Exception in this game (FE8): If you have 2 Pegasus/Falcon Knts n' 1 Wyvern Knt, the Wyvern Knt MUST BE the attacker. Sometimes Tri-Atk is the combination of CRT atk n' Pierce Skl: triple damage + reduce enemy Def by 0 = can kill enemy in 1 blow! NOTE: You can't perform it w/ 1 Pegasus/Falcon Kn n' 2 Wyvern Knts or w/ 3 Wyvern Knts! THESE SKILLS ARE AVAILABLE IN ALL GBA FIRE EMBLEM VERSIONS! FE Fuuin no Tsurugi (FE6) (JP): No Assassins n' Rogues. FE Rekka no Ken (FE7) (JP): No Rogues. No General Tri-Atk. Fire Emblem (FE7) (NA): No Rogues. No General Tri-Atk. FE Seima no Kouseki (FE8) (JP): No General Tri-Atk. FE The Sacred Stones (FE8) (NA): No General Tri-Atk. -----o-o---< >---o-o----- =-=-=-=-=-=-=-=-=-=-=-=-=-= * USE PROMOTED CHARACTERS * =-=-=-=-=-=-=-=-=-=-=-=-=-= Many people don't like them 'cos they (Promoted Chars - P.C) have low growth rates, suck EXP from other chars, "Jeigan" or sth like that... About me, I used them for some reason hence: - They've already promoted. Need no more Promotion Itms. - Most of their WLVs are A class, therefore, you can LvUp to S quickly. - Some of them are good (maybe formidable) chars. E.g: + Percival (Paladin) n' Karel (SwordMaster) in FE6. + Hawkeye (Berserker), Pent (Sage), Karel (SwordMaster), Harken (Hero), Jaffar (Assassin) n' Karla (SwordMaster) in FE7. + Seth (Paladin), Saleh (Sage), Innes (Sniper), Duessel (Great Knt) n' Syrene (Falcon Knt) in this game (FE8). Therefore, here are my tips to use them effectively: - Use them if your army is not strong enough! - Just let them weaken bosses, then let weaker chars finish to gain EXP. - Use them as enticements: + To lure enemy. + To lure other playable characters. But, remember to strip all their (P.C) wpns, if they're stronger than these chars. + To rescue other chars. -----o-o---< >---o-o----- =-=-=-=-=-=-=-=-=-=-=-=-=-= * RANDOM NUMBER GENERATOR * =-=-=-=-=-=-=-=-=-=-=-=-=-= Q: What is RNG? How to use it? A: RNG is an abbreviation for "Random Number Generator". I myself never use it, because the RNG of GBA FE versions is different from my method in SNES FE versions n' TearRing Saga, so I can't use it here. For more details, you can check it in this link below -----o-o---< >---o-o----- =-=-=-=-=-=-= * USE ARENA * =-=-=-=-=-=-= Some notes when you enter the arena: - All weapons that you equip for the character will become E rank weapons! However, the WHP of all weapons won't reduce. - Press B quickly when you're losing! - Try not to fight w/ SwordMasters n' Berserkers! -----o-o---< >---o-o----- =-=-=-=-=-=-=-=-= * SWIFTSOLE RUN * =-=-=-=-=-=-=-=-= I/ Objectives ~~~~~~~~~~~~~~ 1. To make a lot of money! (Essential to buy boosting itens such as Angelic Robes and DragonShields, as well as more effective weapons). Also, to make it safely and quickly (each "run" takes only near 5 minutes). 2. To allow all units to move faster: all units can be levelled to Move 15! II/ Requirements ~~~~~~~~~~~~~~~~~ 1. Finish Tower of Valni three times in Extra Map mode. 2. Finish Lagdou Ruins three times in Extra Map mode. 3. Knoll with Dark magic level "S" to use Naglfar (it works in both Eirika's and in Ephraim's routes; also, it doesn't matter if he's a Summoner or a Druid - see the stats of mine below): Eirika's route Ephraim's route Summoner Druid Comparison Druid vs. Summoner Lvl 20 20 = HP 60/60 60/60 = Mag 27 29 Druid > Summoner (+2) Skill 27 26 Summoner > Druid (+1) Spd 26 26 = Luck 30 30 = Def 20 21 Druid > Summoner (+1) Res 28 28 = Eqp Naglfar Naglfar Atk 52 55 Druid > Summoner (+3) Hit 169 174 Druid > Summoner (+5) Rng 1-2 1-2 = Crit 18 25 Druid > Summoner (+7) Avoid 82 97 Druid > Summoner (+15) In tactical terms, for most of the Chapters, Tower and Ruins, even considering the Druid superiority in stats, IMO the Summon skill of the Summoner makes this class more useful than the Druid. But, speaking in terms of use in the Link Arena, the Druid is better. Even in the Chapters, Tower and Ruins, the Druid is also a good choice with the ability to use Anima magic, having some advantage when comparing the long range weapons, i.e., tomes Bolting and Eclipse, as shown below (just take care to not allow your Druid to master Anima magic to level "S", or else you will not be capable to use Naglfar): Eclipse Dark "B" Rng 3-10 Wt 12 Mt -- Hit 30 Crit 0 (just halves the enemy's HP, and with a very low hit percentage) Bolting Anima "B" Rng 3-10 Wt 29 Mt 12 Hit 60 Crit 0 (more effective if you use some Body Rings to level your Con to 12) III/ The Swiftsole Run ~~~~~~~~~~~~~~~~~~~~~~~ Follow the steps below, very carefully, or the Swiftsole will not appear...: 0. Preparing Phase 0.1. Turn GBA on. 0.2. Go to Melkaen Coast (near Rausten Court). 0.3. Soft Reset (press A+B+Start+Select at the same time). 1. Making Money Phase ++++++++++++++++++++++ 1.1. Enter the Ruins. 1.2. Retreat. 1.3. Enter the Ruins again. 1.4. Now do the exact kills following the map bellow (it demonstrates only the kills targeted by you: don't worry with the other enemies that will attack you, you'll send them to hell too, if your character is good enough...). Let's explain in another way: at each turn you MUST move Knoll precisely to the numbers marked points on the map (1, 2, 3 and 4). The map shows the initial positions (before the first turn); of course some of the target enemies will move: kill them in the exact indicated sequence): Rows ------+ | v 11111111112 Columns -> 012345678901234567890 1 A A 1 T2 ww 2AA A A E3ww 3 K A wwwbwbwww ww 4 wwwww b w 5 ww s ET w 6ww T 4E E w 7 s w 8 ww w 9 wwTEw Legend: K = Knoll w = wall A = allied b = brace E = enemy s = stairs T = targets (enemies with interesting spoils): Row/Column Type Spoil Value 1/11 Monster/Wight Brave Sword 3,750 5/12 Monster/Wight Brave Bow 3,750 9/18 Monster/Wight Orion's Bolt 5,000 6/13 Monster/Wight 150 Gold 150 ------ TOTAL 12,650 per run 1.5. Retreat. 2. Lets get the Swifsole! ++++++++++++++++++++++++++ 2.1. Go to Melkaen Coast. 2.2. There should be, in row 11/column 17, a Wight with your target Swiftsole: kill him and take it (here you don't need to use Knoll, you may kill, or even steal, with any other character, spending about 3 to 5 turns, depending on your choice, move, use of Tethys, etc., etc.). 2.3. Retreat. 3. Clean-up ++++++++++++ 3.1. Choose Manage Itens. 3.2. Send your recently acquired itens to the Supply (or use, sell or trade them, as you prefer). 3.3. Save. 3.4. Soft Reset. 3.5. Go back to step 1, as many times as you wish :) Final notice: I've tried the Making Money Phase with other characters (Cormag, Lyon) but with no success regarding the appearance of the Swiftsoles (if all you want is the money, go ahead and use your favorites characters; in this case, there's no need to worry about the exact positioning or killing sequence). o------------------------------------------------o | ESPECIALLY THANKS to Mair Affonso Rangel Calvo | o------------------------------------------------o -----o-o---< >---o-o----- =-=-=-=-=-=-=-=-=-=-=-=-=-=-= * GET SUPPORT LV A QUICKLY * =-=-=-=-=-=-=-=-=-=-=-=-=-=-= Let these chars whom you want to Support stand side-by-side for a long time (about 20-30 turns per chapter) until the Support command appear. Repeat it in the next chapter. After 3 chapters, you'll get Support Lv A! I've got Lv A support for Eirika - Seth, Colm - Neimi, Joshua - Natasha at Chapter 7. ############################################################################# <<< XIII. SPECIAL SKILLS >>> [SKL] ############################################################################# NOTES: ~~~~~~ o-------------------------------------------------------------o | Random Skls will be performed incidentally n' automatically | | Command Skls: you can control them as you want | | Integration Skl: this Skl was integrated in the attack | | Availability Skls: they are available | o-------------------------------------------------------------o - Name: Pierce (random) Effect: Reduce enemy Def by 0 Signal: The lance will flash Owners: Wyvern Knights - Name: Silencer (random) Effect: Eliminate opponent in one blow Signal: Looks like CRT Atks w/ purple flashes, n' the animation will vibrate before performing it (turn Animation ON to see) Formula: Half of the CRT rate (~ Contributed by Conor Lynch ~) Owners: Assassins - Name: Great Shield (random) Effect: Immune w/ all atks Signal: The body will flash w/ a yellow light Owners: Generals - Name: Sure Strike (random) Effect: 100% accuracy Signal: The arrow will flash Owners: Snipers - Name: Dance (command) Effect: Allow allies to move again Owners: Dancers - Name: Steal (command) Effect: Can pilfer an item from enemies Owners: Thieves, Rogues - Name: Pick (command) Effect: Can open doors n' chests w/o keys Owners: Rogues - Name: Summon (command) Effect: Can summon phantoms Signal: Some phantom soldiers will appear Owners: Summoners, Necromancer - Name: Slayer (integration) Effect: Can cause more damages w/ monsters Owners: Bishops - Name: Vision Extend (availability) Effect: Can see farther in the darkness and the fog Owners: Thieves, Rogues n' Assassins - Name: Disablement (availability) Effect: Can disable fire traps Owners: Thieves, Rogues n' Assassins ############################################################################ <<< XIV. FREQUENTLY ASKED QUESTIONS >>> [FAQ] ############################################################################ Q: In Valni Tower (after Chapter 9), I've beaten the 1F. Instead of going to the next floor, it says "Map Clear" and it exits to the world map. Any idea why it is doing that? As soon as I finish the first floor it says "Map Clear", forces me to save and then kicks me out of the tower. How do I get to the upper floors? Is this a glitch? (~ Thanks to Frank Nicodem n' Scott Koch for this matter! ~) A: To unlock more floors, you must finish more chapters. F1 - after finishing C8 F2 - after finishing C9 F3 - after finishing C10 F4 - after finishing C11 F5 - after finishing C12 F6 - after finishing C13 F7 - after finishing C14 F8 - after finishing C15 (~ Thanks to Fenris Amon! ~) -----o-o---< >---o-o----- Q: Is there another way to get money? A: Go to the Arena, to LvUp your team n' gain G as well. My favourite place is Valni Tower! Sometimes, you can get more valuable spoils (Gold, Gems, Crests, Wpns...) from enemies n' the chests. Sell them to gain more money. The chest in Valni Tower 3F always contains 3000G! (~ Thanks to Andrew Dingler! ~) -----o-o---< >---o-o----- Q: What is the reason of LvUp Myrrh? She basically kills the enemy in one blow. A: If you don't train her well, she can be defeated easily by bows! She has the weakness of flyers! -----o-o---< >---o-o----- Q: About the Pierce Skill in your FAQ, it says "Reduce enemy Def BY 0" when it should be "Reduce enemy Def TO 0". Why? A: In our language (n' my habit as well), BY means "go down" n' TO means "go up". -----o-o---< >---o-o----- Q: Why do you use Assassin instead of Rogue? A: W/ the Silencer Skl, Assassin will surpass Rogue. Moreover, you'll have a Rogue later (Rennac). -----o-o---< >---o-o----- Q: How can I find the exact location of the Silver Card? A: Use the Scorched Sand Hidden Items Map (PNG) of Zhang Khai-En in this link below < http://www.gamefaqs.com/portable/gbadvance/game/921183.html> -----o-o---< >---o-o----- Q: About the WeaponLv of my Lv20 General: S (Lance), A (Sword n' Axe). No matter how many times he/she use a sword the Wlv would be stuck at a full bar but not go to S lv. Do characters have a limit to how many weapon skills can be at S lv? A: You can LvUp to S lv for ONLY 1 type of the wpn (after promoted)! Therefore, just focus on the main wpn. -----o-o---< >---o-o----- Q: There are some errors about classes. For example, the promoted class of Cormag is WyvernLord, not DragonMaster. Why don't you fix it? A: Please read Section II again carefully. I've explained it. -----o-o---< >---o-o----- Q: How to promote a character? A: At Lv10 or 20 (recommended) by using Promotion Items. Please check the "Classes" part for more details. -----o-o---< >---o-o----- Q: How to use the Devil Axe without getting damage? A: Use units that have high Luck (about 17 or more). -----o-o---< >---o-o----- Q: I've beaten the Valni Tower, but I can't get any Secret Characters. What's wrong? A: You must beat the game AT LEAST ONCE, n' then play Map in Extra Mode. Please read Section XII carefully. -----o-o---< >---o-o----- Q: I want to start a new game with Hard Mode, but my save slots are full. Should I delete them? A: Just keep the latest file (the most important file), delete unneeded files and start a new game. -----o-o---< >---o-o----- Q: How can I use glitches (Enemy Glitch, Gorgon Glitch...)? A: Sorry, I don't know. I myself never use them, 'cos they didn't work for me. You can contact the author of these glitches for more details. -----o-o---< >---o-o----- Q: What is the effect of the Metis's Tome? Can you explain it exactly? A: The effect is to increase the indexes of the character better after LvUp (like the LvUp process of Myrrh). E.g: - The indexes after LvUp (use no MT) HP +1 Luk Str Def+1 Skl Res Spd+1 - The indexes after LvUp (used MT) HP +1 Luk+1 Str+1 Def+1 Skl+1 Res+1 Spd -----o-o---< >---o-o----- Q: What is the Support level? How to use it? A: Let 2 chars whom you want to support stand side-by-side FOR A LONG TIME until the Support command appear. The effects: increases Hit, Crt n' Evd rates between 2 chars within 3 blocks. -----o-o---< >---o-o----- Q: The Lagdou Ruins is hard! Could you tell me some detailed strategies? A: You can use the Lagdou Ruins FAQ of BlueEyes15243 in this link below < http://www.gamefaqs.com/portable/gbadvance/game/921183.html> -----o-o---< >---o-o----- Q: I've summoned some Phantoms, n' they wield different axes (2 Iron Axes, 1 Steel Axe n' 1 Killer Axe). Why? A: It depends on the Lv of the Summoner! The higher Lv the Summoner gets, the higher chance you can summon good Phantoms w/ high stats n' good wpns! (~ Thanks to Robin Van Berkel! ~) -----o-o---< >---o-o----- Q: How can I revive dead characters? A: No, you can't. However, there is another way to solve this problem. Just select the Restart Chapter command to play this chapter again. -----o-o---< >---o-o----- Q: What is the NA version? A: It's the old name of the US version now. -----o-o---< >---o-o----- Q: Your guides are posted on some other websites that not listed in the authorized list above. Could it be a copyright violation? A: No. As I said, you can post, copy, print, send... my FAQs FREELY for private uses. However, don't plagiarize. That's all. -----o-o---< >---o-o----- Q: Why don't you answer my e-mail? A: There maybe a few reasons: - I'm busying with my study, or some other works. - My e-mail address was hacked (it was happened before). - I've changed my e-mail. - The messengers (mine, yours) were lost (rarely, but "nothing is impossible"). If you haven't received the answer within 1-2 weeks, please re-send it, or check this link below to get my exact e-mail: < http://www.gamefaqs.com/features/recognition/49700.html > ############################################################################ <<< XV. CONTACT ME >>> [CTM] ############################################################################ Real name: Pham Hong Quan (it's mean Red Army as well ^_^) You can call me Quan, Army or Lethal as you want. Contributor name: LethalRedArmy -----o-o---< >---o-o----- NOTE: If you receive any e-mail which is written by significant offensive, obscene or unacceptable content from my address, it means my e-mail was hacked! Delete them AT ONCE, n' check this link below to get my exact personal information (include e-mail): < http://www.gamefaqs.com/features/recognition/49700.html > < http://www.neoseeker.com/members/profiles/LethalRedArmy/ > < http://www.cheathappens.com/show_user.asp?userID=71215 > -----o-o---< >---o-o----- THINGS YOU CAN DO W/O ASKING ME: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ - If you intend to post this FAQ on any website, I agree. But you must notify me (give me the link) so that I can add you in my authorized websites list. - To use this FAQ for private uses (copy it to your PC, PDA, send to your friends, print it...), just DO IT FREELY. HOWEVER, COPYRIGHT VIOLATION IS STRICTLY CRITICIZED. -----o-o---< >---o-o----- THIS IS THE LAST UPDATE, FOR TWO REASONS HENCE: - I no longer have, as well as play this game. - I'm very busy, for working and studying. THEREFORE; FROM NOW ON, I WON'T UPDATE THIS FAQ ANYMORE, AS WELL AS ANSWER YOUR QUESTIONS ABOUT THIS GAME. You can find the other help in message boards of some gaming sites, or contact other faq writers. Please sympathize with me. Again, thanks for reading, and using my FAQ. ############################################################################## <<< XVI. CLOSING WORDS >>> [CLW] ############################################################################## - I write this FAQ by myself, with the help of some outside information (see the Credits below). It's my hard work as well. Please don't copy, alter or plagiarize it w/o my permission. - "Self-examine, self-discover" is my way to play the game. N' one of my main experiences is: the best guide for a game is playing by yourself! - My view is "simple, detail, concise". Therefore, I've written this FAQ in my way. However, maybe it's not the best way. If you don't like it, just use other guides. They're better than mine. - To play this game better, you have 2 ways: + Try to play FE7 The Blazing Sword first (if you're playing the JP ver). + Play the English version of this game. > My rating about this game < ----------------------------- Story: 9/10 Graphic: 9/10 Battle System: 9/10 Music: 7/10 Overall: 8.5/10 ############################################################################## <<< XVII. SPECIAL THANKS >>> [TKS] ############################################################################## * TearRing Saga game - the main basis for me to play other Turn-Based Strategy games later. * Nintendo - for making Fire Emblem Series, and for providing more detailed information about them. * GameFAQs - for posting my FAQ. * All the webmasters who posted my FAQs legally - for introducing my guides to a larger community. * Lionesse Ami - for translating some Japanese names. * AkaiRyu - for his tips. * Zhang Khai-En - for choosing a part of my FAQ to create his great map! * Michael Verastegui "mmv246" - for his great strategies! * Brian Lin "metroid1117" - for the tips about Lagdou Ruins 10th! * BlueEyes15243 - for the great correction about Suspend/Exit command in Extra Map mode! * Casey Cobb - for the tip about using monster's weapons for Myrrh. * Mark Maison and AienC "Shadow Fox" - for helping me to find more other special skills! * Robin Van Berkel - for his contributions. * Renae Bonsteel "Cyclone Alchemist" and Vanesa Aguilar "Vay" - for some Special Endings! * Fenris Amon - for reminding me about the Valni Tower problem! * Senor Mair Affonso Rangel Calvo - for the Swiftsole Run strategy. You're so experienced! * Nico Van Laethem - for his strategies about Lagdou Ruins 10th! * All the readers such as: Bert X Rebo Valence Geminex Aaron Caraballo Cameron Shelton eytan4000 kreeperking Frank Nicodem Matt Eilers Scott Koch bkam4 Conor Lynch Andrew Dingler Paulo "Dixxen" Billy Moroz "Killbot" Do Duc "vectorguy" Kevin Asso "TehShadow" Matthew Strumbly "Magnus" Alex Van Kralingen "Metallica_kid" John Moylan IV "J-Dizzle" Arba Chu "ARB" For reading my FAQ and contributing ideas to make it better. * And you - for reading my FAQ. March, 27th, 2005 [ THE END ]