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MMb dMM `88888P' dP 88Y8888' dP `88888P' `88888P8 dP `YP MMMMMMMMMMM ------------------------------------------------------------------------------ Title: Biohazard Outbreak / Biohazard Online Resident Evil Outbreak / Resident Evil Online System: Sony Playstation 2 Version: 0.6 Last Update: 28 Jul 2004 Author: Outbreak Type of FAQ: David FAQ (Indepth Character FAQ) Email: Bioutbreak@hotmail.com ------------------------------------------------------------------------------ !NOTE! ------------------------------------------------------------------------------ This FAQ is unauthorised and unofficial. Any resemblance in terms of contents, and FAQ formats, with the official publications like Official strategy guides are purely coincidence. However, credit goes to the following official publications for the information in the FAQ: (1)Famitsu PS2 Magazine (2)Biohazard Outbreak Kodansha I haven't purchase the following guide books, so no content was stolen nor information was taken from them. (1)Bradygame Resident Evil Official Strategy Guide (2)Biohazard Outbreak Perfect Capture Guide (2)Biohazard Outbreak Official Guide Book Also, this FAQ is base on the NTSC/J version. I am trying to add in the info from the NTSC/NA version at the moment, so some of the things might be off. Finally, as this FAQ contains Japanese characters, you are recommended to change your encoding (click on 'view', then 'encode' to change it into Japanese characters form. The English text will be retained) ============================================================================== This FAQ is best view on 1)Internet Explorer - View -> Text Size -> Smaller 2)Notepad - Format -> Word Wrap - Format -> Font... -> Font : Lucida Console -> Font Size : 10 ============================================================================== BIOHAZARD OUTBREAK UNOFFICIAL ONLINE DAVID GUIDE RESIDENT EVIL OUTBREAK UNOFFICIAL ONLINE COMPLETE DAVID GUIDE ============================================================================== We're trying to project a new type of fear that has not been seen in Resident Evil to this point - Eiichiro Sasaki, Capcom's Production Studio 1 Director "Your best friend may be your worst enemy..." - Biohazard Outbreak/Resident Evil Outbreak ------------------------------------------------------------------------------ ############################################################################## ============================================================================== 1)TABLE OF CONTENT ============================================================================== ############################################################################## It is recommended that you use the "Find" function to search for the thing you need. For example, you can type in "Bug" in the "Find" function(ctrl+F)if you are looking for information for the bug in the game. Use it to search through the entire FAQ and if you do not get the result you desire, email me. ------------------------------------------------------------------------------ 1)Table Of Content 2)Introduction 3)Brief Character Introduction 4)Character Game Information 5)Character Skill 1: Combat Skills 6)Character Skill 2: Tools Kit 7)Character Secret Costumes List 8)Character SP Items Location & Exclusive Tasks 9)F.A.Q 10)Version Update 11)Credit & Sources 12)Contact 13)Legal & Copyright Issues ------------------------------------------------------------------------------ ############################################################################## ============================================================================== 2)INTRODUCTION ============================================================================== ############################################################################## ------------------------------------------------------------------------------ -------------------- | Game Introduction | -------------------- ------------------------------------------------------------------------------ Biohazard Outbreak/Resident Evil Outbreak was released on the Sony Playstation 2 in the Asian region on 11 December 2003. The game is the first in the Biohazard/Resident Evil series that player can get online to play with the other players together. However, they have included the offline mode for those who couldn't play the online mode. The game was formerly known as "Biohazard Online/Resident Evil Online" when it was first announced. It under-went several title changes, to "Biohazard Network", "Network Biohazard" before the title became "Biohazard Outbreak". This FAQ aims to be the most complete FAQ for the game. Should you find any errors or wish to provide any information, please email me at outbreak@hotmail.com. "Around Every Corner. Behind Every Door. Deep In Every Shadow. Terror Waits. Witness the revolutionary Resident Evil gameplay, multi-player scenarios and next level design in this totally new, dramatic, cooperative gameplay experience. Take on the role as one of 8 survivors of an outbreak caused by a secret biological weapon. Play in offline or online* mode to create contagiously addictive play scenarios you'll want to try and relive again and again. This time, it's personal!" - Capcom USA ------------------------------------------------------------------------------ --------------- | Game Prologue | --------------- ------------------------------------------------------------------------------ July 1998. A series of cannibalism cases were reported to be occurring in the forest of Raccoon City, a mid-western US town. Due to the alarming concern, the police department, "R.P.D"(Acronym for "Raccoon Police Department") ordered its own special force unit, the "STARS"(Acronym for "Special Tactics And Rescue Service") to survey the area and to investigate the matter. The Bravo team was send in first, but they lost contact with the Alpha team. Later on, the Alpha team was send in for assistance. Almost the entire STARS units were wiped out. The survivors that made it back to the R.P.D were Bravo team medic "Rebecca Chamber", Alpha team members "Chris Redfield", "Jill Valentine", "Barry Burton" and "Brad Vickers". Alpha team leader, Albert Wesker, went missing. The survivors reported that they encountered hideous monsters, apparently created by Umbrella Company, who had created a virus which can contaminate living humans and turn them into 'zombies' and the creation of other mutants. However, the police chief, Brian Iron, refuses to recognise their 'ridiculous' statement. He disbanded the STARS, and ordered the case close. That doesn't stop the trouble. Reports of missing people and cannibalism resurfaces in the town. The public began to put pressure on the local police chief to do something about it. All this while, the virus which the former STARS member encountered, the "T-virus", had slowly leaked into the town. The Raccoon City citizens are slowly turning into zombies one by one. September 1998. The whole town became chaotic, as the zombies began to invade the city. Now, you play as one of the survivors who haven't been infected yet. Good luck escaping this town. You need it. ------------------------------------------------------------------------------ --------------------- | Author Introduction | --------------------- ------------------------------------------------------------------------------ I can say that I am very poor in self introduction, but I am somewhat a frequent poster in the Resident Evil Online board. I decline to expose my name too, and let say that this is not the first time I am writing a FAQ. I have a site for this game, and the URL is this: www.geocities.com/hongchew85/ As far as future project goes, I'll be writing some more FAQs for the series prior the release of Resident Evil 4. As you can see, my FAQs for Biohazard Outbreak/Resident Evil Outbreak is more or less completed, just that I will need to convert and add some stuffs from the NTSC/NA version of the game. ------------------------------------------------------------------------------ ------------------ | Game Information | ------------------ ------------------------------------------------------------------------------ Title: - Biohazard : Outbreak - Resident Evil : Outbreak System: Sony Playstation 2 Release Date: - 11 / DECEMBER / 03 [NTSC/J] - 01 / APRIL / 04 [NTSC/NA] - SEPTEMBER / 04 [PAL] Genre: Survival Horror Producer: Capcom Japan Production Studio 1 Optional Peripheral: - PS2 Memory Card - BB Unit(Hard Disk Drive) - Network Adaptor Number Of Player: - 4 (Online) - NTSC versions only - 1 (Offline) ------------------------------------------------------------------------------ ############################################################################## ============================================================================== 3)BRIEF CHARACTER INTRODUCTION ============================================================================== ############################################################################## ------------------------------------------------------------------------------ -------------------- | BRIEF INTRODUCTION | -------------------- ------------------------------------------------------------------------------ David King, a mystery plumber who has a secretive past, one which even his close friends doesn't know of. He speaks little, but he is not unfriendly by all means, and that's because he only speaks when needed. Thanks for his handy tools kit, David can perform magic by creating an all-new weapon by 2 items. David is an above average character who have both speed and vitality. Here is a comparison table with the rest of the characters. ======================================================== | CHARACTER | SPEED | VITALITY | INFECTION SPEED | ======================================================== | KEVIN RYMAN | 5 | 4 | C | -------------------------------------------------------- | YOKO SUZUKI | 1 | 1 | A | -------------------------------------------------------- | CINDY LENNOX | 3 | 1 | B | -------------------------------------------------------- | DAVID KING | 4 | 4 | B | <-- DAVID -------------------------------------------------------- | MARK WILKINS | 2 | 5 | C | -------------------------------------------------------- | JIM CHAPMAN | 2 | 2 | C | -------------------------------------------------------- | GEORGE HAMILTON | 2 | 3 | B | -------------------------------------------------------- | ALYSSA ASHCROFT | 4 | 3 | B | -------------------------------------------------------- ------------------------------------------------------------------------------ ------------------------- | WHY USE THIS CHARACTER? | ------------------------- ------------------------------------------------------------------------------ David is able to create useful weapons that can give major damage to enemy. A wrench from him can also knock a zombie down, allowing him to sprint pass them, and useful for getting him out of danger. ############################################################################## ============================================================================== 4)CHARACTER GAME INFORMATION ============================================================================== ############################################################################## ------------------------------------------------------------------------------ ---------------- | CHARACTER DATA | ---------------- ------------------------------------------------------------------------------ Japanese Name: デビッド Occupation: Plumber Age: Unknown Height: 185 cm Weight: 92 kg AIPC Behavior: Use recovery item whenever the status hits "DANGER" status AI Partners: Outbreak - Mark, Mark Below Freezing Point - George, Alyssa The Hive - Cindy, Jim Hellfire - Yoko, Alyssa Decisions, Decisions - Cindy, Yoko AI Partners for...: Alyssa Ashcroft - Hellfire Cindy Lennox - Decisions, Decisions George Hamilton - Hellfire Jim Chapman - Hellfire Kevin Ryman - Hellfire - Decisions, Decisions Mark Wilkins - Hellfire - Decisions, Decisions Yoko Suzuki - Hellfire - Decisions, Decisions Scenario 2 Starting Location: B6F NORTH PASSWAY Alternate Costume: David: B ------------------------------------------------------------------------------ --------------------------- | OFFICIAL GAME DESCRIPTION | --------------------------- ------------------------------------------------------------------------------ Bio: A quiet plumber, he doesn't speak at all about his past, but it's not because he's unfriendly; he just seems to be a man of few words who only speaks when necessary. With sharp eyesight and deft movements with his knife, he can prove his worth getting around in a scene of bloodshed. Personal Items: Tool Box There are all kinds of useful tools in this toolbox. FOLDING KNIFE: Can be used as a weapon. LUG WRENCH: Use as a special action with "Lug Wrench Throw." JUNK PARTS: If you give the item command "put together", these junk parts will fix a broken item. DUCK TAPE: Put together specific items to make weapons. At this time, the duct tape in the toolbox will be consumed(its number is limited). Special Actions: LUG WRENCH THROW: Press the X button while pressing the R1 button. Throw your lug wrench to make this attack. The number of wrenches you have is limited, so make them count. CONTINUOUS KNIFE ATTACK: Hold down the R1 button and when the timing is right, press the X button continuously 3 times.(O button in the NTSC/J) You can make use this special movement only when equipped with an edged tool (Knives and so on). You can attack the enemy without touching them. ############################################################################## ============================================================================== 5)CHARACTER SKILL 1: COMBAT SKILLS ============================================================================== ############################################################################## ------------------------------------------------------------------------------ -------------- | WRENCH THROW | -------------- ------------------------------------------------------------------------------ David can throw a wrench at a zombie when emergency. It not only knock a zombie back, but it will knock him down on the ground as well, giving it a higher efficiency than the shove. Unfortunately, there is a limited number of wrenches(12 in total) he can throw. To execute this action, hold R1(or R2) and tap the cancel button. When executed successfully, David will throw a wrench forward. ------------------------------------------------------------------------------ ------------- | KNIFE COMBO | ------------- ------------------------------------------------------------------------------ David is able to execute a 3-slash knife combo if he is armed with a knife. To execute this action, arm a knife, hold R1(or R2) and press the action button. Then, still holding R1(or R2), tap the action button again when he make a noise for a slash(and prior the moment he is going to make the next slash attack). ############################################################################## ============================================================================== 6)CHARACTER SKILL 2: TOOLS KIT ============================================================================== ############################################################################## ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ ---------------------- | TOOLS KIT BRIEF INFO | ---------------------- ------------------------------------------------------------------------------ David's wonder kit contain several accessaries, which is useful in a way or two. Herer are the tools, and the amount of them. Note that you can't find any of them in the game. FOLDING KNIFE : 1 MONKEY WRENCH : 12 JUNK PARTS : 9 DUCK TAPE : 3 ------------------------------------------------------------------------------ --------------- | FOLDING KNIFE | --------------- ------------------------------------------------------------------------------ David start with this knife in his inventory, and thus there is no need for him to find another knife. This weapon cannot be given away, and it has its own personal slot in the tool box. David can execute the 3 slash knife combo using this weapon too. ------------------------------------------------------------------------------ --------------- | MONKEY WRENCH | --------------- ------------------------------------------------------------------------------ Monkey wrench is an defense item that David can throw during emergency. To know more about it, refer to the previous section. ------------------------------------------------------------------------------ ------------ | JUNK PARTS | ------------ ------------------------------------------------------------------------------ By combining the BROKEN SHOTGUN found in scenario 2 with the JUNK PARTS, David can repair the weapon to make it work again. Unfortunately, there is only one BROKEN SHOTGUN in scenario 2, and it is located in B4F LOW EXPERIMENTAL TEMPERATURE ROOM. When repaired, a SHOTGUN filled with 7 SHOTGUN SHELLS will be created. Any weapon which the Hunter smashed can be repair by David. Melee weapons like BENT IRON PIPE and BROKEN CRUTCH cannot be repaired. ------------------------------------------------------------------------------ ----------- | DUCT TAPE | ----------- ------------------------------------------------------------------------------ Every time David combines 2 items to form a weapon, a duct tape will be used up. When there is 0 DUCT TAPE left in the tool box, you can't create any weapon. Here is a list of stuffs David can combine, and the amount you can use them. ------------------------------------------------------------------------------ | Ingredient 1 | Ingredient 2 | Result | Number of Use | ============================================================================== | WOODEN POLE | + BUTCHER KNIFE | = SPEAR | 20 | | LIGHTER | + PESTICIDE SPRAY | = FLAME SPRAY | same as PESTICIDE SPRAY | | CONCRETE | + IRON PIPE | = HAMMER | 14 | | BATTERY | + IRON PIPE | = STUN ROD | 10 | | WOODEN POLE | + WOODEN POLE | = LONG POLE | 10 | | LONG POLE | + BUTCHER KNIFE | = SPEAR | 20 | | BROKEN SG | + TOOL BOX | = SHOTGUN | - | | BROKEN HG | + TOOL BOX | = HANDGUN | - | ------------------------------------------------------------------------------ Here are the locations for the components: ----------- WOODEN POLE ----------- [SCENARIO 1] - 2F WOMEN'S BATHROOM SCRUB BRUSH (EASY/NORMAL/HARD) - 2F LOCKER ROOM - TOP FRONT OF THE OTHER APARTMENT [SCENARIO 3] - 3F PASSWAY DECK BROOM (EASY/HARD/VERY HARD) ------------- BUTCHER KNIFE ------------- [SCENARIO 1] - 1F J'S BAR - 1F BESIDE THE APARTMENT [SCENARIO 3] - 1F NORTHEAST PASSAGE 1 (VERY HARD) - 2F ROOM 202 - 2F SECURITY OFFICE (HARD) ------- LIGHTER ------- [SCENARIO 1] - 2F DRAWING ROOM - 1F SLOPE ALONG THE CANAL [SCENARIO 5] - 1F PASSAGE ELEVATOR --------------- PESTICIDE SPRAY --------------- [SCENARIO 1] - 1F J'S BAR [SCENARIO 5] - B2F PASSAGE ELEVATOR - B4F PASSAGE ELEVATOR -------------- CONCRETE PIECE -------------- [SCENARIO 3] - 1F CORRIDOR - LOUNGE STAIRS - 1F NORTHEAST PASSAGE 1 - 1F OWNER'S ROOM - 3F ROOM 30X (305) ------- BATTERY ------- [SCENARIO 3] - 1F POWER SUPPLY ROOM - 2F EQUIPMENT ROOM (EASY/NORMAL/HARD) --------- IRON PIPE --------- [SCENARIO 3] - 1F APPLE INN (EASY/NORMAL) - 1F BOILER ROOM (NORMAL) - 1F ROOM 104 (EASY/NORMAL/HARD) - 2F ROOM 204 (EASY) - 2F ROOM 201 (EASY/NORMAL/HARD) - 3F SECURITY CENTER (EASY/VERY HARD) Here are the information of the weapons that David can create. ------------------------------------------------------------------------ | SPEAR | ------------------------------------------------------------------------ | Creator: David | | Combination: WOODEN POLE + BUTCHER KNIFE | ------------------------------------------------------------------------ | By taping the BUTCHER KNIFE at the head of the WOODEN POLE as David, | | you will be able to create the "Spear". It is extremely powerful, | | able to knock down or even kill a zombie with one stab. However, the | | bad point is that it is very slow as well, so it is not very useful | | when combating fast or multiple monsters. Most of the time, you | | should only use it to bring down a monster, then quickly run away. | ------------------------------------------------------------------------ | DESCRIPTION: | | A handmade spear with a butcher knife attached at the end. | ------------------------------------------------------------------------ ------------------------------------------------------------------------ | HAMMER | ------------------------------------------------------------------------ | Creator: David | | Combination: CONCRETE PIECE + IRON PIPE | ------------------------------------------------------------------------ | The Hammer is created by taping the concrete at the head of the Lead | | Pipe as David. With this weapon, you can kill stronger monsters like | | Licker easier. It have wider radius range, and hit hard, though it | | is not as powerful as the Spear, and it is slightly slower as well. | ------------------------------------------------------------------------ | DESCRIPTION: | | A handmade hammer with a concrete piece attached at the end. | ------------------------------------------------------------------------ ------------------------------------------------------------------------ | STUN ROD | ------------------------------------------------------------------------ | Creator: David | | Combination: BATTERY + IRON PIPE | | Degenerate Stages: STUN ROD -> CURVED IRON PIPE | ------------------------------------------------------------------------ | The Stun Rod is created by combining the Battery and the IRON PIPE | | together as David. The IRON PIPE will be filled with electricity, | | electrocuting those who dares to come close enough. This weapon is | | pretty fast, and is powerful, and should be used frequently to save | | ammunition for the guns. | ------------------------------------------------------------------------ | DESCRIPTION: | | Its end is equipped with a device that emits high voltage. | ------------------------------------------------------------------------ ------------------------------------------------------------------------ | LONG POLE | ------------------------------------------------------------------------ | Creator: David | | Combination: WOODEN POLE + WOODEN POLE | | LONG POLE + BUTCHER KNIFE | | Degenerate Stages: WOODEN POLE -> STICK | ------------------------------------------------------------------------ | Created by combining 2 long poles together, the Long Pole is a | | relatively rigid weapon. Reduce to a Wooden Pole after repeated use. | ------------------------------------------------------------------------ | DESCRIPTION: | | A relatively long wooden pole. It is relatively rigid. | ------------------------------------------------------------------------ ############################################################################## ============================================================================== 7)CHARACTER SECRET COSTUMES LIST ============================================================================== ############################################################################## ------------------------------------------------------------------------------ 5)DAVID: B Requirement To unlock: Collect a set of SP Items(see next section) Points Needed: 10000 Starting Item: - 15)RPD COPS (ERIC) Requirement To unlock: Clear "OUTBREAK" in Hard Mode Points Needed: 5000 Starting Item: IRON PIPE 30)CIVILIANS(MAN 3) Requirement To unlock: Clear "DECISIONS, DECISIONS" Points Needed: 10000 Starting Item: RECOVERY PILL 31)MATCHSTICK MEN(MR.BLACK) Requirement To unlock: Obtain all SP Items Points Needed: 100000 Starting Item: - ############################################################################## ============================================================================== 8)CHARACTER SP ITEMS LOCATION & EXCLUSIVE TASKS ------------------------------------------------------------------------------ ############################################################################## ------------------------------------------------------------------------------ ------------------- | SP ITEMS LOCATION | ------------------- ------------------------------------------------------------------------------ ================ COSTUME SP ITEMS ================ 01) Item Name: Leather Pants Scenario: 1 Set Pattern & Difficulty: EASY/NORMAL Room Name: 2F BREAK ROOM Location : Along the bed (not under the bed) Description: Leather goods look better and better the more you use them. These are already broken in. 02) Item Name: Open-neck Shirt Scenario: 2 Set Pattern & Difficulty: EASY/NORMAL Room Name: B4F LOW TEMPERATURE EXPERIMENTAL ROOM Location : The barrel near the typewriter Description: An undershirt with a wide-neck design. It shows off my pecs. 03) Item Name: Leather Jacket Scenario: 3 Set Pattern & Difficulty: EASY/NORMAL Room Name: 1F LOCKER ROOM Location : The paper cardboard piles at the corner between the two lockers at the end of the area Description: A very refined-looking jacket. I should have no problems getting laid with this. 04) Item Name: Boots Scenario: 4 Set Pattern & Difficulty: HARD/VERY HARD Room Name: 3F ROOM 30X(305) Location : Between the female corpse and the cabinet on the right Description: A well polished pair of boots with silver buckles on the sides. I like the simple design. 05) Item Name: Rugged Pendant Scenario: 5 Set Pattern & Difficulty: HARD/VERY HARD Room Name: B4F SOUTH CAR Location : On the right side of the seat with the umbrella Description: A rugged pendant in the shape of a flaming eagle. It's heavy and very manly. ==================== NON COSTUME SP ITEMS ==================== 06) Item Name: Safety Shoes Scenario: 1 Set Pattern & Difficulty: EASY/NORMAL A, HARD/VERY HARD B Room Name: 1F IN FRONT OF APPLE INN Location : On the construction site on the right, search near the metal fence doorway facing the road barricade (in front of the shutter) Description: The steel-tipped toes are a nice safety feature, but they made the shoes too heavy to be practical. 07) Item Name: Lion Ring Scenario: 1 Set Pattern & Difficulty: EASY/NORMAL/HARD/VERY HARD B Room Name: 1F BEHIND THE RESIDENTIAL Location : In front of the transport van, search on the steps at the right side of the area (just in front of the door) Description: A ring with a raging lion's face carved on it. It could f*ck up somebody's face in a bar fight. 08) Item Name: Gold Nail Puller Scenario: 1 Set Pattern & Difficulty: HARD/VERY HARD A Room Name: 2F STORAGE ROOM Location : The middle portion on top of the crates Description: A nail puller made of gold. I doubt anyone's used it. 09) Item Name: Work Gloves Scenario: 2 Set Pattern & Difficulty: EASY/NORMAL/HARD/VERY HARD B Room Name: B6F EAST PASSAGE Location : The bin besides the sofa Description: A pair of gloves made of thick leather. 10) Item Name: Steel Chain Scenario: 2 Set Pattern & Difficulty: EASY/NORMAL/HARD/VERY HARD A Room Name: B5F AREA C PASSAGE Location : The corner of the passway nearest to the door Description: I don't like looking at chains. It reminds me of the handcuffs I wore as a delinquent kid. 11) Item Name: Silver Nail Scenario: 2 Set Pattern & Difficulty: HARD/VERY HARD Room Name: B5F EMERGENCY PASSAGE Location : The last yellow light on the left wall Description: It looks like an ordinary nail, but it's made out of pure silver. 12) Item Name: Nuts & Bolts Scenario: 3 Set Pattern & Difficulty: EASY/NORMAL/HARD/VERY HARD B Room Name: ROOFTOP Location : The right side of the standing barrel on the right of the elevator Description: At first, I thought these were ordinary nuts and bolts. But they look like decorations. 13) Item Name: Lion Knife Scenario: 3 Set Pattern & Difficulty: EASY/NORMAL A, HARD/vERY HARD B Room Name: B2F UNDERPASS ENTRANCE Location : The left side of the towel and detergent rack besides the door (search the junks) Description: There's a lion carved on the handle. It looks really expensive. Must be a collector's piece. 14) Item Name: Strainer Scenario: 3 Set Pattern & Difficulty: HARD/VERY HARD A Room Name: B1F WASTE LIQUID DISPOSAL ROOM Location : The industrial detergent bottles between the barrel and the shutter (take away GREEN HERB first) Description: Securing water is the most important part of survival. That's why you've gota have a good strainer with you. 15) Item Name: Measuring Device Scenario: 4 Set Pattern & Difficulty: EASY/NORMAL/HARD/VERY HARD A Room Name: 2F STORE ROOM Location : Search the push trolley with David's back facing the central locker. Description: This is a really accurate measuring device. I use one like it every day at work. 16) Item Name: Screwdriver Set Scenario: 4 Set Pattern & Difficulty: EASY/NORMAL Room Name: 1F POWER SUPPLY ROOM Location : Right corner of the switchboard on the right wall Description: It's cheap, but sturdy. I've always liked this brand. In fact, I keep a set just ike this in my truck. 17) Item Name: "Survival Tips" Scenario: 4 Set Pattern & Difficulty: EASY/NORMAL/HARD/VERY HARD B Room Name: 1F ROOM 102 Location : Search in front of the cabinet with the flower pot Description: A book listing survival tips. It should come in handy now. 18) Item Name: Swiss Army Knife Scenario: 5 Set Pattern & Difficulty: EASY/NORMAL B, HARD/VERY HARD A Room Name: B3F PASSAGE B Location : On the rack (take away FIRST AID SPRAY) Description: The knife part is broken, but everything else is working fine. 19) Item Name: Lion Bracelet Scenario: 5 Set Pattern & Difficulty: EASY/NORMAL Room Name: UNLOADING PASSAGE Location : The middle section of the long logs across the entrance door (between the red car and the giant containers at the corner). You shouldn't climb over the vehicle yet. Description: It's designed to look like a pair of lion's claws. The points are awfully sharp. 20) Item Name: Switchblade Ring Scenario: 5 Set Pattern & Difficulty: EASY/NORMAL A, HARD/VERY HARD B Room Name: B2F PASSAGE ELEVATOR Location : The left side of the metal shelf with the first aid spray (search facing right with David's back facing the wooden planks on the left) Description: There's a tiny button that releases a blade. Too small to be practical, though. ------------------------------------------------------------------------------ ----------------- | EXCLUSIVE TASKS | ----------------- ------------------------------------------------------------------------------ The weapons can last 75% longer when David use it. For example, a weapon might become BENT IRON PIPE after Kevin use it 4 times, but it will only become BENT IRON PIPE after David use it 7 times(175% of 4 = 7) [SCENARIO 2] ([B6FでV-JOLT使用]デモ発生) David can trigger task O6(Scenario Completion) David can repair the Broken Shotguns and Handguns in Scenario 2. [SCENARIO 5] ([ヘリでゾンビ化]デモ起動) David can trigger task 38(Scenario Completion) ############################################################################## ============================================================================== 9)FAQ ============================================================================== ############################################################################## ------------------------------------------------------------------------------ Q: How do I execute the 3 slash knife combo? A: Tap the action button before the previous slashing animation end. ------------------------------------------------------------------------------ ############################################################################## ============================================================================== 10)VERSION UPDATE ============================================================================== ############################################################################## ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ ------------ | APRIL 2004 | ------------ ------------------------------------------------------------------------------ [version 0.1 - 8 Apr 2004] - did the first version of this FAQ. [version 0.2 - 25 Apr 2004] - Updated SP Items list ------------------------------------------------------------------------------ ----------- | MAY 2004 | ----------- ------------------------------------------------------------------------------ [version 0.3 - 30 May 2004] - Added a small update on the names. ------------------------------------------------------------------------------ ----------- | JUNE 2004 | ----------- ------------------------------------------------------------------------------ [version 0.4 - 19 Jun 2004] - Added Supercheats to the hosting list ------------------------------------------------------------------------------ ----------- | JULY 2004 | ----------- ------------------------------------------------------------------------------ [version 0.6 - 28 July 2004] - Added info about LONG POLE ############################################################################## ============================================================================== 11)CREDIT & SOURCES ============================================================================== ############################################################################## ------------------------------------------------------------------------------ - First and foremost, the readers who have encouraged me in a way or another - CJayC, who is in charge of the web site and for hosting this FAQ. - For the screenshots of the alternate outfits. - For the locations of the SP Items for the Alternate costumes. http://www.capcom.com> - The guys who created this game. Mainly the producers & directors (Yoshihiro Sudo, Noritaka Funamizu, Tsuyoshi Tanaka, Eichiro Sasaki etc Of cause, credit goes to Shinji Mikami as well. Though he is just a director and didn't play a big role...) - The guy who wrote the music scores for the game. - Capcom USA official Resident Evil Outbreak site - Capcom Japan official Biohazard Outbreak site - For hosting this FAQ <- www.raccoonmorgue.com> - For hosting this FAQ - For hosting this FAQ - Thanks to Outer Heaven for pointing out the missing command in the control - For hosting this FAQ - For hosting this FAQ - For hosting this FAQ - For hosting this FAQ ------------------------------------------------------------------------------ ############################################################################## ============================================================================== 12)CONTACT ============================================================================== ############################################################################## ------------------------------------------------------------------------------ To contact the author of this FAQ, please send email to this address: Bioutbreak@hotmail.com Note that flaming mails, virus mails, blank mails, information covered in the FAQ will be ignored. Suggestions, tips and information are welcome, and will be credited when due. However, before you press the 'Send' button, please make sure that you have done the following: 1)Search through the FAQ thoroughly and make sure that I have not answered your question yet. I don't like to repeat myself when you can find the answer in the FAQ. 2)Please only send email in English, Japanese or Chinese. These are the only languages that I understand. I doubt so, but if you are having difficulty in English, please at least use a babelfish or any other online translator. 3)Though I believe most of my audiences are of good readers, I've noticed some exceptions, who were probably jealous of my FAQ. Please, idiots. Just because you can't write a better FAQ doesn't give you a reason to send hate mails. 4)Please write the word "Resident Evil Outbreak FAQ" or anything similar on your email, so I won't delete them without reading them. I've been getting virus mails. If you don't want your mail to be mistaken as one, then write the heading of your mail. 5)Speaking of virus mails, please, use a virus scanner to scan through your computer/laptop. ------------------------------------------------------------------------------ ############################################################################## ============================================================================== 36)LEGAL & COPYRIGHT ISSUES ============================================================================== ############################################################################## ------------------------------------------------------------------------------ ------------ | FAQ POLICY | ------------ ------------------------------------------------------------------------------ Update: 25 Feb Note that before you can host this FAQ on your site, do make sure that you have the following requirements: 1)You are not using this FAQ for profit-purpose 2)After I gave my permission - This FAQ is for private and personal use. No permission is granted to reprint this FAQ in a magazine or publication without my prior consent. Translating this walkthrough to another language does not automatically make this walkthrough yours. -Do not rip off anything from this FAQ either. Extracts are alright as long as you had obtained my permission, and give credit when due. - Please do NOT use this FAQ on your walkthrough, magazine, website or anything. Nor is it granted for this document to be used as any type of "source material" for-profit magazines to use in any way, be it basing their own articles from, reading prior to get ideas, or outright copying. I also forbid this or any of my walkthroughs to be used as, or turned into issues, mailings for RPG or other newsletters, be they free or for profit. In no way do I wish this FAQ to be cut up into sections or altered in any way. Copyright Xfactor 2003-2004 ------------------------------------------------------------------------------ ----------------------------- | SITES PERMITTED FOR HOSTING | ----------------------------- ------------------------------------------------------------------------------ Note that this FAQ will only be available at the following sites: [Please check GameFAQs for the most update version of this FAQ] - http://www.gamefaqs.com - www.raccoonmorgue.com - http://www.geocities.com/hongchew85/ - http://www.rebiohazard.com - http://www.wogaming.com - http://www.cheathappens.com - http://www.ign.com - http://www.cheats.de - http://www.neoseeker.com - http://www.gamespot.com http://www.supercheats.com ------------------------------------------------------------------------------ ----------------- | COPYRIGHT ISSUE | ----------------- ------------------------------------------------------------------------------ Capcom and Resident Evil are registered trademarks of Capcom Co.LTD. Resident Evil is a registered trademark of Capcom Co., LTD. "Playstation" and the "PS" are trademarks of Sony Computer Entertainment Inc. Online plays requires internet connection and network adaptor for Playstation 2(sold separately).