Resident Evil 4 Weapon FAQ By: PeTeRL90 Copyright: 2005 E-mail: peterl90@after-image.net =================== VERSION HISTORY =================== Version 1.0; January 24, 2005; Finished all the weapons. I finished all the upgrades, prices, and availabilty for each weapon. I know the layout is a bit plain looking, and might make looking through the weapons a bit confusion, but I'll make a neater layout in the future. Version 1.1; January 25, 2005; Accidentally put in a couple sites that weren't supposed to be in this, so I took those out. No new layout yet. Sorry. Version 1.2; Feburary 6, 2005; Added something to the Handcannon section. =================== TABLE OF CONTENTS =================== 1.) Introduction 2.) Legal Stuff 3.) Weapons I. Handguns (xxhaxx) a. Handgun b. Red9 c. Punisher d. Blacktail e. Matilda II. Shotguns (xxshxx) a. Shotgun b. Riot Gun c. Striker III. Magnums (xxmaxx) a. Broken Butterfly b. Killer7 IV. Rifles (xxrixx) a. Rifle b. Rifle (Semi-Auto) V. Specials (xxspxx) a. TMP b. Mine Thrower c. Handcannon d. Rocket Launcher e. Infinite Launcher f. Chicago Typewriter 4.) Add-Ons/Other Weapons/Ammo (xxadxx) 5.) Credits/Thanks (xxcrxx) =================== 1.) Introduction =================== As the name says, this FAQ's purpose is to list all the weapons and ammo for each weapon, and little add-ons. I'll list what the weapons name is, and all the upgrades it can get during the game. =================== 2.) Legal Stuff =================== This FAQ may not be sold for any kind of profit. This is for personal use, and personal use only. You may NOT use this on your site without my permission if your site isn't on the allowed list. If you wish to use this, then please e-mail me, and I'll let you as long as you don't change anything within the guide itself and give credit where credit is due. ALLOWED SITES TO USE THIS AND FUTURE FAQS: http://www.neoseeker.com http://www.ign.com (http://faqs.ign.com) http://www.cheatcc.com http://www.supercheats.com http://www.gamerhelp.com http://www.gamershell.com http://www.cheathappens.com http://www.freewebs.com/thegamelounge =================== 3.) Weapons =================== These are the weapons in the game. I'll list what the weapon is, the price, when it's available for purchase, and all the upgrades it can get. Terms to be aware of; (I had to shorten these so I wouldn't stretch the page.) Ava/Avail = Availability Qty. = Quantity Ext = Exterior Ent = Entrance Crt&Bd = Courtyard and Bedroom Fort = Fortification xxhaxx ------------------ I. Handguns ------------------ O--------------------O | a. | | HANDGUN | | PRICE: 8000 | | Avail from: Start | O____________________O --------- Level 1 --------- Power: 1.0 Price: Default Available: Beginning of Game Firing Speed (Frames): 14 {Price: Default} Reload (Frames): 52 {Price: Default} Capacity: 10 Qty. {Price: Default} ----- --------- Level 2 --------- Power: 1.2 Price: 7000 Available: Stg. 1 Valley Firing Speed (Frames): 12 {Price: 5000, Available from: Stg. 1 Valley} Reload (Frames): 44 {Price: 4000, Available from: Stg. 1 Valley} Capacity: 13 Qty. {Price: 4000, Available from: Stg. 1 Valley} ----- --------- Level 3 --------- Power: 1.4 Price: 10,000 Available: Stg. 1 Lake Cave Firing Speed (Frames): 10 {Price: 12,000, Avail from: Stg. 2 Castle Entrance} Reload (Frames): 26 {Price: 10,000, Available from: Stg. 2 Castle Entrance} Capacity: 16 Qty. {Price: 6000, Available from: Stg. 1 Lake Cave} ----- --------- Level 4 --------- Power: 1.6 Price: 15,000 Available: Stg. 2 Castle Entrance Capacity: 19 Qty. {Price: 8000, Available from: Stg 2. Castle Entrance} ----- --------- Level 5 --------- Power: 1.8 Price: 18,000 Available: Stg. 2 Observation Hall Capacity: 22 Qty. {Price: 10,000, Available from: Stg. 2 Observation Hall} ----- --------- Level 6 --------- Power: 2.0 Price: 20,000 Available: Stg. 2 Clock Tower Exterior Capacity: 25 Qty. {Price: 12,000, Avail from: Stg. 2 Clock Tower Exterior} ----- --------- Exclusive --------- Power: Critical x4 (Chance of a headshot is increased by 4 times) Price: 57,000 Available: Stg. 2 Ancient Ruins ------ O----------------------------------O | b. | | Red9 | | PRICE: 14,000 | | Ava from: Stg. 1 Tunnel (Night) | O__________________________________O --------- Level 1 --------- Power: 1.4 Price: Default Available: N/A Firing Speed (Frames): 16 {Price: N/A} Reload (Frames): 71 {Price: N/A} Capacity: 8 Qty. {Price: N/A} ----- --------- Level 2 --------- Power: 1.7 Price: 15,000 Available: Stg. 1 Tunnel (Night) Firing Speed (Frames): 14 {Price: 10,000, Ava from: Stg. 1 Tunnel (Night)} Reload (Frames): 66 {Price: 6000, Available from: Stg. 1 Tunnel (Night)} Capacity: 10 Qty. {Price: 6000, Available from: Stg. 1 Tunnel (Night)} ----- --------- Level 3 --------- Power: 2.0 Price: 20,000 Available: Stg. 2 Castle Entrance Firing Speed (Frames): 12 {Price: 15,000, Avail from: Stg. 2 Observation Hall} Reload (Frames): 50 {Price: 10,000, Available from: Stg. 2 Observation Hall} Capacity: 12 Qty. {Price: 8000, Available from: Stg. 2 Castle Entrance} ----- --------- Level 4 --------- Power: 2.4 Price: 24,000 Available: Stg. 2 Observation Hall Capacity: 15 Qty. {Price: 12,000, Available from: Stg 2. Observation Hall} ----- --------- Level 5 --------- Power: 2.8 Price: 28,000 Available: Stg. 2 Clock Tower Exterior Capacity: 18 Qty. {Price: 16,000, Available from: Stg. 2 Clock Tower Ext} ----- --------- Level 6 --------- Power: 3.5 Price: 45,000 Available: Stg. 2 Ancient Ruins Capacity: 22 Qty. {Price: 22,000, Avail from: Stg. 2 Tower} ----- --------- Exclusive --------- Power: 5.0 Price: 80,000 Available: Stg. 2 Dock ---- O----------------------------------O | c. | | Punisher | | *PRICE: 20,000 | | Ava from: Shoot 10 Blue Medals | O__________________________________O *0 on first purchase. --------- Level 1 --------- Power: 0.9 Price: Default Available: N/A Firing Speed (Frames): 14 {Price: N/A} Reload (Frames): 51 {Price: N/A} Capacity: 10 Qty. {Price: N/A} ----- --------- Level 2 --------- Power: 1.1 Price: 10,000 Available: Stg. 1 Waterway Firing Speed (Frames): 12 {Price: 10,000, Ava from: Stg. 1 Waterway} Reload (Frames): 44 {Price: 8000, Available from: Stg. 1 Waterway} Capacity: 13 Qty. {Price: 8000, Available from: Stg. 1 Waterway} ----- --------- Level 3 --------- Power: 1.3 Price: 15,000 Available: Stg. 1 Tunnel (Night) Firing Speed (Frames): 10 {Price: 20,000, Avail from: Stg. 2 Observation Hall} Reload (Frames): 25 {Price: 10,000, Available from: Stg. 2 Observation Hall} Capacity: 16 Qty. {Price: 10,000, Available from: Stg. 1 Tunnel (Night)} ----- --------- Level 4 --------- Power: 1.5 Price: 20,000 Available: Stg. 2 Observation Hall Capacity: 20 Qty. {Price: 15,000, Available from: Stg 2. Observation Hall} ----- --------- Level 5 --------- Power: 1.7 Price: 25,000 Available: Stg. 2 Clock Tower Exterior Capacity: 24 Qty. {Price: 18,000, Available from: Clock Tower Exterior} ----- --------- Level 6 --------- Power: 1.9 Price: 35,000 Available: Stg. 2 Ancient Ruins Capacity: 28 Qty. {Price: 24,000, Avail from: Stg. 2 Ancient Ruins} ----- --------- Exclusive --------- Power: 5 hits (Can hit up to 5 enemies in a line) Price: 40,000 Available: Stg. 2 Dock ----- O----------------------------------O | d. | | Blacktail | | PRICE: 24,000 | | Ava from: Stg. 2 Castle Ent | O__________________________________O --------- Level 1 --------- Power: 1.6 Price: Default Available: N/A Firing Speed (Frames): 14 {Price: N/A} Reload (Frames): 51 {Price: N/A} Capacity: 15 Qty. {Price: N/A} ----- --------- Level 2 --------- Power: 1.8 Price: 15,000 Available: Stg. 2 Castle Entrance Firing Speed (Frames): 12 {Price: 10,000, Ava from: Stg. 2 Castle Entrance} Reload (Frames): 44 {Price: 8000, Available from: Stg. 2 Castle Entrance} Capacity: 18 Qty. {Price: 8000, Available from: Stg. 2 Castle Entrance} ----- --------- Level 3 --------- Power: 2.0 Price: 18,000 Available: Stg. 2 Courtyard & Bedroom Firing Speed (Frames): 8 {Price: 20,000, Avail from: Stg. 2 Clock Tower Ext} Reload (Frames): 25 {Price: 15,000, Available from: Stg. 2 Clock Tower Ext} Capacity: 21 Qty. {Price: 10,000, Available from: Stg. 2 Crt&Bd} ----- --------- Level 4 --------- Power: 2.3 Price: 24,000 Available: Stg. 2 Clock Tower Exterior Capacity: 25 Qty. {Price: 15,000, Available from: Stg 2. Clock Tower Ext} ----- --------- Level 5 --------- Power: 2.7 Price: 30,000 Available: Stg. 2 Ancient Ruins Capacity: 30 Qty. {Price: 20,000, Available from: Stg. 2 Ancient Ruins} ----- --------- Level 6 --------- Power: 3.0 Price: 40,000 Available: Stg. 2 Dock Capacity: 35 Qty. {Price: 25,000, Avail from: Stg. 2 Dock} ----- --------- Exclusive --------- Power: 3.4 Price: 80,000 Available: Stg. 2 Dock ----- O----------------------------------O | e. | | Matilda | | PRICE: 70,000 | | Ava from: Replay The Game | O__________________________________O --------- Level 1 --------- Power: 1.0 Price: Default Available: N/A Reload (Frames): 52 {Price: N/A} Capacity: 15 Qty. {Price: N/A} ----- --------- Level 2 --------- Power: 1.2 Price: 15,000 Available: Replay The Game Reload (Frames): 44 {Price: 6000, Available from: Replay The Game} Capacity: 18 Qty. {Price: 7000, Available from: Replay The Game} ----- --------- Level 3 --------- Power: 1.4 Price: 17,000 Available: Replay The Game Reload (Frames): 26 {Price: 15,000, Available from: Replay The Game} Capacity: 21 Qty. {Price: 10,000, Available from: Replay The Game} ----- --------- Level 4 --------- Power: 1.6 Price: 20,000 Available: Replay The Game Capacity: 24 Qty. {Price: 12,000, Available from: Replay The Game} ----- --------- Level 5 --------- Power: 1.8 Price: 25,000 Available: Replay The Game Capacity: 27 Qty. {Price: 16,000, Available from: Replay The Game} ----- --------- Level 6 --------- Power: 2.0 Price: 35,000 Available: Replay THE gAME Capacity: 30 Qty. {Price: 20,000, Avail from: Replay The Game} ----- --------- Exclusive --------- Capacity: 100 Qty. {Price: 35,000, Available from: Replay The Game} ----- xxshxx ------------------ II. Shotguns ------------------ O----------------------------------O | a. | | Shotgun | | PRICE: 22,000 | | Ava from: Found At Pueblo | O__________________________________O --------- Level 1 --------- Power: 4.0 Close, 1.4 Far Price: Default Available: N/A Reload (Frames): 91 {Price: N/A} Capacity: 6 Qty. {Price: N/A} ----- --------- Level 2 --------- Power: 4.5 Close, 1.6 Far Price: 15,000 Available: Stg. 1 Valley Reload (Frames): 73 {Price: 7000, Available from: Stg. 1 Valley} Capacity: 8 Qty. {Price: 8000, Available from: Stg. 1 Valley} ----- --------- Level 3 --------- Power: 5.0 Close, 1.8 Far Price: 20,000 Available: Stg. 1 Lake Cave Reload (Frames): 45 {Price: 15,000, Available from: Stg. 2 Castle Entrance} Capacity: 10 Qty. {Price: 10,000, Available from: Stg. 1 Lake Cave} ----- --------- Level 4 --------- Power: 6.0 Close, 2.2 Far Price: 25,000 Available: Stg. 2 Castle Entrance Capacity: 12 Qty. {Price: 12,000, Available from: Stg 2. Castle Entrance} ----- --------- Level 5 --------- Power: 7.0 Close, 2.5 Far Price: 30,000 Available: Stg. 2 Annex Main Corridor Capacity: 15 Qty. {Price: 15,000, Available from: Stg. 2 Annex Main Corridor} ----- --------- Level 6 --------- Power: 8.0 Close, 3.0 Far Price: 45,000 Available: Stg. 2 Ancient Ruins Capacity: 18 Qty. {Price: 22,000, Avail from: Stg. 2 Ancient Ruins} ----- --------- Exclusive --------- Power: 8.0 Close, 6.0 Far ----- O----------------------------------O | b. | | Riot Gun | | PRICE: 32,000 | | Ava from: Stg. 2 Castle Ent | O__________________________________O --------- Level 1 --------- Power: 5.0 Close, 2.0 Far Price: Default Available: N/A Reload (Frames): 91 {Price: N/A} Capacity: 7 Qty. {Price: N/A} ----- --------- Level 2 --------- Power: 5.5 Close, 2.3 Far Price: 20,000 Available: Stg. 2 Castle Entrance Reload (Frames): 73 {Price: 7000, Available from: Stg. 2 Observation Hall} Capacity: 9 Qty. {Price: 10,000, Available from: Stg. 2 Observation Hall} ----- --------- Level 3 --------- Power: 6.0 Close, 2.5 Far Price: 24,000 Available: Stg. 2 Castle Entrance Reload (Frames): 45 {Price: 20,000, Available from: Stg. 2 Dock} Capacity: 11 Qty. {Price: 12,000, Available from: Stg. 2 Courtyard & Bedroom} ----- --------- Level 4 --------- Power: 6.5 Close, 3.0 Far Price: 28,000 Available: Stg. 2 Courtyard & Bedroom Capacity: 13 Qty. {Price: 15,000, Available from: Stg 2. Clock Tower Ext} ----- --------- Level 5 --------- Power: 7.0 Close, 3.5 Far Price: 32,000 Available: Stg. 2 Clock Tower Exterior Capacity: 15 Qty. {Price: 20,000, Available from: Stg. 2 Mine Entrance} ----- --------- Level 6 --------- Power: 8.0 Close, 4.0 Far Price: 50,000 Available: Stg. 2 Dock Capacity: 17 Qty. {Price: 25,000, Avail from: Stg. 2 Dock} ----- --------- Exclusive --------- Power: 10.0 Close, 8.0 Far ----- O----------------------------------O | c. | | Striker | | PRICE: 43,000 | | Ava from: Stg. 2 Traitor's Pit | O__________________________________O --------- Level 1 --------- Power: 6.0 Close, 2.0 Far Price: Default Available: N/A Reload (Frames): 90 {Price: N/A} Capacity: 12 Qty. {Price: N/A} ----- --------- Level 2 --------- Power: 7.0 Close, 2.4 Far Price: 25,000 Available: Stg. 2 Traitor's Pit Reload (Frames): 72 {Price: 8000, Available from: Stg. 2 Traitor's Pit} Capacity: 14 Qty. {Price: 10,000, Available from: Stg. 2 Traitor's Pit} ----- --------- Level 3 --------- Power: 8.0 Close, 2.7 Far Price: 28,000 Available: Stg. 2 Ancient Ruins Reload (Frames): 45 {Price: 15,000, Available from: Stg. 2 Dock} Capacity: 16 Qty. {Price: 12,000, Available from: Stg. 2 Ancient Ruins} ----- --------- Level 4 --------- Power: 9.0 Close, 2.9 Far Price: 32,000 Available: Stg. 2 Dock Capacity: 20 Qty. {Price: 16,000, Available from: Stg 2. Dock} ----- --------- Level 5 --------- Power: 10.0 Close, 3.4 Far Price: 40,000 Available: Stg. 3 Fortification Cliffs Capacity: 24 Qty. {Price: 18,000, Available from: Stg. 3 Fortification Cliffs} ----- --------- Level 6 --------- Power: 12.0 Close, 4.0 Far Price: 60,000 Available: Stg. 3 Armory Capacity: 28 Qty. {Price: 25,000, Avail from: Stg. 3 Armory} ----- --------- Exclusive --------- Capacity: 100 Qty. {Price: 60,000, Available from: Stg. 3 Armory} ----- xxmaxx ------------------ III. Magnums ------------------ O----------------------------------O | a. | | Broken Butterfly | | PRICE: 38,000 | | Ava from: Stg. 2 Castle Ent | O__________________________________O --------- Level 1 --------- Power: 13.0 Price: Default Available: N/A Reload (Frames): 110 {Price: N/A} Capacity: 6 Qty. {Price: N/A} ----- --------- Level 2 --------- Power: 15.0 Price: 25,000 Available: Stg. 2 Castle Entrance Reload (Frames): 90 {Price: 15,000, Available from: Stg. 2 Crt&Bd} Capacity: 8 Qty. {Price: 15,000, Available from: Stg. 2 Castle Entrance} ----- --------- Level 3 --------- Power: 17.0 Price: 30,000 Available: Stg. 2 Courtyard & Bedroom Reload (Frames): 60 {Price: 20,000, Available from: Stg. 2 Ancient Ruins} Capacity: 10 Qty. {Price: 20,000, Available from: Stg. 2 Clock Tower Ext} ----- --------- Level 4 --------- Power: 20.0 Price: 35,000 Available: Stg. 2 Clock Tower Exterior Capacity: 12 Qty. {Price: 25,000, Available from: Stg 3. Fortification Cliffs} ----- --------- Level 5 --------- Power: 24.0 Price: 50,000 Available: Stg. 2 Ancient Ruins ----- --------- Level 6 --------- Power: 28.0 Price: 70,000 Available: Stg. 3 Cave Entrance ----- --------- Exclusive --------- Power: 50.0 Price: 150,000 Available: Stg. 3 Campground ----- O----------------------------------O | b. | | Killer7 | | PRICE: 77,700 | | Ava from: Stg. 3 Fort Cliffs | O__________________________________O --------- Level 1 --------- Power: 25 Price: Default Available: N/A Reload (Frames): 55 {Price: N/A} Capacity: 7 Qty. {Price: N/A} ----- --------- Level 2 --------- Power: 30 Price: 62,000 Available: Stg. 3 Armory Reload (Frames): 46 {Price: 20,000, Available from: Stg. 3 Armory} Capacity: 10 Qty. {Price: 30,000, Available from: Stg. 3 Armory} ----- --------- Level 3 --------- Power: 35 Price: 78,000 Available: Stg. 3 Cave Entrance Reload (Frames): 28 {Price: 30,000, Available from: Stg. 3 Cave Entrance} Capacity: 14 Qty. {Price: 40,000, Available from: Stg. 3 Cave Entrance} ----- xxrixx ------------------ IV. Rifles ------------------ O----------------------------------O | a. | | Rifle | | PRICE: 12,000 | | Ava from: Stg. 1 Valley | O__________________________________O --------- Level 1 --------- Power: 4.0 Price: Default Available: N/A Reload (Frames): 71 {Price: N/A} Capacity: 5 Qty. {Price: N/A} ----- --------- Level 2 --------- Power: 5.0 Price: 10,000 Available: Stg. 1 Valley Reload (Frames): 58 {Price: 8000, Available from: Stg. 1 Valley} Capacity: 7 Qty. {Price: 6000, Available from: Stg. 1 Valley} ----- --------- Level 3 --------- Power: 6.0 Price: 12,000 Available: Stg. 1 Lake Cave Reload (Frames): 35 {Price: 18,000, Available from: Stg. 2 Castle Entrance} Capacity: 9 Qty. {Price: 8000, Available from: Stg. 1 Lake Cave} ----- --------- Level 4 --------- Power: 8.0 Price: 20,000 Available: Stg. 2 Castle Entrance Capacity: 12 Qty. {Price: 12,000, Available from: Stg 2. Castle Entrance} ----- --------- Level 5 --------- Power: 10.0 Price: 25,000 Available: Stg. 2 Observation Hall Capacity: 15 Qty. {Price: 18,000, Available from: Stg. 2 Observation Hall} ----- --------- Level 6 --------- Power: 12.0 Price: 35,000 Available: Stg. 2 Annex Main Corridor Capacity: 18 Qty. {Price: 25,000, Available from: Stg. 2 Annex Main Corridor} ----- --------- Exclusive --------- Power: 18.0 Price: 80,000 Available: Stg. 2 Ancient Ruins ----- O----------------------------------O | b. | | Rifle (Semi-Auto) | | PRICE: 35,000 | | Ava from: Stg. 2 Castle Ent | O__________________________________O --------- Level 1 --------- Power: 7.0 Price: Default Available: N/A Firing Speed (Frames): 43 {Price: Default} Reload (Frames): 70 {Price: N/A} Capacity: 10 Qty. {Price: N/A} ----- --------- Level 2 --------- Power: 8.0 Price: 15,000 Available: Stg. 2 Castle Entrance Reload (Frames): 57 {Price: 9000, Available from: Stg. 2 Castle Entrance} Capacity: 12 Qty. {Price: 10,000, Available from: Stg. Castle Entrance} ----- --------- Level 3 --------- Power: 9.0 Price: 18,000 Available: Stg. 2 Observation Hall Reload (Frames): 34 {Price: 18,000, Ava from: Stg. 2 Annex Main Corridor} Capacity: 14 Qty. {Price: 12,000, Available from: Stg. 2 Observation Hall} ----- --------- Level 4 --------- Power: 11.0 Price: 24,000 Available: Stg. 2 Annex Main Corridor Capacity: 17 Qty. {Price: 15,000, Available from: Stg 2. Annex Main Corridor} ----- --------- Level 5 --------- Power: 13.0 Price: 30,000 Available: Stg. 2 Ancient Ruins Capacity: 20 Qty. {Price: 20,000, Available from: Stg. 2 Ancient Ruins} ----- --------- Level 6 --------- Power: 15.0 Price: 40,000 Available: Stg. 3 Fortification Cliffs Capacity: 24 {Price: 25,000, Available from: Stg. 3 Fortification Cliffs} ----- --------- Exclusive --------- Firing Speed (Frames): 12 {Price: 80,000, Avail from: Stg. 3 Fort Cliffs} ----- xxspxx ------------------ V. Specials ------------------ O----------------------------------O | a. | | TMP | | PRICE: 15,000 | | Ava from: Stg. 1 Valley | O__________________________________O --------- Level 1 --------- Power: 0.4 Price: Default Available: N/A Reload (Frames): 71 {Price: N/A} Capacity: 30 Qty. {Price: N/A} ----- --------- Level 2 --------- Power: 0.5 Price: 7000 Available: Stg. 1 Tunnel (Noon) Reload (Frames): 58 {Price: 5000, Available from: Stg. 1 Tunnel (Noon)} Capacity: 50 Qty. {Price: 7000, Available from: Stg. 1 Tunnel (Noon)} ----- --------- Level 3 --------- Power: 0.6 Price: 14,000 Available: Stg. 1 Tunnel (Night) Reload (Frames): 35 {Price: 15,000, Available from: Stg. 2 Observation Hall} Capacity: 100 Qty. {Price: 15,000, Available from: Stg. 1 Tunnel (Night)} ----- --------- Level 4 --------- Power: 0.8 Price: 18,000 Available: Stg. 2 Castle Entrance Capacity: 150 Qty. {Price: 25,000, Available from: Stg 2. Annex Main Corridor} ----- --------- Level 5 --------- Power: 1.0 Price: 24,000 Available: Stg. 2 Observation Hall Capacity: 200 Qty. {Price: 25,000, Available from: Stg. 2 Ancient Ruins} ----- --------- Level 6 --------- Power: 1.2 Price: 35,000 Available: Stg. 2 Annex Main Corridor Capacity: 250 Qty. {Price: 35,000, Available from: Stg. 2 Dock} ----- --------- Exclusive --------- Power: 1.8 Price: 100,000 Available: Stg. 2 Dock ----- O----------------------------------O | b. | | Mine Thrower | | PRICE: 28,000 | | Ava from: Stg. 2 Castle Ent | O__________________________________O --------- Level 1 --------- Power: 2.0 Price: Default Available: N/A Reload (Frames): 104 {Price: N/A} Capacity: 5 Qty. {Price: N/A} ----- --------- Level 2 --------- Power: 4.0 Price: 25,000 Available: Stg. 2 Courtyard & Bedroom Reload (Frames): 87 {Price: 18,000, Available from: Stg. 2 Clock Tower Ext} Capacity: 7 Qty. {Price: 25,000, Available from: Stg. 2 Castle Entrance} ----- --------- Level 3 --------- Power: 6.0 Price: 45,000 Available: Stg. 2 Mine Entrance Reload (Frames): 77 {Price: *, Available from: Stg. 3 Fortification Cliffs} Capacity: 10 Qty. {Price: 40,000, Available from: Stg. 2 Dock} * = Occurs simutltaneously whenever you buy the Exclusive upgrade. ----- --------- Exclusive --------- Power: 6.0 + Homing Price: 30,000 Available: Stg. 3 Fortification Cliffs ----- O----------------------------------O | c. | | Handcannon | | PRICE: 0 | | Ava from: Replay The Game | O__________________________________O NOTE: In order to get this, you need to have 5 stars for all the characters in Mercenaries Mode. --------- Level 1 --------- Power: 30 Price: Default Available: N/A Reload (Frames): 110 {Price: N/A} Capacity: 3 Qty. {Price: N/A} ----- --------- Level 2 --------- Power: 35 Price: 40,000 Available: Replay The Game Reload (Frames): 86 {Price: 25,000, Available from: Replay The Game} Capacity: 4 Qty. {Price: 15,000, Available from: Replay The Game} ----- --------- Level 3 --------- Power: 40 Price: 50,000 Available: Replay The Game Reload (Frames): 55 {Price: 50,000, Available from: Replay The Game} Capacity: 5 Qty. {Price: 20,000, Available from: Replay The Game} ----- --------- Level 4 --------- Power: 45 Price: 70,000 Available: Replay The Game Capacity: 6 Qty. {Price: 25,000, Available from: Replay The Game} ----- --------- Level 5 --------- Power: 50 Price: 90,000 Available: Replay The Game Capacity: 7 Qty. {Price: 35,000, Available from: Replay The Game} ----- --------- Level 6 --------- Power: 60 Price: 120,000 Available: Replay The Game Capacity: 10 Qty. {Price: 50,000, Available from: Replay The Game} ----- --------- Exclusive --------- Power: 99.9 NOTE: If you get the Exclusive, you also get Infinite Ammo with it. ----- O----------------------------------O | d. | | Rocket Launcher | | PRICE: 30,000 | | Ava from: Stg. 1 Valley | O__________________________________O This can also be found in the Stg. 2 Exhibition and round and is tossed to you during the Saddler fight. ----- O----------------------------------O | e. | | Infinite Launcher | | PRICE: 1,000,000 | | Ava from: Replay The Game | O__________________________________O ----- O----------------------------------O | f. | | Chicago Typewriter | | PRICE: 1,000,000 | | Ava from: Beat Assignment Ada | O__________________________________O xxadxx =================== 4.) Add-Ons/Other Weapons/Ammo =================== This section tells you the add-ons for weapons, other weapons {Grenades}, and ammo for the weapons in the game. ========= ADD-ONS ========= Stock: For the Red9, costs 4000. Stock: For the TMP, costs 4000. Scope: For the Rifle, costs 7000. Scope: For the Rifle (Semi-Auto), costs 10,000. Infrared Scopre: For the Rifle (Both), costs 4000. Scope: For the Mine Thrower, costs 8000. ========= GRENADES ========= Hand Grenade: A standard grenade. It makes a big blast whenever tossed and ignited. Good for taking out groups of enemies around you. Just make sure not to blow yourself up. Flash Grenade: A grenade that sets off a bright flash when tossed and ignited. This is a good way to stun a group of enemies, and then run up and kick them. The flash doesn't affect Leon. These are also good to use against Las Plagas. It instantly kills them. Incendiary Grenade: A grenade that sets up a little fire wall when tossed and ignited. Whoever runs into the flame wall is engulfed in flames. These are good for taking out large groups of enemies or making an escape. ========= AMMO ========= Handgun Ammo - Ammo for the Handguns. Can hold up to 50 bullets and takes up a radius of 2x1 in the inventory screen. Shotgun Shells - Ammo for the Shotguns. Can hold up 15 shells and takes up a radius of 2x1 in the inventory screen. Rifle Ammo - Ammo for the Rifles. Can hold up tp 10 bullets and takes up a radius of 2x1 in the inventory screen. TMP Ammo - Ammo for the TMP. Can hold up to 100 bullets and takes up a radius of 2x1 in the inventory screen. Magnum Ammo - Ammo for the Magnums. Can hold up to 10 bullets and takes up a radius of 2x1 in the inventory screen. xxcrxx =================== 5.) Credits/Thanks =================== darkmagicianll: For telling me about how to get the Handcannon to be up for sale. GameFAQs and the other sites on my allowed list: For hosting this. Capcom: For making a fun game series and making huge improvements in the game. Brady Games: For the strategy guide that helped me get some of the info. And a big thanks to you, the readers.