______________________________ | | | The Complete NBA Street FAQ | | Version 1.0 | | | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ** A COMPLETE LIST OF DUNKS AND TRICKS ** Author - Pickz Email - Wmmsballer32@aol.com Platform - Playstation 2 Game - NBA Street Last Updated: May 17th, 2002 (5.17.2002) Table of Contents ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ 1. Introduction [001] 2. Update History [002] 3. Controls [003] 4. Game Modes [004] 5. City Circuit [005] 6. Hold the Court [006] 7. Street School [007] 8. Create-a-Player [008] 9. The Basics [009] 10. Individual Skills [010] 11. Trick Moves/Points [011] 12. Gamebreakers [012] 13. Dunking [013] 14. Alley-Oops [014] 15. Blocking [015] 16. Stealing [016] 17. Courts [017] 18. Street Legends [018] 19. Secret Players [019] 20. Cheat Codes [020] 21. Building a Team [021] 22. High Scores [022] 23. User ID [023] 24. Outro [024] 25. Special Thanks [025] 26. Copyright [026] 1. INTRODUCTION [001] ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Welcome to the COMPLETE NBA Street FAQ. This FAQ covers every aspect of NBA Street. You won't find a better FAQ than this. Enjoy this information. You're learning....from a master. 2. UPDATE HISTORY [002] ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Version 1.0 (May 17th, 2002) Got everything done, except the Regions from 3 and up in City Circuit. This will be done shortly. So just hang in there, this FAQ will be completed shortly. 3. CONTROLS [003] ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ MENU NAVIGATION D-Pad - Change Selections (Up) D-Pad - Settings/Options (Side) X - Select/Advance To Next Screen Triangle - Return To Previous Screen GENERAL GAMEPLAY D-Pad - Move player Analog - Move player L1 - Turbo L2 - Turbo R1 - Turbo R2 - Turbo Start - Pause Gamne Select - Change Camera Angles OFFENSE X - Pass Circle - Shoot/Dunk/Lay-up Square - Trick Move DEFENSE X - Switch Players Circle - Shot Block/Rebound Triangle - Shot Block/Rebound Square - Steal Turbo - Dive (tap two turbos) 4. GAME MODES [004] ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Why else do you have NBA Street than to play it? Here is a run down of every game mode available in the video game. 5. CITY CIRCUIT [005] ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ This is the mode that is like a season in your average simulation basketball game. You take your team and go through regions and street legends to be the best in the country. You Start Out With This Roster: - Michael Jordan - Created Player (Optional) - NBA Team of your choice As you win a game against an NBA Team, you get yourself a new NBA player, or development points for your created player. The development points range from 25-75 points, depending on how many trick points you get in the game you just played. Let's walkthrough City Circuit mode, team by team. ** Region # 1 ** - Vancouver Grizzlies - Toronto Raptors Court : Pacific Boulevard Difficulty : 1 (1-5 scale) VANCOUVER GRIZZLIES : Starting 3 - Shareef Abdur-Rahim - Michael Dickerson - Mike Bibby * How to Win * To beat the Grizzlies, you must be aware of their shot blocking ability. many times, I got blocked by Mike Bibby, 'cause I thought he was just a shorty. You mustn't do this. When you get a Gamebreaker, make sure you are clear for a shot. Try to make it a 2-pointer. Otherwise, if you aren't clear, you will get swatted out of your mind. * Rewards * You can choose from these NBA Players: - Shareef Abdur-Rahim - Michael Dickerson - Mike Bibby - Grant Long - Stromlile Swift - 25-75 Development Points Best Choice: Take the development points for you create a player. If you don't have one, then take Abdur-Rahim, since he has good skills for a player. TORONTO RAPTORS : Starting 3 - Vince Carter - Charles Oakley - Antonio Davis * How to Win * You must keep your eye on Vince Carter. He's the bald guy, # 15. Have your big guy, swatter on him at all times. Try to steal it from him. And watch the alley-oop passes. Keep him away from the ball, and you get yourself a victory. * Rewards* You can choose from these NBA Players: - Vince Carter - Charles Oakley - Antonio Davis - Keon Clark - Morris Peterson - 25-75 Development Points Best Choice: Take Vince Carter. He is a great player. Why not? ** Street Challenge # 1 ** Your first Street Legend Challenge is upon you. It isn't exactly tough, but it's exciting nonetheless. STREET LEGEND : BIGGS COURT : BEACON HILL DIFFICULTY : 1 (1-5 Scale) BIGGS : Starting 3 - "Biggs" - "Short-White-Guy, # 27" - "Big-Black-Guy, Orange Jacket" * How to Win * Biggs isn't as great as he seems to be. But, he can rebound and dunk like nobody's business. Make sure you keep him out of the paint. As for the rest of their team, no need to worry. They have as much skill as Anthony Mason of the Milwaukee Bucks (not very good). * Rewards* New Court - Beacon Hill New Character - Biggs 100 Create-A-Player Development Points ** Region # 2 ** - Miami Heat - Orlando Magic - Charlotte Hornets - Atlanta Hawks Court : South Beach Difficulty : 1 (1-5 Scale) MIAMI HEAT : Starting 3 - Alonzo Mourning - Brian Grant - Eddie Jones * How to Win * This team, although it doesn't seem like, is relatively easy. Just take it to the hole on them. If you have a three-point shooter, use him to your advantage. Trick points are your friend. * Rewards * You can choose from these NBA Players: - Alonzo Mourning - Brian Grant - Eddie Jones - Anthony Mason - Tim Hardaway - 25-75 Development Points Best Choice: Take either Eddie Jones, or the development points. While Eddie is a good player, but you may want to make your own good player. ORLANDO MAGIC : Starting 3 - Tracy McGrady - Grant Hill - Darrell Armstrong * How to Win * Cover up the big man, Tracy McGrady. We'll call him T-Mac. He is an excellent player, almost maxed-out in every statistic. The three-point seems to work well. * Rewards * You can choose from these NBA Players: - Tracy McGrady - Grant Hill - Darrell Armstrong - Mike Miller - Bo Outlaw - 25-75 Development Points Best Choice: Take BO OUTLAW. Hands down. He is the greatest. NOT. Actually, take Tracy McGrady. He is a player that will help beat every team until you get around the Laker's region. CHARLOTTE HORNETS : Starting 3 - Jamal Mashburn - Baron Davis - P.J. Brown * How to Win * This game is actually very easy. Although it's further on in the Circuit, it is easy. Do what you normally do, and this victory is yours, player. * Rewards * You can choose from these NBA Players: - Jamal Mashburn - Baron Davis - P.J. Brown - David Wesley - Elden Campbell - 25-75 Development Points Best Choice: From now on, since you have McGrady and Carter, take the development points. There is no need to take another NBA Player, unless you like that player. ATLANTA HAWKS : Starting 3 - Theo Ratliff - Toni Kukoc - Jason Terry * How to Win * This game is actually very easy. Although it's further on in the Circuit, it is easy. Do what you normally do, and this victory is yours, player. * Rewards * You can choose from these NBA Players: - Theo Ratliff - Toni Kukoc - Jason Terry - Alan Henderson - Brevin Knight - 25-75 Development Points Best Choice: From now on, since you have McGrady and Carter, take the development points. There is no need to take another NBA Player, unless you like that player. ** Street Challenge # 2 ** Now my man Bonafide got some game. Watch out for this guy. He isn't much trouble, though. STREET LEGEND : BONAFIDE COURT : BROAD STREET DIFFICULTY : 2 (1-5 Scale) BIGGS : Starting 3 - "Bonafide" - "Lady Friend # 1" - "Lady Friend # 2" * How to Win * Bonafide, I like to think, is like a shorter Allen Iverson. Mad handles, stealing, and quicks. He can shoot the trey, and mid-range jumpers. He can also dunk. A tall man, like McGrady can dominate him with ease. * Rewards* New Court - Broad Street New Character - Bonafide 100 Create-A-Player Development Points ** Region # 3 ** COMING SOON 6. HOLD THE COURT [006] ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Hold the Court is either a 1 Player vs. CPU or 1 Player vs. 2 Player. When doing 1 Player, you can unlock create a player goodies, such as clothes, shoes, heads, and development points. Each court has an objective to reach. OBJECTIVES ** Win Streak ** You must match the win streak objective, and win one more than that. Example: Objective = 2 Wins, you must get 3 wins in a row. ** Trick Point Total ** You must get this amount of trick points in a single game. Example: Objective = 200,000 Trick Points, you must get this amount of trick points in ONE game. If you meet any one of these objectives, you get the following: - A new Create-a-Player Look - A new Create-a-Player Outfit - A new Create-a-Player Pair of Shoes - 15 Development Points COURT OBJECTIVES PACIFIC BOULEVARD ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Win Streak: 2 Games Trick Point Total: 200,000 SOUTH BEACH ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Win Streak: 3 Games Trick Point Total: 250,000 ROUTE 66 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Win Streak: 3 Games Trick Point Total: 300,000 BEACON HILL ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Win Streak: 4 Games Trick Point Total: 350,000 BROAD STREET ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Win Streak: 4 Games Trick Point Total: 400,000 THE YARD ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Win Streak: 4 Games Trick Point Total: 450,000 THE CAGE ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Win Streak: 4 Games Trick Point Total: 500,000 VENICE BEACH ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Win Streak: 5 Games Trick Point Total: 550,000 THE LOOP ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Win Streak: 5 Games Trick Point Total: 600,000 YAKATOMI PLAZA ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Win Streak: 5 Games Trick Point Total: 650,000 FORT POINT ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Win Streak: 6 Games Trick Point Total: 700,000 RUCKER PARK ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Win Streak: 8 Games Trick Point Total: 750,000 That is every court you must clear in Hold the Court mode. After clearing all courts, you get a special reward. (check the secret players section) 7. STREET SCHOOL [007] ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ In Street School, Joe "The Show" teaches you all the moves you need to know to play NBA Street. Here is the lessons he teaches; Lesson 1/15 Pass Lesson 2/15 Turbo Lesson 3/15 Short Range Shot Lesson 4/15 Steal Lesson 5/15 Long Range Shot Lesson 6/15 Pump Fake Lesson 7/15 Dunk Lesson 8/15 Block Lesson 9/15 Trick Move Lesson 10/15 Alley-Oop Lesson 11/15 Fakeout Lesson 12/15 Advanced Trick Move Lesson 13/15 Dish Lesson 14/15 Combo Lesson 15/15 Gamebreaker All through Street School you play as the Los Angeles Lakers. You play against the Vancouver Grizzlies. Pretty even matchup, eh? The Grizzlies never do anything on defense, but sit there. On offense, they just dribble in place. They only shoot when you do Lesson # 8: Block. 8. CREATE-A-PLAYER [008] ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ This lets you create your own baller in NBA Street. Let's go through every option available. MALE/FEMALE ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Obvious, choose from either a Man or a Woman baller. NICKNAME ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Choose from the following nicknames; - Lights Out - Gotcha - Queen B - Mother Nature - Girl Next Door - Main Event - Red Alert - Sweet Pea - Fly - Nightmare - Tiny - Whole Lotta Game - High Five - Future - Terminator - Predator - Mastermind - Big Time - The Realist - The Blender - Game Time - Two-Face - The Juice - ATM - Elasticman - The Kid - The Franchise - Prophecy ** Note ** You cannot get the nickname of STREET Legends. SIZE ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Choose the baller's height and weight. MAX HEIGHT: 7'8" MAX WEIGHT: 350 lbs. SKILLS ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ There are 8 skills that make your baller good; - 2 Point - 3 Point - Dunks - Power - Blocks - Steals - Handle - Quicks Each of these skills can be maxed out. Learn what these mean in Section 10: Individual Skills. LOOK ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Choose the face of your baller. Some are black, and some are white. BODY ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ This is the clothes your baller wears. SHOES ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ The 'kicks' your baller wheres when you play. 9. THE BASICS [009] ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Offensive Basics - The player indicator shoes how good your player shoots, only shoot if it is green or orange - Alley-Ooping works best when you pass the ball right away - Don't shoot near a tall shot-blocker, you'll get blocked - When dribbling, don't do too many trick moves, you'll lose turbo - Only dunk with someone that has good dunking skills Defensive Basics - Shot blocking works best with a man atleast 6'5" with good blocking skills - Short ballers can also block, with some luck - Stealing is good, but don't do it when you're on a fast break with the ball handler - Try to block alley-oop passes by jumping up to block the pass - Goaltending is allowed, hang around the rim with a blocker, and block everything 10. INDIVIDUAL SKILLS [010] ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Each player has ratings. This is what each rating means. 2 POINT Can you shoot the inside-the-arc shots? It all depends how far your bar is filled up. If it is filled up halfway, you can shoot shots easily inside-the-arc. 3 POINT Can you shoot the outside-the-arc shots? If your bar is closely filled up, you can shoot it like nobody's business. DUNKS If you can dunk, your ratings bar is filled up atleast halfway. Otherwise, if you try to dunk, you will miss and fall down. POWER When this is filled up, you can't get knocked down very easily. When it is low, you get knocked down without trouble. BLOCKS Can you swat the shot? if you can, your ratings bar is atleast halfway filled up. If not, you can rarely block a shot. STEALS If this ratings bar is filled up all the way, you have a 80% chance of stealing the ball when you try to. When it isn't, you have a 20% chance of stealing. HANDLE This effects if you can do trick moves or not. When it is halfway full, you can do any trick. When it isn't close to being halfway, you will fall down when trying to do a trick move. QUICKS This is how fast you can get up when being knocked down. Also, it is how fast you react to events such as getting a steal. 11. TRICK MOVES/POINTS [011] ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ When you hit the Square button, you do a trick move. FAKEOUT When you do a trick move, and you make the opponent fall down, you get a fakeout. You also get 1,500 more trick points. POINT DEPLETION Each time you do a move, you lose the amount of trick points you get by doing the move. 1x - Original Trick Point Total 2x - 1,000 Trick Points 3x - 750 Trick Points 4x + Up - 500 Trick Points THE TRICK MOVES All moves are possible by combos of: SQUARE, L1, L2, R1, and R2 ** Note ** All trick point totals are not counting a fakeout. Left Ya - 1,000 Breakin' Ankles - 1,000 Roll On - 1,000 Criss Cross - 1,000 Check Yo Bags - 1,000 Two Time - 1,000 Flexnflow - 1,000 Immobilize - 1,000 Fro Fake - 1,000 Crossed Out - 1,000 Top Spin - 1,000 Spin Off - 1,000 Funknflash - 1,000 Backtrack - 1,000 Slip n Slide - 1,500 Off The Chain - 1,500 Reel2Reel - 1,500 Streetwise - 1,500 Cyclone - 1,000 Downshift - 1,500 Double Cross - 1,500 Breaking You Off - 1,000 12. GAMEBREAKERS [012] ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ A Gamebreaker is when you get 100,000 trick points, and you hear funky music, and your trick meter starts flashing. At this point; You need to get the ball; Go to the three-point line, setup for a two-point shot, or setup for a dunk; Then press two turbos and circle together. Now, you will see a funky replay segment. Enjoy your Gamebreaker. A Gamebreaker is 25,000 points. 13. DUNKING [013] ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Go near the hoop, and press circle to dunk. All these dunks are made by combos of CIRCLE, R2, R1, L2, and L1 Dinner's Served - 2,500 Groundshaker - 2,500 Dunkalicious - 2,500 Remix - 2,500 Backbreaker - 2,500 Superfly - 2,500 Around The World - 2,500 Dominator - 2,500 Hammerdown - 2,500 Highrise - 2,500 Put It Home - 2,500 Special Delivery - 2,500 Wake Up Call - 2,500 14. ALLEY-OOPS [014] ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Doing an alley-oop means you have to pass the ball. When you have the ball, and you see your teammate jumping very high up, pass the ball. He will then dunk it. This is an Alley-Oop. SPECIAL ALLEY-OOPS HOOK-UP To do a HOOKUP, you must go for a dunk yourself and then, with some luck, have a teammate jump up for an alley-oop, then you pass the ball. He'll dunk it then. This is a hook-up. DOUBLE HOOK-UP If you can get a hook-up, and then ANOTHER teammate goes up for an alley-oop, you can try and pass it. If the other teammate gets the ball and dunks, you get a double hook-up, and a lot of Trick Points. 15. BLOCKING [015] ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Ahh...the "ego-crippler". Here is what you need to know about blocking. To time a block good, you must anticipate the shot. If it is a good three-point shooter, you can tell they are likely to shoot the ball when they run back to the three-point line. When the shot-clock is running low, you can figure out they will be shooting soon. GOALTENDING Goaltending is allowed, and it works very well. When the opponent shoots the ball, time it perfectly, and jump up to swat the ball. You must be near the hoop to do this. With some luck, and skill, you will swat it or grab the ball. 16. STEALING [016] ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Stealing is the art of taking away from. Here's how to do it. When your opponent lets the ball out in the open when dribbling, hit SQUARE. You'll hack away at the ball. If your player is good at stealing, they will probably steal it. Stealing is most times out of luck, so patience will help you at stealing better, and more often. 17. COURTS [017] ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ** PACIFIC BOULEVARD ** Location: Vancouver, British Columbia Climate: Cold and Rainy Competition: Above Average This brand-new court is located just off the water in the heart of downtown Vancouver, British Columbia. On weekends it's busy throughout the day, and the level of competition varies widely. The best runs here at night, when the finest STREET ballers and local pro players make it out. It rains almost constantly in the city, but the players pay no mind. A little rain can't stop true ballers from doing what they were born to do. ** SOUTH BEACH ** Location: Miami, Florida Climate: Hot Competition: Average to Tough Located right on the beach itself, this sandy court is packed all day long throughout the summer. This is a place to see and be seen, with sun-bathing beauties lining the sand and tourists sitting on the resteraunt patios across the avenue. The best ballors don't show up until late afternoon, when the intense heat has died down a bit. Games are played well into the evening, with overhead spotlights illuminating the court surface. Better stay focused at South Beach. Get caught checkin' the scenery and the competition will run you off the court. ** BEACON HILL ** Location: Boston, Massachusetts Climate: Cold and Snowy Competition: Above Average Local Legend: Biggs Located next to a grade school in upscale Beacon Hill, this court is a favorite weekend run for players all over Boston. Even when covered with snow throughout the winter, dedicated ballers keep right on playing, sweeping the snow off the court and going all day. If you want to run at Beacon Hill, be sure to bring a lot of passion, 'cause only the strong hearted will survive this court. ** BROAD STREET ** Location: Philadelphia, Pennsylvania Climate: Moderate Competition: Very Tough Local Legend: Bonafide This urban court is located near the Temple University campus in downtown Philadelphia. Local kids come down every night to hang out and watch the games. The court surface and surroundings are a little run down, and there are definitely nicer courts in the city, but the best ball is played here. It's not for the faint of heart. Games can get very physical, and trash talk is dished out in a steady stream. If you're gonna talk the talk, make sure you've got the game to back it up. ** ROUTE 66 ** Location: Northern Arizona Climate: Hot Competition: Extremely Tough Roughly 20 steps off the famous Route 66, located in the middle of the Arizona desert, lies this dusty old basketball court with hoops constructed of stone and iron. Out on the court the only scenery and signs of civilization you'll find are the surrounding mountains and nearby motel. But on weeknights in the early evening, the only scenery people care about here is on the court, where elite players migrate from all around to get their run on. The ball here is serious, and the competition fierce, so be prepare to leave it all on the court. ** THE CAGE ** Location: Manhattan, New York City Climate: Moderate Competition: Fierce Local Legend: Skip to my Lou, The Goods, Starbury The basketball hub of New York City. The Cage is the place to be--this is the street ball capital of the world. Thousands of people walk by the court on any given day, and there's always a crowd watching the games being played. This is the ultimate stage for showmanship, where the game is as much about embarassing the competition as it is about winning. The subway entrance located just a few feet from the court provides easy access to the entire metro area. Players from the five New York City boroughs come to showcase their skills here. You better come ready to play 'cause it will get physical, guaranteed. ** THE YARD ** Location: Detroit, Michigan Climate: Moderate Competition: Tough Local Legend: Drake Evans This court is located in the industrial zone of Motor City, next to what was once a YMCA. Freight trans go by like clockwork, delivering goods to the nearby auto factories. Full-time ballers run all day long at The Yard on weekendsm though the crowd gets way too big. Be sure to check your pride at the gate on the way. You can trust me...your feelings will get hurt. ** VENICE BEACH ** Location: Venice, California Climate: Hot Competition: Very Hard Local Legend: Donovan Jones This West Coast streetball haven is located in sunny Venice, between the boardwalk and the beautiful sandy beaches of Southern California. Local players run from sunrise to sunset, and around dusk is when things get serious. That's when the elite STREET ballers come to play, and when people settle on the bleachers to watch. If you want to ball at Venice Beach, just remember winning isn't all that matters...It's just as important to look good doing it. ** THE LOOP ** Location: Chicago, Illinois Climate: Windy Competition: Above Average Located off the lake just outside downtown Chicago, this court and the surrounding park are a local favorite. Every weekend people come down to sit by the fountain and watch the games played through the afternoon. The ballers here put on quite a show, driving the ball up and down the court for rim-rocking slams and butter-smooth lay-ups. If you want to play at The Loop, be sure to bring your whole game, 'cause you're gonna need it. ** FORT POINT ** Location: San Francisco, California Climate: Moderate Competition: Tough as Nails Sitting in the shadow of the Golden Gate Bridge, Fort Point is home for the Bey Area's baddest ballers. During the week it's pretty quiet, but once the weekend hits, things really heat up. Ankle breaking crossovers, ego-crippling swat-blocks--Bay Area players put all their skills on display at the Point. In this foggy city, you better bring your A game or don't bring any game at all. ** YAKATOMI PLAZA ** Location: Los Angeles, California Climate: Warm Competition: Fierce Local Legend: Takashi Sato If you're afraid of heights then this court is not for you. Yakatomi Plaza is located high above the ground in Japantown in downtown LA. Sitting on a rooftop, surrounded on all sides by neon lights and concrete high-rises, this is a corporate court unlike any other. During business hours, the court is restricted to employee use only, but on Friday nights the lights go down and the real battles begin. Private access ensures that only the best ballers make it up to the roof, and onlookers are limited. Local legends and prop players show up every week to fight it out on the tar. ** RUCKER PARK ** Location: Harlem, New York City Climate: Moderate Competition: Best in the City Local Legend: Stretch Located at 155th Street in Harlem, this legendary court has showcased the talents of the greatest players ever to pick up a basketball. With a long and distinguished basketball history, this is easily the most famous streetball court in the world. The city's best players run here, and you'll find a dedicated community representing the heart and soul of the game. Games run day and night, but the best competition shows up in the annual tournaments that showcase STREET Legends and pro players alike. This is only for the serious ballers--part-time ballers need not apply. 18. STREET LEGENDS [018] ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ** BIGGS ** Name: Lewis Barker Age: 27 Height: 6'9" Weight: 255 lbs. Hometown: London, England Currently Resides: Boston, Massachusetts Nationality: British Blood Type: A+ Occupation: Doorman Additional Sports/Hobbies: Boxing, Snowboarding, Soccer Playing Style: Physical Banger Home Court: Beacon Hill Stronger than a cup of two-day-old espresso and built like a heavyweight prizefighter, Biggs is the definition of blue-collar. What he lacks in pure talent he more than makes up for in hard work and never-say-die attitude. This 6'9" monster will fight for every rebound and challenges every shot while prowling the lane like a man possessed. Think you can keep him out of the paint? Unlikely--he'll muscle you aside and dunk it on ya. But because he's so polite, he might just thank you. ** BONAFIDE ** Name: Carlito Vargas Age: 18 Height: 5'10" Weight: 160 lbs. Hometown: Bronx, New York Currently Resides: Philadelphia, Pennslyvania Nationality: Dominican Blood Type: B Occupation: Aspiring Rapper Additional Sports/Hobbies: Lowriders Playing Style: Arrogant Playmakers Home Court: Broad Street This fiery little Latino can ball with the best of them. Bonafide's got more game than a toy store. With ankle-breaking moves and phat passing skills to boot, he moves faster with the ball than everyone else without it. How quick is he? He'll break you down before you can even think about reacting. And then he'll do it again. At the other end of the floor, Bonadife developed into a defensive stopper, locking up guys tighter than Fort Knox. He also brings a wicked outside shot to the table, making his skills truly "Bonafide". ** DRAKE ** Name: Drake Evans Age: 19 Height: 6'2" Weight: 185 lbs. Hometown: Grosse Pointe, Michigan Currently Resides: Detroit, Michigan Nationality: American Blood Type: AB Occupation: Aspiring D.J. Additional Sports/Hobbies: Sport Bikes Playing Style: Pure Shooter Home Court: The Yard You don't have to like Drake, but you'd better respect his skills. That means stepping out every time he catches the rock, otherwise he'll be busting his sweet jumper and telling you about it all the way back down court. Drake comes with grade A skills. His jumper's butter-smooth with range for days, and he can knock it down with a man in his face. He loves setting up on the 3-point line and draining buckets, filling up the basket like he's preparing for a picnic. There aren't many better than Drake at getting under a player's skin. He's about as cocky as they come, and he'll give you an ear-full every time he scores. ** DJ ** Name: Donovan Jones Age: 24 Height: 6'7" Weight: 212 lbs. Hometown: Trench Town, Jamaica Currently Resides: Venice, California Nationality: Jamaican Blood Type: A Occupation: Taxi Driver Additional Sports/Hobbies: Soccer Playing Style: Above the Rim Home Court: Venice Beach Give this Jamaican high flyer a lane and you better flee the scene quick, 'cause he's bout to stuff the rock with authority. DJ's got more bounce than a hip hop video. With a seemingly endless repertoire of jams, DJ looks to take it to the hole every tyip down the floor. This legend soars high above the rim, but there’s more to his game than just the monster dunk. He can hurt you in all kinds of ways. Whether he’s shooting the rock from outside, or breaking guys off the dribble, DJ is flashy and smooth and he loves making players look silly. He’ll throw down on anybody at anytime. ** TAKASHI ** Name: Takashi Sato Age: 21 Height: 7’8” Weight: 270 lbs. Hometown: Yokohama, Japan Currently Resides: Los Angeles, California Nationality: Japanese Blood Type: B Occupation: Student Additonal Sports/Hobbies: Kickboxing, Gymnastics Playing Style: Shot-swatter Supreme Home Court: Yakatomi Plaza There’s no overlooking this fella...7’8” of shot blocking intensity. Takashi is looking to reject every shot that comes his way, protecting the basket like it was his family. His height allows him to dunk the ball for easy baskets, and his long arms suck up rebounds like a vacuum, but Takashi lives to swat shots. Don’t even bother shooting if you see him nearby, ‘cause he’ll send the ball back faster than a Japanese bullet train. ** Stretch ** Name: Clifford Monroe Age: 46 Height: 6’11” Weight: 247 lbs. Hometown: Harlem, New York Currently Resides: Brooklyn, New York Nationality: African American Blood Type: O+ Occupation: School Teacher Additional Sports/Hobbies: Distance Running Playing Style: Old-school finesse Home Court: Rucker Park This cool cat is one of the best players never to have played in the NBA. Originally hailing from East Harlem, Stretch first made his mark on the parks and playgrounds of New York City. He’ll amaze you with his arsenal of old-school hooks and finger-rolls, gliding gracefully to the hoop with his long, lean frame. Young bucks keep trying to take the old man, but his silky skills and basketball savvy have left Stretch undefeated after all these years. Every year he grows older, he gets a little wiser. 18. SECRET PLAYERS [018] ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ There is a total of 12 secret players. All 12 ofd them separate into teams of 3. Here are the teams. ** 3LW Team ** - Kiely - Adrienna - Other Girl How to Unlock: Win 20 times in any mode ** BIG Team ** - Moby Jones - Tracy Marietti - Zoe Payne How to Unlock: Win 10 times in any mode ** Dream Team ** - Magma Man - Graylien Alien - Yeti Snowman How to Unlock: Clear all courts in Hold the Court mode ** NYC Legends ** - Skip to my Lou (enhanced Rafaer Alston) - The Goods (enhanced Lamar Odom) - Starbury (enhanced Stephon Marbury) 19. CHEAT CODES [019] ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Enter all of these cheats at the match-up screen at pre-game. ** KEY ** 0-0-0-0 = SQUARE-TRIANGLE-CIRCLE-X 1-0-1-1 = HIT SQUARE 1 TIME, CIRCLE 1 TIME, and X 1 TIME Infinite Juice - 2-0-3-0 No Juice - 1-4-4-3 Mega Dunking - 3-0-1-0 No Dunks - 3-0-1-2 More Gamebreakers - 1-4-3-2 Less Gamebreakers - 1-3-4-2 No Gamebreakers - 1-4-4-2 Springtime Joe “The Show” - 1-1-0-1 Summerimte Joe “The Show” - 1-0-0-1 Athletic Joe “The Show” - 1-2-0-1 ABA Ball - 0-1-1-0 Beach Ball - 0-1-1-2 EA Big Ball - 0-1-4-0 Medicine Ball - 0-1-1-3 NuFX Ball - 0-1-3-0 Soccer Ball - 0-2-1-0 Volley Ball - 0-1-1-4 WNBA Ball - 0-1-2-0 Authentic Uniforms - 0-0-1-1 Casual Uniform - 1-1-0-0 Explosive Rims - 1-2-4-0 Captain Quicks - 3-0-2-1 Harder Distance Shots - 2-2-3-0 Player Names - 0-1-2-3 No Auto Replays - 1-2-1-1 No HUD Display - 1-4-1-2 No Cheats - 1-1-1-1 No Player Indicators - 4-0-0-4 No Shot Indicator - 4-3-2-4 Tiny Players - 4-0-4-0 Big Heads - 4-1-2-1 Tiny Heads - 4-2-0-2 ABA Socks - 4-4-4-4 Easy Distance Shots - 2-1-3-0 Unlimited Power - 3-1-1-0 Mad Hands - 3-2-1-0 Super Swats - 3-3-1-0 Sticky Fingers - 3-4-1-0 Less Blocks - 3-1-2-3 Less Steals - 3-1-4-0 No Alley-Oops - 3-4-1-2 No 3-Pointers - 3-3-0-3 20. BUILDING YOUR TEAM [020] ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ When making a team, you need these elements; - Rebounding - Blocking - Dribbling - Shooting Players with good handle and shooting can get you 2 of these elements, making them a good choice. Blocking and Rebounding players will come next. For the third player, you can get whatever you like. Example: - Bonafide (handles, shooting) - Biggs (rebounding, blocking) - Stretch (rebounding, shooting, handles, blocking) You can mix it up any way you like. Victory is yours. 21. HIGH SCORES [021] ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Here is a list of my high scores that I have. ** Key of USER IDs ** Bickel - Me Scon - Me and my friend Jon Robbandy - My friend Robb and my friend Andy Bigdady - My friend Robb ** NOTE ** These records are only between the four USER IDs above. ** WINS ** 1. Bickel 71 2. Robbandy 51 3. Scon 39 ** WIN PCT. ** 1. Scon .929 2. Robbandy .911 3. Bickel .899 ** POINTS ** 1. Bickel 1,659 2. Robbandy 1,173 3. Scon 876 ** TOTAL TRICK POINTS ** 1. Bickel 20,581,250 2. Robbandy 9,505,250 3. Scon 8,890,000 ** GAME TRICK POINTS ** 1. Robbandy 540,250 2. Scon 482,000 3. Bigdady 465,750 ** DUNKS ** 1. Bickel 576 2. Scon 330 3. Robbandy 301 ** LONG RANGE SHOTS MADE ** 1. Bickel 401 2. Robbandy 357 3. Scon 327 ** STEALS ** 1. Bickel 567 2. Scon 166 3. Bigdady 128 ** BLOCKS ** 1. Robbandy 661 2. Scon 602 3. Bickel 553 ** ALLEY-OOPS ** 1. Bickel 104 2. Robbandy 101 3. Scon 97 ** GAMEBREAKERS ** 1. Bickel 106 2. Robbandy 48 3. Scon 44 ** SINGLE GAME GAMEBREAKERS ** 1. Bickel 3 2. Robbandy 3 3. Scon 3 ** BUSTED RIMS ** 1. Bickel 30 2. Robbandy 25 3. Scon 15 ** RECORDS ** 1. Bickel 71-8 2. Robbandy 51-5 3. Scon 39-3 4. Bigdady 16-3 ** NUMBER OF HIGH SCORE LEADS ** 1. Bickel 11 2. Robbandy 2 3. Scon 1 4. Bigdady 0 23. OUTRO [023] ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Well, I hope you enjoyed the Complete NBA Street FAQ. I sure hope you know everything you need to know about this game. If not, EMAIL ME: Wmmsballer32@aol.com. Thank you. 24. SPECIAL THANKS [024] ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Special thanks goes out to; - My friends (Jon, Andy, Robb) for giving great times playing NBA Street - EA Sports Big for making the greatest basketball game I’ve ever played - Gamefaqs for allowing this to be possible 25. COPYRIGHT [025] ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ THIS DOCUMENT IS COPYRIGHT (C) 2002 SCOTT BICKEL. THIS DOCUMENT CANNOT BE REPRODUCED IN ANY FORM WITHOUT THE EXPRESSED WRITTEN CONSENT OF SCOTT BICKEL. NO PART SHALL BE REPRODUCED. VIOLATORS WILL BE PUNISHED BY LAW. ¥¥ Ballin’ Productions ¥¥