___ _ _ _ _ _ _ __ _ _ | |_| |_ | |_ / _ |_ |\ | | \ | | |ŻŻ / |_ | | \ /\ | | | |_ |_ |_ \_/ |_ | \| |_/ |_| |ŻŻ /_ |_ |_ |_/ /ŻŻ\ ___ _ ___ ___ __ __ | |_| |_ /\/\ | |\ | | | | | /ŻŻ /\ | | | | | |_ / \ | | \| | Ż| |Ż| \__ /ŻŻ\ |ŻŻ ŻŻŻ ŻŻŻ ŻŻ The Legend of Zelda: The Minish Cap İ Capcom WARNING *** THIS GUIDE IS DONE WITH THE AMERICAN VERSION *** WARNING ________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ INTRO/COPYRIGHTS ________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ I use a character that is non-ASCII and may not be compatible with certain computers. It is in the upside down underscore. Ż . Head back to the two way split. Once there, the two Octoroks will attack you. Just reflect the rocks they shoot or slice them. Now we'll talk some, and the cap thing, named Ezlo will follow you. Run away, and he'll tell you to wait up. Do it twice more and he'll jump on your hat. Now we're officially wearing the cap thing! You can now press Select to gain hints from or just talk to Ezlo. Go back down and when you come to the stump, the cap will speak. He will talk about the Picori, other known as the Minish. They are TINY people, who use the stumps like this one to go through a portal. This portal can shrink people, but Link will require Ezlo's help. So, jump on the stump and press R. This part I find annoying. You are EENSY WEENSY SMALL. This means no more going across puddles, no moving across tall grass, and most of all, running into enemies, no matter which ones, is a DEATH WISH. Ah well, it can't be helped. Move left and go through the log. At this tiny puzzle, just move onto the lily pad when it comes near, and get off when it reaches the other side. The place on the other side is actually a village! Minish Village ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Initially, you won't be in town. Run past the leaves and acorns, and then you will arrive. What sucks here is that, once you get here, all the Picori come out, but you can't understand them. They all run away and guard there homes. All over town, the Minish won't let you inside almost anywhere. Head to the northeastern area, and underneath the clovers is a port like thing. Enter over here and find a Piece of Heart <2>. Head back west and into the big crystal building. The Minish guy here speaks English. He says you need a Jabber Nut. Head southeast and down the eastern path until you reach a bridge. Cross it and go inside. Go up and push the middle box that is sticking out, to the left or right. Go up and get the Jabber Nut on the left. Test it with the Minish guy here. Now exit and go to the northwest. Enter the building here and talk with the Elder. He tells that to reforge the blade, we must first infuse it with the Four Mystic Elements. He will take the map and mark the element places: Earth - Where we are Fire - Northwest Wind - Southwest Water - East Now go see Festari, the guy whom gave us access to the Jabber Nut. He will step aside and let you through. Back in the Minish Woods, just go up through the passage, then through the shrine gate. Enter the shrine. ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ The Mystic Elements 04.2; __________________________________________________________________________ __________________________________________________________________________ 0. The Earth Element 04.20 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ AUTHOR'S NOTE ŻŻŻŻŻŻŻŻŻŻŻŻŻ In dungeons, you will need small keys and such to unlock rooms and stuff, so in order to keep track of the amount of small keys you should have, I will put a number inside of bracket marks. For example, if you have 5 keys, and I tell you to unlock a door, then I will say: "Now unlock the door [4]." so it shows that you will now have 4 keys left. Catch my drift? Good. Also, dungeons will be shown exactly like normal areas, except it will be surrounded by four dashes, two on each side. Like so: --Deepwood Shrine-- ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Upon entrance, head up and push the statue left. Continue on through. Kill the slug things, which take two hits, and light up all the fire pots. Use the chest for a small key [1]. Use it on the door above [0]. Now go in the next room. Here, slugs will drop down. Evade them and go up to the lever. Pull it out and cross the new bridge. Grab the mushroom and pull it all the way back until Link turns red. Still hold R, but let go of any directional buttons. Link will fly over the water. Evade the new unstoppable Mushroom thing, and go up the steps. Light the vines using the pot thing. Now go inside the barrel. Go through the other side, then to the left, down, then up the steps. Go around the statue, and DO NOT move it until you are on the right side of it. Push it left onto the button then go stand on the other one. The vines will light. Go back in the barrel. Now it will move when you run. Run down until the you see stairs at the bottom left and you hear the lock-in noise. It is a clank sound. Now exit via those stairs. Take the left exit. Kill the thing, then go to the mushroom. Use the same technique, pulling back until Link is fully red. Let go and you'll land at the end. Throw the pots and go up and open the big blue chest. You'll get the Dungeon Map. Go down and jump off. Back to the mushroom. You see the streak on the ground? Then you see the little space dividing the streak? Pull the mushroom until that space and let go of it. Now exit to the left. Go to the pot, but DON'T break it. Push it all the way to the right and onto the switch. Cross the bridge and exit at the bottom. In here, pull the left statue to the left. Go into the spot it was, then pull it right and onto the switch. Now pull the right statue onto the other switch. Get the small key from the chest [1]. Push a statue away and go back. Cross back and go right again. In here, head right then down, and push the block. Go back into the barrel room. Go in the barrel and run until stairs appear at the top right and the clank sounds off again. Exit via those stairs, and use the key on the right door [0]. Go to the right and pull the mushroom. Stop at the end of the streak mark. Fling across and go left. Press the button, then pull the mushroom until Link turns red. Fling again and exit right. Kill all the slugs here, and pull the statue on the right, all the way to the right. Go back around and push the left one onto the switch. Exit up. Kill the Scurriers and grab the key [1]. Exit left. Go up the stairs and up again. Jump off on the right then go under the underpass. Kill the Scurriers. Exit left. In here, head down a bit and you'll be ambushed by four Mushrooms. Continue around, press the button, then use the key on the top left door [0]. ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ MINI-BOSS: MADDERPILLAR _______________________ This thing is a big PUSHOVER. When it comes near, strike its head. It will turn gray and the tail will turn into a heart. Run to and strike the tail. The beast will turn red and zoom around. After it regains normalness, repeat the process. _______________________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Your reward will be a new item, the Gust Jar. Look in the Items section for a description, or read the game description. _______________________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ After reaping you goods, we must move on. Equip the Gust Jar and use it on the cobwebs around the room. After clearing the doorways, head south for a goodie, a Piece of Heart <3> and go back up, then east. Out here, as you can much see, are the Mushroom fiends again. Now you can kill them though. Suck them up by holding down the jar button, and wait for them to turn gray. Release the button and slash them. Now, suck up all the spores that are on the ground. There should be a crapload of buttons revealed. Press them all to unlock a warp portal on the ledge where the Piece of Heart is, and two chests. The two chests together gain you a total of 20 Mysterious Shells. Check the Figurines section for info on these. Now head south. In the barrel room, go back in the barrel. In here, run until the cobwebbed door passes by. Gust Jar it to open it up. Then move until you see water down below that door. Run through the door to fall down to it. Here at this area, use the Gust Jar to pull the lily pad to you. Go onto it, then face right and tap the Gust Jar button. Keep shooting the Gust Jar left and right until you align with the waterfall. Once done, face up and keep tapping the button you shoot yourself down it. Then shoot your way over to the right. Once reaching the right side, make your way up. Beware, you'll meet flies along the way. Go up just until you see the passage on the right. Then shoot your way there. In the next room, make your way around to the ladder. Up here, destroy every jar EXCEPT the one on the same row as the button, and make sure its the right one, not the left. Push it onto the button then get back on the lily pad. Shoot around to the next area. Shoot up onto the ground. Here, push the right block up, and the left one to the left. Use the big chest. You'll get the Compass, which shows you all the treasures, even hidden ones. Head over to the left and push the pot onto the button. Get back on the lily and shoot your way over to the small spot and get on the land. Open the chest for a small key [1]. Go back across the lily and go up the stairs. Out here, suck up on the spore group on the left and push the button. Open the chest for 20 Shells. Go back down the stairs. Get on the lily and shoot yourself all the way back to the first room. Coming out of the passage, shoot your way up, then left. Beware of the falling slugs. Once you strike land, unlock the door [0]. Go up here and grab the mushroom. Fling across and destroy the pots. Use the Gust Jar to bring the mushroom on the right all the way across the water. MAKE SURE YOU'RE AT THE RIGHT EDGE WHEN YOU DO THIS. You'll fling across once the mushroom reaches you. Do the same with the next one. Then go down, back up against the right wall, and suck up the next mushroom thing to fling across. Open the chest, and you'll get the Big Key. Go down and press the button. Step on the red button and we'll be back at the entrance. Clear the left door of cobwebs and go up the stairs. Push the block in front of the chest to the right and open it for 20 Rupees. Go back downstairs and go on the blue portal. Grab the Piece of Heart <4> and jump down. Now go down one room. Push the left block out of the way and kill the Mushroom guys. Suck up the spores and press the button. Open the chest for 20 Shells. Go back in the barrel and run until stairs are at the bottom right. Take them and head out of the room. From across the water, use the Gust Jar and mushroom to fling all the way across. Head out again. Go down once more. Back in the entrance, push the right statue. Clear up the right doorway and go up it. Use the Gust Jar to fling across to the left side, then go to the bottom and fling to the top. Now would be a good time to save. Unlock the Boss Door. We'll see outside that a ChuChu appears and decides to melt into the Shrine. Back with Link, big drops of ChuChu goo will fall down. Finally, the ChuChu itself falls. Normally, Link could take it easily, but at his current size, this thing is HUMONGOUS! ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ BOSS: BIG CHUCHU ________________ Immediately move out of the way. This thing is a slow mover, but don't let that fool you. For what we're about to do is give it a speed boost. Pull out the Gust Jar and start sucking up the goo at the bottom of it. It will start moving quicker in your direction because of the pull, so if it gets too close, let go so a gust of air pushes it a little. Then you run. If the ChuChu, at any time, stops moving, then get ready to run. It will jump in the air and fall down to try and squish you. Anyway, keep repeating that process. Sooner or later, the ChuChu will wobble. This is when you make sure you are not near it. It will topple over only when it thinks you are close enough, so be quick and run upwards or downwards past it. It should fall over. This is your chance! Strike it as much as you can with the sword. After some good slashes, it will get back up. Just repeat the whole process all over again. It should go down in a total of 3-5 completed processes, depending on how many slashes you get in. One note though, is that after it takes enough damage, it will get back up and jump around a consecutive 5-6 times, I think. Either that, or its after the 3rd time of falling and being slashed, I could not tell which. Finally, if you need health, break one of the four pots in the room. And don't be afraid to be a little risky, if it comes to bringing the creature down, because ALL of the pots have hearts in them. _______________________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ After toppling the ChuChu, it will explode. Then the purple Earth element will float down to you. Link will grab it. Ta-da, quest done! _______________________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Now, grab the Heart Container and go through the portal. Back outside, Ezlo says to go see the Elder. __________________________________________________________________________ 1. Interlude #1 04.21 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Now do exactly as Ezlo said, go see the Elder! Minish Village ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ After talking with the Elder, we discover the next destination is to head to Mount Crenel, and talk to a man named Melari. The Elder opens a curtain to the left, which should've held a window, but doesn't. Leave through that doorway as instructed, and exit the village. Minish Woods ŻŻŻŻŻŻŻŻŻŻŻŻ Go left through the log, and enter the shroom house. Talk to this fellow, whom is Belari, and he'll give you a Bomb Bag. Now we have 10 bags, and can carry others we find. Problem is, the maximum is 10 that we can carry. This will be fixed later. :) Exit for now. Go down and go to the stump. Press R and we'll be to normal size again. Ah, how wonderful! Go north, and check the stone. It will blow up and Ezlo will talk a bit. Now leave across the bridge. Go down and plant a bomb on the cracked rocks to blow 'em up! Head down and cross the bridge. Eastern Hills ŻŻŻŻŻŻŻŻŻŻŻŻŻ Back in plain daylight, yes! Pull the mushroom and fling across the gap. Shrink again (for a second, I promise!) and go into the shroom house. Talk to the guy and he'll mention Kinstones. He says come back when you get one. Leave and get back to normal size. Plant a bomb on the stones and go up. Plant another one at the cracked wall thing. In the cave, open the chest for 20 Shells. Head north. Plant another bomb at the rocks and go up. The carpenters are blocking the path back to the castle and such, so it looks like its time to go west. Do so and follow the path. South Hyrule Field ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Head to the southeast part. Go west a little and up the stairs. Enter the place and you'll recognize its your place. You can talk to the smith or go upstairs and sleep to refill your health. Now leave. Go north towards Hyrule Town, but stop before it. Go left then down and bomb the entrance. Here are fairies. They will ressurect you once you die, but we need to carry them in bottles. We don't have any yet. Leave and go back up. Go into Hyrule Town. Hyrule Town ŻŻŻŻŻŻŻŻŻŻŻ Upon entrance, you'll be bombarded by some guy and kids. The guy apparently knows about Kinstones and says that fusing pieces together can make good things happen. He gives you a Kinstone Bag. Now we can carry Kinstones! He'll put a Kinstone in your bag, then explain Kinstone Fusing. Now when you regain control of Link, just press L. At the Kinstone Screen, we find out he is Hurdy-Gurdy Man? Whatever. We would choose a Kinstone right now, but since we only have one, just press A. The two will fuse together. You now unlocked a door in the southeastern corner of South Hyrule Field. Trot back there to find a Piece of Heart <1>. Back in Hyrule Town, go up to the shops area. Use the Gust Jar to clear off the dirty rug on the right. Now, you can do some Sidequests so check them out in that section. Anyway, I'll list the somewhat good stuff here. Spinning Action (NEEDED) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ We need to learn that Spin Attack, so let's go see a swordsman. At the entrance way, there's a dojo thing to the left. Enter it. Talk to the guy, Swiftblade, and follow all his directions. We'll learn the Spin Attack, passed down through generations of Zelda games. He'll give you the Tiger Scroll for it so if you forget it, then you can review it from the Status menu. Increase Your Wallet! (OPTIONAL, RECCOMENDED) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ This is optional, yes, but I HIGHLY reccomend it. From the entrance, enter the red house to the right, the one with a Rupee on top. Talk to the clerk, Stockwell, and buy a Big Wallet. Even though it costs 80 Rupees, you can now carry 300 Rupees total instead of 100. Now would be a good time to play a couple rounds of The Cucco Game. Look for it in the Sidequests section. Increase Your Wallet! Again! (OPTIONAL, RECCOMENDED) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Now here is another quick thing. Head to the northeast part of town. Also, a quick note, you need the Big Wallet to do this. Anyway, enter the yellow rectangle home here and take the right doorway. Climb the ladder and down here, open the chest. You'll get R3 Kinstone. Climb back up and go inside. Press L to start Kinfusion with Hagen, the mayor. Use the R3 and a puddle will dry up at Lon Lon Ranch. You can't head there now though, so hold on. Stone Go Bye-Bye (OPTIONAL, HIGHLY RECCOMENDED) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ This is just a smart thing to do in advance. Go up to the entrance of Hyrule Castle. To the right of where the guard is blocking, is another stone thing. Check it and it explodes or whatever. You'll see why you should do this later. Hey, My Bread Has Kinstones! (OPTIONAL) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ There's no real need to do this, but you can. Head into the shop area and enter the top right one. Buying bread gives you a chance of findind Kinstone Pieces in them. (Don't ask.) Now to move on. Head to the northwest and talk with the guard. He wants you to show him the Spin Attack so do it. Now we can leave. __________________________________________________________________________ 2. Fire Element 04.22 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Trilby Highlands ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Head left and take the ladder. Bomb the right wall and go inside. Deflect the Deku Scrub's shots and he'll give in. Talk and buy the Bottle for 20 Rupees. Now leave and follow the path to the west. Mt. Crenel's Base ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Go left and climb up the vine. Up here you'll get your 20 Rupees back, yeah! Now, go back down. Take out the bottle and trap some water. I'm serious, TRAP IT! Now drop it on the sprouting bean. Climb the new vine. By the way, don't waste a bomb on that cracked doorway. All it is, is another Scrub telling of his friend whom has a bottle. Continue on the path. Kill the jumping Tektites and continue. Beware of the falling rocks, and once you see white spores, stay clear. Before continuing, bomb the wall behind the trees at the top. Here are fairies and some Rupees. Don't catch the fairies yet, because you need the bottle for something else. Touching them will harm you, so suck them up if you feel like it. Once you reach the bottom, there is a split. If you need more bombs, head all the way left and enter the cave. Get the Scrub here on speaking terms and you can buy 10 Bombs for 30 Rupees. Damn, these guys are freaking expensive little cheapskates. (Did I contradict myself?) By the way, this guy will Kinfuse with you. Now, to move on, only head right. The gamemakers were tricky here. Between the two fences, bomb the wall. It will open up. Kill the ChuChus and climb up. Go up and bomb the cracked rock. Change into small form and move to the little valley-looking thing by the toxic looking liquid. Here, go through the valley. At the end, bring out the bottle. Empty or use whatever is in it, then capture the goo. Go back to normal size and head back to the fork. Head left and bomb the top wall. Kill the ChuChus and go up the ladder. Do as Ezlo says and jump in the whirlwind. You'll be shot into the air and using Ezlo as a parachute. He'll flatten soon, so quickly move left and into the other whirlwind, then land on the cliff. Follow the left path, and at the end, plant a bomb. The innocent but guilty wall will open. Plant 3 more bombs inside, 1 for each stone. Reap the rewards, which is a Piece of Heart <2>, 50 Rupees, a Kinstone Piece, and maybe some goodies from the exploding stones. Leave. If you got a B2 Kinstone, which you probably did, you can go fuse with the Scrub I said you could with earlier, and some vines in North Hyrule Field will fall down to reveal another door. Now, go back some and take the ladder. Up here, clear all the spores. You'll reveal a hole in the ground and a Minish portal. Use the portal. Now, you can do 3 things: 1) Jump in the hole and talk to the Forest Minish. He talks about how green beans need Mt. Crenel Mineral Water to grow. Good thing we have it. Now check the chest for a Kinstone Piece. 2) Go into the little valley on the left. At the end, pick up the bean (Link must be uber-strong) and take it out. Drop it in the big hole beside the valley. [YOU NEED TO DO THIS] 3) Climb up the vine on the right. Go through the maze and get a B2 Kinstone Piece at the end. Grow back to normal, then slosh some Mineral Water on the green bean you put in the ground. Climb up it. Mt. Crenel ŻŻŻŻŻŻŻŻŻŻ Go up the ladder. By the Crenel Wall, there are two small rock formations. Put a bomb between them, and go in. Grab a fairy in the bottle and get the Piece of Heart <3>. Exit. Go back down and head east. Go across the north bridge and bomb the wall. Enter it and break some pots. Kill the ChuChus and open the chest for a B2 Kinstone. Go upstairs and kill these ChuChus. Bomb both breakable rocks and push the now accessible right stone up. Then push the top one up. Kill the ChuChu. Exit. Out here, travel over via whirlwinds. Head up, then go right. Bomb the wall. Deflect his shots, then talk with the Scrub. Purchase the Grip Ring. Now we can climb walls. Slash all the grass and see if you're lucky enough to stumble some missing Rupees or Bombs. Exit outside. We can now also carry heavy rocks, so throw them at some enemies to take out frustration. Now go back left and down the ladder. Head left and jump down. Go left and begin climbing the Crenel Wall. Up here, WATCH OUT FOR BOULDERS. They reduce half a heart per hit. Climb up and to the right. Go onto the platform with a sign. Bomb the wall. Inside, put a bomb down, then pick it up, and throw it in the water. The great Mayfly Fairy appears and asks you a question. DO NOT CHOOSE GOLD OR SILVER. She will deplete you bombs to 0. Say neither, and you're rewarded with a Big Bomb Bag. Now we can carry 30! Yay! Now finish the climb to the top. Up here, you can go left and climb down the ladder here and enter the cave. There will be a hermit here who blabs, and then you can fuse with, but he's a Shared Fuser so check that section. Go up and right then fling across. Now it will magically begin raining. How wonderful. Use the stone to shrink, then go to the valley at the bottom. Make your way through here, but beware the water. Being hit by raindrops now is like being hit by a boulder while climbing the Crenel Wall. Outside, regain your normal size. Go left and push the boulder into the hole. Go right and push the boulder here in around to where the hole you just filled is. Push it over it and push it up then into the other hole. Push the other rock out the way and go down the ladder. Now go down the path and take out the masked birds. Here comes a tricky puzzle. I have divided what to do into numbered objectives. I hope you understand: 1) Push the top stone left. 2) Push the bottom one left. 3) Push the one right above you to the left. 4) Push the one below you down. 5) Push the bottom on down. 6) Go up and push that one up. 7) Go around to the two stones in a little column. Push the bottom one right. 8) Push the one below that down. 9) Push the one up and right from you to the right. 10) Push the one below you down. 11) Push the one to your left to the left. Now you're free, so exit. Go right and into the next cave. Clear out the pots on the left and use the Gust Jar in the up direction. A mushroom should come down and you'll fling. Now go down the stairs. Drop a bomb then pick it up. Go to the edge of the broken bridge and throw it. Exploding will cause the button to make the bridge grow. Exit now. Head into the next cave. Now is another boulder puzzle. Here's how to push it: 1 down, 2 left, 2 down, 3 left, 1 up, 1 left, 1 up, 1 left Push the statue and go down. In here, push the very bottom stone left. Then the one above you up. Go left and push the one there to the left. Open the chest for a B1 Kinstone. Exit and use the portal. Go up to the valley. Once out, you'll be in somewhere else. Melari's Mines ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Run along the path and make your way to the bottom. Talk to Melari, the big guy dude. Now we need to go get the Fire Element. Go up one floor and talk to the Minish. He'll let you pass. Outside, return to normal size. Check the stone for another explosion thing, and head up. --Cave of Flames-- ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Now you're in the dungeon. Its hot here, but luckily, we have no time limit. Go right and in here, either bomb the wall, or hit one of the creatures twice and throw them at the wall. In this room, take out the shield and bounce into the creatures. They'll flip over so kill them. Open the big chest for the Compass. In here, use the Gust Jar to get the safe Rupees. The non-safe one won't budge. Get close to it and start slashing. A Like-Like appears and takes about 7 hits to kill. You'll also get your Rupee. Go up. Go left through the underpass, go up the ladder, and come around to the bottom. Go right and into this place. Hop in the mine cart. After the wild ride, you'll crash some bats and jump off. Run to the left and bomb the wall. Kill the birds and hop in the portal. Now its tricky. Take the small tunnel, then run past the turtles. Take the next tunnel, then the bottom tunnel. Take the following tunnel afterwards. You should be in a misty room. Run around the left side and jump off the little opening. Go into the portal. Now kill the ChuChus. Also, you discover that to extinguish the fire, you oddly enough just slash it. Now climb the ladder and open the chest for the Dungeon Map. Go back down and across the stone things. Beware that they crumble after you cross them. Head left and open the chest for a Kinstone Piece. Step on the button, then cross back over to the right. Continue around the room and exit. Cross via the crumbling platform. Now strike all the Roly Polys. Once they roll up, pick them up and throw them in the holes. Open the chest for 50 Rupees. Go up and to the middle. Jump down and into the whirlwind. Fly to the next one and then fly around and land. Climb the ladder and push the stone onto the button. Once the door opens, push the normal stone out of the way. Now pull the stone with the chest on it, over to the hole and push it in it. Now you can open the chest for a small key [1]. Exit and head all the way back right. Ride the mine cart. Back here, open the door [0]. Run across and strike the switch. Get back on the cart. On the way, you'll pass a Piece of Heart. We can get it later. Now head left then up. Now jump your way over. The cart here is fallen so we gotta go on foot. Cross the mine tracks and on the other side, destroy the pots. Bomb the wall and go through. Now pick up the lovely Piece of Heart <4>. We should have another completed heart. Hoorah! Now go back up and up again. Run up and jump off to the left. Walk to the middle of the area. MINI-BOSS: SPINY CHUCHUS ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Oh no! We're ambushed by 7 Spiny ChuChus. The first objective is to get out of the circle. So, once they start moving towards you, and couple will change into their spike forms. Now is the time to be prepared, as all the others will jump on you like hell. So if there is the option to shield them, do so. Then run out of the circle. Now just take any of them on with hacks and slashes, and some Spin Attacks. They all will fall quickly. _______________________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Your reward will be the opening of the west door, and a big chest. Open up the chest for a new utility, the Cane of Pacci. This can flip things and charge energy into holes, so you can boost jump out of them instead of normal jumping. _______________________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Head into the next room. Step on the first rock and quickly flip the next one with the Cane of Pacci. Charge energy into the hole and jump in it, then out of it. Press the button which reveals a blue portal and opens the door. Exit. Run out and flip the mine cart. Ride it to the other area. Once out, push the pillar with a chest on it into the hole. Open it for a small key [1]. Ride back and go up, then jump down. Open the door [0]. Down here, go into the portal. Move west and evade all the traps. Go through the tunnel, then trek through the stone maze, and grow big again. Now red things in the maze have become traps, so follow the directions: 1) Head right, then up. Make sure the blade starts heading right, and hide in the hole. Once it reaches the other end, jump out and fool it into going left again. Go around the right corner. 2) Get the next blade to come to the right. Once it stops, get it to go up, while you hide to the right. Run out and round the corner. 3) At the bottom, quickly run right and hide in the hole space thing. Once the blade reaches the end, run out and quickly escape. Now flip the cart and ride it. Flip the switch and ride it again. Here, flip all the Roly Polys and throw them in the four holes on the bottom right. Pull the pillar all the way to the hole in the top left. Flip the switch, climb the ladder, and go up. Here, jump down into the hole, jump out and charge the other hole. Flip out of it onto the ledge. Open the chest for a G1 Kinstone. Drop back down. Head right and extinguish the flames. Flip the moving rock. Get onto it when it is heading back up, and get off on the little side-land part. Extinguish the fire and hit the switch for a red portal. Flip the moving platform on the right side. Since the platform we just came on sank, you must flip it again. Ride it to the bottom and flip the other one. Get on that, and flip the moving one to the right and get on that. Once it reaches the piece of land, get off and run up a bit but don't get on yet. Take out the Gust Jar and clear the pots. Now ride to that piece of land. Here is the tricky part. Do the following: 1) Get on the first platform, then flip the 3rd one when you can. 2) Get on the 2nd one and quickly get on the 3rd, and flip the 5th. 3) Get on the 4th and move to the 5th and get off at the top. Hopefully you didn't fall in. Anyway, go up. Climb the left ladder and jump off the top thing. Charge the top hole and flip to the left. Jump off and charge the next hole and flip into the whirlwind. Land on the ledge and head right. Go to the end and jump into the whirlwind. Ride immediately right and hover in front of the chest, then press R. You'll drop down, so open the chest for a G2 Kinstone. Now leave the area by heading around the stone and taking the middle path then around the other stones. Head back left. Make your way back to the whirlwind we just got off of. Jump in it again and follow the floor tiles and land on the next ledge. Head down to the bottom and jump into the next whirlwind. Float down past all the rocks and into the next whirlwind, but fly to the ledge next to you. Open the chest for 100 Rupees! Yeah! Jump back down, charge the hole, and flip into the whirlwind. Land outside of the fire on the next piece of land. Extinguish it and charge the hole. Flip to the left. Jump into the next whirlwind, then fly to the next one, then the next one, and finally land on the bottom left land. Open the chest for G3 Kinstone. Charge the hole and flip to the whirlwind. Ride to the next one then to the big platform in the middle. Open the big chest for the Big Key. Jump off at the top left. Once you land, flip the left platform when it comes by. Wait for it again, then get on it and get on the other one to the left. (Don't go to the boss door just yet.) Get back on the left land. Go back left. I forgot a little treasure, but it won't take more than a second. Charge the bottom hole and flip left. Go to the top and jump off. Open the chest for B2 Kinstone. Push the top stone. Now go back right and ride the platform to the top boss door. Open it up. In here, crack all the pots. As far as I know, they contain Hearts and two fairies, so you can heal yourself and capture one if you need it. Now jump down the big hole. BOSS: GLEEROK ŻŻŻŻŻŻŻŻŻŻŻŻŻ This is some big turtle dragon. It will spit fire everywhere, so extinguish them when needed. Anyway, run counter clockwise and try to beat the Gleerok in speed. If you get a clear shot at its shell, hit it with the Cane of Pacci. The shell will flip and land on the Gleerok's back. Run back to wherever its head is, because it will fall and make a bridge. Run across and slash at the weak spot. Once you get enough hits, the Gleerok starts to sink, so run back across. Keep repeating this process, it should only have to be done 3-4 times. Also, after about the second time falling in, it will cause a tremor everytime it does so, and will cause rocks to fall. Evade them. This will make the lava pit grow, too, so hide in a corner. _______________________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ The Gleerok will explode and fall into the lava. The room will cool down and the lava kind of freezes into rock. Now Link gets the Fire Element. Once that is done, go up and get your Heart Container, and step in the portal. _______________________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Outside, shrink and head back to Melari's Mines. Melari's Mines ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Go back down and talk to Melari. He says that he remade the sword but it still needs all the elements. He calls it the White Sword, and we actually get it as a weapon. Heck yeah! Now we need to head to the Elemental Santuary to infuse it with the two elements we have. He says that it is a place stuck between the Minish World and Human World. He tells that the door to it is in Hyrule Castle and opens every hundred years. He tells you of the shortcut down the moutain, so head back west. Mt. Crenel ŻŻŻŻŻŻŻŻŻŻ Regain your size and examine the White Sword. Now we're rocking! Jump down, climb down the ladder, then the next one. Jump off the bottom side. Now you can climb the Crenel Wall again and go to the hermit to fuse if you want. See Shared Fusers in the Fusion List. Anyway, continue your trek down the mountain. Climb down the vine. Before leaving though, I reccomend going to the forest Minish who told us about the green seeds. You can now fuse with him for 200 Rupees. See Optional Fusion #3 in the Fusion List. Mt. Crenel's Base ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Go down and climb the ladder. Jump off the ledge. You can fuse with the Scrub in the cave if you haven't done so already. Now head east, then up from the split. At the top, go right, then down, and right into the Trilby Highlands. Trilby Highlands ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Now you can go right then up into the Royal Valley. Charge the hole, flip up and hit the switch. Now you can have an easy shortcut via the bridge, from the Royal Valley to the path to Hyrule Castle. Anyway, there's some things to do so let's have an interlude. __________________________________________________________________________ 3. Interlude #2 04.23 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ North Hyrule Field ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ PIECE OF HEART (OPTIONAL, RECCOMENDED) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Go to the northwest area. Bomb the rock by the sign pointing to the Royal Valley. Climb the ladder, then down the stairs, and voila! There is your Piece of Heart <1>. Now go to Hyrule Town. Hyrule Town ŻŻŻŻŻŻŻŻŻŻŻ There are quite some good things to do here now. So here they are. GREGAL AND THE GHOST (OPTIONAL, HIGHLY RECCOMENDED, MISSABLE) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Scroll down to the Fusion List and do Optional Fusion #3. Then scroll down to the Sidequests and read up on this. It is Section 06.3;. EXPLORING THE TOWN, MINISH SIZE (OPTIONAL, RECCOMENDED) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ You can now become Minish. From the entrance, enter the cafe on the left. Flip the pot over will the Cane of Pacci and you can use the portal. REAP YOUR...WALLET? (OPTIONAL, HIGHLY RECCOMENDED) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ NOTE: You still can't reach the wallet we got from the INCREASE YOUR WALLET! AGAIN! subtask from earlier, if you want to know. But this is a good thing anyway. Head to the northeast of Hyrule Town. Exit east. Here, bomb the rocks and go southeast. Exit south then head down a bit. Charge the hole on the right and flip up. Go right and enter the tree thing. In here, go up to the fountain. When the fairy appears, tell her you'll give her all your Rupees. Tell her that again, then she'll let you keep them and reward you a bigger Wallet. 100 RUPEES! (OPTIONAL, RECCOMENDED) ŻŻŻŻŻŻŻŻŻŻŻ Go to the cafe and turn Minish. (Use above mentioned strategy.) Head out and go to the bread shop. Enter from the back. Go behind the cook and climb the stove to the top, while watching the steam. Go left and enter the left hole. At the end of the path is a chest with 100 Rupees. FUSION!!! (OPTIONAL, RECCOMENDED) ŻŻŻŻŻŻŻŻŻ You know, there's lots of people to fuse with now, random or not. Check the Fusion List. PIECE OF HEART <2> (OPTIONAL, HIGHLY RECCOMENDED) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Shrink yourself in the cafe. Go outside and cross the bridge. Go to the north east by the Inn and climb the vine. Go in the back of the Inn. Grow, and voila! PIECE OF HEART <3> (OPTIONAL, HIGHLY RECCOMENDED) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Head out the northeast exit of Hyrule Town. Go north and charge the hole. Flip up and go up. Go around, climb the ladder, and go right. Voila, AGAIN! ROCK BREAKER? (NEEDED) ŻŻŻŻŻŻŻŻŻŻŻŻŻ Head back to Swiftblade's dojo now. He'll teach you the Rock Breaker, which contradictly allows you to break...pots. Yup. Pots. Oh, but rocks too. But his example was pots... FIGURINE QUEST (OPTIONAL, HIGHLY RECCOMENDED) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Shrink into a Minish. Head west across the small wood plank. Go up and talk with the dog, Growler, whom you can also fuse with, if I'm correct about him not being switchy. After talking to him, he moves. Come back as tall Link when you have to take the northwest path. Voila! You now have access to the water windmill place, which is the Carpenters, whom are potential fusers, and Carlovs place. His place is the tree at the bottom. In here, speak with Carlov. He lets you give him the Mysterious Shells you've collected for a chance at Figurines. Collecting all will win you the Carlov Medal. Check the Figurine List for more information. BOOMERANG, COME BACK! (OPTIONAL, HIGHLY RECCOMENDED) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ I suggest doing this after you do the REAP YOUR...WALLET? subtask and the 100 RUPEES! subtask, since you need 300 Rupees for this. Go to Stockwell's shop, and if you bought the Wallet upgrade earlier, there will be a Boomerang. It costs 300 Rupees and is very useful. I think that's all to do now. So head up to the castle. Hyrule Castle ŻŻŻŻŻŻŻŻŻŻŻŻŻ Go all the way to the north. In the room, talk to the king and minister. You can Kinfuse, too. Now go back to the entrance and down the left stairs. Go on up into the courtyard and into the Elemental Sanctuary. Elemental Sanctuary ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Go up to the next room. Next, put the sword in the pedestal. After the elements get infused, a tablet appears. Get Ezlo to read it. Now charge up for a Spin Attack and wait until the bar fills. Step on one tile, and then go to the next. You stay this way until the bar runs out, you leave, or you press R. Now go to the bottom. Charge up and step on the right button of the left side, then go to the left button of the right set. Step on the buttons, then press R. Now leave the sanctuary. Hyrule Castle ŻŻŻŻŻŻŻŻŻŻŻŻŻ Leave the castle. North Hyrule Field ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Walk down and Vaati appears. Some talking reveals that Ezlo is actually Vaati's master, but cursed into a hat. They talk of a hat which fills the wearer's desires, and he leaves. You are trapped with two Spear Moblins, so kill them. After killing them, Ezlo talks some. Both him and Vaati were Minish. Ezlo made a cap called the Minish Cap. (You thought Ezlo was the Minish Cap, huh?) Vaati put it on without permission. Vaati is now on a quest to steal the light force. Finally, Vaati turned Ezlo into a cap to stop him from leaving. Now we know what Vaati thought was in the Bound Chest. We should get the next two elements, QUICKLY! __________________________________________________________________________ 4. The Pegasus Boots 04.24 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Head south to Hyrule Town. Hyrule Town ŻŻŻŻŻŻŻŻŻŻŻ More extras, hoorah! STONE GO POOF AGAIN (OPTIONAL, RECCOMENDED) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Head to South Hyrule Field. Above your house is another stone thing. Check it for an explosion. NEW SWORD TECHNIQUE + A PIECE OF HEART <4> (NEEDED) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Head to Mt. Crenel's Base. Climb up the vine then the wall at the top. Climb the next 3 walls on the right and enter the cave. Clone yourself and hit the switches. Enter the door. The bottom left corner has a Piece of Heart <4>, and the top left and right corner chests contain 50 Rupees each. Now talk to Grayblade and follow his instructions to learn the Roll Attack. Head to Trilby Highlands to continue the quest. Trilby Highlands ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Go to the area where we bought the bottle. Down here, charge up and clone your self with by making one standing together with you, like side by side. Now you can push the huge stone out of the way. Climb the ladder. Up here are some Blue Octoroks, a Spear Moblin, and a bombable wall. Bomb the wall and grab the Kinstone Piece from the chest inside. Outside, kill the enemies. Now, you can go to the bottom left and talk to Percy, the poet, whom is inside the tree. He can't get to his home. He talks of dropping a Kinstone Piece in the Hyrule Town Inn, but if you bombed the wall, you'll have the same type of piece, a R3. You can fuse with him, but apparently the American version doesn't want you to just yet. Anyway, head to the bottom right, kill the enemies and go up. Kill the Keaton here, and if you're lucky, you'll get a Kinstone Piece. Now climb the ladder and push the rock. If you think you want to help Percy, don't bother. You can't even get into the Inn right now, and I'm not sure it'll let you fuse right now anyway. Also, by the ladder and rock we just pushed, is a bombable wall, between two stones. Inside is a fairy grotto. Now head south. We'll see a cutscene of Vaati at Hyrule Castle. Apparently, he possesses the king as in the next scene, the king is telling the royal guards to go find the light force. Now we are back with Link. Magically, you can go back and help Percy now if you want. It requires an R3 as I said. It will make a tree in Western Wood move. If you leave the tree, and go back in, Percy is gone! Guess he slipped out...the back door? Anyway, head back south into the Western Wood. Western Wood ŻŻŻŻŻŻŻŻŻŻŻŻ Here, going to the bottom left will let you find Percy. You can kinda start a Sidequest here. Look it up, "Percy and the Monster-Lady." It's in Section 06.4;. Go to the northwest and enter Castor Wilds. Castor Wilds ŻŻŻŻŻŻŻŻŻŻŻŻ Go near the swamp and Ezlo says you can't walk fast enough to get over it. Trek back to Hyrule Town. Hyrule Town ŻŻŻŻŻŻŻŻŻŻŻ Here, you can do some more things. FUSION!!! (OPTIONAL, HIGHLY RECCOMENDED) ŻŻŻŻŻŻŻŻŻ Now that we have a TOTAL CRAPLOAD of Kinstone Pieces, it is HIGHLY RECCOMENDED you Kinfuse with anyone you can. One of your first people should be the Postman whom you can now fuse with. You couldn't before. To catch him, enter the shoe shop and exit. He should come down the middle isle there, so chase after him. He requires a B1 Kinstone Piece. That reveals a new Sidequest, "Marcy and the Swordsman Newsletter." Look it up in Section 06.5;. BEEDLE'S SHOP (OPTIONAL, RECCOMENDED) ŻŻŻŻŻŻŻŻŻŻŻŻŻ If you cleared the dust of the right rug all that time ago, a new guy, Beedle, has opened shop. He sells Picolyte, which help you find various goodies. You need to pay for them and put them in bottles. You must drink it for the Picolyte to take effect. They temporarily make it easier to find items, by making that certain item appear more after killing enemies, chopping bushes, and so on. You can also drink more than one at a time, although if you mix two types, the more recent one will only take effect. If you drink two of the same kind though, it'll SUPER-MAXIMIZE your chances of finding them. Here is the list of the current goodies: Red Picolyte - Find hearts - 200 Rupees Green Picolyte - Find Shells - 200 Rupees White Picolyte - Find Kinstone Pieces - 200 Rupees THE LAST BOTTLE (OPTIONAL, HIGHLY RECCOMENDED) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Head over to the Eastern Hills. Eastern Hills ŻŻŻŻŻŻŻŻŻŻŻŻŻ NOTE: Here's a new hint. When the moles stack up, do the Roll Attack to kill them all in one fell sweep. There are two farmers, Eenie and Meenie. They are at the top left farm area. Kinfuse with both of them. Eenie's fusion will make the Goron at Lon Lon Ranch break through the first wall. This is one step closer to the last bottle. No, there isn't only two bottles. But by the time you finish this Sidequest, there'll only be one bottle left to find. Meenie's fusion will make a chest appear on the Crenel Wall at Mt. Crenel. The chest contains a B1 Kinstone Piece. NOTE: It is wise to do Meenie's first unless you already have a B1, as that is what Eenie wants. It is said to be a glitch that if you stop the fusion with Eenie because you don't have the piece, and then leave, you'll come back and find he won't fuse anymore, and you'll miss out on the last bottle and the Biggoron fusion. CHECK THE SIDEQUEST, "The Last Bottle" for more info. It's in Section 06.6;. Hyrule Town ŻŻŻŻŻŻŻŻŻŻŻ Here is the final extra available right now. THE HAPPY HEARTH INN (OPTIONAL, RECCOMENDED) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Yes, the Inn is NOW open. Go inside. Here you can stay, but for quite the price! There is a 50 Rupee room, 200 Rupee room, and 400 Rupee room! But, for each room comes a prize. The 50 Rupee room comes with a Green Kinstone. The 200 Rupee room comes with a Blue Kinstone. And finally, the 400 Rupee room comes with a Red Kinstone. I still wouldn't bother with it though. Anyway... You can do a Shared Fusion with the guy, Bindle, walking in the lobby. He is also switchy, so you may need to leave and come back a couple times. There is also an upstairs. Go up there and into the top room. The bottom right pot contains the R3 Kinstone that Percy mentioned. Also, the people in this room can fuse with you. Now to continue the quest. Go to the shoe shop. The shoemaker falls asleep and knocks off the shoes. Use the pot to turn Minish and climb up there. Talk with the three Minish. They say you need to get some Red Potion from Syrup the witch to awaken Rem, the shoemaker. Now its off for the Minish Woods! Outside, head to Lon Lon Ranch. We can't access the woods from the Eastern Hills. Lon Lon Ranch ŻŻŻŻŻŻŻŻŻŻŻŻŻ Talon is back and Malon no longer bars the Minish entrance, but now their key is missing, and we can't go towards Lake Hylia. So shrink and enter. Regain size and bash the pots. Once you find the key, go back out and give it to Talon. He allows you to use this path whenever you like. Go to the other side of the house now. You can do four things: FUSION (OPTIONAL, RECCOMENDED) ŻŻŻŻŻŻ You can fuse with Malon and Talon. Malon is now selling Lon Lon Milk in Hyrule Town, and Talon is inside the house. GET THE WALLET! FINALE (OPTIONAL, HIGHLY RECCOMENDED) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ If you've Kinfused with the mayor of Hyrule Town, you've probably been waiting for like forever to get that wallet. Now you can. Go down the stairs and open the chest. The Big Wallet can hold up to 999 Rupees and is the final upgrade. GET 50 RUPEES! (OPTIONAL, RECCOMENDED) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ In the yard, there is a cave to the top left. Enter it, clone and push the big stone. In the chest is 50 Rupees. BUY LON LON MILK! (OPTIONAL) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Malon is now selling Lon Lon Milk in Hyrule Town. You can, but if I were you, I wouldn't buy it yet. Let's wait until we have a 2nd bottle so we can hold the milk and a fairy. Now, at the very top left, like around the hill and stuff, there's a boulder to push into a hole to open the path. And theres a hole at the top too. Charge it and flip up. Shrink and walk the brown plank to the right. Drop down the hole and open the chest for a R1 Kinstone. To progress the story, head eastwards towards Lake Hylia. Here, there is nothing but a house with Fifi, a dog whom you can fuse with as a Minish, and a dead end. Fuse with her if you want, and head back. Go back up to the top and charge the hole again. Flip up, go right, and jump in the whirlwind. Fly to the ledge. Land and jump in the next whirlwind. Fly across the water and land. Head east. Lake Hylia ŻŻŻŻŻŻŻŻŻŻ Go to the bottom, head west and push the boulder in to make a path. Up the stairs, you can jump in the whirlwind, fly left to the next one, and ledge on the ledge. Jump down and push the boulder into the hole. Here is where that Goron digging the wall was, or is, depending on if you did the fusion with Eenie or not. You can fuse with the Goron, either outside or in the cave, and he wants a B2. After that, a Goron appears in Hyrule Town and sets up a Kinstone shop on the top right rug. HELL YEAH! Now we can buy Kinstones. Anyway, either go back to Hyrule Town and buy them if you want, or go back east to Lake Hylia. Back here, head south. Minish Woods ŻŻŻŻŻŻŻŻŻŻŻŻ Head southwest and down to the pond. To the right is a Piece of Heart <1>. Now go up and right and go to the hut. Inside, talk to Syrup. Buy the mushroom for 60 Rupees. Now trek back to Hyrule Town. Hyrule Town ŻŻŻŻŻŻŻŻŻŻŻ First things first: WAKE UP! (NEEDED) ŻŻŻŻŻŻŻŻ Go back to the shoemaker. Press R on him, and he'll finish the Pegasus Boots. You can get the boots for free. Now you assign them and hold the button. You will dash like mad. You can also hit things like glittering trees to uncover portals or closets to open them. Now we can do extras. NEW SWORD TECHNIQUE (NEEDED) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Go back to Swiftblade and talk. Follow his directions for the Dash Attack. BIG BOMB BAG (OPTIONAL, RECCOMENDED) ŻŻŻŻŻŻŻŻŻŻŻŻ Go to Stockwell's shop. If you have the loot, buy the Big Bomb Bag for 600 Rupees! GOODIES (OPTIONAL, HIGHLY RECCOMENDED) ŻŻŻŻŻŻŻ Now go travel to places like Minish Woods (normal entrance) to get your fusion rewards. BUY BUY BUY! (OPTIONAL, HIGHLY RECCOMENDED) ŻŻŻŻŻŻŻŻŻŻŻŻ If you have the Goron Kinstone shop, go buy some. FUSION (OPTIONAL, HIGHLY RECCOMENDED) ŻŻŻŻŻŻ If you have the Goron Kinstone shop open, buy some and fuse with more people. SECOND BOTTLE (OPTIONAL, HIGHLY RECCOMENDED) ŻŻŻŻŻŻŻŻŻŻŻŻŻ Go into the cafe. Push the top cabinet to the left. Shrink, climb, and go in the tunnel. Up here are fusionable Minish folk. Go right and through the door. Outside, walk the plank to the shop. In here, kill the enemies. Open the chest for 10 Shells, and go in the top right door. Down here, climb and regain size. Try to snatch the bottle, but Stockwell won't let you keep it unless you feed his dog, Fifi. Remember her? Go do so. Also, if you fuse with the dog here, a chest appears in a cabin in the bottom right of Lake Hylia. PIECE OF HEART <2> (OPTIONAL, HIGHLY RECCOMENDED) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Stop by Lon Lon Ranch. Go into the yard. At the top left, dash into the tree. Shrink, then take the mini-path on the right. At the end is the Piece of Heart <2>. __________________________________________________________________________ 5. The Golden Kinstones 04.25 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Now head back to Castor Wilds. GOLDEN KINSTONE PIECE #1 (NEEDED) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Castor Wilds ŻŻŻŻŻŻŻŻŻŻŻŻ Use the Pegasus Boots to jet across. Then, jet down and quickly move left. Head to the northwest and go into the top cave. Go down the stairs, then down the next ones. In here is a hidden boss. SUB-BOSS: DARK NUT ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Bring out your shield and sword. Defend, and after blocking each of his attacks at you, slice him. He should go down quickly. After his defeat, you'll get Golden Kinstone Piece #1. GOLDEN KINSTONE PIECE #2 (NEEDED) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Go out and climb the vine. Take the northeast bridge and climb down. Go into the top right cave for an arrow selling Scrub. We need a bow first, so you can fuse with him (OPTIONAL FUSION #11) or leave. Back out, head left and dash over the mud. Don't fall in the blue mud otherwise known as water. At the end, shrink. Enter the left area valley and get out the Gust Jar. Shoot yourself across. Out here, fall down the hole. Kill all the Scurriers and open the newly appeared chest. It has the Bow! Yay! Now leave and regain size. Head back to where we were. Now, shoot the ugly statue here with the Bow. It will awaken, so back up and take two more shots. Go right and aim at the statue when it turns. This is tricky, shooting from the side, you must be up a little bit so the arrow hits the eye at the angle. After the 3rd shoot, he dies. Climb the vine he blocked. Go left and jump in the whirlwind. Fly down left and land on the area below the log and left of the water. Head down and slice the grass around the tombstone. Push it up to reveal stairs. Go down them. Down here is a Piece of Heart <3> and another sword master. This is the ghost of Swiftblade, the First. Sadly, you need all 7 Tiger Scrolls before you can train with him. After getting the heart, leave. Run across the mud to the right. Heading to the bottom left reveals 3 statues whom you can fuse with, but you need the Golden Kinstone Pieces. Let's finish finding them, ok? Head east. Over here, push the rock up for a new path short- cut, check the tombstone thing for another explosion, and kill the statue guy. Climb up and head northeast. Jump into the whirlwind and fly southwest. Slice the weeds and enter the cave. The chest has Golden Kinstone Piece #2. Head out and push the left rock for a new path shortcut. GOLDEN KINSTONE PIECE #3 (NEEDED) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Take that new upper path we just made. Go back to the cave where we had to fight the Dark Nut. Go up the vine, then head northeast, then southeast. Climb down and go right. Kill the statue guy. Go up and left. Push the stone down for a shortcut, then head northwest. Enter the cave. In here is Golden Kinstone Piece #3. NOTE: Back at that Dark Nut cave, climb the vine again. Head southeast and then southwest. Kill the statue and go northwest. Open the chest for a Kinstone Piece. BEWARE, 2 Like Likes appear disguised as Rupees. GOLDEN FUSION (NEEDED) ŻŻŻŻŻŻŻŻŻŻŻŻŻ Go back to the southwest, to the three mystery statues. Fuse with all 3 of them. After that, head to the new path they made. __________________________________________________________________________ 6. Ocarina of Wind 04.26 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ In the new place, we are someplace related to wind, of course. --Wind Ruins-- ŻŻŻŻŻŻŻŻŻŻ Bomb the upper right cave for a B2 Kinstone. Continue on. At the path's end, watch out for the Armos. Walk up to it, then back away when it moves. Now kill it. Continue the path. At the bottom, you see another one, but you have to activate this one. Shrink and enter the hole. Talk to the Minish and open the chest if you want. Now leave. Go to the Armos and climb it. Inside, flip the switch. Leave and regain size. Now kill the Armos. Go around and push the rock. Exit east. Kill the Tektites and go up. Kill the Tektites here to open the path. Go up and then exit to the northeast. Shrink in the portal. Head west and use all the vines to climb down. Once you reach the three vines, go down the 2nd one. Here is a Minish entrance. Navigate the cave for a Piece of Heart <4>. This should be Heart #9. Booyah! NOTE: The above Piece of Heart got forgotten in the list, so it is Piece of Heart #3 in Heart Upgrade F, the second set. Check section 05.55. Now head back to the portal. Regain size, then slice all the grass and kill the ropes. Shrink again, and go to the Armos via the now cleaned path. Turn him on and regain size. Kill him and push the stone left. Exit to the bottom right. Here, kill the first 3 Armos. Once you get near the 3rd one though, (3rd from the right) the last Armos will jump up and run, then block your path. So after taking care of the first three, the area on the right opens up. So go open the chests. The right contains 50 Shells and 50 Rupees. Now go shrink. Outside, the 4th Armos is back in his place, so go shut him down. Regain size and continue. At the bottom path, move along and kill EVERY enemy, Spiny Rock Beetles and Ropes alike. After that's done, the path to the Fortress of Winds. What? You thought you were finished? Heck no. Get going! --Fortress of Winds-- ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Once you enter, there are four doors. Follow my path to make it through this place alive. DOOR #1 (NEEDED) ŻŻŻŻŻŻŻ Enter the leftmost door. Here are stairs and two skulls. Go up the stairs. Here are Stalfos, skeletons whom either push you off or do a super-jump to BODY SLAM you. Kill them and the Keese, then head up. In the next room is an eye and a set of 6 skulls. Watch the middle two, they fly at you. Shoot the eye with an arrow and move on. In the next room, there's a four Stalfos ambush. A funny thing to do to these guys is to shoot them with the Cane of Pacci, or use the Gust Jar. I'll leave you to find out what happens. Head down. In this room, there's two Like Likes, one as a green Rupee on the left, one as a red Rupee on the right. The Spark here can be dispatched with the Boomerang. Head up the ladder. Go to the northwest room. On the platforms, shoot the four eyes in the room. Now head up. Take out the Bow, then clone yourself on the tiles aligned with the buttons. Step on them. Cancel the clone then kill the statues, which are called Eyegores. The big chest contains the Compass. Double back and take the right door. Kill the Ropes and clear the covered tiles. First, clone yourself vertically and push the right stone all the way, then push the bottom one to the left. Go back and clone yourself horizontally and push the first stone all the way up. Pull the lever. A key falls down the hole to the bottom. Drop down the hole as you take no damage, and knab the key [1]. Go back to the room and choose the next door. DOOR #3 (NEEDED) ŻŻŻŻŻŻŻ This is the third room from the left. Go up the stairs here, then kill the Spark with the Boomerang. Slash the skulls and kill the Stalfos. Also, if you use the Cane of Pacci on them after clearing the skulls, they might just walk off into the hole. Now, the left chest has a Kinstone Piece. The left lever opens the door. The right lever reveals a right chest with another Kinstone Piece. Leave to the bottom. In here, take the ladder. Exit up and head left. Take out the active Armos, and clear the skulls. Clone with the two end tiles and go out to the right. Step on the switches and go through the door. Here, enter the portal and head back to that room. Activate the Armos, then go through the crack. Regain size and push the stone. Now kill the Armos and pull the lever. A key falls down. Don't follow it yet, go back and shrink. Then drop down. Down at the bottom, enter the tunnel. Grow and grab the Piece of Heart <1>. Push one of the lower left blocks to move out. Once out, go back to Room #3 for the small key [2]. Head for the 2nd room. DOOR #2 (NEEDED) ŻŻŻŻŻŻŻ Go up the stairs, and kill the Stalfos. Go up and kill both Eyegores. Now climb the stairs and open the chest for the Dungeon Map. Now head up. There are two paths. You MUST take the left path first, so open the door [1]. DOOR #2 LEFT PATH (NEEDED) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Get on the moving platform and evade the stones. Go to the left room. In here, is a Wall Master. They are big black or blue hands that come down and snatch you. If you are caught, you're sent back to the dungeon beginning. We DON'T want that, do we? Watch for its shadow, and when it comes down, WAIL ON IT. Shoot the two eyes and cross into the next room. In here, try to exit to the bottom door. SUB-BOSS: DARK NUT ELITE ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ This is an upgraded Dark Nut. Follow the same strategy though. Planting bombs for a trap or doing a Dash Attack in his back works too. About four times should do it. A blue portal appears. Exit south. In here, beware of the traps. Roll counter clockwise around the room twice. First time, hit the switch. Second, exit south. In here, head east. Bomb in between the skulls. Go in and open the chest for a new utility, the Mole Mitts! Assign them and dig the sand to the right. Open the chest for 100 Rupees. Go back out, then to the right. Jump down. Head all the way south and through the door at the bottom. Dig out the pillar and push it to the button. Open the chest for a Kinstone Piece. Go up the ladder. Up here, push the top right stone. The red portal appears. Step into it. Head down. Dig to the left and all the way to the hidden door. Enter it. In here, you fight two Wizzrobes. When they appear, just slash. Your reward is a 80 Shells. Exit and dig left to uncover another piece in the chest. Now dig all the way east. There is a big Rupee, equal to 50. Now go back to Door #1. Climb up two floors. Dig to the top right and gain the Kinstone Piece from the chest. Climb that next ladder and dig to the switch. Hit it and open the new chest for another Kinstone Piece. Also, on the third floor of Door #3, there is another Kinstone Piece in a chest. Climb the ladder and up here is the final chest with a Kinstone Piece. Go back to Door #2 and take the right path [0]. DOOR #2 RIGHT PATH (NEEDED) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Equip your Pegasus Boots. Pull the lever, then IMMEDIATELY after you here the bleeping, go left a tiny bit, turn up, and start to dash. No matter if the bridge is there or not, once you start dashing, it'll appear. The reason you dash is because after completing itself, the bridge goes back. Go up and right. In here are 3 Floor Masters, like Wall Masters, but more annoying and less sneaky. Wall Masters surprise you, but Floor Masters just move around and attempt to grab you. Floor Masters are also more annoying and hard to stop, because of their speed. Take them all out the best you can. The reward is a portal. Don't use it, head right. In here, go to the bottom. Hop in a hole and wait for the spike logs to pass over. Jump out and go right and up. Here, push the left statue to the upper left switch, and the right to the lower right switch. Go up and kill the Ropes. Clone on the lower left and upper right tiles. Now walk down in a way as to not let the clone touch the stones or statue. Postion yourself on the remaining switches. Grab the small key that falls [1]. Use it on the bottom left door [0]. Go back to the portal and shrink. Run through the room we just got the key from and go left. Go into the Minish hole and grow. Hit the switch. The key will drop into the hole next to the top right one. Dig a backwards L shape via the bottom and right sides to avoid any Sparks, then get the key [1]. Shrink again and exit. Hop off the little ledge and grow. Head right, down, and through the door. In here, dig into each Moldorm part and kill them, then take any goodies from the pots. The right one holds a big Rupee, which is 100. The bottom left holds Shells. Now climb the ladder. Go up. Kill the Stalfos and flying skulls. Open the door [0] and go through. Drop down the right hole. Open the chest for the Big Key. Push the stone and jump off. Go back to the room where you could choose the left and right paths. Exit via the south door. Climb the ladder, save, and open the big door. Kill the Sparks with the Boomerang and refill with the skulls. Go up. BOSS: MAZAAL ŻŻŻŻŻŻŻŻŻŻŻŻ This is a big machine created by the Wind Tribe of Minish people. First thing to do is to avoid his slamming hands. To harm him, shoot the eye in one of his hands, and it will fall. Slash the eye until the hand shorts out. Do the same to the other hand and the head will fall too. Shrink with either portal, then enter the mouth of the head. Inside, run up and hack the glowing pillar until it explodes. A crane thing comes and carries you out. Grow back and repeat the process. Also, watch for the hands when they try to grab you, or when he rarely shoots a laser at you. That laser makes you Minish. Finally, a hand will smash and create mini-spiders to fall down. Just slash them into tiny million pieces, WHHEEEEEHEEEHHHEEEE! The 2nd time inside, you must dig to reach the pillar, and be carried out again by the flying thing. After the 3rd pillar is destroyed, Mazaal falls. _______________________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ After the destruction of this thing, you get a reward...erm, a Heart Container? NO WIND ELEMENT! Killing that bastard was for nothing? Nope, go up into the next room. Go up to the tablet and read it. A bird drops an ocarina on the ground. Pick it up to get the Ocarina of Wind. We learn that the Tribe of Wind once lived here, and once they went to Heaven, they took the Wind Element. At least it's safe...or is it? _______________________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Outside, pull out the Ocarina of Wind. This is what the exploding tombstones were for. They were Wind Crests. Play the Ocarina, and a bird flies and carries you off. You can now choose from the places you found a Wind Crest at. __________________________________________________________________________ 7. Learn to Swim 04.27 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Now when the screen appears, fly to Lake Hylia. Lake Hylia ŻŻŻŻŻŻŻŻŻŻ This is the eastern place on the screen. Once here, shrink. Go inside the mushroom house. Fuse with the Forest Minish to make something happen in Western Wood. Fly to Western Wood and enter the tree that just got opened. In here is a Piece of Heart <1>. Go back to Lake Hylia. Go back in and talk to the Minish twice. Leave outside and jump off to the left. Man, we're so close but yet so far. Looking on the map reveals the Water Element is here at Lake Hylia, but we can't get it yet. Bring out the Ocarina and fly back to Hyrule Town. Hyrule Town ŻŻŻŻŻŻŻŻŻŻŻ Here are two extra you should do first. SIMON'S SIMULATIONS (OPTIONAL, HIGHLY RECCOMENDED) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Go inside the shop with a purple ghost. Talk to Simon and pay 10 Rupees to play the game. Kill all the monsters for a Piece of Heart <2>. You should also fuse with Zill (the kid) outside. He can fuse thrice with you. QUEST FOR THE PIECE OF HEART (OPTIONAL, HIGHLY RECCOMENDED) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Search around Hyrule Town for fusers. You may soon or have already found a fuser who makes a fusion where the northeastern fountain in the Hyrule Castle Garden will reveal stairs. Go there now and inside is a Piece of Heart <3>, which is also a RANDOM FINDING. Now we must continue on with the game for now. Make sure you talked with that Minish at Lake Hylia. Go to the northwestern area to the library. Hyrule Library ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Talk to the women at the counter. Go upstairs and talk to the old guy. Go out the bottom door. Flip the pot and shrink. Go back inside. Go towards the Minish trail. Talk to the Minish to learn they can't get to the Elder, Librari, because humans misplace the books. Librari is also the one who knows the whereabouts of the Temple of Droplets, in Lake Hylia. We need to find him. Grow back and go downstairs. Talk to the left girl. Now we need to find a Hyrulean Bestiary. BOOK RETURN #1 (NEEDED) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Go to the bottom right house, near the Cucco Lady's. A note says the woman is next door. Go there and talk, now go inside the right house. You can't get to the book, and need to be Minish. Empty a bottle and fill it with water (north- west area) and bring it to the left house down there. Extinguish the fire, then shrink and go in there. Up on the roof, cross over the to the chimney and go in it. The cat here can fuse with you, yet tries to smack you when you get close. I'd advise to forget it. Make it to the ladder and push the book off. Go back and grow big. Return the book for info on the next one. BOOK RETURN #2 (NEEDED) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Now we're after a Legend of the Picori book. Go to the southwest and enter the normal house. Talk to Dr. Left. Leave and enter the water windmill place. Shrink and go enter Dr. Left's via the Minish hole. Enter the Minish home in here. Talk to him for a clue. 1. Cross the bridge that spans the rapid flow... ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Grow as big Link. Get a water bottle and pour it on Dr. Left's chimney fire. Shrink and go in it. Pay a visit to the Minish in the mushroom if you want. Go to the hole in the upper right house. Talk to the Minish and exit through there. Cross the right bridge. Part 1, check! 2. Through the land of the fearsome beast... ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Oh no, not CATS! Go around the way and enter the crack. Avoid the cats, and go through the bottom. Enter the fountain hole. 3. Until you reach the misty falls... ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Kill the Sluggulas. Exit right. Kill the Scurriers and energize the hole. Flip up. In here, kill the blue Scurriers. Open the chest for the Power Bracelets. Now head all the way back to Dr. Left's. Push the left cabinet, then the right one. Climb up and enter the hole. Go to the bottom left. Use the Gust Jar to clear the dust. Clone yourself vertically and run to the top right. Jump on the book with the guy for it to drop. Grow, return it. BOOK RETURN #3 (NEEDED) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Finally, the last one, A History of Masks. Hagen has it, so go to him. Equip the Pegasus Boots and ram the wall by the masks. Flip the pot, shrink, and talk with the Minish. Hagen left the stupid book at his cabin. They mark it. Fly to Lake Hylia, then head south into the Minish Woods. Go to where Syrup the witch was. There is a sand entrance near there, it is a circle in the wall, colored red. Enter it with the Mole Mitts. Dig up and take the right path. Kill the Like Like and clear the dirt. You can fuse with the symbol here to help with the Gorons on Lon Lon Ranch (Sidequest, "The Last Bottle") and head back. Go north and take the ladder. Out here, head east, then down, then right into Hagen's Cabin. Despite the note, from Hagen expressing his words of wisdom, says to ram into the problem headlong, it does not work here. Well, sort of. Go outside then north. Ram the glittering tree and discover a portal. Shrink then enter the water valley. Make it across with the Gust Jar and enter the home. (If you fused with Fifi, Stockwell's dog, there'll be a chest in the water valley.) Inside, use the lily to cross, then go over to the cabinets. Use your uber-mini strength to push the right cabinet. Climb up and push the book down. Regain size and return the book. Back there, Sturgeon (old man upstairs) returns the book. TALK TO LIBRARI (NEEDED) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Go upstairs, shrink, and back to the bookshelf. Talk to the first Minish for 50 Rupees. Climb the blue book binding then make your way up and round to the middle right section. Enter the green clover book. You can do OPTIONAL FUSION #17 with Librari now. Now talk to Librari. He'll drop you into a cave and make you do a trial to get an item. TRIAL FOR LIBRARI (NEEDED) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Push the stone above the bottom left one, then push that one. Head south. Kill the Sluggulas then use the Gust Jar to cross. Kill the Sluggulas here and bash the pots for a refill. Head up. SUB-BOSS: 2 SCISSOR BEETLES ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ This is an easy battle. Just attack them from the back or sides. For a quick kill, stun them with the Boomerang and let loose some combos. You can take them down within about 10 hits. _______________________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Your reward is a new item, the Flippers. This allows you to swim! Hoorah! Even as a Minish! Press A to swim faster, and B to dive underwater. _______________________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Now swim left and down. At the four-way split, head left to find a chest. But it's frozen and unreachable for now. Go back and head down. Exit to the south. __________________________________________________________________________ 8. Interlude #3 04.28 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Now we're back in Hyrule Town. Hyrule Town ŻŻŻŻŻŻŻŻŻŻŻ Climb up the Library and regain size so we can continue. Now for some good ol' useful extras! FINISH THE CUCCO GAME (OPTIONAL, HIGHLY RECCOMENDED) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ With you Flippers, you can finish this. Check out the Sidequests section on this. For finishing the last run, you'll get a Piece of Heart <4>. This makes Heart #11. QUEST FOR THE MAGICAL BOOMERANG (OPTIONAL, HIGHLY RECCOMENDED) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Head to your house. Go to the right of it and charge the hole. Flip up and talk to the freak whom thinks you're a fairy. Fuse with him and he'll tell all his brothers about you. Now you can go find and fuse with them too. After you're done with all of them, you get the Magical Boomerang. NOTE: If you talk to any of the Tingle Brothers twice, they'll tell you how many Kinstone Fusions are remaining, anytime you do it twice. Here is all the siblings and their locations: * Tingle - South Hyrule Field Go to the east area and use the hole and Cane of Pacci to flip up. Fuse a G3 with him. Press Ctrl + F and search TINGLE FUSION and find the fusion with him for more info. * Ankle - Lon Lon Ranch Go to the yard and enter the cave. Clone and push the block. Go up and fuse a G1 with Ankle. Press Ctrl + F and search TINGLE FUSION and find the fusion with him for more info. * Knuckle - Trilby Highlands Go to the northwest. Swim to the left red sand wall and dig it. Inside, go to the ladder and climb. Fuse a G2 with him. Press Ctrl + F and search TINGLE FUSION and find the fusion with him for more info. * David Jr. - Lake Hylia Fly to Lake Hylia. Go around to the top, and go down the stairs on the right. He is on the stump. Fuse a G3 with him. Press Ctrl + F and search TINGLE FUSION and find the fusion with him for more info. Once all of them are done, head to North Hyrule Field. North Hyrule Field ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Here, enter each tree and press the buttons, grabbing the chest goodies along the way. Once all are down, head outside and a ladder is in the middle of all the trees. Go down it and open the big chest for the Magical Boomerang. This is an upgrade of the Boomerang. It's not that big a change, but it IS more useful. Press a direction before throwing it for it to fly that way. As in, you can throw diagonal now, and so forth. SHELLS AND RUPEES (OPTIONAL, HIGHLY RECCOMENDED) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Go to North Hyrule Field. Go to the northwest and swim up. There are a bunch of rocks and two openings in them. Swim into each one to find chests. One has 100 Shells, the other has 200 Rupees. THE LAST BOTTLE (OPTIONAL, HIGHLY RECCOMENDED) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Remember when we fused with the farmer earlier in this same Sidequest? Or if you didn't, I'll explain. Anyway, this is the quest for the last bottle in the game. You see that Goron digging at the southwest of Lon Lon Ranch? In that cave is the last bottle. What you need to do is a series of Kinfusions to help them bust through to the end. Here is what we need to do: 1. If you already fused with Eenie the farmer, forget this. Anyway, go to the Eastern Hills. At the top left is a farm with two farmers digging up crops. Fuse with the top one, Meenie. He wants a B1 piece. After that, the Goron busts down the first wall. 2. Go to the Minish Woods, via the south exit from Lake Hylia. Go down and right then dig the red sand entrance. Go up and right, then take the right path. At the end, dig against the wall to find a symbol. Fuse a B2 with it. This makes a 2nd Goron appear and bust the 2nd wall. 3. Go to Trilby Highlands. Head to the northwest and dig the left red sand wall. Inside, at the top right is another hidden symbol. Fuse a B1 with it. This makes a 3rd Goron appear. 4. Go back to the Eastern Hills. In the farmland with the farmers is a red sand wall. Dig it, then dig to the top right of the cave. Fuse a B2 with the symbol. This makes a 4th one appear and break the 3rd wall. INTER-NOTE: You can go to the cave now and open a chest with 200 Rupees. 5. Go to Mt. Crenel. Climb the Crenel Wall to where the Crenel Hermit is. There is a red sand wall there. Dig it. Inside, there is the Mysterious Wall at the top right, and a Piece of Heart <1> on the west side. The 5th will arrive. 6. You have to jump to get here, which requires the Roc's Cape. We need to come back later. FINDING A HOME (OPTIONAL, HIGHLY RECCOMENDED) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Go to the Inn. Go upstairs and to the left room. Here are 2 beautiful ladies, and 1 ugly one. Fuse an R3 with the green one, Farore. (She's the ugly one.) Gorman appears in town. Go speak with him to learn he needs a girl to live in the house he made. (Why a girl, I don't know.) Go back to the Inn. Talk to the girl you want to give a house to. You can only give a house to two of them, so I'd pick Farore (left) and Nayru (middle) for their charms. (You'll see later.) I would have liked to picked Din because she is hotter than Farore, but ah well. Hell, I'm joking, but Farore is drawn ugly. Anyway, so talk to Nayru first, I'd reccomend. Now go to the house where Gorman was again. Inside, talk with the girl you chose. Talk to her again, and you can get a charm in one of your empty bottles. Once you have a charm, you drink it to gain a boost. The charms are as follows: - Farore = Attack and Defense Din = Attack Nayru = Defense - Now, go to the northwest area of town. Talk to the carpentor, Bremor. Fuse a R1 with him. Then, leave and re-enter Hyrule Town twice. A new house is born underneath the Post Office. Talk to Gorman. Now go get another girl to rent it. Voila; the second charm! The Town Minish that used to live in the mushroom there is now inside the home. Enter as a Minish and push the cabinets. Anyway, this house I reccomend for Farore. PIECE OF HEART <2>, 100 Rupees (OPTIONAL, HIGHLY RECCOMENDED) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Go to the carpenter house. Shrink and exit to the top. Head through Dr. Left's via the chimney, head northeast and into the house, out the other end, and through the little yard with the cats. Climb down the vine and enter the fountain hole again. In here, swim left and break the pots. Grab the Piece of Heart <2>. Next, swim up, then left. Enter the room and open the chest for 100 Rupees. LON LON MILK? (OPTIONAL, HIGHLY RECCOMENDED) ŻŻŻŻŻŻŻŻŻŻŻŻŻ Buy some Lon Lon Milk from Malon. Head back to the Minish Woods and enter the Minish village. Enter the place you got the Jabber Nut (east barrel house) and go down. Talk to the guy twice at the top right. Talk again and give him the Lon Lon Milk. Fuse with him if you want, then leave. A while later, his Pico Bloom will blossom, and Beedle will start to sell Yellow Picolyte which help find Rupees easier. OTHER MINISH WOOD GOODIES (OPTIONAL, HIGHLY RECCOMENDED) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ 1. In Minish Woods, go to the bridge before the top-down split. Dig the red sand cave there. Dig your way through and beware the three Like Likes lying in ambush. Open the chests for 50 Rupees and a Kinstone Piece. 2. Go to the Minish village and exit west. Go up, left, then up and look for the three Minish holes. Enter the left one for a Piece of Heart <3> and a Kinstone Piece. The middle and right ones have Kinstone Pieces. THE THIRD BOTTLE (OPTIONAL, HIGHLY RECCOMENDED) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Go to South Hyrule Field. Enter your home. You can fuse with Smith (OPTIONAL FUSIONS #31 and #32). #31 will merit in a chest in Eastern Hills. Go there and open it for the 3rd Empty Bottle. EXTRA THINGS (OPTIONAL, HIGHLY RECCOMENDED) ŻŻŻŻŻŻŻŻŻŻŻŻ Eastern Hills ŻŻŻŻŻŻŻŻŻŻŻŻŻ 1. In the lower left corner, enter the mushroom home. Fuse a B2 with the Minish and go to the bean that sprouts. Climb it for 200 Shells, 200 Rupees, and a Piece of Heart <4>. That gives us Heart #12! Now we're rolling. Castor Wilds ŻŻŻŻŻŻŻŻŻŻŻŻ 1. Fly there. Look for a sand cave in the east. Enter it for 50 Shells and a Kinstone Piece. You must dig the chests out. 2. Go to the upper right area of the swamp. Swim through the water. On the other side is a Piece of Heart <1>. You must push away the blocks. South Hyrule Field ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ 1. Go to the lower left area. Ram the glittering tree to find a portal. Shrink and go inside the Minish house. Fuse a R2 with the Minish. Now Syrup the witch will make Red Potions, upgrades of Blue. 2. While still small, swim all the way up from where you just were, to find an entrance in the water. Here is a Piece of Heart <2>. Trilby Highlands ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ 1. If you fused with Candy (little girl at the Inn) then you can access the red sand cave here. Go to the west and swim to the platform that the fusion made. Dig it. Open the chest, then dig deeper in the cave. Climb the ladder for a Fairy Grotto. Hyrule Castle Garden ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ 1. Go to the bottom right. Cut all the grass and climb down the ladder. Head one room up to see another Sword Master, but we can't train now. Grab the Piece of Heart <3> and go. 2. Ram the glittering tree in the southeast. Shrink and head to the northeast through the hedge and down the hole. Fuse a G2 with the Minish to raise a tree in the east part of Western Wood. Go there and dig for 2 Giant Red Rupees. Mt. Crenel ŻŻŻŻŻŻŻŻŻŻ 1. Go to Melari's Mines. You can fuse with some of his workers for random effects. Fuse a R2 with him to make a beanstalk appear on Mt. Crenel. Climb it for a group of 160 Rupees and a Piece of Heart <4>. Geez, Heart #13 already!? 2. Also in Melari's, do OPTIONAL FUSIONS #37-40. 3. THIS REQUIRES THE MAGICAL BOOMERANG QUEST COMPLETED. If you have not done so, scroll up to QUEST FOR THE MAGICAL BOOMERANG and do it. Now, fly to Lake Hylia and go back up to David Jr. Fuse a G2 with him. This makes a chest appear on the Minish path to Melari's Mines. Go there and open it for 200 Shells. 4. If you did the LON LON MILK? part apart, then go to the hot spring and get the mineral water in an empty bottle. Veil Falls ŻŻŻŻŻŻŻŻŻŻ 1. Come here via the Lon Lon Ranch north exit. Swim to the far end. The first Rupee is fake, and so is one in the set of four. Dig into the cave for 50 Shells and 50 Rupees. 2. Go to North Hyrule Field and enter here via the northeast corner. Jump in the water. Right near you should be a Piece of Heart <1>. Mt. Crenel (again) ŻŻŻŻŻŻŻŻŻŻ 1. Go to South Hyrule Field. If you haven't done the Magical Boomerang quest, then do so. Now go fuse with Tingle again. He wants a R2 piece to make a Gold Tektite appear in the middle of Mt. Crenel. Its defeat wins 100 Rupees. Minish Woods (again) ŻŻŻŻŻŻŻŻŻŻŻŻ 1. Go back to the researcher, if you did the LON LON MILK? part above. Talk to him. He needs the Mineral Water so give it to him. Now we wait again. You can also fuse with him for random effects. Now Beedle will be selling Yellow Picolyte. Now, there's more goodies back in Hyrule Town. Head there. Hyrule Town ŻŻŻŻŻŻŻŻŻŻŻ Yup. Yo. QUIVER UPGRADE (OPTIONAL, HIGHLY RECCOMENDED) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Go to Stockwell's shop. He is selling a bigger quiver for 600 Rupees. It allows the carrying of 50 Arrows. PICOLYTE (OPTIONAL, RECCOMENDED) ŻŻŻŻŻŻŻŻ Yeah, if you helped out the researcher the first time and saw the Yellow Pico Blooms blossom and talked with him, Beedle will now sell Yellow Picolyte. It helps find Rupees easier. BIGGER QUIVER 2 (OPTIONAL, HIGHLY RECCOMENDED) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Go to the Wind Ruins. So it's not Hyrule Town, so what. Go to the south and shrink. There should be a Minish hole here. Enter it and fuse a R3 with the Minish. Now a beanstalk appears at the midnorthwest. Climb it for the upgrade. MINIGAME SHOP (OPTIONAL, HIGHLY RECCOMENDED) ŻŻŻŻŻŻŻŻŻŻŻŻŻ Go to the shop with a box and balloons on top. Inside, talk to Mr. Fat Pig. You can play the game for 10 Rupees. After paying, head back. You must choose from 2 chests. One has Rupees, one is losing. Also, if you get the winning one, your earnings are doubled. If you keep playing the game, its like gambling. If you get it right 7 times in one game, you'll get 999 Rupees! Awesome! But the game is tough, so don't really expect it. Quit when you feel you might lose it. The following two things listed are needed for later. KINSTONE PIECES (NEEDED) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Head sort of northeast from the shops to see a yellow sand cave. Dig in it. Inside, dig through the cave. Before you go down the ladder, you should have found four chests with Kinstone Pieces in them. Down here, open the chest for 100 Rupees. YOU MUST DO THIS TO CONTINUE HERE LATER, push the rock to the right into the hole. WELL, WELL, WELL (NEEDED) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Go to the lower right of town. Jump down the well. Go right and swim up. Open the chest for 100 Rupees. YOU MUST DO THIS TO CONTINUE HERE LATER, head up and push the rock into the hole. Back in town, there is two final things to take care of. GREGAL AND THE GHOST (OPTIONAL, HIGHLY RECCOMENDED, MISSABLE) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ This is a missable Sidequest and upgrade. Scroll down and do this Sidequest. It is towards the bottom. FUSION WITH MAMA (OPTIONAL, HIGHLY RECCOMENDED) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Go to the cafe. Fuse with the blonde woman, Mama, whom wants a G1 stone. A platform appears in Lake Hylia to reach a sand cave. Go there and dig it. Inside is 50 Rupees. --- Phew, that's all now. Let's move on. __________________________________________________________________________ 9. Water Element: Prelude 04.29 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Now head back to Lake Hylia. Lake Hylia ŻŻŻŻŻŻŻŻŻŻ There's some goodies to do before the dungeon. NEW SWORD TECHNIQUE (NEEDED) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ PRE-REQUIRES: 10 Hearts Left across the water from Hagen's cabin is another part of land. By the way, when swimming to it, look below you for a Piece of Heart <2>. Anyway, on that land, enter the tree hut. Down below is another Piece of Heart <3>. See how many pieces we get with the Flippers now!? Anyway, talk to the swordsman. Follow his directions. Your hearts will become a quarter of one to do the move, but will refill after you're done. You will get the Peril Beam. Also, outside, push the rock to the northwest up, to create a path. PIECE OF HEART <4> (OPTIONAL, HIGHLY RECCOMENDED) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ JESUS CHRIST! Look at this, its one after another. Since the Heart Upgrade section is divided by each Heart Container from a boss, Heart Upgrade D has a ton of hearts in it. Anyway, fly to Lake Hylia. Head north and drop into the water left of Stockwell's home. Press B to dive and get the Piece of Heart <4>. This is Heart #14. Only 6 more to go! And we get 2 or 3 or more within the next half hour or so! EXTRAS, EXTRAS (OPTIONAL, RECCOMENDED) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ 1. Go to Hagen's cabin. Shrink and swim to the lower left. Here, enter the hole. You'll be in Minish Woods. Swim around to the top right and enter the hole. At the end of the path is a Kinstone Piece. 2. Now back at Hagen's cabin, stay shrunken. Swim ALL THE WAY to the northeast. Enter the hole in the water. Go all the way around the path for a Kinstone Piece. 3. Head south some from that hole just mentioned and climb the vine. Enter the Minish hole. Fuse with this guy a B1 to make a beanstalk grow all the way north in Lake Hylia. You can't get there yet. That's all for now! __________________________________________________________________________ X. Water Element 04.2X ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Now it's time for another dungeon. (BOOOO!) Head into the open waters and to the Water Element symbol on the map. Shrink on top of the ice thing. --Temple of Droplets-- ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Wow, down below is the boss door. That means the dungeon must be huge if they put the boss door in the beginning room. It's a classic Zelda thing. Also, the floor is ice, and we can fall off to our doom. Hoorah! Anyhow, let's make the best of it. Another thing, the ice cubes here are like stones you push in normal dungeons, except they slide all the way when you push them. Make your way north and exit. In here, IMMEDIATELY HEAD RIGHT. In here, kill the Scurriers and head downstairs. Push the lever left. Sunlight comes through, so that must mean...head upstairs. Drop down. Push the frozen key down, then right. Pick it up [1]. Go back upstairs, then left, then open the left door [0]. Fall down here. Now here's a puzzle, and a solution: 1) Push the upper two blocks (empty and Big Key) left. Push the bottom one left and down, then left again. 2) Push the Big Key block up, then left, then down, then left, then up, and finally right. You'll get the Big Key, yet the dungeon still has WAY MORE to go. Push the lever then go back up and right. Backtrack and open the boss door. Inside, go down to find the Water Element...frozen. Head down below to see a HUGE Octorok guarding it...frozen. Ha. Exit to the left. Here, head down. Through the tunnel are Rupees, and at the bottom is the Dungeon Map. Look at it to discover this place has around 37 ROOMS! Oh my Lord, this'll be long. Head back up and into the water. Dive when the spike log comes back over you. Go left. Swim next to the waterfall and dive. Move left and right while diving to find 3 blue Rupees. Kill the Sluggula and go down. Here, swim to the right then all the way down. Use the Gust Jar and mushroom to fling. Press the switch. Fall down the waterfall. Here, dive under the log and go down. Press the switch and read the tombstone. Swim east, and when you see the stone formation like a pot, go inside it and dive around to find a key [1]. Go back to the waterfall and climb the wall beside it. At the top, go up and use the key on the door to move on [0]. On the other side, go down and press the switch. Get on the lily and use the Gust Jar to boost around the way. Go down the waterfall. Shoot the Gust Jar a couple times to boost the lily down past the log. When it comes rolling up, jump in the water and dive under it. Get back on the lily and head right. Shoot around the stones and go to the platform. Press the switch. Get back on and shoot your way right. Here you must fight the first Mini-Boss again, the Madderpillar. After he's dead, head up for the Compass. Now go back and head up. Go to the switch and hit it. Go over to the left ice platform. At the top is a chest of 50 Rupees. Now head down to the blocks. Move the top block: down, right, down, left, and up. Make sure you killed the enemies before that, and didn't move ANY blocks. Now get back on the lily. Take the new path all the way to the top right. Get off and enter the room. Exit via the top, and don't fall off in the darkness. Go up, kill the Sluggulas, and go upstairs. Here, you are ambushed by three Scissor Beetles. The Magical Boomerang works wonders. Use the same strategy as previous. A blue portal appears. Now exit south. Head left and go down. Clone yourself and push the big lever left. Half the middle of the room is engulfed in sunlight and a big ice clump melts. Now jump off. Take the path behind the melted clump. Go up then right. Pick up the Kinstone Piece along the way. In here, navigate the ice path. Taking the first left side will get you a Kinstone Piece. When you reach the traps, wait for the opening. Then go in the middle. When the left side is open, go there and finish the path. Exit left. Go up then down the stairs. Drop down the hole, push the lever. Go upstairs and cross the thing. Push this lever then go back downstairs and push the lever again. Open the chest for a small key [1]. Push the lever again and go upstairs to continue. Push the other lever again then go upstairs once more. Head down then open the bottom door [0]. In here, push the bottom lever. Oh God, goo drops down. Its another Big ChuChu and its blue and electrified this time. MINI-BOSS: BIG BLUE CHUCHU ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ This is basically the same as the original fight, but electrifying. Wait until his energy goes away before sucking up the goo. It'll come back on and off every so often. When its on, you can't use the Gust Jar. About 3-5 complete processes kills him. _______________________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Your reward is another new utility, the Flame Lantern. This essentially melts ice, so what better place? This also lights dark rooms a little and puts fire in torchs. _______________________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Go up and melt the ice. Go downstairs. Melt the chest and open it for 100 Rupees. Go right. You'll be in a dark room. Before going right, like the lantern. Move right to be ambushed by more Scissor Beetles. You must have the lantern lit to see them clear enough, so that means no Boomerang and stuff, unless you feel like continously swapping the sword and Boomerang every time you do something. You can light the torchs but they go out after a couple of seconds. After you win, exit right. Here, keep it lit. Go to the bottom right and light the torch to continue. The chest here has a Kinstone Piece. Keep continuing and light the second torch. Over in the west side of the room is a bombable wall. Do it. Inside, kill all the Scurriers for a key [1]. Go back out and finish off the maze. Exit at the top left by unlocking the door [0]. In here, kill the Scurriers. Exit on the left side. Go up to exit here. Finally the room will be light again. Go up, then left and exit. Here, clone and push the top one left twice. Clone again and push the one above you down twice. Clone again and push the third one down once. Clone once more and push the first one right again. Exit up. In here, do the following: 1) Melt the block on the left. 2) Go to the left side of the room. Push this one down and left. 3) Go to the cloning tiles. Clone on the bottom one of the top set, then the top one on the bottom set. 4) Go down, then left until you get to the space before the rock thing blocks your way. Go up, then go all the way left and hit the switches. Exit down. In here, evade the fire things because if you're hit here, you run like crazy. Push the top right block up. Exit left. Melt the ice and clone, then push the block below right. Exit via the ladder. In here, you need to light all the torchs, which WILL blow out. If you're clumsy on the ice, light it in an S form. If you're good on the ice, you can light them any way. Exit left. In here, dive under the first two logs, run past the third, and dive under the fourth. At the end are some Scissor Beetles. Kill them. Exit bottom right. Hit the bottom right switch to make a red portal. Bust all the pots to see an arrow pointing to say a bombable entrance. Well, obviously. Bomb it and go in. Here, bring out the lantern and burn the web in front of you. Now you must fight TWO Madderpillars. Shouldn't be too hard. After the win, exit right. Now go up, then follow the icy path and up the stairs. Bravo, this is the last room except fighting the boss, woohah! Go right and clone then push the big lever. The rest of the middle lights up. The Water Element thaws. You can get it now...or not. Ezlo says something isn't right. The big Octorok thaws and sucks it up. Now follow it, or go back to get some treasure. TREASURE BACKTRACK (OPTIONAL, RECCOMENDED) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Go back to the lily pad (left exit from Octorok area) and take it down the waterfall. Go back to the three-way split: left, right, up. Take the up, and keep going up. Land on the ice and melt the chest. You'll get 100 Shells. Now go over to the left side where the pillars were cleared. Take the left area entrance. Thaw this one for a Kinstone Piece. Manually swim back to the waterfall, climb, and go back to the Octorok room. Follow where the Octorok went. AFTER THE OCTOROK (NEEDED) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Follow where the big Octorok went into. BOSS: (HUGE) OCTOROK ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ It will spit rocks at you to begin with. Hit them back with your sword. After 3 hits, it switches to frozen form. The room freezes, so does the Octorok (almost completely) and it turns purple. Now it keeps alternating between trying to suck you up and spit you out, and freezing you. Now, keep running around and if you get behind it, set its tail to flames with the Flame Lantern. This causes it to run wild and rocks drop. Now it switches back to rock spitting, so repeat that. Then set him on fire again, and knock back more rocks. He will be more attackive (aggressive) and walk around. Also, keep the Flame Lantern on, as he'll darken the whole room and try to ram you. Finally, this guy should go down. _______________________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Your reward will be the Water Element and a Heart Container. Woohoo! Go on with your bad self. All the elements are done, right? What...what? The Wind Element is still there? WHAT!? Oh no... _______________________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Step on the portal. Back at the entrance, step into the circle. You'll be outside. Here, the spirit of the first king of Hyrule appears. His name is Gustaf. After he dissapears, there is a mark in the only blank space left on the map. Now off to the Elemental Sanctuary. __________________________________________________________________________ Y. Interlude #4 04.2Y ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Go to Hyrule Castle Garden. Hyrule Castle Garden ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Vaati, possessing the king, has ordered every guard not to let anyone in. Ah well. Go to the bottom left and enter the opening. Make it to the end without being spotted. At the top, to the right are stairs to a Fairy Grotto, if you did SHARED FUSION #2. The group of bushes can be chopped to reveal a ladder. Climb down. Here, go to the end and press the button. Exit right. Hyrule Castle ŻŻŻŻŻŻŻŻŻŻŻŻŻ Go up and into the garden, then the Elemental Sanctuary. Elemental Sanctuary ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Place the sword into the alter. Now it turns blue. You can now make three copies of yourself. There's something to do in Hyrule Castle Garden before you leave. Hyrule Castle Garden ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ NEW SWORD TECHNIQUE (NEEDED) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Go to the bottom right and slice the bushes if they are still there, then climb the ladder. Go up and light the torchs. Talk to and follow Grimblade's instructions. You learn Sword Beam, the opposite of Peril Beam. This allows you to shoot beams if your hearts are full. Now head back to Hyrule Town. Hyrule Town ŻŻŻŻŻŻŻŻŻŻŻ Oh man, so much to do. 300 RUPEES (OPTIONAL, HIGHLY RECCOMENDED) ŻŻŻŻŻŻŻŻŻŻ Go to mayor Hagen's home (not cabin) and go down the ladder in his yard. Clone yourself three times and push the stone up. Go left and push the rock into the hole. Pull the statue out from the passage. Go up and pull the pillar with the chest all the way down to the empty hole at the bottom. Open it for 200 Rupees. Go back up, and bomb the stones. Bomb either the left or right stones and open the other chest for 100 Rupees. FUNDAY SCHOOL (OPTIONAL, HIGHLY RECCOMENDED) ŻŻŻŻŻŻŻŻŻŻŻŻŻ Go from where you are above and bomb through either side of all the stones. At the top, you'll come out in the school. Now it can be normally accessed. Go right and you can do a shared fusion with the teacher, whom appears to be the only one who does OPTIONAL FUSION #62. That means you can finish all the fusions for an award without this. Now, you can flip the pot and shrink then go into the yard. There's a Minish valley at the top right. After doing one fusion, I forgot which, a chest will appear there. Anyway, also, exit via the bottom left hole in the room and climb the roof. Regain size and open the chest for a Kinstone Piece. Also, in that Minish valley, a stone at the end blocks a Piece of Heart. We have to come back when we can have four Links, three of which are clones, and push it away. REMOTE BOMBS (OPTIONAL, HIGHLY RECCOMENDED) ŻŻŻŻŻŻŻŻŻŻŻŻ Go to the Minish village in the Minish Woods. Fuse a R3 with the Elder. Exit town to the left and enter the house. Now you can talk to Belari to be able to get Remote Bombs. These go off whenever you detonate them. You can only set one at a time though. Talk to Belari again whenever to switch back to normal. Also, you can fuse a R1 with Belari for a Bomb Bag Upgrade to appear at the Wind Ruins in the northeast corner. PERCY AND THE MONSTER-LADY (OPTIONAL, HIGHLY RECCOMENDED) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Now that you have the Flame Lantern, you can finish this. You'll get 50 Rupees and 100 Shells. Also, if you didn't do a shared fusion with him yet, you can. PICO BLOOMS (OPTIONAL, HIGHLY RECCOMENDED) ŻŻŻŻŻŻŻŻŻŻŻ If you have been doing this (previous called LON LON MILK? and PICOLYTE) then go see the researcher again. Now his Blue Pico Bloom has blossomed. Talk with him and go to Hyrule Town. Beedle will now sell Blue Picolyte which helps you find Bombs and Arrows and that sort of stuff. Now the researcher needs one final thing, Red Potion. Do OPTIONAL FUSION #34 to get Red Potion. You must buy it from Syrup the witch for 150 Rupees. Go back to the researcher and give it to him. We'll come back later. EXTRAS! (OPTIONAL, HIGHLY RECCOMENDED) ŻŻŻŻŻŻŻ 1. Go to the Happy Hearth Inn. Go upstairs, light the torchs, and go outside. Open the chest for a Kinstone Piece. 2. REMEMBER, do the Gregal and the Ghost Sidequest NOW NOW NOW NOW NOW if you have not done so. Now go to North Hyrule Field. North Hyrule Field ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Go to the top left and down the ladder. Clone yourself and push the big stone. Climb the ladder. Up the stairs will be a chest of 200 Shells if you did SHARED FUSION #15. Now, exit at the top left. Royal Valley ŻŻŻŻŻŻŻŻŻŻŻŻ Ezlo is scared of this place. You're not...right? Equip the Flame Lantern and go through the path. Ghinis (ghosts) will attack (lick) you, so watch out. Down the stairs are some fence pieces. Bomb between them for a cave. Inside, talk with the Great Dragonfly Fairy. Answer no/no/yes/no/no for a the next quiver upgrade, which should be the last. Go back outside and trail the path. At the path end, it looks dead (no pun intended) but if you step on the brown dirt to the north, you continue. Here, you need to find signs telling you the way to go. If you don't want to waste time finding them, then go: Up, left, left, up, right, and up. Here, go around the gates to the top right. Enter the home. Dampe, the grave digger lives here. Talk with him and he'll believe you on the ghost king story. You'll get the graveyard key. Outside, two red crows will swoop down and steal the key. Equip the Flame Lantern and Pegasus Boots. Look around and find the tree the bird is in. Don't get too close, line yourself up, and ram it. Now use the key on the graveyard gate. Inside, to your left is a ghost, Spookter. Fuse a B2 with him for the chest mini-game in Hyrule Town to work on difficulties. Leave and come back, then fuse a B1 with him to move his brother from the Minish entrance to Anju's home. Now, at the top left is a movable grave. Enter it and clone to move the stone, for a Piece of Heart <1>. Go outside, and break the rocks at the bottom right. Clone and find your way to the switches at the top. They open the top grave. Go inside. --Royal Crypt-- ŻŻŻŻŻŻŻŻŻŻŻ Inside, burn the mummies then kill the Stalfos that appear from the wrappings. Grab the key [1]. Go up and use the left mushroom to fling. Avoid the left and right doors (fakes) and open the middle [0]. Go up. In here, head left. Make two clones on the left set of tiles, and step on the other single one. Navigate across and hit the switches. Grab the key [1]. Go back to the split. Go right. Now, do the same thing, but switch the use of the tiles. Make the clones on the right set this time. Navigate around the blocks. If you need to avoid the trap, you can move left slightly and the clones will start to flicker (they will be touching some blocks) and that's when you need to step back right before they dissapear. Hit the switches and claim the key [2]. Go back to the split. Go up and unlock both blocks [0]. Go up. In here, head up, kill the ambush of Ropes, and exit north. Now, light all the torchs. Two mummies appear, so light them up and give the Stalfos a taste of sword (or Sword Beam). Exit north. In here, the east and west pot sets are FULL of Rupees and Shells. Up the stairs is Gustaf again. You'll get a Golden Kinstone Piece again and told to use it with the "source of the flow." What is that? Hmm...you'll be transported out. Now, go to Dampe and fuse a B2 with him for a grave at the top right open up. Also, a 2nd fusion with Dampe reveals a hole at the Wind Ruins. Inside the top right grave lives Gina, the Ghini. Fuse twice with her for a waterfall at Hyrule Town open up and a tree in the Western Wood raising. Also, 100 Shells are in the chest here. Now, talk to Dampe for him to say, "Left, left, left...up, up, up...Dang, what's that last turn again?" Go back to the sign follow path beginning. Go left 3 times, and up 3 times. Open the chest for 200 Shells. Going up again takes you to the graveyard with another "da-da-da-ding!" That's the classic Zelda sound...ahhh. Now go back and exit south from the dirt that takes you to the sign path. Jump down. Now, you should go get the results of the fusions you did in the valley, then head for North Hyrule Field. Take the northeastern exit there for Veil Falls. BUT, make a detour in Hyrule Town first. Hyrule Town ŻŻŻŻŻŻŻŻŻŻŻ Yeah, extras. JOY BUTTERFLIES (OPTIONAL, HIGHLY RECCOMENDED) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Fuse with the three girls to make Joy Butterflies appear. Catch them to get upgrades. Farore - Fuse a R1 with her. Go to Castor Wilds for the butterfly. It ups digging speed. Nayru - Fuse a R2 with her. Go to Royal Valley graveyard for the butterfly. It ups your swimming speed. Din - Fuse a R3 with her. Go to the Wind Ruins for the buttefly. It makes you shoot arrows faster. 100 Shells (OPTIONAL, RECCOMENDED) ŻŻŻŻŻŻŻŻŻŻ Go to the Library roof. Shrink and enter the hole water hole left of the Library. Swim up then left. Melt the chest. Now head off to Veil Falls via North Hyrule Field. Veil Falls ŻŻŻŻŻŻŻŻŻŻ Now, go up and fuse the Golden Kinstone with the Source of the Flow. Turn on the lantern. Go east and up the stairs. Kill the Wisp with the Boomerang. It won't hurt you, but it will latch onto you and prevent sword use for a while, then reappear. Bomb the wall between the rocks. Inside is 50 Shells. Upstairs, push the big stone and exit for 100 more Shells. Back in the main area, exit south. Out here, kill the Rock ChuChus. Continue on by climbing the wall. At the top, check the Wind Crest. Go into the cave. Bomb the right wall for 50 Shells. The upper left stairs leads to a room with Rupees, a red Rupee Like Like, and some Rupees under the water. The stairs to the right lead up where we need to go. Upstairs, the chest has 100 Rupees. Exit via the bottom right. Outside, go right and climb. Veil Springs ŻŻŻŻŻŻŻŻŻŻŻŻ Up here, you hear weird noises and see something huge moving in the back. That is the Biggoron. We'll get to him WAY later. Head left. Go into the HUGE whirlwind. Cloud Tops ŻŻŻŻŻŻŻŻŻŻ Up here, talk with the girl, Hailey. Fuse a G2 with her to make a Golden Tektite appear on the climb of Veil Falls. Head right and fuse a R2 with Gale, the woman, to open a waterfall on Veil Falls. Go back there. Inside is a Piece of Heart <2>. Now, back on Cloud Tops, talk with these two girls. Jump into the red whirlwind. Head right and open the chest for Gold Kinstone #1 of Cloud Tops. Drop down the hole. Kill the Cloud Pirahna and take the next whirlwind. Up here, use the Mole Mitts to clear the white snow stuff. Go left and drop down the hole. Fuse CT Gold Kinstone #1 with the Mysterious Cloud. Go back up. Fly west and land. Drop down. Kill both Cloud Pirahnas for CT Gold Kinstone #2. Go back up. Dig west. Jump into the whirlwind and fly directly west. Land on the part with the chest. Open it for CT Gold Kinstone #3. Go up and dig out the hidden chests. Both have 50 Shells. Now fly to the platform below this one. Drop down. Go up, keep a little distance, and shoot 3 arrows into this guy. Go up and fuse CT Gold Kinstone #3 with the Mysterious Cloud. Go back up and fly all the way southwest. Dig out the chest for 50 Shells. Drop down. Kill the Cloud Pirahnas. Go up and shoot this bugger with arrows again. Go up and fuse CT Gold Kinstone #2 with the Mysterious Cloud. Enter the red whirlwind and open the chest for CT Gold Kinstone #4. Drop back down. Head down then fly up the right red whirlwind. Drop down the right hole. Kill the Cloud Pirahnas here and claim CT Gold Kinstone #5. Fly up the red whirlwind. Up here, grab 50 Shells and fly to the bottom right. Dig out the empty space and fall down. Kill the Cloud Pirahna and jump in the whirlwind. Go up and drop down again. Now fuse CT Gold Kinstone #5 with the Mysterious Cloud. Backtrack to the beginning and fuse CT Gold Kinstone #4 with the 1st Mysterious Cloud. The cloud now opens up and another huge whirlwind appears. The two girls leave. Follow them. __________________________________________________________________________ Z. Wind Element 04.2Z ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Enter the... Wind Tribe ŻŻŻŻŻŻŻŻŻŻ NOTE: It does not say Wind Tribe in the game, but I'll use this to identify this place, as its the home to them. Up here, check the Wind Crest. If you haven't done the Gregal and the Ghost Sidequest, YOU MISSED OUT. Once you approach the house, Ezlo will say he has a bad feeling. If you go inside, the old man will be dead and you missed out on some goodies and an upgrade. If you did do the Sidequest, then once inside, go up one floor and into the room at the top left. Talk to the old man to get the Light Arrows, SUPER UPGRADED ARROWS. Also, you can fuse with the girl, Caprice, here. A chest will appear on Veil Falls. Back downstairs is Gale and the Stranger from Hyrule Town. On the third floor, you can fuse with Flurris. The first fusion will make a creature, a Golden Rope, appear in Castor Wilds. Leave and come back in for the second fusion, which raises a tree in Western Wood. Go there and dig for 6 giant green Rupees. Also, up here in the left room are 3 Kinstone Pieces. Head up to the fourth floor. Go into the left room. Here you can fuse twice with Siroc the tribe wise woman. After you're done, talk with her. Go back out in the hall and talk with the girl. Go up to the roof. Go all the way north and jump in the huge whirlwind. --Palace of Winds-- ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ This place is gonna be LONG. It has 5 freaking floors, both OUTSIDE and INSIDE. First, we go through the 5 floors on the outside, then we start back on floor 1 and make it up through the inside. That's a lot, eh? Let's begin. FLOOR 1 (OUTSIDE) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ NOTE: A substitute for the Boomerang is the Bow! But I really reccomend the Boomerang, and better yet, doing the Magical Boomerang quest. Follow the path. Make the switch blue and cross both bridges. Over here, change it to red. Beware, enemies can change it back and the bridges switch again. You can fall. It's best to take out the flying enemies when they are over nothing with the Magical Boomerang. They'll fall to their doom. Anyway, cross the left bridge. Once across, throw your Boomerang back across to hit the switch. (Quicker way.) I really reccomend getting just even the NORMAL Boomerang if you don't have it yet. Anyway, move north. Across, go left and push the block down. Throw the Boomerang to make the switch red. Make three clones, cross the bridge, and push the big stone up. Exit north. Get on the moving platform and go around the blocks. The Magical Boomerang works wonders here, so you can throw northeast to blow the bombs before you reach them, if not, you'll have to quickly maneuver around them. Get off on the platform to the left, run up, and get back on the moving one. A moving bomb is at the top. Get off on the left. Exit this area. Kill the Stalfos and go onto the grating platform thing. I'll refer to these as 'grating' from now on. Anyway, exit at the top left. Go down and throw the Boomerang to make the switch blue. Go to the end of the bridge. When the log rolls left, quickly chase it and go up beside the switch. Hit the switch to turn it red, wait for the log to roll right, and cross the bridge. Now, you'll have to go back, plant a bomb, and run back. The bomb will turn the switch blue and the top bridge appears. Cross it. Up here, go into the middle. MINI-BOSS: WIZZROBE AMBUSH ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ First there are two Wizzrobes. Stun them with the Boomerang and kill them. All of the sudden, four more appear. Do the same strategy. After they are dead, amazingly, SIX appear. You'll probably lose some health, but keep repeating. _______________________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ After your miracle victory, a chest appears. Open it for the Roc's Cape. This will now allow you to jump, etc. Press the button once to jump, hold it to "fly" which is mainly a little glide. _______________________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Equip it and glide right. You should land on the puffy clouds. Continue along the cloud trail by continuously gliding upwards. FLOOR 2 (OUTSIDE) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Kill the crow that flies at you instantly. Glide right, then do it again. Over here is a puzzle. I'll use a map for this. *** ***************** * B1 B4 * * = Wall B2 B5 T1 * B = Block B3 B6 T2 T3 * T = Clone Tile B7 T4 T5 T6 * The top space is an edge, the bottom three are ** * places where pillars would come up to block your ** * path. ****** *** ** ***** 1) Push B3 down. 2) Push B2 up, then B1 up. 3) Push B4 right. 4) Clone using T4, T5, and T6. 5) Go through the bottom spaces. 6) At the bottom are four buttons. Get in the spaces between the four, there should be only three inbetween them total. Now swing left and hit those switches and quickly turn right and hit the last one. 7) Cancel the clones. - Now you have to face two Spiked Beetles. Kill them the normal way (flip and attack) or push them off the edge with the shield. Exit right. Go around to the top without being blown off. Jump right and head down. Right when the bottom vents stop, run out and left, then jump and glide into the hole. Wait for the vents to stop, jump out, and quickly charge the hole with the Cane of Pacci. Flip left. Up here, exit on the left grating. Jump on the panel to flip it. Go left and kill the red Rupee Like Like. Jump up to the grating. Go left. When the moving platform is underneath the panel, jump. Do the same to get onto the next grating. Head up. Follow the next cloud trail up. FLOOR 3 (OUTSIDE) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Go over to the clone tiles. Make two white bubbles appear, but don't clone yet. Wait for the platform to get over here, clone, and get it on. Take it to the end. Get off, climb the ladder, and push the big block. Exit down. Here, push the blocks underneath the symbols. Go onto the moving platform. Jump to the left one, back to the right, back to the left, back to the right, and finally jump down. Jump up through the paneling and exit right. Go right, jump down to the moving platform, jump up to the next grating, back down to the platform, then up again and exit right. Go up and hide in the holes under the log. Charge the right one and flip right. Go over and create some clones. Make one on the top left tile, bottom left, and you stand on the bottom right. You will hit the switches and create a portal. Use it and exit via the bottom tunnel. At the other end, push the pot off. Now here's another drawing. ******************** * 01 02 03 04* * = Wall *05 06 07 08 * ## = Pots * 09 10-11 12* 10-12 = These two are side by side, touching each other *13 14 15 16 * * 17 18 19 20 Push 20 left, 12 up, 08 up, 11 down, 10 left, 07 up, 10 down, 06 up, and 09 down. Exit via the tunnel. Go up and exit via the top tunnel. Here, go to the top right and regain size. Go down and use the Boomerang to hit the switch. Collect the key and exit right [1]. Glide right, go down, and backtrack left to the spiked log. Hide in the holes and open the left door [0]. Exit through it. Climb the cloud trail. FLOOR 4 (OUTSIDE) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ We're almost inside! Anyway, exit at the top left. Wait until the first set of vents stop, and go to the end of the first half of the bridge. Wait for the second set to stop, glide, and climb the stairs. Now, push the top block left, and the middle right to the right. Glide over the spikes. Go down, and wait for the vent to die. Glide right when you see it start moving again so you're boosted across. Head up and exit there. Glide across the platforms and exit at the top. Go up and climb this small trail. (No, not to floor 5.) Glide right. Go down and onto the grating. To the right is a Kinstone Piece. Go back down the stairs and glide right. Sadly, you can't get the Piece of Heart yet, so use this stack, glide right, and climb the trail. FLOOR 5 (OUTSIDE) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ So close! Exit down and you'll be, inside someplace. One part of the temple. Wee! But there's new enemies. Pull out your Bow and shoot them down. If you have the Light Arrows, charge them up for good effects. They both drop giant green Rupees and after they're dead, a small key [1]. Exit at the top left [0]. Kill the enemies and exit left. In here, kill the Stalfos. At the bottom left set of pots, throw the bottom right one. Push the top right one onto the bottom left switch. Clone to get the remaining ones. Exit left. In here, hit the button to start the vent. Boost glide across and exit right. Or...try to. You'll be ambushed by two Spear Moblins and two Ice Wizzrobes. They will freeze you, so take them out first, by stunning and attacking. Now, its a little hard. If they are on the other side of the vent current, you'll need to be a little bit higher than they are for the Boomerang to hit them, as the vent current will blow it down some. Also, that would be a good time to do the same with arrows, if you stun them on the other side. After, take out the Moblins. Exit right. Glide across the gap. Here are two Red Stalfos. Here's something funny to do. If they are at the top, try to swing at them and they'll both jump off. Exit right. In here, do the switch/vent/boost thing again. Once across, push the left block left, and open the chest for a small key [1]. Now push the one on the right to the right, then the one above you up. Open the top door [0]. Exit through it. In here, open the chest for...the Big Key!? Go back to the room with the gold knight enemies (Ball & Chain Soldiers). Open the big door. Wait, all there is are some skulls (containing hearts) and an arrow pointing down. Guess its time for another plunge. Jump down. FLOOR 1 (INSIDE) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Wait, this is inside? Ah well. Try to go up. You'll be ambushed by an upgraded Dark Nut. The easiest way EVER to beat this guy is simple. Hold up the shield, walk forward, and he'll swing. Evidently, he'll miss, so hit him back, and guess what, he falls. HAHA! Now a blue portal appears. That takes you to the beginning. And a bridge appears to. Cross the bridge. Inside, use your Flame Lantern. Go right and open the big chest for the Compass. Now head left and up the stairs. FLOOR 2 (INSIDE) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ We're on our way BACK to the top. Go up and right. Kill the Red Stalfos and fall down the middle hole. Open the chest for a small key [1]. Go back upstairs and head down. Here, bust the pots. Then, take out the Bow and shoot all three flying enemies down. Clone in the left, middle, and right spots. Go to the bottom and do the sword frenzy switch technique. Go through the door, hop all the logs, and open the chest for another small key [2]. Go right, jump down, and open the door [1]. Go down and jump into the whirlwind. Go counter clockwise to the top. Avoid the bombs as best as you can. Exit up. Go up to the top and hit the switches. This is a shortcut for later. Go back down and up the stairs. FLOOR 3 (INSIDE) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ From here, you can go left and drop down. You'll fight a Wizzrobe and Ice Wizzrobe. After the win, you'll get a Kinstone Piece. Go back up to 3F. Go right, up, and left. In here are three Fire Wizzrobes. Do the same Boomerang/ Slash strategy. Your win will merit the Dungeon Map. Go left. Kill the Floor Masters and pull the lever. Exit down quickly. In here, go right and up the stairs. FLOOR 4 (INSIDE) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Well, the inside trip isn't so bad. It's less annoying, that's for sure. Go left and up. Push the blocks, jump across, and go up. All the way up is that Piece of Heart <3>. Rock on! You'll have to drop back down and come back up to F4. Now, head right. Throw the Boomerang when the bomb is near the blocks. Glide across. Go to the top right. Up here, light the torchs to make a red portal. At the bottom, unlock the door and go up [0]. FLOOR 5 (INSIDE) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Bomb the right wall. Outside is a fight with Fire Wizzrobes and Stalfos. At the top left, there is a bombable entrance. Go inside and bomb the blocks. Go up. In here, go around the bombs without setting them off or the door closes. Push the block between the two at the top left, upwards. Then, push the left one left. Exit. In here, open the chest for a key [1]. Go back out into the first room. Drop down one of the 9 cracks in the group. FLOOR 4B (INSIDE) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Open the door [0]. Go up. Out here, navigate the maze of enemies. Watch for the Wizzrobes (Ice AND Fire). Once at the bottom right, push the stones and jump across. Go to the top. Glide right and climb the clouds. Up here is a Kinstone Piece. Go back down, glide left, and climb these clouds. Save the game and enter the big door. Use the skulls to heal, then jump in the huge whirlwind. BOSS: GYORGS ŻŻŻŻŻŻŻŻŻŻŻŻ These flying manta ray things are the enemies. Once the red one comes to you, quickly jump on it or you'll fall. Now, the Gyorg will open up three of its eight eyes. Form clones in the same way, then SLASH THE HECK OUT OF ITS EYES. It should go down within seconds. Now, the blue one flies over. Board it and you'll fly away from the exploding red one. (How do creatures start to explode like THAT?) Now, the blue one will try and knock you off with its tail. Play jump rope with it. This one has four eyes, and will open one each time. After it is hurt enough, the red one comes back all fixed. (???) Jump on it. Do the same as last time, except now it'll probably take two times to do it, AND the blue one will be shooting energy balls at you, which will destroy the clones. After you stop it this time, repeat the blue process. The difference now is that green little Gyords will fly at you. Just slash 'em. The third time attacking the red one, the blue will fly around shooting now. It's tough moving the clones, but you can do it. Now, you need to jump on the blue one, one final time. Now you will be moving, so jumping = death, AND the green Gyorgs are flying at you. Luckily, the blue one doesn't swing the tail now. Keep attacking those eyes and you'll be done. Oh, wait, no you won't! The blue one will die, so jump onto the red one before it's too late! Now, do a final eye kill on this baby, except with green Gyorgs. Great. After you killed it, the red one dies and you land back on the palace. _______________________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ The Wind Element will fall right into Link's hands. Grab the Heart Container and go into the green portal _______________________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Time to end all of this mess! ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ The Final Struggle 04.3; __________________________________________________________________________ {SPACE FILLER} __________________________________________________________________________ 0. Wrapping Things Up 04.20 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Head on to Hyrule Town. Hyrule Town ŻŻŻŻŻŻŻŻŻŻŻ Time for the rest of the extras, baby! NEW SWORD TECHNIQUE (NEEDED) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Go to Swiftblade and follow the instructions for the Down Thrust. NEW SWORD TECHNIQUE B (NEEDED) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ NOTE: Ok, so all these sword techniques weren't NEEDED. Ah well. I just thought you really should use these. If you have all 7 Tiger Scrolls, go to Castor Wilds. At the southwest, enter the grave of Swiftblade the First. Follow his instructions for the Great Spin Attack. This allows you to continously link about 10 Spin Attacks in a row, but you must repeatedly press the sword button after the first spin. You can also control the direction you Spin Attack in, it's awesome. (As in, move while Spin Attacking) HIDDEN TRAINERS (OPTIONAL, HIGHLY RECCOMENDED) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ You can find and fuse with hidden trainers to access faster charging of certain things: Grayblade: You should know where he is. He is at Mt. Crenel, at the midnortheast cave. You need to clone to get in. Fuse a R1 to open a waterfall in Castor Wilds. Scarblade there will teach you to charge your (Great) Spin Attacks faster. Waveblade: Go to Lake Hylia and head southeast to Hagen's cabin. Swim west until you strike land. Enter the tree hut and fuse a R2 with him to open a waterfall in North Hyrule Field. Go there to find Greatblade, who will teach you to do the Great Spin Attack longer for more...greatness? Grimblade: Go to Hyrule Castle Garden. At the southeast are some bushes. Chop them and go down the ladder. Fuse a R3 with him to open a waterfall at Veil Falls. Go there to find Splitblade, who will teach you to charge your cloning meter faster. JOY BUTTERFLIES (OPTIONAL, HIGHLY RECCOMENDED) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ NOTE: You may have done this earlier. I reccomend this if you haven't. Fuse with the three girls to make Joy Butterflies appear. Catch them to get upgrades. Farore - Fuse a R1 with her. Go to Castor Wilds for the butterfly. It ups digging speed. Nayru - Fuse a R2 with her. Go to Royal Valley graveyard for the butterfly. It ups your swimming speed. Din - Fuse a R3 with her. Go to the Wind Ruins for the buttefly. It makes you shoot arrows faster. PIECE OF HEART <4> (OPTIONAL, HIGHLY RECCOMENDED) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Go to the center of the town. Above the shops is a bell. Jump into it for the Piece of Heart <4>. 17 Hearts! Only 3 more to go! PIECE OF HEART <1> (OPTIONAL, HIGHLY RECCOMENDED) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Go to Lake Hylia. The Piece of Heart <1> in the middle of the water is now available because you can jump to it. PIECE OF HEART <2> and <3> + THE LAST BOTTLE (OPTONAL, HIGHLY RECCOMENDED) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ From the above piece, go up and dig the cave. Digging left all the way and exiting southwest will give you the Piece of Heart <2> at Lon Lon Ranch. The northwest area has Kinstone Pieces, and following that path leads to 50 Shells. The southwest path has more Kinstone Pieces. NOTE: The southwest also have THE LAST MYSTERIOUS WALL. Fuse with it for the last Goron to appear (as long as you fused the other walls.) This is OPTIONAL FUSION #27. The northeast has more pieces and a ladder. Following that path will take you to the beanstalk that grew if you did OPTIONAL FUSION #45. Up here will be 200 Rupees, 200 Shells, and the Piece of Heart <3>. THE LAST BOTTLE (OPTIONAL, HIGHLY RECCOMENDED) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ You would have to follow the above path to reach the last Mysterious Wall. Anyway, after getting all of the walls broken, head to Lon Lon Ranch. Enter the cave and go through it. At the end is a big chest. Open it for the last bottle. FUSIONS!!! (OPTIONAL, HIGHLY RECCOMENDED) ŻŻŻŻŻŻŻŻŻŻ Keep doing those fusions. At this point, I only have 5 more to go! FIGURINES AGAIN! (OPTIONAL, HIGHLY RECCOMENDED) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Keep getting those Shells and Figurines. You can't get the final Piece of Heart without them all. We'll have to come back to this later. Now it is time to continue and end the quest. __________________________________________________________________________ 1. Infusion 04.31 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Head back to Hyrule Castle Garden. Hyrule Castle Garden ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Go through the garden again for the castle entrance. Head through to the sanctuary. Elemental Sanctuary ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Put the sword in for the final element. Now the White Sword becomes the Four Sword! Booyah! Now you can make three clones, for a total of 4 Links. Link will charge and swing the sword, which causes a beam to shoot the tablet. The tablet explodes and a dark doorway appears on the wall. Now, if you charge and do a Spin Attack, you can shoot a beam that breaks people's curses. We have to exit via the top, it won't let you go out through the bottom. Go up and inspect the stained glass. You'll see the beginning sequences again. Then, you hear Vaati. He followed you as the king. He tells Ezlo that he was so kind to give him his own magic cap AND bring him here, but that he requires him no longer. The king sort of, explodes or dissapears, and Vaati appears. He shoots Link with a magic ball that knocks him out. Vaati leaves to go get the light force (if you watched the scene, it is inside Princess Zelda) while Link is still unconscious. Ezlo will wake Link back up. He talks about how Vaati DISGUISED himself as the king (apparently not possessed) and waited for them to reforge the sword. Now its time to find Vaati. __________________________________________________________________________ 2. Son of a... 04.32 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Exit the Elemental Sanctuary...WHAT! The castle is different. Just great, they lay us with ONE MORE DUNGEON. --Dark Hyrule Castle-- ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Head down and free the turned-stone people. You learn Vaati took the Princess to the roof. Just great. Anyway, after you free them, go back into the castle. Looking upon your map, you see 5 floors. This is just too much. Ah well. :) FLOOR B1/B2 ŻŻŻŻŻŻŻŻŻŻŻ Go down and you'll find fairies and goodies in pots. Go back up and left. Watch out, touching the Spear Moblin's spear will take off a whole heart! :( Head up and navigate the room. Don't fall down the hole. Exit north. Kill the Wisps and Stalfos. Bomb the right wall and go through. Shrink, then head back to the rotating fire room. Drop down, go up and through the tunnel. Regain size, and flip the switch. Enter the right cell and free the king of Hyrule. Talking to him will let you know he wants to stop Vaati. He says he'll only hold you back, though. You'll get a key from him [1]. Go upstairs again and all the way down. Open the bottom door [0]. Continue the path to the end. Go down the steps (not staircase) and up for the Dungeon Map. Now go upstairs. FLOOR 1 ŻŻŻŻŻŻŻ Now you can exit via the bottom to go back to town for some more extras. I REALLY REALLY RECCOMEND it. Hyrule Town ŻŻŻŻŻŻŻŻŻŻŻ Now basically everyone is inside their homes or gone. The only people I spot outside are the soldiers, Malon, Postman, Goron merchant if you got him, the guy by the cafe, Anju, and Beedle. PIECE OF HEART <4> (OPTIONAL, HIGHLY RECCOMENDED) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Go to the Funday School. Shrink and go in the yard. Go into the valley at the top. At the end, move the big block for the Piece of Heart <4>. BIGGORON (OPTIONAL, HIGHLY RECCOMENDED) ŻŻŻŻŻŻŻŻ Go to the Goron cave at Lon Lon Ranch. If you finished the "The Last Bottle" quest, then fuse with the sixth (eastern) Goron. Then, Biggoron appears, and he's HUGE. Go to the top of Veil Falls (Veil Springs) to see him. He'll tell you to come back after you accomplish something big (beating Vaati.) We'll do that. UBER-FUSION (OPTIONAL, HIGHLY RECCOMENDED) ŻŻŻŻŻŻŻŻŻŻŻ Yeah, do what it says. UBER-FUSE with EVERYONE. Talk to Tingle twice to see how many you have left. PIECE OF HEART <1> (OPTIONAL, HIGHLY RECCOMENDED) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Go to the Minish Woods village. Go to the northeast and swim to the little house by the water. Fuse with the Minish. Fly to Veil Falls, climb down, and jump off left. Go and dig in the cave. Up is the Piece of Heart <1>. HEART CONTAINER (OPTIONAL, HIGHLY RECCOMENDED) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Go to the same Minish and fuse again. Fly to Lake Hylia, shrink, and enter the hole. Go to the end of the cave. Go up the ladder and into the mushroom home. You'll find Librari again. He'll give you the Heart Container. You can also fuse with him if you didn't before (back at the Hyrule Town Library). PIECE OF HEART <2> (OPTIONAL, HIGHLY RECCOMENDED) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Do OPTIONAL FUSIONS #14, #15, and #16. Go to Castor Wilds. Shrink at the top left. Take the first lily pad down. Go through the log. Go down and right, then through the next log. Once at the southeast, swim through the water to a Minish hole at the top right of this area. Inside, navigate the maze. Once through, kill all the enemies. At the end is the Piece of Heart <2>. PIECE OF HEART <3> (OPTIONAL, HIGHLY RECCOMENDED) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ NOTE: Because of a mixup, I misplaced a Piece of Heart. I'm going to restate it because if I put it in its proper place, I'd have to be switching the whole list and parts of the guide around. You probably already have collected all the Pieces of Heart except 1 now anyway, so if you did, just ignore this. Go to the Wind Ruins. Once you reach the 2nd Minish portal, shrink. Go back and down two sets of vine. Now, take the 2nd one from the left. Enter the hidden cave. At the end is the piece. - Now its time to head back to the castle. --Dark Hyrule Castle-- ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ And...we're back. FLOOR 1 ŻŻŻŻŻŻŻ Exit at the top. Here, head left and up. Make the white spheres on the clone tiles at the top, but don't create the clones until the cannons all shoot. This will knock the cannonballs back. Exit at the top. Kill the Floor Masters and watch out for the fiendish pots. Exit right. Here is a floor tile puzzle. Follow the pattern below. The letters mean the tiles, and # signs mean blocks. You must follow the tiles via the alphabet way. #PQTU# #ORSVW #NMLK# ##HIJ# #GFE# ABCD# If you mess up, hit the switch to reset. Now go right, then down. In here is a clone puzzle. It is best for you to make the spheres on both the right set ones, and the right one of the left set of tiles, and Link steps on the far left one. DON'T create the clones until the trap reaches the top and starts begins to go down. IMMEDIATELY, when it starts to go down, create the clones. Then you sort of "chase" the trap with Link while making sure the clones don't hit the blocks. Once at the bottom, you'll have to try and make it to the buttons before the trap touches the right set of clones. Open the chest for a small key [1]. Jump down and go back in the main hall. Go right and up the steps. Open the door and go downstairs [0]. FLOOR B1 ŻŻŻŻŻŻŻŻ Go right and up. At the top, clone Link at the bottom right, two tiles above that, then the one above the bottom left, and two tiles above that. Charge a Spin Attack, then move up quickly so all the clones and Link are lined up with the cannons. Let the Spin Attack go when they shoot. Exit up. Kill all the Keatons and set a bomb at the bottom left. Exit through there and go up in the next room. Take the stairs. FLOOR 1 ŻŻŻŻŻŻŻ Go up and you'll find a Red Dark Nut. Do the same technique for the other Dark Nuts. After you win, go right for the Dungeon Map. Go back and pushed the throne and go down. Use the Flame Lantern to navigate to the end. Go back upstairs, right, and up again. FLOOR 2 ŻŻŻŻŻŻŻ Exit south. Use the whirlwinds to the right to evade the cannons. Go down and kill the Moblins. Exit left. In here, make clones and evade the fire. Push the big block down and exit right. Go down and follow the whirlwinds again. At the bottom, go left. Throw the Boomerang at the switch and cross the bridge. Over here, hit the switch on the other side. Bash the pots for extras. Head back and up. In here, clone and hit the switches. Go through the big door. Kill the Ball & Chain Soldiers for the doors to unlock and a red portal to appear. Take the left path. Go up and jump on the moving platform. Jump onto the grating and hit each switch with the Boomerang. Get back on the platform and get off at the bottom. Drop and pick up a bomb. When it is about to blow, throw it to the rocks. Take the platform across and exit up. Go right and kill all the Sparks. Exit up. Kill the Dark Nut here. Now Dark Nuts appear everywhere (big door rooms). A blue portal appears. Go back down and heal up if you need. Exit left and fight the Red Dark Nut. After that, go up. Kill everything: Stalfos and Wall Masters. At the top, shoot all the eyes while evading the fire. Go left, push the top and middle blocks left, and the bottom one down. Fall down the hole then go up the stairs. Press the switch, then take the next stairs up. Get the small key [1]. Go back down. Push the middle block right and the bottom one down. Backtrack to where we fought the Red Dark Nut. Go down and through this room. Now you must fight two more Dark Nuts, both look like Elites or something. Your best bet is repeatedly doing the Dash Attack. You'll probably lose 3 hearts at max. Exit down after you win. Now here's another crappy tile puzzle drawing: A####### BWXY#34# CVUZ125# D#TSRQ67 EHIJ#PO# FG#KLMN# This one, follow the alphabet, then the numbers from least to greatest. Hit the switch to reset if you messed up. Exit down. In here are four Ghinis. Find the real one and kill him. Exit again. Out here, go left and inside again. Go downstairs (right) for pots of bombs and arrows. Go upstairs (left) to go on. Open the chest for a key [2] and backtrack all the way to where we fought the Dark Nuts. Exit right from there. Go right again and kill the Red Dark Nut here. Exit down. In here, go to the right set of clone tiles. Make a clone at the top right, left, bottom left, and put Link on the bottom. Go to the bottom and FIERCE SWING left and right to hit all the switches. Exit right. In here, press the button and go upstairs. Get the small key and backtrack to the big boss door room [3]. Go back all the way around but go to the northeast room. Fight these two Dark Nuts and exit up. In here, light all the torchs in a quick clockwise formation. Exit up. Kill the real Ghini again and exit right. Go upstairs and get the final key. Go back to the top room with the Sparks. Go up twice and unlock all the little blocks. Clone at the top right and push the big block. Open the chest for the Big Key. Go back to the boss door. Save and enter it. Try to cross the bridge and you'll hear Vaati talk. Three more chimes of the bell of Hyrule and he becomes like a god. Now, you must hurry. Either jump over the Ball & Chain Soldier, or fight him. Go up. Here, the bell chimes once. Only two more! Kill all the Keaton and clone for the switches. Exit up. In here, the bell chimes again. Now you must fight three Dark Nuts! Don't use the Dash Attack, you'll be mauled. Just shield and sword tactics now. Exit up. Vaati is out here. He wants to deal with Link. You will fall through a hole __________________________________________________________________________ 3. Final Fight 04.33 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ It looks like it is time to fight Vaati and end his reign, once and for all! FORM 1: VAATI REBORN ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ First off, just kill the floating eyes. Once they're gone, let loose on the eye in his body. If you don't kill them in time, or you just attacked him, he will: a) shoot fire or b) shoot a dark energy ball. The flames are easy to avoid, and if you get hit by the dark ball, you lose a crazy amount of hearts and can only sit there. The ball moves slowly, though. In phase 2, four eyes will be sent out instead of two. This only comes after enough damage to the big eye. Also, the eyes shoot lasers. When you attack him in phase 2, he'll be warping around. Then, he'll do one of his attacks again. After you give enough damage, phase 3 starts. There are now four eyes covered with dark energy. Use the Gust Jar to suck it up, then kill them. Repeat the big eye slashing process and you win. - And wow, we are transported to a dark place...and Vaati's back. FORM 2: VAATI TRANSFIGURED ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Take out your Bow. Shoot each of the eight purple things Vaati has around him. Four will turn red. Those are your targets. Clone in that pattern and ATTACK. The targets change with each time you have to uncover them. After the eyes are destroyed, attack the BIG eye, which is Vaati. Well, basically everything here is Vaati, I think. About 6 or 7 completed processes will win this thing. - Now, you'll be back in the castle. You'll go out onto the bridge. Heal and save, I advise. Now go up and free Zelda. The castle starts to crumble. We see Zelda and Link back at the entrance. Ezlo says to go back to the sanctuary, so do so with the path given. Right before you enter, a lightning bolt hits in front of you. Vaati is still alive, argh! FORM 3: VAATI'S WRATH ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ This looks like the cross between his last form, and some dragon like arms and stuff. Vaati has two attacks. One is to put his arms through the ground to try and get you, and the other is shooting electric balls. First, wait until an arm is through the ground. Then, use the Cane of Pacci on it. Go to the portal and shrink. Come back and go inside the arm. Inside, there are little eye things moving around. Find the one with the brighter red eye and attack it. Once it is gone, the arm is too. Repeat this with the other arm. But, the 2nd one will require the use of the Flame Lantern to light the place up. Once the arms are gone, Vaati grows tiny little wings, and the four eyes on the bottom open up. Now the energy ball attack is the only one left, but he now shoots a lot. Also, after each attack, the four eyes shoot their own energy balls. Clone and reflect these back with the sword. That's when you go up and slice the heck out of his eye. Do this about 3 times to FINALLY win! - Vaati will explode. We see the Minish Cap that Vaati wore fall down. Link is transported back to the castle along with the cap. Ezlo will come off Link's head and the curse will be lifted. He is a Minish, but is normal sized? Hmm. Ezlo also refers to the Minish Cap as the Mage's Cap. Ezlo uses magic to put the cap on Zeldas head. White triangle shadows (Triforce) will shine from Zelda and the cap dissapears. We see the castle being reborn. Everyone is being freed. Then, we see some Octoroks in the Minish Woods poof into smoke (haha!). Same with the Tektites on Mt. Crenel. Then, the garden where Zelda, Link, and Ezlo are is reborn. Ezlo says that the hat is falling apart. Vaati's heart was evil, so the cap reflected that. Now, the goodness from Zelda coupled with Vaati's darkness and has made a miracle. The place shakes, and the Elemental Sanctuary door starts to flash. Ezlo says that the Minish Door (I thought that was the Elemental Sanctuary door?) opens every 10 years (I thought it was 100?) and it is about to close. (It hasn't been a full day yet from that 100 years!?) Apparently, the programmers goofed up here. Ezlo says he is going to return to his homeland. He gives Link a green cap, and then turns Minish and leaves through the door. It closes behind him. Now the credits roll. "Thus did Link's quest come to an end. But surely, this is not the end of Zelda and Link's adventures in Hyrule. The legend will continue...as long as the power of the light force echoes throughout the ages." __________________________________________________________________________ 4. Post Game 04.34 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ This is for after the game. Only hardcore-gamers will do this stuff. After the credits roll, save your game when you can choose to. Reloading it from the menu will let you continue the game, from right before you fight Vaati, except that you'll be back in the main hall. Now, here's what we can do, which all of this is optional, so I'm not gonna list anything by them BEAT VAATI ŻŻŻŻŻŻŻŻŻŻ You can go back and beat Vaati continously and keep laughing. FUSION ŻŻŻŻŻŻ You can finish all the fusions and get the Golden Tingle Statue. MIRROR SHIELD ŻŻŻŻŻŻŻŻŻŻŻŻŻ You must have the "The Last Bottle" quest done. Go to Lon Lon Ranch and fuse with the last Goron, on the right. Go to Veil Falls and climb to Veil Springs. Biggoron is here (you may have done the above already) and wants to eat your shield. Let him do it, then wander around for like 15 minutes without a shield. Collect all the Pieces of Heart or whatever. Come back for the Mirror Shield. FINAL PIECE OF HEART ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Go to Hyrule Town. Collect all the Figurines from Carlov and get the Carlov Medal. There are 136 Figurines, you can only get the last 6 after beating the game. After getting the medal, show it to the guy sitting by the cafe. You will access the shop with a gold statue on it. Inside is the Piece of Heart and some goodies. It probably will be your final one, for Heart #20. You will also get 600 Rupees and the Sound Test. PICO BLOOMS ŻŻŻŻŻŻŻŻŻŻŻ You could do this before, but I'll list it here. Go back to the researcher and the final orange Pico Blooms have blossomed. Talk to him and go back to Hyrule Town. Beedle now sells Orange Picolyte, which raises your chance of finding fairies. And that's all! Hope you had fun, and I hope the guide helped you a lot! -----------------------------THE END--------------------------------------- __________________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ! Appendices - Behind the Scenes 05.00 ! __________________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Yup, behind the scenes. What else do you want? Basically, this is optional but cool stuff. ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ @ Figurines 05.1; @ __________________________________________________________________________ Figurines are cool little statuettes of people and things on your journey. You will meet a guy along the way who collects Mysterious Shells. If you have enough, give him some and you'll unlock a Figurine. There are 136 in total. By the end of the game, if you give him all the shells, you get 130 Figurines. The other 6 are unlocked by beating the game. He will then have those 6 in the list of available Figurines. The man is named Carlov, and is located in the Southwest area of Hyrule Town. Once you get all 136, you get the Carlov Medal. Show this to the man near the cafe for a prize: probably your FINAL Piece of Heart, three 200 Rupee Rupees, and the Sound Test. Here's a list of the Figurines: ------------------------------------------------------------------------------ #001 Name: Capless Link Description: A young boy who lives in Hyrule. He is close friends with Princess Zelda. ------------------------------------------------------------------------------ #002 Name: Ezlo and Link Description: A young boy on a quest with Ezlo to restore the Four Sword. With the sword's power, he hopes to remove the curse on Princess Zelda. ------------------------------------------------------------------------------ #003 Name: Princess Zelda Description: A bright and cheery princess from Hyrule's royal family. She loves to sneak out of the castle to visit her good friend, Link. ------------------------------------------------------------------------------ #004 Name: Ezlo (Cap) Description: A strange creature that looks at first like a cap. He speaks roughly and treats Link like a child, but he actually really likes Link. ------------------------------------------------------------------------------ #005 Name: Sorcerer Vaati Description: When the young Minish donned Ezlo's magic cap, he took this evil form. Now, he searches for the light force in his quest to become all-powerful. ------------------------------------------------------------------------------ #006 Name: King Daltus Description: The king of Hyrule. Reported to have been a fine swordsman, he appeared in the Picori Festival tournament as a youth and fought to a draw with Smith. ------------------------------------------------------------------------------ #007 Name: Minister Potho Description: The supporting pillar of Hyrule. He is also in charge of Princess Zelda's education, so when she goes missing, he gets frustrated. ------------------------------------------------------------------------------ #008 Name: Smith Description: The finest swordsmith in Hyrule. As a young man, he was a great swordsman. He and King Daltus are friends and enjoyed a pleasant rivalry as youths. ------------------------------------------------------------------------------ #009 Name: Mayor Hagen Description: The mayor of the town of Hyrule. He's a big collector of odd masks. He's built a shelter into his garden just in case monsters ever attack Hyrule. ------------------------------------------------------------------------------ #010 Name: Marcy Description: Second in command at Hyrule's post office. She's mellow and laid-back, entirely unlike the high-strung and easily excitable Stamp. ------------------------------------------------------------------------------ #011 Name: Stamp Description: A busy, hardworking postal employee, although he can be a touch edgy. The stamp he uses is his own personal one, so please don't borrow it. Thanks. ------------------------------------------------------------------------------ #012 Name: Rem Description: The proprietor of Rem's Shoe Store. Using his "secret technique," he makes shoes in his sleep. Princess Zelda is his single biggest source of income. ------------------------------------------------------------------------------ #013 Name: Dr. Left Description: A gruff-talking academic type who is obsessed with studying the Picori. He doesn't seem to be aware that they are actually living in his own house. ------------------------------------------------------------------------------ #014 Name: Carlov Description: A sculptor of finely crafted figurines. Many consider him the best sculptor in all of Hyrule. He enjoys collecting Mysterious Shells. ------------------------------------------------------------------------------ #015 Name: Borlov Description: Owner of the Chest Mini-Game Shop. Carlov's younger brother. He detests gambling, but he has made the biggest gamble of all: entrepreneurship. ------------------------------------------------------------------------------ #016 Name: Stockwell Description: The handy neighborhood gear seller, also called Stockwell the Well-Stocked. He complains that he's been too busy lately to see his dog, Fifi. ------------------------------------------------------------------------------ #017 Name: Simon Description: His mysterious dungeon-simulation game is very popular in Hyrule. It gives players the illusion of fighting real monsters in real dungeons. ------------------------------------------------------------------------------ #018 Name: Gorman Description: He wants to rent out his house in town, but he's too overbearing to attract a tenant. He doesn't even seem to realize what the problem is... ------------------------------------------------------------------------------ #019 Name: Anju Description: This young woman tends to her cuccos in Hyrule Town. If you help her gather her loose cuccos, she'll give you a reward. ------------------------------------------------------------------------------ #020 Name: Brocco Description: Hyrule's vegetable vendor. He sells fine produce. He also argues constantly with the fruit vendor, Pina, over the health benefits of vegetables. ------------------------------------------------------------------------------ #021 Name: Pina Description: Hyrule's fruit vendor. She hates vegetables, so she won't even sell tomatoes, even though they technically ARE fruits. Freak. ------------------------------------------------------------------------------ #022 Name: Beedle Description: Though he is an adult, he is very good at finding Picolyte made by the Minish. And he is very, VERY convincing about their healthful properties. ------------------------------------------------------------------------------ #023 Name: Postman Description: A very serious mail deliveryman. He continues to make every delivery right on time every day. ------------------------------------------------------------------------------ #024 Name: Crenel Hermit Description: A hermit who lives on Mount Crenel. He has lots of Kinstone pieces. He brags that he won the festival tournament when he was younger. ------------------------------------------------------------------------------ #025 Name: Monster Lady Description: A weird old lady living in Percy's house without his permission. She doesn't want you to turn on the lights. She might actually be a... ------------------------------------------------------------------------------ #026 Name: Dampé Description: The gravedigger at the cemetery. They say he has the power to speak with the dead. He fuses the Kinstones he digs up with the local ghosts. ------------------------------------------------------------------------------ #027 Name: Gustaf, Royal Spirit Description: The spirit of an ancient king of Hyrule who wishes to secure peace in his land from beyond the grave. He was very fond of the people of the Wind Tribe. ------------------------------------------------------------------------------ #028 Name: Syrup Description: A wizard who lives in the Minish Woods. She sells magic items with odd powers. She's looking for an apprentice to whom she can teach her mystic spells. ------------------------------------------------------------------------------ #029 Name: Great Butterfly Fairy Description: The Great Butterfly Fairy of Minish Woods. She provides you with a larger wallet, allowing you to carry more Rupees with you. ------------------------------------------------------------------------------ #030 Name: Great Mayfly Fairy Description: The Great Mayfly Fairy of Mount Crenel. She provides you with a larger bomb bag, allowing you to carry more bombs with you. ------------------------------------------------------------------------------ #031 Name: Great Dragonfly Fairy Description: The Great Dragonfly Fairy of Royal Valley. She gives you a larger quiver, allowing you to carry more arrows with you. ------------------------------------------------------------------------------ #032 Name: Percy Description: A poet who lives in Western Wood. He comes home from a long journey to find his house occupied by an unwanted guest. Poor guy... ------------------------------------------------------------------------------ #033 Name: Nayru Description: She's looking for a house in Hyrule to move into. She is descended from a line of oracles in the land of Labrynna. ------------------------------------------------------------------------------ #034 Name: Farore Description: She's looking for a house in Hyrule to move into. She's a very helpful person, but people take advantage of her kind nature. This really bothers her. ------------------------------------------------------------------------------ #035 Name: Din Description: She's looking for a house in Hyrule to move into. She is a famous dancer from the land of Holodrum. ------------------------------------------------------------------------------ #036 Name: Joy Butterfly Description: A rare butterfly said to bring happiness to those who catch it. If you see one on your journeys, try to grab it! ------------------------------------------------------------------------------ #037 Name: Gina Description: A strange Ghini who wants to fuse Kinstone pieces, which is somewhat peculiar for a monster. She has a lot of pieces, so keep on fusing! ------------------------------------------------------------------------------ #038 Name: Festari Description: A Minish living in Minish Village. He speaks some human languages. He sees that Link is human with one look. He's a bit of a human enthusiast. ------------------------------------------------------------------------------ #039 Name: Gentari Description: The elder of the Forest Minish. He has lived among humans for a long time. He knows where the four elements are. He has a twin brother in Hyrule's library. ------------------------------------------------------------------------------ #040 Name: Forest Picori Description: Not visible to the eyes of adults, they delight in making humans happy by hiding helpful items and Rupees under grass and rocks all over the world. ------------------------------------------------------------------------------ #041 Name: Librari Description: This Town Minish elder is Gentari's twin brother. Those large wings that he is so proud of are trophies from a duel with a cucco as a young Minish. ------------------------------------------------------------------------------ #042 Name: Town Picori Description: These Minish like humans so much that they moved from Minish Village into Hyrule itself! They try to make humans happy, but it sometimes backfires. ------------------------------------------------------------------------------ #043 Name: Melari Description: He lives with his seven apprentices in Mount Crenel, which contains all the mineral riches they will ever need. He seems gruff, but he's trustworthy. ------------------------------------------------------------------------------ #044 Name: Mountain Picori Description: These seven students followed Melari from Minish Village to Mount Crenel. Their song is actually a sign that they are full-fledged Mountain Minish now. ------------------------------------------------------------------------------ #045 Name: Goron Description: These rock- and iron-eaters once lived on Mount Crenel in Western Hyrule. Now their numbers are few, and they live quietly in a cave. ------------------------------------------------------------------------------ #046 Name: Minish Vaati Description: Before he became a sorcerer, he was a simple Minish. He had always been entranced by the evil that lives in the hearts of men... ------------------------------------------------------------------------------ #047 Name: Vassals Description: These vassals serve the king of Hyrule. They are loyal and diligent. Like the king himself, they are courteous yet frank. ------------------------------------------------------------------------------ #048 Name: Library Description: The Royal Hyrule Library. Although the library is well loved, many forget to return their books, causing no end of trouble for the librarians. ------------------------------------------------------------------------------ #049 Name: Blade Brothers Description: All of these self-trained swordsmen have won the fighting tournament at the Picori Festival before. They see great potential in Link. ------------------------------------------------------------------------------ #050 Name: Wheaton & Pita Description: This couple bakes bread in Hyrule. Their tasty pastries hold a secret... If you're extra lucky, there'll be a helpful item hidden inside! ------------------------------------------------------------------------------ #051 Name: Funday School Description: This is where all the children of Hyrule learn. Link and Princess Zelda studied here, too. The two teachers are twins named Tina and Dina. ------------------------------------------------------------------------------ #052 Name: Mama's Cafe Description: This is the best place in town to relax. You can also pick up some good tips, from the latest gossip to observations about the world. ------------------------------------------------------------------------------ #053 Name: Happy Hearth Inn Description: This generous inn gives a gift to every guest who stays the night. Guests can unwind in the lobby on the second floor. ------------------------------------------------------------------------------ #054 Name: Zill and Friends Description: Zill's the one with the drippy nose. He likes to wander around town with his friends. He knows a lot about Hyrule, and he might even give you some tips! ------------------------------------------------------------------------------ #055 Name: The Carpenters Description: These carpenters may be rough around the edges, but they do good work. They may seem tough, but they're in touch with their feminine side. ------------------------------------------------------------------------------ #056 Name: Young Couple Description: Romio and Julietta grew up next door to one another. They're dating now, but they plan to marry once they get their pets' approval. ------------------------------------------------------------------------------ #057 Name: Peaceful Hyrule 1 Description: Carlov's Peaceful Hyrule Scenery Series No. 1 ------------------------------------------------------------------------------ #058 Name: Peaceful Hyrule 2 Description: Carlov's Peaceful Hyrule Scenery Series No. 2 ------------------------------------------------------------------------------ #059 Name: Peaceful Hyrule 3 Description: Carlov's Peaceful Hyrule Scenery Series No. 3 ------------------------------------------------------------------------------ #060 Name: Cucco! Description: With a boisterous crow and a cute crest, these feathered friends are the most popular pets in Hyrule. The baby chicks like small bugs. ------------------------------------------------------------------------------ #061 Name: At Lon Lon Ranch Description: This small ranch lies just outside Hyrule Town. Father-and-daughter team Talon and Malon run it, and they sell the finest milk in Hyrule! ------------------------------------------------------------------------------ #062 Name: The Wind Tribe Description: The people who built the Wind Ruins. They now live above the clouds, suspended by their own magic ability to control the wind. ------------------------------------------------------------------------------ #063 Name: Gregal & the Ghost Description: An old man plagued by an evil spirit. Coming to his aid will bring you benefit in the end, so if you meet him, you must find a way to help him. ------------------------------------------------------------------------------ #064 Name: Tingle Siblings? Description: Tingle (in green) and his twin younger brothers Ankle (in purple) and Knuckle (in blue). They believe fusing Kinstones will help them meet fairies, so they are recording Kinstone data on their maps. David Jr. is not technically a relative. ------------------------------------------------------------------------------ #065 Name: Eenie & Meenie Description: The Hyrulean vegetables grown in their fields are exquisitely delicious. Apparently, Brocco sells the best of their crops. ------------------------------------------------------------------------------ #066 Name: Goron Merchant Description: This Goron appears when you successfully fuse certain Kinstone pieces. He will sell you expensive, but rare, Kinstone pieces. ------------------------------------------------------------------------------ #067 Name: Spookter & Spekter Description: Ghosts from the Royal Valley. The one in the blue cap is Spookter, and the one in the red cap is Spekter. Spookter tries to be scary, but he's just not. ------------------------------------------------------------------------------ #068 Name: Sluggula Description: Appears in Minish dungeons. They drop from the ceiling unexpectedly. They are slow, so take your time, and defeat them one by one. ------------------------------------------------------------------------------ #069 Name: Scissors Beetle Description: Appears in Minish roads dungeons. These monsters have sharp mandibles. Hit them when they shoot these away. Avoid their attacks to get in close. ------------------------------------------------------------------------------ #070 Name: Moldworm Description: Appears in Minish roads. They come out of the ground when they sense prey. If you get swallowed, you'll take damage and get all dirty! Watch out, because when you're all dirty, Pestos will come after you. ------------------------------------------------------------------------------ #071 Name: Spiked Beetle Description: Appears in dungeons. Covered in hard, spiny shells. Few attacks work on them. You have to flip them over to hurt them. ------------------------------------------------------------------------------ #072 Name: Eyegore Statue Description: Appears in Castor Wilds. They move when you put an arrow in their eye. No other attacks work. You can always just let them pass... ------------------------------------------------------------------------------ #073 Name: Business Scrub Description: Appears in caves, etc. Normally stay underground. They'll pop out and spit seeds at you, but if you get to know 'em, they're not so bad. ------------------------------------------------------------------------------ #074 Name: Armos Description: Appears in the Wind Ruins. Built by the Minish for the Wind Tribe long ago. They look like stone statues, but if you get too close, they move! ------------------------------------------------------------------------------ #075 Name: Keese Description: Appears in various areas. These bats live in dungeons and caves. Their movement is unpredictable, so use ranged weapons from a safe distance. ------------------------------------------------------------------------------ #076 Name: Keaton Description: Appears in various areas. This thieving fox preys upon travelers and merchants. He may not be strong, but he will attack very quickly, so be careful. ------------------------------------------------------------------------------ #077 Name: Ghini Description: Appears in the Royal Valley, etc. These dark beasties are attracted to light, and if they attack you, they may suck your life away! ------------------------------------------------------------------------------ #078 Name: Gibdo Description: Appears in the Palace of Winds. These mummies keep coming at you when you attack. It's better to fight from a distance if you want to avoid damage. ------------------------------------------------------------------------------ #079 Name: Rollobite Description: Appears in dungeons. His hard shell protects him from swords, but once he rolls into a ball, you can use the Gust Jar to draw him in. ------------------------------------------------------------------------------ #080 Name: Spark Description: Appears in dungeons. They cling to walls and move quickly. Normal attacks may not work, but the boomerang is pretty effective. ------------------------------------------------------------------------------ #081 Name: Dark Nut Description: Appears in Castor Wilds. These armor-clad soldiers are tough. Use your shield and rolling skills to find an opening in their defenses... ------------------------------------------------------------------------------ #082 Name: Red Dark Nut Description: Appears in the Palace of Winds. These Dark Nut commanders are strong, but if you relax and wait for your opening, you can still defeat them. ------------------------------------------------------------------------------ #083 Name: Chaser Description: Appears in dungeons. They move quickly to chase you once they spot you. Your shield will block them, but keep on your toes! ------------------------------------------------------------------------------ #084 Name: Rock Chuchu Description: Appears in Veil Falls. These tough Chuchus wear rocks on their heads. The rocks protect them from damage, so you'll have to find a way to knock the rocks off before you'll be able to destroy them. ------------------------------------------------------------------------------ #085 Name: Moldorm Description: Appears in various areas. These guys move quickly and randomly. Trap them in a corner and take them out quickly. ------------------------------------------------------------------------------ #086 Name: Door Mimic Description: Appears in the Royal Crypt. They look like doors, but they're really traps! If you get too close to one, it will fall down on you! ------------------------------------------------------------------------------ #087 Name: Peahat Description: Appears on Mount Crenel, etc. These strange beasts hover on propeller-like leaves. You can pull them out of the sky with your Gust Jar. ------------------------------------------------------------------------------ #088 Name: Helmasaur Description: Appears in various areas. Their fronts are protected with metal masks, but their backsides aren't! Pop off that mask for an easy battle. ------------------------------------------------------------------------------ #089 Name: Wall Master Description: Appears in dungeons. If these guys grab you, they'll send you back to the start of the dungeon. Dodge them as they fall, then attack. ------------------------------------------------------------------------------ #090 Name: Floor Master Description: Appears in dungeons. If these guys grab you, they'll send you back to the start of the dungeon. Watch out when he attacks with others. ------------------------------------------------------------------------------ #091 Name: Acro-Bandits Description: Appears in the Eastern Hills, etc. Five of them pop out at once. If you smack each one as they pop out of the ground, they're a piece of cake. ------------------------------------------------------------------------------ #092 Name: Bob-omb Description: Appears in dungeons. They often gather in groups in narrow areas. Once activated, they go a little crazy. Take them out with arrows. ------------------------------------------------------------------------------ #093 Name: Bombarossa Description: Appears in dungeons. They float in the air and explode when touched. Walk carefully, and you may escape unhurt... ------------------------------------------------------------------------------ #094 Name: Like Like Description: Appears in caves, dungeons, etc. Don't let them grab you: they'll eat your shield if they hold you long enough. Swing your sword to escape. ------------------------------------------------------------------------------ #095 Name: Rupee Like Description: Appears in caves, dungeons, etc. This Rupee Like has a Rupee dangling from its head stalk. This clever lure attracts greedy and delicious heroes. ------------------------------------------------------------------------------ #096 Name: Rope Description: Appears in various areas. They'll come straight for you if they spot you. Just swing your sword when they charge at you. ------------------------------------------------------------------------------ #097 Name: Boulder Description: Appears on Mount Crenel, etc. These huge boulders come crashing down from cliff walls. They fall in a random pattern, so watch your step! ------------------------------------------------------------------------------ #098 Name: Ball & Chain Soldier Description: Appears in the Palace of Winds. They're not fast, but that iron ball is a bruiser! Try to hit them after they swing the ball. ------------------------------------------------------------------------------ #099 Name: Spiny Beetle Description: Appears in various areas. They hide under common rocks and grass. Be careful, because they can pop out when you least expect it! ------------------------------------------------------------------------------ #100 Name: Spear Moblin Description: Appears in Minish Woods, etc. They rush you on sight. They also block head-on attacks with their spears, so circle around to attack. ------------------------------------------------------------------------------ #101 Name: Bow Moblin Description: Appears in various areas. They fire arrows at you on sight. Block these with your shield and then close in to attack. ------------------------------------------------------------------------------ #102 Name: Cloud Piranha Description: Appears in the sky. They swim through clouds like fish in water. Attack them in that brief moment when they pop out! ------------------------------------------------------------------------------ #103 Name: Mulldozer Description: Appears in Minish roads, dungeons, etc. There are red and blue ones. They may look small and weak, but their hard shells make them formidable. ------------------------------------------------------------------------------ #104 Name: Pesto Description: Appears in Minish roads, dungeons, etc. There are red and blue ones. The blue ones are stronger and throw things down on your head. ------------------------------------------------------------------------------ #105 Name: Puffstool Description: Appears in Deepwood Shrine. These mushroom beasties scatter spores all over dungeons. When their caps are red, they are invincible. ------------------------------------------------------------------------------ #106 Name: Wizzrobe Description: Appears in the Palace of Winds, etc. They fire magic bolts from afar. Hit them when they appear so they don't cast another spell! ------------------------------------------------------------------------------ #107 Name: Fire Wizzrobe Description: Appears in the Palace of Winds. They wield fire magic. Hit them when they appear so they don't cast another spell! ------------------------------------------------------------------------------ #108 Name: Ice Wizzrobe Description: Appears in the Palace of Winds. They wield ice magic. They're weak against fire, so attack with fire for a quick battle! ------------------------------------------------------------------------------ #109 Name: Wisp Description: Appears in dungeons. They float in midair. They won't hurt you, but if you touch them, you won't be able to use your sword for a while. ------------------------------------------------------------------------------ #110 Name: Octorok Description: Appears in various areas. There are red and blue ones. They've appeared in every Zelda game to date. They spit rocks, so be careful! ------------------------------------------------------------------------------ #111 Name: Golden Octorok Description: Appears in... Well, we're not sure! The legendary Golden Octorok. It can't be confirmed, but they are said to shoot chunks of pure gold... ------------------------------------------------------------------------------ #112 Name: Golden Tektite Description: Appears in... Well, we're not sure! The legendary Golden Tektite. Its basic attack is the same, but it has much more power. ------------------------------------------------------------------------------ #113 Name: Golden Rope Description: Appears in... Well, we're not sure! The legendary Golden Rope. It's much more aggressive than the normal ones: it will attack you on sight. ------------------------------------------------------------------------------ #114 Name: Crow & Takkuri Description: Appears in various areas. The black one is Crow. If you touch Takkuri, he will steal Rupees from you, so be careful! ------------------------------------------------------------------------------ #115 Name: Lakitu Description: Appears in the sky. They float on clouds. They don't move, but they do throw lightning bolts. Steal their clouds with the Gust Jar. ------------------------------------------------------------------------------ #116 Name: Stalfos Description: Appears in dungeons. Blue ones jump, and red ones throw bones. See what happens when you remove their heads with the Gust Jar. ------------------------------------------------------------------------------ #117 Name: Beetle Description: Appears in various areas. They appear under rocks and grass. If they grab you, you won't be able to move. Swing your sword to get away. ------------------------------------------------------------------------------ #118 Name: Chuchu Description: Appears in various areas. Chuchus come in many colors. Each color is a little different, but ranged weapons work well against all. ------------------------------------------------------------------------------ #119 Name: Tektite Description: Appears on Mount Crenel, etc. They move by jumping long distances. Their movement can be unpredictable, so attack them when they are still. ------------------------------------------------------------------------------ #120 Name: Trap Description: Appears in various areas. A trap with sharp blades. Some are triggered by nearby intruders, while others follow a set path. ------------------------------------------------------------------------------ #121 Name: Leever Description: Appears in Wind Ruins, Veil Falls. These baddies move freely underground when attacking. You never know where they will pop up, so keep your shield raised and at the ready! ------------------------------------------------------------------------------ #122 Name: Madderpillar Description: Appears in Deepwood Shrine, etc. This caterpillar moves in a zigzag pattern. If you hit him on the nose, he gets upset and starts running around. ------------------------------------------------------------------------------ #123 Name: Spiny Chuchu Description: Appears in various areas. These Chuchus project spikes from their bodies at the first sign of danger. Try a well-placed bomb. ------------------------------------------------------------------------------ #124 Name: Big Octorok Description: Appears in the Temple of Droplets. Frozen solid by the power of the Water Element. He's been frozen so long that his hunger is unbearable. ------------------------------------------------------------------------------ #125 Name: Gyorg Pair Description: Appears in Palace of Winds. Females are larger than males. They fly around the Palace of Winds, preying on adventurers. ------------------------------------------------------------------------------ #126 Name: Biggoron Description: This is a legendary Goron with a body bigger than a mountain. This Goron is so big, in fact, that no one has ever seen all of it at once. ------------------------------------------------------------------------------ #127 Name: Big Green Chuchu Description: Appears in Deepwood Shrine. A perfectly ordinary Chuchu. Though not much of an enemy usually, they are terrifying to anyone Minish-sized. ------------------------------------------------------------------------------ #128 Name: Gleerok Description: Appears in the Cave of Flames. A Gleerok with a hard, rocky shell found in Mount Crenel. Hiding in lava, this beast spews fire on everything it sees. ------------------------------------------------------------------------------ #129 Name: Mazaal Description: Appears in the Wind Ruins. Constructed by the Wind Tribe to repel intruders, this sturdy machine cannot be destroyed by any external force. ------------------------------------------------------------------------------ #130 Name: Big Blue Chuchu Description: Appears in the Temple of Droplets. An ordinary blue Chuchu. Fighting him while Minish-sized is daunting, but just try to avoid that electric attack. ------------------------------------------------------------------------------ #131 Name: Zelda & Link Description: These two became fast friends because of Smith and the king of Hyrule. Zelda wishes that the sometimes unreliable Link were just a wee bit stronger. ------------------------------------------------------------------------------ #132 Name: Minish Ezlo Description: The Minish Ezlo, before he was cursed by Vaati. He is a famous Minish sage. Even among Minish inventors, he was renowned for his amazing creations. ------------------------------------------------------------------------------ #133 Name: Black Knight Description: Appears in Dark Hyrule Castle. This is the strongest Dark Nut, with a good balance of attack and defense. They will do anything to stop you. ------------------------------------------------------------------------------ #134 Name: Vaati Reborn Description: The sorcerer Vaati took this form after draining the power of the light force from Princess Zelda. The evil beams from his eyes are devastating. ------------------------------------------------------------------------------ #135 Name: Vaati Transfigured Description: Once Vaati's body has been shattered, this dark form rises up, all that remains of the evil sorcerer. Only the sacred Four Sword can defeat him. ------------------------------------------------------------------------------ #136 Name: Vaati's Wrath Description: This is the embodiment of purest evil, the final form of the power-mad Vaati. Its mind is consumed with a hunger for destruction. Find its weakness. ------------------------------------------------------------------------------ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ @ Kinstone Fusion 05.2; @ __________________________________________________________________________ Kinstone Fusion is something new to the Zelda series, and rather challenging and annoying at the same time. But most of it is worth it. There are 100 Fusions total: 10 Plot, 72 Optional, and 18 Shared Once you get all of them done, then besides all the goodies from the fusions, you get the Golden Tingle Statue if you talk with Tingle. NOTE: Once you get to the Tingle brothers quest thing, you can talk to any of them twice in a row to see how many Kinstone Fusions you have remaining. __________________________________________________________________________ 0. Types of Kinstone 05.20 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ G1 = A half circle with a missing triangle section. [Green] G2 = A half circle with a missing square section. [Green] G3 = Similar looking to a P, but the straight edge of the P is rounded. [Green] R1 = Two spikes are pointing to the right, the cut parts shape like a 3, with triangular corners. [Red] R2 = It looks like a slice of something, like pie or cake. [Red] R3 = Looks like some weird fork, with three prongs. [Red] B1 = Sort of shaped like and L. [Blue] B2 = Semi-circle with a cut, which is deep at the top, and curves out at the bottom. [Blue] __________________________________________________________________________ 1. Fusion List 05.21 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ FUSION LAYOUT _______________________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ WITH: The person who you fuse with. WHERE: Where the person is found. WHEN: When they are found. (PLOT FUSIONS only) WHAT: What the fusion does/result of fusion. PLACE: Where the result of the fusion is. PIECE: The piece required. This will use a codename for the piece. Look above for them. REWARD: What you gain from locating the result of the fusion. PRE-REQUIREMENTS: If you need something to either do the fusion or get the reward. NOTE: Any extra notes. _______________________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ PLOT FUSIONS ŻŻŻŻŻŻŻŻŻŻŻŻ Take note that these are fusions that you MUST do to progress the story, and these are forced upon you. _______________________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ FUSION #1 ŻŻŻŻŻŻŻŻŻ WITH: Hurdy-Gurdy Man WHERE: Hyrule Town WHEN: After completing Deepwood Shrine WHAT: Removes thorns to open doorway PLACE: South Hyrule Field / Southeast corner PIECE: B2 REWARD: Piece of Heart FUSION #2 ŻŻŻŻŻŻŻŻŻ WITH: Mysterious Statue WHERE: Castor Wilds / Southwest WHEN: After getting Pegasus Boots WHAT: Makes big stone weaker PLACE: Same place PIECE: Golden Kinstone Piece REWARD: If rock breaks, then the path to Wind Ruins opens FUSION #3 ŻŻŻŻŻŻŻŻŻ WITH: Mysterious Statue WHERE: Castor Wilds / Southwest WHEN: After getting Pegasus Boots WHAT: Makes big stone weaker PLACE: Same place PIECE: Golden Kinstone Piece REWARD: If rock breaks, then the path to Wind Ruins opens FUSION #4 ŻŻŻŻŻŻŻŻŻ WITH: Mysterious Statue WHERE: Castor Wilds / Southwest WHEN: After getting Pegasus Boots WHAT: Makes big stone weaker PLACE: Same place PIECE: Golden Kinstone Piece REWARD: If rock breaks, then the path to Wind Ruins opens FUSION #5 ŻŻŻŻŻŻŻŻŻ WITH: Source of the Flow WHERE: Veil Falls / Northwest WHEN: After completing Royal Crypt WHAT: Opens itself PLACE: Same place PIECE: Golden Kinstone Piece REWARD: Entrance to cave FUSION #6 ŻŻŻŻŻŻŻŻŻ WITH: 2nd Mysterious Cloud WHERE: Cloud Tops WHEN: Anytime WHAT: Further progress PLACE: Same place PIECE: CT Gold Kinstone #1 FUSION #7 ŻŻŻŻŻŻŻŻŻ WITH: 3rd Mysterious Cloud WHERE: Cloud Tops WHEN: Anytime WHAT: Further progress PLACE: Same place PIECE: CT Gold Kinstone #3 FUSION #8 ŻŻŻŻŻŻŻŻŻ WITH: 4th Mysterious Cloud WHERE: Cloud Tops WHEN: Anytime WHAT: Further progress PLACE: Same place PIECE: CT Gold Kinstone #2 FUSION #9 ŻŻŻŻŻŻŻŻŻ WITH: 5th Mysterious Cloud WHERE: Cloud Tops WHEN: Anytime WHAT: Further progress PLACE: Same place PIECE: CT Gold Kinstone #5 FUSION #10 ŻŻŻŻŻŻŻŻŻŻ WITH: 1st Mysterious Cloud WHERE: Cloud Tops WHEN: Anytime WHAT: Further progress PLACE: Same place PIECE: CT Gold Kinstone #4 _______________________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ OPTIONAL FUSIONS ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ These are fusions that you do not have to do, and often result in optional, but great, rewards. I list these in the order of availability. If some of the order is off, sorry, but this is based on my experience. Take note these are also fixed and will always be the exact person. _______________________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ FUSION #1 ŻŻŻŻŻŻŻŻŻ WITH: Hagen, the Mayor WHERE: Hyrule Town, northeast / Yellow rectangle house WHAT: Dries up puddle revealing stairs PLACE: Lon Lon Ranch PIECE: R3 REWARD: Bigger Wallet FUSION #2 ŻŻŻŻŻŻŻŻŻ WITH: Forest Minish WHERE: Mt. Crenel's Base WHAT: Makes chest appear PLACE: Same place you do the fusion PIECE: G2 REWARD: 200 Rupees FUSION #3 ŻŻŻŻŻŻŻŻŻ WITH: Stranger WHERE: Hyrule Town, northwest / Yellow house WHAT: Reveals teleport which takes you to a house PLACE: South Hyrule Field / Tiny bit south of Hyrule Town entrance PIECE: R1 REWARD: 3 Kinstones, and if you do the Sidequest - 100 Shells, and something later on. (Look up Sidequest "Gregal and the Ghost) NOTE: Do this early as you can miss a very valuable Sidequest if you don't. FUSION #4 ŻŻŻŻŻŻŻŻŻ WITH: Postman WHERE: Hyrule Town, random WHAT: Person event PLACE: Hyrule Town Post Office PIECE: B1 REWARD: New Sidequest - Marcy and the Swordsman Newsletter FUSION #5 ŻŻŻŻŻŻŻŻŻ WITH: Percy WHERE: Trilby Highlands, southwest tree WHAT: Moves tree so Percy can go home PLACE: Western Wood PIECE: R3 REWARD: New Sidequest - Percy and the Monster-Lady NOTE: Percy becomes a Shared Fuser after this. Find him outside his house. FUSION #6 ŻŻŻŻŻŻŻŻŻ WITH: Eenie WHERE: Eastern Hills, farmland WHAT: Makes Goron break through first wall PLACE: Lon Lon Ranch PIECE: B1 REWARD: Begins the "The Last Bottle" Sidequest. FUSION #7 ŻŻŻŻŻŻŻŻŻ WITH: Meenie WHERE: Eastern Hills, farmland WHAT: Reveals chest PLACE: Mt. Crenel / Halfway up Crenel Wall PIECE: G2 REWARD: B1 Kinstone FUSION #8 ŻŻŻŻŻŻŻŻŻ WITH: Candy WHERE: Hyrule Town / Inn upper floor WHAT: Reveals land to access mole door PLACE: Trilby Highlands PIECE: B1 REWARD: R1 Kinstone and Fairy Grotto FUSION #9 ŻŻŻŻŻŻŻŻŻ WITH: 1st Goron WHERE: Lon Lon Ranch / Southwest WHAT: Makes a Kinstone-selling Goron appear and set up shop PLACE: Hyrule Town PIECE: B2 REWARD: A Kinstone shop NOTE: If you purchase all the Kinstones from the Goron in Hyrule Town, you must leave and come back for him to restock. After clearing out his stones for I believe 3 times, it takes a while for him to restock again. FUSION #10 ŻŻŻŻŻŻŻŻŻŻ WITH: Fifi WHERE: Lake Hylia / Stockwell's home WHAT: Makes chest appear PLACE: Lake Hylia / Bottom right cabin, back Minish path PIECE: G1 REWARD: Kinstone Piece FUSION #11 ŻŻŻŻŻŻŻŻŻŻ WITH: Business Scrub WHERE: Castor Wilds / Arrow Scrub WHAT: Removes thorns PLACE: Minish Woods / Center PIECE: B1 REWARD: Random Kinstone Piece selling Scrub FUSION #12 ŻŻŻŻŻŻŻŻŻŻ WITH: Forest Minish WHERE: Lake Hylia / Mushroom house by Wind Crest WHAT: Removes thorn PLACE: Western Wood / Center PIECE: R3 REWARD: Piece of Heart FUSION #13 ŻŻŻŻŻŻŻŻŻŻ WITH: Business Scrub / Sells random Kinstone Pieces WHERE: Minish Woods / Center in tree WHAT: Reveals creature - Golden Octorok PLACE: Western Wood / Southeast PIECE: G1 REWARD: Giant Blue Rupee - 100 Rupees FUSION #14 ŻŻŻŻŻŻŻŻŻŻ WITH: Zill / By Simon's Simulations WHERE: Hyrule Town WHAT: Reveals lily pad PLACE: Castor Wilds / Northwest PIECE: G2 REWARD: Kinstone Piece FUSION #15 ŻŻŻŻŻŻŻŻŻŻ WITH: Zill / By Simon's Simulations WHERE: Hyrule Town WHAT: Reveals lily pad PLACE: Castor Wilds / Northwest PIECE: G3 REWARD: Kinstone Piece + Underwater cave containing Kinstone Piece and Piece of Heart FUSION #16 ŻŻŻŻŻŻŻŻŻŻ WITH: Zill / By Simon's Simulations WHERE: Hyrule Town WHAT: Reveals lily pad PLACE: Castor Wilds / Southwest PIECE: G1 REWARD: Kinstone Piece NOTE: Ride OPTIONAL FUSION #15's leaf to get here. FUSION #17 ŻŻŻŻŻŻŻŻŻŻ WITH: Mysterious Wall WHERE: Minish Woods / Red sand entrance by Hagen's cabin WHAT: Makes 2nd Goron appear and break down 2nd wall PLACE: Lon Lon Ranch PIECE: B2 REWARD: Further the "The Last Bottle" Sidequest PRE-REQUIRES: Mole Mitts NOTE: You had to fuse with this 1st for the effect to be the same. FUSION #18 ŻŻŻŻŻŻŻŻŻŻ WITH: Librari WHERE: Hyrule Town / Library upper floor bookshelf WHAT: Reveals creature - Golden Octorok PLACE: Wind Ruins / Southeast PIECE: G3 REWARD: Giant Blue Rupee - 100 Rupees FUSION #19 (TINGLE FUSION) ŻŻŻŻŻŻŻŻŻŻ WITH: Tingle WHERE: South Hyrule Field / East of house WHAT: Opens tree, northwest PLACE: North Hyrule Field PIECE: G3 REWARD: Further the "Magical Boomerang" quest FUSION #20 (TINGLE FUSION) ŻŻŻŻŻŻŻŻŻŻ WITH: Ankle WHERE: Lon Lon Ranch / Above cave in yard WHAT: Opens tree, northeast PLACE: North Hyrule Field PIECE: G1 REWARD: Further the "Magical Boomerang" quest FUSION #21 (TINGLE FUSION) ŻŻŻŻŻŻŻŻŻŻ WITH: Knuckle WHERE: Trilby Highlands / Northwest WHAT: Opens tree, southwest PLACE: North Hyrule Field PIECE: G2 REWARD: Further the "Magical Boomerang" quest PRE-REQUIRES: Mole Mitts NOTE: Dig northwestern red sand wall FUSION #22 (TINGLE FUSION) ŻŻŻŻŻŻŻŻŻŻ WITH: David Jr. WHERE: Lake Hylia / North WHAT: Opens tree, southeast PLACE: North Hyrule Field PIECE: G3 REWARD: Further the "Magical Boomerang" quest FUSION #23 ŻŻŻŻŻŻŻŻŻŻ WITH: Forest Minish WHERE: Trilby Highlands / Northwest Minish home by Ankle WHAT: Reveals stairs under puddle PLACE: Trilby Highlands / West PIECE: G1 REWARD: Rupee Horde - 15 Blue Rupees FUSION #24 ŻŻŻŻŻŻŻŻŻŻ WITH: Mysterious Wall WHERE: Trilby Highlands / Northwest red sand wall cave WHAT: Makes 3rd Goron appear PLACE: Lon Lon Ranch PIECE: B1 REWARD: Further the "The Last Bottle" Sidequest PRE-REQUIRES: Mole Mitts NOTE: You had to fuse with this 2nd for the effect to be the same. FUSION #25 ŻŻŻŻŻŻŻŻŻŻ WITH: Mysterious Wall WHERE: Eastern Hills / Northwest from farmers WHAT: Makes 4th Goron appear and break 3rd wall PLACE: Lon Lon Ranch PIECE: B2 REWARD: Further the "The Last Bottle" Sidequest, chest with 200 Rupees PRE-REQUIRES: Mole Mitts NOTE: You had to fuse with this 3rd for the effect and reward to be the there. FUSION #26 ŻŻŻŻŻŻŻŻŻŻ WITH: Mysterious Wall WHERE: Mt. Crenel / Crenel Wall by Crenel Hermit WHAT: Makes 5th Goron appear PLACE: Lon Lon Ranch PIECE: B2 REWARD: Further the "The Last Bottle" Sidequest PRE-REQUIRES: Mole Mitts NOTE: You had to fuse with this 4th for the effect to be the same. FUSION #27 ŻŻŻŻŻŻŻŻŻŻ WITH: Mysterious Wall WHERE: Lake Hylia / North sand cave WHAT: Makes 6th Goron appear and break final wall PLACE: Lon Lon Ranch PIECE: B2 REWARD: Further the "The Last Bottle" Sidequest / Ends if last wall PRE-REQUIRES: Mole Mitts and Roc's Cape NOTE: You had to fuse with this last for the effect to be the same. FUSION #28 ŻŻŻŻŻŻŻŻŻŻ WITH: Farore WHERE: Hyrule Town / Inn upper floor WHAT: Makes Gorman appear PLACE: Hyrule Town / South PIECE: R3 REWARD: Allow 1st house to be rented, allows access to one charm FUSION #29 ŻŻŻŻŻŻŻŻŻŻ WITH: Bremor (carpenter) WHERE: Hyrule Town / Northwest WHAT: Makes 2nd house available PLACE: Hyrule Town PIECE: R1 REWARD: Allows access to one charm FUSION #30 ŻŻŻŻŻŻŻŻŻŻ WITH: Business Scrub WHERE: Minish Woods / Middle tree WHAT: Reveals hole in ground PLACE: Castor Wilds / Northwest PIECE: G3 REWARD: Kinstone Piece PRE-REQUIRES: OPTIONAL FUSION #10 done FUSION #31 ŻŻŻŻŻŻŻŻŻŻ WITH: Smith WHERE: South Hyrule Field / Your home WHAT: Reveals chest PLACE: Eastern Hills / Midwest PIECE: R2 REWARD: 3RD EMPTY BOTTLE! FUSION #32 ŻŻŻŻŻŻŻŻŻŻ WITH: Smith WHERE: South Hyrule Field / Your home WHAT: Reveals chest PLACE: Trilby Highlands / Northeast PIECE: G3 REWARD: Kinstone Piece FUSION #33 ŻŻŻŻŻŻŻŻŻŻ WITH: Forest Minish WHERE: Eastern Hills / Southwest WHAT: Sprouts bean PLACE: Eastern Hills PIECE: B2 REWARD: 200 Shells and Piece of Heart FUSION #34 ŻŻŻŻŻŻŻŻŻŻ WITH: Forest Minish WHERE: South Hyrule Field / Southwest WHAT: Makes Syrup the with work harder PLACE: Minish Woods / North PIECE: R2 REWARD: Red Potion from Syrup / Buyable FUSION #35 ŻŻŻŻŻŻŻŻŻŻ WITH: Forest Minish WHERE: Hyrule Castle Garden / Northeast hole WHAT: Raises tree PLACE: Western Wood / East PIECE: G2 REWARD: Dig for 2 Giant Red Rupees - 200 Rupees a piece FUSION #36 ŻŻŻŻŻŻŻŻŻŻ WITH: Melari WHERE: Mt. Crenel / Melari's Mines WHAT: Makes beanstalk PLACE: Mt. Crenel / Northwest PIECE: R2 REWARD: Climb for 160 Rupees and a Piece of Heart FUSION #37 ŻŻŻŻŻŻŻŻŻŻ WITH: Mountain Minish / Northwest miner WHERE: Mt. Crenel / Melari's Mines WHAT: Reveals chest PLACE: Mt. Crenel's Base / Minish road to hot spring PIECE: G3 REWARD: Kinstone Piece FUSION #38 ŻŻŻŻŻŻŻŻŻŻ WITH: Mountain Minish / Outside east bedroom WHERE: Mt. Crenel / Melari's Mine WHAT: Reveals chest PLACE: Mt. Crenel / Minish road with falling rain PIECE: G2 REWARD: Kinstone Piece FUSION #39 ŻŻŻŻŻŻŻŻŻŻ WITH: Mountain Minish WHERE: Mt. Crenel / Melari's Mines / Kitchen WHAT: Reveals creature - Golden Tektite PLACE: Mt. Crenel / South PIECE: G1 REWARD: Giant Blue Rupee - 100 Rupees FUSION #40 ŻŻŻŻŻŻŻŻŻŻ WITH: Mountain Minish / Western near exit WHERE: Mt. Crenel / Melari's Mines WHAT: Reveals chest PLACE: Minish Woods / Across bridge from Wind Crest PIECE: G1 REWARD: Kinstone Piece FUSION #41 ŻŻŻŻŻŻŻŻŻŻ WITH: David Jr. WHERE: Lake Hylia / North WHAT: Reveals chest PLACE: Mt. Crenel / Minish road to Melari's Mines PIECE: G2 REWARD: 200 Shells FUSION #42 ŻŻŻŻŻŻŻŻŻŻ WITH: Tingle WHERE: South Hyrule Field WHAT: Reveals creature - Golden Tektite PLACE: Mt. Crenel / Middle PIECE: R2 REWARD: Giant Red Rupee - 200 Rupees FUSION #43 ŻŻŻŻŻŻŻŻŻŻ WITH: Forest Minish WHERE: Wind Ruins / South hole WHAT: Beanstalk grows PLACE: Same place / Midnorthwest PIECE: R3 REWARD: Quiver upgrade FUSION #44 ŻŻŻŻŻŻŻŻŻŻ WITH: Mama WHERE: Hyrule Town cafe WHAT: Platform for sand cave appears PLACE: Lake Hylia / Middle of water PIECE: G1 REWARD: 50 Rupees FUSION #45 ŻŻŻŻŻŻŻŻŻŻ WITH: Forest Minish WHERE: Lake Hylia / Northeast WHAT: Beanstalk grows PLACE: Lake Hylia / VERY NORTH PIECE: B1 REWARD: Piece of Heart, 200 Rupees, 200 Shells PRE-REQUIRES: You need the Roc's Cape and Mole Mitts to reach beanstalk FUSION #46 ŻŻŻŻŻŻŻŻŻŻ WITH: Gentari / Elder WHERE: Minish Woods / Minish village WHAT: Makes Belari make an idea PLACE: Left of Minish village PIECE: R3 REWARD: Remote Bombs FUSION #47 ŻŻŻŻŻŻŻŻŻŻ WITH: Belari WHERE: Left of Minish village WHAT: Reveals chest PLACE: Wind Ruins / Northeast PIECE: R1 REWARD: Bomb Bag upgrade FUSION #48 ŻŻŻŻŻŻŻŻŻŻ WITH: Spookter WHERE: Royal Valley / Graveyard WHAT: Makes chest mini-game owner think PLACE: Hyrule Town PIECE: B2 REWARD: Choosable difficulties in mini-game FUSION #49 ŻŻŻŻŻŻŻŻŻŻ WITH: Spookter WHERE: Royal Valley / Graveyard WHAT: Moves ghost PLACE: Hyrule Town PIECE: B1 REWARD: Minish entrance to Anju's FUSION #50 ŻŻŻŻŻŻŻŻŻŻ WITH: Dampe WHERE: Royal Valley / Graveyard WHAT: Opens grave PLACE: Same place / Top right PIECE: B2 REWARD: New fusions and 100 Shells FUSION #51 ŻŻŻŻŻŻŻŻŻŻ WITH: Dampe WHERE: Royal Valley / Graveyard WHAT: Reveals hole PLACE: Wind Ruins / Center PIECE: G1 REWARD: Kinstone Piece FUSION #52 ŻŻŻŻŻŻŻŻŻŻ WITH: Gina WHERE: Royal Valley / Graveyard / Northeast grave WHAT: Opens waterfall PLACE: Hyrule Town PIECE: G1 REWARD: 200 Shells FUSION #53 ŻŻŻŻŻŻŻŻŻŻ WITH: Gina WHERE: Royal Valley / Graveyard / Northeast grave WHAT: Raises tree PLACE: Western Wood / Midnorth PIECE: G1 REWARD: 100 Shells FUSION #54 ŻŻŻŻŻŻŻŻŻŻ WITH: Farore WHERE: Hyrule Town / Inn or house WHAT: Reveals Joy Butterfly PLACE: Castor Wilds PIECE: R1 REWARD: Faster digging FUSION #55 ŻŻŻŻŻŻŻŻŻŻ WITH: Nayru WHERE: Hyrule Town / Inn or house WHAT: Reveals Joy Butterfly PLACE: Royal Valley graveyard PIECE: R2 REWARD: Faster swimming FUSION #56 ŻŻŻŻŻŻŻŻŻŻ WITH: Din WHERE: Hyrule Town / Inn or house WHAT: Reveals Joy Butterfly PLACE: Wind Ruins PIECE: R3 REWARD: Faster arrow shooting FUSION #57 ŻŻŻŻŻŻŻŻŻŻ WITH: Hailey WHERE: Cloud Tops WHAT: Reveals creature - Golden Tektite PLACE: Veil Falls PIECE: G2 REWARD: Giant Blue Rupee - 100 Rupees FUSION #58 ŻŻŻŻŻŻŻŻŻŻ WITH: Gale WHERE: Cloud Tops WHAT: Opens waterfall PLACE: Veil Falls PIECE: R2 REWARD: Piece of Heart FUSION #59 ŻŻŻŻŻŻŻŻŻŻ WITH: Caprice WHERE: Cloud Tops / Wind Tribe WHAT: Reveals chest PLACE: Veil Falls / Northeast PIECE: G3 REWARD: Kinstone Piece FUSION #60 ŻŻŻŻŻŻŻŻŻŻ WITH: Flurris WHERE: Cloud Tops / Wind Tribe WHAT: Reveals creature - Golden Rope PLACE: Castor Wilds PIECE: G2 REWARD: Giant Blue Rupee - 100 Rupees FUSION #61 ŻŻŻŻŻŻŻŻŻŻ WITH: Flurris WHERE: Cloud Tops / Wind Tribe WHAT: Raises tree PLACE: Western Wood PIECE: G2 REWARD: 6 Giant Green Rupees - 300 Rupees NOTE: Dig for them. FUSION #62 ŻŻŻŻŻŻŻŻŻŻ WITH: Tina / Purple teacher WHERE: Hyrule Town / Funday School WHAT: Reveals chest PLACE: Trilby Highlands PIECE: G3 REWARD: Kinstone Piece FUSION #63 ŻŻŻŻŻŻŻŻŻŻ WITH: Siroc WHERE: Cloud Tops / Wind Tribe WHAT: Reveals chest PLACE: Royal Valley / Graveyard northwest PIECE: G1 REWARD: Kinstone Piece FUSION #64 ŻŻŻŻŻŻŻŻŻŻ WITH: Siroc WHERE: Cloud Tops / Wind Tribe WHAT: Reveals chest PLACE: Royal Valley / Graveyard northeast PIECE: G2 REWARD: Kinstone Piece FUSION #65 ŻŻŻŻŻŻŻŻŻŻ WITH: Grayblade WHERE: Mt. Crenel / Midnortheast cave WHAT: Opens waterfall PLACE: Castor Wilds / Northeast PIECE: R1 REWARD: Talk to Scarblade to charge (Great) Spin Attacks faster FUSION #66 ŻŻŻŻŻŻŻŻŻŻ WITH: Waveblade WHERE: Lake Hylia / Southwest tree hut WHAT: Opens waterfall PLACE: North Hyrule Field / West PIECE: R2 REWARD: Talk to Greatblade to do Great Spin Attacks longer FUSION #67 ŻŻŻŻŻŻŻŻŻŻ WITH: Grimblade WHERE: Hyrule Castle Garden / Southeast WHAT: Opens waterfall PLACE: Veil Falls / South PIECE: R3 REWARD: Talk to Splitblade to fill your clone meter faster FUSION #68 ŻŻŻŻŻŻŻŻŻŻ WITH: Forest Minish WHERE: North Hyrule Field / Southeast hole under rock WHAT: Reveals chest PLACE: Wind Ruins / Southeast in middle of pillars PIECE: G3 REWARD: 200 Shells FUSION #69 ŻŻŻŻŻŻŻŻŻŻ WITH: Forest Minish WHERE: Western Wood / Southwest WHAT: Grows beanstalk PLACE: Same place PIECE: B1 REWARD: Rupees and Kinstone Piece FUSION #70 ŻŻŻŻŻŻŻŻŻŻ WITH: Forest Minish WHERE: Minish Woods village / Northeast mushroom house by lake WHAT: Platform to get to sand cave PLACE: Veil Falls / Center PIECE: R3 REWARD: Piece of Heart, 50 Shells FUSION #71 ŻŻŻŻŻŻŻŻŻŻ WITH: Forest Minish WHERE: Minish Woods village / Northeast mushroom house by lake WHAT: Reveals hole PLACE: Lake Hylia / By Wind Crest PIECE: R1 REWARD: Heart Container FUSION #72 ŻŻŻŻŻŻŻŻŻŻ WITH: 6th Goron (right) WHERE: Lon Lon Ranch WHAT: Reveals Biggoron PLACE: Veil Falls / Veil Springs PIECE: R1 REWARD: Biggoron appears, access to Mirror Shield quest after game NOTE: You must have completed the "The Last Bottle" quest before you can do this. _______________________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ SHARED FUSIONS ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ These are fusions shared by several people. They can be gotten from any one of the people listed in the Shared List. All the people on the Shared List will do any of the Shared Fusions in the list below that, so just keep searching. _______________________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ NOTE: SWITCHY FUSERS ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ If the fusers in the Shared List have SWITCH beside them, that means they are Switchy. Being Switchy is just an annoyance in the game. Sometimes they'll fuse, sometimes they won't. You must leave and keep re-entering for them to do it. It sucks, but ah well. SHARED FUSERS ŻŻŻŻŻŻŻŻŻŻŻŻŻ Crenel Hermit - Crenel Wall, northwest - Does 5 fusions total Mutoh - Carpenter house, the leader - SWITCH Mack - Carpenter house, sawing on left - SWITCH Doyle - Carpenter house, sawing on right - SWITCH Brent - Carpenter house, holding plank - SWITCH Malon - Lon Lon Ranch, girl - SWITCH Epona - Lon Lon Ranch, girl's horse - Normal Talon - Lon Lon Ranch, owner - SWITCH Anju - Hyrule Town, cucco lady - SWITCH Festari - Minish Woods village, priest - Normal Business Scrub - Mt. Crenel Base, southwest cave - Normal Chai - Hyrule Town cafe, woman on right - SWITCH Hurdy-Gurdy Man - Hyrule Town cafe - Normal June - Hyrule Town, near entrance - SWITCH Breve - Hyrule Town cafe, old woman - SWITCH Baris - Hyrule Town cafe, sitting man - SWITCH Forest Minish - Forest Minish village green mushroom home - SWITCH Forest Minish - Forest Minish village barrel house, researcher - SWITCH Forest Minish - Forest Minish village barrel house - SWITCH Forest Minish - Forest Minish village lakeside mushroom home - Normal Romio - Hyrule Town, owner of Rolf - SWITCH Berry - Hyrule Town, Romio's sister - SWITCH Rolf - Hyrule Town, dog in house east of Stockwell's (MINISH MODE) - Normal Julietta - Hyrule Town, Romio's lover - SWITCH Verona - Hyrule Town, Julietta's mother - SWITCH Jim - Hyrule Town, Julietta's brother - SWITCH Scratcher - Hyrule Town, Julietta's cat (MINISH MODE) - Normal Purry - Hyrule Town, cat on bridge (MINISH MODE) - Normal Cucco Chick - Hyrule Town, chick on top of dojo (MINISH MODE) - Normal Lolly - Hyrule Town, boy at top left water fountain - Normal Klaus - Hyrule Town, old man in front of library - Normal Brocco - Hyrule Town, green veggie seller - Normal Pina - Hyrule Town, fruit seller - Normal Growler - Hyrule Town, dog blocking path midwest - Normal Town Minish - Hyrule Town, inside top of Carpenter's house - SWITCH Anton - Hyrule Town, outside game shop - SWITCH Percy - Western Wood, outside his home - Normal Bindle - Hyrule Town, Happy Hearth lobby - SWITCH Satchel - Hyrule Town, upstairs of Inn, in chair - SWITCH Lolly - Hyrule Town, boy in upstairs of Inn - SWITCH Marshall - Hyrule Town, old man above inn - SWITCH Town Minish - Hyrule Town, above cafe - SWITCH Town Minish - Hyrule Town, above cafe - SWITCH Forest Minish - Hyrule Town, above cafe - SWITCH Joel - Hyrule Town, Inn upper floor, snot kid - SWITCH Sturgeon - Hyrule Town, Library upper floor, old man - Normal Library Minish - Hyrule Town, Library upper floor, left bookshelf - SWITCH Library Minish - Hyrule Town, Library upper floor, left bookshelf - SWITCH Dottie - Hyrule Town, old woman by fruits - SWITCH Town Minish - Hyrule Town, mushroom home above researchers - Normal Sheila - Hyrule Town, girl walking by bell - SWITCH Tina - Hyrule Town, Funday School purple teacher - SWITCH (VERY SWITCHY) Harrison - Hyrule Town, Funday School - SWITCH Erik - Hyrule Town, Funday School EXTRA NOTE: Tina technically counts as a normal fuser, she is the only one who does OPTIONAL FUSION #62. SHARED FUSIONS ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ FUSION #1 ŻŻŻŻŻŻŻŻŻ WHAT: Releases vines PLACE: North Hyrule Field / Mideast REWARD: Fairy Grotto FUSION #2 ŻŻŻŻŻŻŻŻŻ WHAT: Opens door PLACE: Hyrule Castle Garden / Under northwest water fountain REWARD: Fairy Fountain, and if you turn Minish, 50 Shells FUSION #3 ŻŻŻŻŻŻŻŻŻ WHAT: Opens door PLACE: Hyrule Castle Garden / Under northeast water fountain REWARD: Piece of Heart, and if you turn Minish, 50 Shells FUSION #4 ŻŻŻŻŻŻŻŻŻ WHAT: Reveals creature - Golden Rope PLACE: Hyrule Castle Garden / East REWARD: Giant Blue Rupee - 100 Rupees FUSION #5 ŻŻŻŻŻŻŻŻŻ WHAT: Reveals chest on Minish path PLACE: Lon Lon Ranch / Mideast REWARD: Kinstone Piece FUSION #6 ŻŻŻŻŻŻŻŻŻ WHAT: Reveals chest beside bushes PLACE: Minish Woods / East of Deepwood Shrine REWARD: Kinstone Piece FUSION #7 ŻŻŻŻŻŻŻŻŻ WHAT: Reveals chest PLACE: Minish Woods / Northwest REWARD: Kinstone Piece FUSION #8 ŻŻŻŻŻŻŻŻŻ WHAT: Reveals chest PLACE: Minish Woods / Midwest REWARD: 200 Rupees FUSION #9 ŻŻŻŻŻŻŻŻŻ WHAT: Reveals creature - Golden Octorok PLACE: Minish Woods / Northwest REWARD: Giant Blue Rupee - 100 Rupees FUSION #10 ŻŻŻŻŻŻŻŻŻŻ WHAT: Reveals chest PLACE: South Hyrule Field / Right side of your houses, in bushes REWARD: 200 Shells FUSION #11 ŻŻŻŻŻŻŻŻŻŻ WHAT: Reveals chest PLACE: Minish Woods / Mideast REWARD: Kinstone Piece FUSION #12 ŻŻŻŻŻŻŻŻŻŻ WHAT: Reveals creature - Golden Rope PLACE: Eastern Hills / West REWARD: Giant Blue Rupee - 100 Rupees FUSION #13 ŻŻŻŻŻŻŻŻŻŻ WHAT: Reveals door PLACE: South Hyrule Field / Under northwest water REWARD: Rupee Horde - 15 Blue Rupees FUSION #14 ŻŻŻŻŻŻŻŻŻŻ WHAT: Reveals chest PLACE: Lon Lon Ranch / Northwest REWARD: 200 Rupees FUSION #15 ŻŻŻŻŻŻŻŻŻŻ WHAT: Reveals chest PLACE: North Hyrule Field / Northwest REWARD: 200 Shells FUSION #16 ŻŻŻŻŻŻŻŻŻŻ WHAT: Reveals chest PLACE: Hyrule Town / Minish path in side school yard REWARD: Kinstone Piece FUSION #17 ŻŻŻŻŻŻŻŻŻŻ WHAT: Reveals chest PLACE: Minish Woods / South by pond in a hole REWARD: Kinstone Piece FUSION #18 ŻŻŻŻŻŻŻŻŻŻ WHAT: Reveals chest PLACE: Minish Woods / Path to village REWARD: 200 Rupees ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ @ Skill Upgrades 05.3; @ __________________________________________________________________________ There are many new skills you can learn throughout the game, and all of them will be listed here. This is also listed by order of getting them. Tiger Scroll #1 - Spin Attack (SPOT 1) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ HOW TO LEARN: Talk to Swiftblade and follow his instructions WHERE: Dojo to the left of the entrance in Hyrule Town WHEN: After coming back to Hyrule Town and getting the Kinstone Bag CONTROLS: Hold attack button until the sword lights up, then release Tiger Scroll #2 - Rock Breaker (SPOT 5) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ HOW TO LEARN: Talk to Swiftblade...and bash a pot. WHERE: Dojo to the left of the entrance in Hyrule Town WHEN: After getting White Blade infused with two elements CONTROLS: Press...attack??? Tiger Scroll #3 - Roll Attack (SPOT 6) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ HOW TO LEARN: Talk to Grayblade and follow his instructions. WHERE: Mt. Crenel - Start at the base, climb the vine, then the wall at the top. Climb the next 3 walls on the right. Enter the cave, clone yourself and press the switches. In the next room is Grayblade. WHEN: After meeting Vaati the 2nd time CONTROLS: Run and press R to roll, and when the roll is almost done, press the sword button Tiger Scroll #4 - Dash Attack (SPOT 3) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ HOW TO LEARN: Talk to Swiftblade and follow his instructions. WHERE: Dojo in Hyrule Town WHEN: After getting Pegasus Boots CONTROLS: Equip Pegasus Boots and Sword, then dash Tiger Scroll #5 - Peril Beam (SPOT 4) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ HOW TO LEARN: Talk to Waveblade and follow his instructions. WHERE: Tree hut in southwest Lake Hylia WHEN: Right before entering the Temple of Droplets CONTROLS: Get to one heart left and swing your sword Tiger Scroll #6 - Sword Beam (SPOT 2) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ HOW TO LEARN: Slice the bushes and climb the ladder. WHERE: Bottom right of Hyrule Castle Garden WHEN: After completing Temple of Droplets CONTROLS: Swing your sword with hearts full Tiger Scroll #7 - Down Thrust (SPOT 7) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ HOW TO LEARN: Talk to Swiftblade and follow his instructions. WHERE: Dojo in Hyrule Town WHEN: After completing Palace of Winds CONTROLS: Jump and swing your sword at top of jump (can't glide) Tiger Scroll #8 - Great Spin Attack (SPOT 8) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ HOW TO LEARN: Find Swiftblade the First's spirit WHERE: Castor Wilds / Southwest grave WHEN: After getting first 7 scrolls CONTROLS: Same as Spin Attack, but after first spin, repeatedly press sword button Skill Upgrade #1 - Quicker Spin Charge ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ HOW TO LEARN: Fuse with Grayblade and find Scarblade WHERE: Mt. Crenel / Castor Wilds WHEN: After getting all 8 scrolls CONTROLS: Charge for a Spin Attack Skill Upgrade #2 - Longer Great Spin Attack ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ HOW TO LEARN: Fuse with Waveblade and find Greatblade WHERE: Lake Hylia / North Hyrule Field WHEN: After getting all 8 scrolls CONTROLS: Pull off a Great Spin Attack Skill Upgrade #3 - Faster Cloning ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ HOW TO LEARN: Fuse with Grimblade and find Splitblade WHERE: Hyrule Castle Garden / Veil Falls WHEN: After getting all 8 scrolls CONTROL: Charge for cloning ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ @ Items 05.4; @ __________________________________________________________________________ This is the Item glossary, where you can look up any keepable items that you obtain in the world of Hyrule and other places. All the items are listed by the order they are found in. __________________________________________________________________________ 0. Weapons 05.40 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Smith's Sword ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻYou obtain this when you begin the quest for Deepwood Shrine. *Equip it to either button and press that button to attack. Gust Jar (Holding) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻThe Gust Jar is a weapon if you have hold of something, like a pot or other enemy. Release the button to shoot them at something. Bomb ŻŻŻŻŻŻThe simple and generic bomb. *Equip it and press the button to plant a bomb where you stand. White Sword ŻŻŻŻŻŻŻŻŻŻŻŻŻThe newly forged Picori Blade. *Equip it and press the button to attack. White Sword (Infused w/ Earth + Fire) ŻŻŻŻŻŻŻŻŻŻŻŻŻThis is after you go to the Elemental Sanctuary and infuse the White Sword with the Earth and Fire elements. It is the same except it allows you to clone yourself on flashing tiles. *Equip it and press the button to attack. *Cloning: Charge Spin Attack and hold. Step onto flashing tile, then, still holding the charge, go to another one. A clone will appear. Boomerang ŻŻŻŻŻŻŻŻŻŻŻYou get this from Stockwell's. You must have bought the first bottle from him. You can stun enemies and so forth with this. This also kills Sparks. *Equip it and face somewhere. Press the button to throw. *Later replaced by Magical Boomerang if you do the quest. Bow ŻŻŻŻŻThis is obtained in Castor Wilds. This can shoot arrows far away. *Equip it, hold the button to pull back, release to shoot. Magical Boomerang ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻThis is an upgrade, which allows you to press any direction before throwing to send it that way. This allows for diagonal throws and such. *Same directions as Boomerang. White Sword (Infused w/ Earth + Fire + Water) ŻŻŻŻŻŻŻŻŻŻŻŻŻYou get this after the Temple of Droplets and the infusing. *Same as previous infused sword. *Allows two clones. Light Arrows ŻŻŻŻŻŻŻŻŻŻŻŻŻŻYou get this from the Gregal and the Ghost Sidequest. Charge normal arrows until you here the sound and see yellow sparkling, then release. *Same as normal, but do above description. Four Sword ŻŻŻŻŻŻŻŻŻŻŻŻYou get this after you infuse the White Sword with ALL the elements in the game (Earth, Fire, Water, Wind). *Same as previous sword. *Allows three clones. __________________________________________________________________________ 1. Utilities 05.41 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Shield ŻŻŻŻŻŻŻŻYou obtain this when Zelda wins it at the festival. *Equip it to either button and hold that button down to defend with it. Ezlo the Cap ŻŻŻŻŻŻŻŻŻŻŻŻŻŻThe cap guy being hops on your head after you rescue him. Well, he follows you, until he figures you're too fast, so he hops on for the ride. *Press Select to gain intellect from Ezlo. Gust Jar ŻŻŻŻŻŻŻŻŻŻSuck up things and shoot stuff *Assign to either button and hold to suck in. *Tap to shoot. Bottle ŻŻŻŻŻŻŻŻUmm...to carry things in. Almost anything. *Assign it to a button then tap it to imprison whatever you're facing. *If you have something, like water, press the button again to drop it on something else. Cane of Pacci ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻYou get this after beating the Cave of Flames mini-boss. It will flip things over and charge energy into holes so you can flip out real high. *Assign it and press it to do its thing. Pegasus Boots ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻThese things will make you run uber-fast. Crash into glittery trees to uncover portals, or into closets to open them. *Assign and hold the button. Mole Mitts ŻŻŻŻŻŻŻŻŻŻŻŻYou get these in the Fortress of Winds. These can dig through sand and the weird looking gray/red/etc. colored circular doors in walls like in Hyrule Town and on Mt. Crenel. *Assign it and press the button to dig. Ocarina of Wind ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻA transport tool. Play it to get a bird to come and fly you to any of the places you exploded a tombstone, a Wind Crest, at. *Assign it and press the button to play. Flame Lantern ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻYou get this in the Temple of Droplets. This melts ice and will light dark rooms a little bit. *Assign it and press to light. Press again to put out. Roc's Cape ŻŻŻŻŻŻŻŻŻŻŻŻThis is from the Palace of Winds. This allows you to jump and glide. *Assign it and press to jump. Hold to glide. Mirror Shield ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻYou get this from doing the Biggoron quest thing. It will send a energy wave when you deflect things. *Same as shield. __________________________________________________________________________ 2. Special 05.42 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Broken Picori Sword ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻThis is utterly useless, but you'll need it to reforge the full Picori Blade. Map of Hyrule ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻThis is a map of Hyrule. The map gets more complete as more places are explored. Jabber Nut ŻŻŻŻŻŻŻŻŻŻŻŻThis allows you to understand the Minish. Dungeon Map ŻŻŻŻŻŻŻŻŻŻŻŻŻThis will allow you to map the current dungeon. This is found in a big blue chest in any dungeon. Compass ŻŻŻŻŻŻŻŻŻThis, like the map, is found in dungeons. It shows the place of treasures, even hidden ones. Small Key ŻŻŻŻŻŻŻŻŻŻŻThis is a normal key found in dungeons that unlock normal doors. Big Key ŻŻŻŻŻŻŻŻŻThis is a huge key found in dungeons that unlock the boss room doors. Bomb Bag ŻŻŻŻŻŻŻŻŻŻThis lets you carry 10 Bombs with you and is given to you by Belari, after completing the Deepwood Shrine level. Kinstone Bag ŻŻŻŻŻŻŻŻŻŻŻŻŻŻThis lets you carry Kinstone Pieces. You obtain it from a man in Hyrule Town, after completing the Deepwood Shrine level. Kinstone Pieces ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻThese are pieces of mystical stone. Fusing them with other people will result in good things. See the Kinstones section. Tiger Scrolls ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻThese are scrolls given to you so you can review learned skills. Look in the Skill Upgrades section to see all about them. Water ŻŻŻŻŻŻŻGet this from any water hole. You must capture it in a bottle. This grows plants Mt. Crenel Mineral Water ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻGet this at the toxic looking swamp thing at Mt. Crenel. This grows a certain plant species. Grip Ring ŻŻŻŻŻŻŻŻŻŻŻYou get this from a Scrub on Mt. Crenel. It costs 40 Rupees, I believe. This lets you climb walls and pick up heavier rocks. Power Bracelets ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻHave super strength, even as a Minish! Flippers ŻŻŻŻŻŻŻŻŻŻThese allow you to swim. Even as a Minish! Go Link! * A makes Link swim faster, and B makes Link dive underwater. ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ @ Magical Heart Upgrades 05.5; @ __________________________________________________________________________ __________________________________________________________________________ 0. Heart Upgrade A - 2 Hearts 05.50 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Piece of Heart #1 - Minish Woods * After the cutscene of Ezlo being attacked, head left and you'll see it. Piece of Heart #2 - Minish Village * Go to the northeastern part of town. Piece of Heart #3 - Deepwood Shrine / B1 * Once defeating the Mini-Boss, head south. Piece of Heart #4 - Deepwood Shrine / B2 * Once pressing the button that opens the blue portal, go back to the entrance room and step on it. You'll be taken to the Piece of Heart. Heart Container - Deepwood Shrine / 1F * Heart Containers are like Pieces of Heart, but they automatically give you a heart upgrade. __________________________________________________________________________ 1. Heart Upgrade B - 2 Hearts 05.51 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Piece of Heart #1 - South Hyrule Field / Southeast corner * PLOT FUSION #1 Piece of Heart #2 - Mt. Crenel Base / Northwest section * Go up to the northwest area, and bomb between the trees. It looks like it won't open, but it does. Inside, bomb the top stone for the piece. Piece of Heart #3 - Mt. Crenel / Hidden cave * Climb up the ladder. Bomb between the two rock formations beside the Crenel Wall. Inside are fairies and the piece. Piece of Heart #4 - Cave of Flames / B1 * There are two long halls in the middle of the floor, if you look at the map. Once you reach the bigger room above the top hallway, bomb the eastern-bottom wall and go through. The Piece of Heart will be there. Heart Container - Cave of Flames / B3 * After defeating the Gleerok, it'll appear. __________________________________________________________________________ 2. Heart Upgrade C - 3 Hearts 05.52 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Piece of Heart #1 - North Hyrule Field / Northwest cave * Go to the northwest. There is a sign pointing to the Royal Valley. Bomb the rock by it and climb the ladder. Head down the stairs and there it is. Piece of Heart #2 - Hyrule Town / Back of Inn * Shrink then head northeast. Climb the vine by the Inn and head in the back. Grow, and voila! Piece of Heart #3 - Veil Falls * Exit at the northeast of Hyrule Town. Head up, charge the hole, and flip up. Go around and down the ladder. Head to the right for it. Piece of Heart #4 - Mt. Crenel * On your way to Grayblade's cave. It is in the same room as him. --------------- Piece of Heart #1 - Minish Woods * From the top left entrance, go down and left. On the top right side of the pond is the piece. Piece of Heart #2 - Lon Lon Ranch * After getting the Pegasus Boots, take out the tree in the top left area of the yard. Shrink and go into the mini-path on the right. At the end is the piece. Piece of Heart #3 - Castor Wilds / Swiftblade the First's grave * In the southwest area is the grave of Swiftblade the First. The heart is here. Piece of Heart #4 - Fortress of Winds / Room #4 * Fall down from the top floor of Room #3, as a Minish. Heart Container - Fortress of Winds * After you defeat Mazaal, it appears. __________________________________________________________________________ 3. Heart Upgrade D - 5 Hearts 05.53 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Piece of Heart #1 - Western Wood / Tree in center * OPTIONAL FUSION #12 Piece of Heart #2 - Hyrule Town / Simon's Simulations * Do Simon's simulation game and kill all enemies. Random Finding - Hyrule Castle Garden / Hidden door * SHARED FUSION #3 Piece of Heart #3 - Hyrule Town * Finish "The Cucco Game" Sidequest --------------- Piece of Heart #1 - Mt. Crenel / Crenel Wall * Go to the platform where the Crenel Hermit is. Dig the red sand wall to the left. Inside is the piece. Piece of Heart #2 - Hyrule Town / Northwest fountain hole * Take the path we did for the 2nd book return, until you get inside the fountain. Swim left and break the pots. Grab the piece. Piece of Heart #3 - Minish Woods / Southwest * Exit left from the Minish village. Go up, left, then up. Enter the left tunnel. Go to the end for the piece. Piece of Heart #4 - Eastern Hills / Bean sprout * OPTIONAL FUSION #33 --------------- Piece of Heart #1 - Castor Wilds / Northeast * Go up here and swim through the water. Go into the cave and push the stones for the piece. Push these stones: Top right, the stone after the one under that, then the one sticking out. Piece of Heart #2 - South Hyrule Field * Go to the southwest and ram the tree. Shrink and swim all the way up to a Minish water entrance. Inside is the piece. Piece of Heart #3 - Hyrule Castle Garden * Go to the bottom right and chop all the grass away. Go down and up. Here is a Piece of Heart. Piece of Heart #4 - Mt. Crenel / Northwest * Go to Melari. Fuse a G2 with him to make a beanstalk appear in the northwest. --------------- Piece of Heart #1 - Veil Falls / Northeast exit from North Hyrule Field * Jump into the water and near you should be the piece. Piece of Heart #2 - Lake Hylia / South * Head to Hagen's cabin. Go north of it and jump into the water. Swim left to find the piece. Piece of Heart #3 - Lake Hylia / Southwest * Enter the tree hut. Downstairs is the piece. Piece of Heart #4 - Lake Hylia / Northwest * Drop into the water left of Stockwell's home. Press B to dive for it. --------------- Heart Container - Temple of Droplets * After you defeat the big Octorok, it appears. __________________________________________________________________________ 4. Heart Upgrade E - 2 Hearts 05.54 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Piece of Heart #1 - Royal Valley / Graveyard * Top left grave is movable. Clone inside and push stone. Piece of Heart #2 - Veil Falls / Northwest * OPTIONAL FUSION #57 Piece of Heart #3 - Palace of Winds / 4F Inside * Upon entrance, go left and up. Push the blocks and jump across. Go all the way up. Heart Container - Cloud Tops / Top of Wind Tribe building * After beating the Gyorgs, you get it. Piece of Heart #4 - Hyrule Town / Center * Jump into the bell for it. __________________________________________________________________________ 5. Heart Upgrade F - 3 Hearts 05.55 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Piece of Heart #1 - Lake Hylia / Center of water * You need to jump to this. Piece of Heart #2 - Lake Hylia / Lon Lon Ranch * Go to the above piece. Hop up to the sand cave and dig it. Dig to the southwest and exit for the piece. Piece of Heart #3 - Lake Hylia * You must have done OPTIONAL FUSION #45. Then, go to the cave mentioned right above this. Dig to the northeast, take the ladder, go left and down this one, then dig to the end. This ladder will take you to the beanstalk if you did the fusion. Piece of Heart #4 - Hyrule Town / Funday School * Go into the Minish valley in the yard. At the end, make three clones to push the block. --------------- Piece of Heart #1 - Veil Falls / Center * OPTIONAL FUSION #70 Heart Container - Lake Hylia / Hole by Wind Crest * OPTIONAL FUSION #71 Piece of Heart #2 - Castor Wilds / Southeast * Do OPTIONAL FUSIONS #14, #15, and #16. Go to Castor Wilds. Shrink at the top left. Take the first lily pad down. Go through the log. Go down and right, then through the next log. Once at the southeast, swim through the water to a Minish hole at the top right of this area. Inside, navigate the maze. Once through, kill all the enemies. At the end is the piece. Piece of Heart #3 - Wind Ruins * Once you reach the 2nd Minish portal, shrink. Go back and down two sets of vine. Now, take the 2nd one from the left. Enter the hidden cave. At the end is the piece. Piece of Heart #4 - Hyrule Town / Bottom left shop with gold statue * Collect all 136 Figurines. The last 6 come from after beating the game. Then, you'll get the Carlov Medal. Go to the man sitting beside the cafe. Show it to him and he'll let you in the shop that was locked. Grab the goodies and the piece. ---------------END __________________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ! The Journey Continues - Sidequests 06.00 ! __________________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ These are optional little things you can do if you feel like doing them. Yeah. But there are rewards! ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ The Cucco Game 06.1; __________________________________________________________________________ LOCATION: Hyrule Town / Southeast section HOW TO START: Talk to the woman guarding the yard with a Cucco in it HINT: You shouldn't do this game until you get some Wallet Upgrades, cause you know, why waste all the masses of Rupees you get? Read section 06.2; for info on upgrades. ---------------QUEST BEGIN __________________________________________________________________________ 0. Run #1 06.10 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Conditions: -Get 2 chickens in the yard -Do in 25 seconds -No entering houses or leaving town Rewards: NOTE, you MUST follow my strategy to get these items. +60 Rupees +10 Shells Strategy: Run up and grab the white one. Throw him in. Go left and pick up the gold one. Run right a little and throw him. He runs northeast a tiny bit. Pick him up again, and throw him in the yard. __________________________________________________________________________ 1. Run #2 06.11 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Conditions: -Get 3 chickens in the yard -Do in 25 seconds -No entering houses or leaving town Rewards: NOTE, you MUST follow my strategy to get these items. +70 Rupees +10 Shells Strategy: Do the last strategy. Then grab the white one to the left of the woman. __________________________________________________________________________ 2. Run #3 06.12 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Conditions: -Get 4 chickens in the yard -Do in 30 seconds -No entering houses or leaving town Rewards: NOTE, you MUST follow my strategy to get these items. +80 Rupees +20 Shells Strategy: Do the last strategy. Then grab the white one at the northeast. __________________________________________________________________________ 3. Run #4 06.13 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Conditions: -Get 5 chickens in the yard -Do in 45 seconds -No entering houses or leaving town Rewards: NOTE, you MUST follow my strategy to get these items. +90 Rupees +20 Shells Strategy: Forget the last one! Grab the gold one at the left. Grab the two up at the northeast. There's a white one to the left of the house by where you got the gold one, and another one north from that. __________________________________________________________________________ 4. Run #5 06.14 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Conditions: -Get 5 chickens in the yard -Do in 50 seconds -No entering houses or leaving town Rewards: NOTE, you MUST follow my strategy to get these items. +50 Rupees +30 Shells Strategy: By the looks of conditions, this got easier. Well it didn't. THIS IS NEAR IMPOSSIBLE! It doesn't matter which order you go in, just get these guys. And by the way, there is no way to win this one with a gold chicken, NO WAY. 1. Northeast 2. Above the house left of the woman 3. Across the bridge left from the above house 4. Above the said bridge 5. North That was so freaking hard. I got the last chicken in with 0.5 on the clock! It took my 10 tries! Argh, God, I'm so frustrated now! __________________________________________________________________________ 5. Run #6 06.15 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Conditions: -Get 5 chickens in the yard -Do in 45 seconds -No entering houses or leaving town Rewards: NOTE, you MUST follow my strategy to get these items. +130 Rupees +30 Shells Strategy: You're probably gonna scream. Well, don't. It gets easier. This is a remake of Run #4, an easy one. Here's what to do. 1. Grab the gold one to the left. 2. Cross the bridge and grab the gold one. Throw him across the bridge. Catch up with him and bring him as close to the gate as possible, and line up with the woman. Throw him and he'll run in the yard. :D 3. White one in the northwest. 4. White one to the north in the water by the two ladies. 5. White one between the left house and bridge. __________________________________________________________________________ 6. Run #7 06.16 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Conditions: -Get 6 chickens in the yard -Do in 50 seconds -No entering houses or leaving town Rewards: NOTE, you MUST follow my strategy to get these items. +160 Rupees +Kinstone Piece (I got a R2) Strategy: This is a LITTLE tougher. 1. White one to the left. 2. Same as 1. 3. Gold one to the left. 4. White in the northeast. 5. White in the north. 6. White in the northwest. __________________________________________________________________________ 7. Run #8 06.17 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Conditions: -Get 7 chickens in the yard -Do in 60 seconds -No entering houses or leaving town Rewards: NOTE, you MUST follow my strategy to get these items. +190 Rupees +Kinstone Piece (I got a R3) Strategy: This is a neverending game, ARGH! 1. Same as 1 in the last game. 2. Same as 1 in the last game, but a gold chicken. 3. Same as 3 in the last game. 4. Same as 4 in the last game, but a gold chicken. 5. Same as 5 in the last game. 6. Same as 6 in the last game. 7. Run across the bridge. There is a white one above you. __________________________________________________________________________ 8. Run #9 06.18 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Conditions: -Get 2 chickens in the yard -Do in 55 seconds -No entering houses or leaving town Rewards: NOTE, you MUST follow my strategy to get these items. +20 Rupees +Kinstone Piece (I got a R1) Strategy: Prepare for DEVASTATION. 1. Run all the way northwest to the rugs. Go left behind the shops to find a white one. 2. Go back to the rugs and run up the north stairs. Take the left path and cross the mini-bridge. There's a white chicken. __________________________________________________________________________ 9. Run #10 06.19 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Conditions: -Get 3 chickens in the yard -Do in 55 seconds -No entering houses or leaving town Rewards: NOTE, you MUST follow my strategy to get these items. +Piece of Heart +110 Rupees REQUIRES: Flippers Strategy: ARGH. This is the final one. Problem is though, look above this. The new thing, it requires something. :( Come back once you have them. 1. Run across the bridge and to the water. There's a gold one. 2. Gold one in the northeast. 3. West side, across the plank thing. You can swim across the water with the Flippers. ---------------QUEST END REWARD: Some goodies and Piece of Heart ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Item Holding Upgrades 06.2; __________________________________________________________________________ These are upgrades you can get throughout the game to increase the capacity of holding items, like a bigger Wallet or Bomb Bag. ---------------SIDEQUEST BEGIN __________________________________________________________________________ 0. Wallet 06.20 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Upgrade #1 ŻŻŻŻŻŻŻŻŻŻ LOCATION: Stockwell's Shop HOW TO GET: Buy it for 80 Rupees CAPACITY: 300 Rupees Upgrade #2 ŻŻŻŻŻŻŻŻŻŻ LOCATION: Minish Woods Fairy Fountain HOW TO GET: Head northeast out of Hyrule Town. Proceed south from Lon Lon Ranch and go down a tiny bit. When you see a hole to the right, charge it and flip up. Then head right and into the doorway thing. Here, tell the fairy "yes" twice. CAPACITY: 500 Rupees Upgrade #3 (FINAL) ŻŻŻŻŻŻŻŻŻŻ LOCATION: Lon Lon Ranch / Stairs under water puddle HOW TO GET: Kinfuse with the mayor of Hyrule Town, after getting the Kinstone Bag / You can't get the upgrade yet, though CAPACITY: 999 Rupees __________________________________________________________________________ 1. Bomb Bags 06.21 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Upgrade #1 ŻŻŻŻŻŻŻŻŻŻ LOCATION: Mt. Crenel / Mayfly Fairy Cave HOW TO GET: Climbing the Crenel Wall, climb to the right and land on the platform. Plant a bomb and go inside. Drop another bomb, pick it up, and throw it in the water. When the fairy appears and questions you, answer "Neither." CAPACITY: 30 Bombs Upgrade #2 ŻŻŻŻŻŻŻŻŻŻ LOCATION: Stockwell's Shop HOW TO GET: Buy it for 600 Rupees CAPACITY: 50 Bombs Upgrade #3 (FINAL) ŻŻŻŻŻŻŻŻŻŻ LOCATION: In the Wind Ruins, in front of the Fortress of Winds HOW TO GET: Find Belari, the dude who gave you the first Bombs. Kinfuse with him to make the chest appear at the location. CAPACITY: 99 Bombs! Remote Bombs (EXTRA) ŻŻŻŻŻŻŻŻŻŻŻŻ LOCATION: Left of Forest Minish village HOW TO GET: Head to the Forest Minish village in Minish Woods. Go to the Elder and Kinfuse with him. After talking, now head left of the village and to Belari again. Talking with him allows you to swap Bomb types unless you want to change back, which you do by telling him so. Remote Bombs only let you place 1 at a time, but you can detonate whenever you want. __________________________________________________________________________ 2. Quiver (Arrows) 06.22 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Upgrade #1 ŻŻŻŻŻŻŻŻŻŻ LOCATION: Stockwell's Shop HOW TO GET: Buy for 600 Rupees after getting Flippers CAPACITY: 50 Arrows Upgrade #2 ŻŻŻŻŻŻŻŻŻŻ LOCATION: Wind Ruins HOW TO GET: Near the beginning, find the Minish. Fuse a R3 with him for a big stake to grow somewhere else in the ruins. Find it and get the quiver. CAPACITY: 70 Arrows Upgrade #3 (FINAL) ŻŻŻŻŻŻŻŻŻŻ LOCATION: Royal Valley HOW TO GET: After getting third element and infusing, go to the Royal Valley. Head down the first steps, then bomb between the two pieces of fence. Answer the Great Dragonfly Fairy's questions - no, no, yes, no, no - to get a bigger quiver. CAPACITY: 99 Arrows! Light Arrows (EXTRA) ŻŻŻŻŻŻŻŻŻŻŻŻ LOCATION: Cloud Tops, Gregal's home HOW TO GET: Do the Gregal and the Ghost Sidequest before it's too late. Too late is when you come back looking for the Wind Element. He'll be dead. When you do come back, enter the house again and talk to Gregal for them. ---------------QUEST END REWARD: Upgrades ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Gregal and the Ghost 06.3; __________________________________________________________________________ TASK: There is an old guy in a building whom is cursed by a ghost. You need to exorcise him. NOTE: This quest IS MISSABLE. If you don't heal him via the teleport route, then you'll run into the house in Cloud Tops, while searching for the Wind Element. Sadly, the old man will be dead then, and you'll miss out on 100 Shells and the Light Arrow Upgrade. ---------------QUEST BEGIN To start off, do Optional Fusion #3. (See Fusion List.) After, go to the teleport that appears. In here, climb up the stairs, getting the three Kinstone Pieces from the chests on the way. At the top is a sickly old fellow. Bring out the Gust Jar and suck up at the ghost. Keep holding the button and moving left and right, back and forth. Soon the ghost will be caught. The old man will be better, so talk to him to get his thanks. ---------------QUEST END REWARD: Talking to him will net you 100 Shells. Later on, in the quest for the Wind Element, the second time you come to Cloud Tops, come back to this guy. He'll then give you the Light Arrow Upgrade. ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Percy and the Monster-Lady 06.4; __________________________________________________________________________ OBJECTIVE: You need to see who the stranger in Percy's house is. PRE-REQUIRES: Torch ---------------QUEST BEGIN You need to go inside Percy's home and light all the things. You'll see the Monster-Lady, a Bow Moblin. Don't reveal her identity and you'll get 50 Rupees. ---------------QUEST END REWARD: Go back out and back in and talk to Percy. You'll get 100 Shells. ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Marcy and the Swordsman Newsletter 06.5; __________________________________________________________________________ OBJECTIVE: Erm...read the Swordsman Newsletter. ---------------QUEST BEGIN This isn't really more of a quest, just more of a sidething. You unlock this after fusing with the Postman. A woman in the Post Office will allow you to sign up for an issue for 200 Rupees each. For each issue, you must find a Blade Brother and earn a new technique. Other than being tedious and expensive, these things are really nothing else, so just read them here, is my advice. NEWSLETTER ISSUE #1 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Some Walls Go Boom... ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ It may look like a regular wall, but it may be something you can blow up. There's actually an easy way to tell. And I'm here to teach you! Build up the power in your sword and start stabbing the wall. If you pay attention, you'll find that some spots make a different sound! Teach us, Teacher! ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Monsters got you? Don't give up! Start mashing buttons! You might be able to escape quickly! Swiftblade's Gossip Column ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ The Magical Boomerang...Somewhere in Hyrule, you can find an incredibly handy boomerang. It's designed so you can change its direction after you throw it! Or so I've been told. But it's just a rumor... Swiftblade, Signing Off! ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ That's it for our first issue! We plan to bring you helpful questing hints every week, so check your mail! See you in issue 2! Until next time, warriors! NEWSLETTER ISSUE #2 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ This Year's Must-Have Item! ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Have you seen those sparks that move along walls? Your sword doesn't work, so maybe you've just given up fighting them. But have you tried ALL your items? Like...what about your boomerang? Give that a shot! You might be surprised at the results! Teach us, Teacher! ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Monster took your shield? Well, don't get all down about it. All hope is not lost. Beat him up quickly, and you might just get it back! Swiftblade's Gossip Column ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ The Mirror Shield...A beautiful, glimmering shield capable of reflecting monsters shots. You can use it to turn their attacks back at them. Or so they say...But it's just a rumor... Swiftblade, Signing Off! ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Issue 2 is out the door! We've got our first reader mail! Let's answer it now! "Hey, Swiftblade, what's your best feature?" That would be my eyebrows! I spend a lot of time grooming these suckers! See you in issue 3! Until next time, warriors! NEWSLETTER ISSUE #3 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Got a Bone to Pick? ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ You're sure to run into more than a few skeletons on your journey. That's why this week's newsletter is dedicated to all you bone- breakers! A good, solid whack to the head should do the trick. That's their weak spot! Try smacking them with a beam from your Cane of Pacci. You should also try your Gust Jar. That head should just pop right off! They go all to pieces once they lose their head. Teach us, Teacher! ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Those darn Bob-ombs! If you hit them with your sword, they'll run all over the place and explode! But don't you worry. This newsletter's here to teach you how to cope! Your best bet is arrows! One shot can take them down! You can fire from a safe distance, too! There's also your Gust Jar...Draw them in and shoot them out, and they'll even blow up whatever they hit! Swiftblade's Gossip Column ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Light Arrows are amazing...They go through grass! They fell a monster with one strike! They're handy! They're dandy! They're a super-duper-ultra-item! Or so it seems...But it's just a rumor... Swiftblade, Signing Off! ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ We've got more reader mail this week! "Hey, Swiftblade! How many siblings do you have?" There are nine of us, not counting the ghost of Swiftblade the First. I'm the oldest, but again, that's if you don't count Swiftblade the First! See you in issue 4! Until next time, warriors! NEWSLETTER ISSUE #4 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Seek Out The Strong! ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Have you ever seen a golden monster? When you fuse Kinstone pieces, you might get the rare chance to meet one. They're much stronger than the regular version of that monster. Of course, if you beat one of 'em, you'll get something REALLY good! If you see one, go fight it instantly! Just drop everything and go! Teach us, Teacher! ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Those thorny little thorn monsters! Your sword doesn't hurt 'em at all! But if you bump 'em with your shield up, they'll totally flip! There are other ways, though. Flip 'em with a bomb! Or your Cane of Pacci! Or with a well-placed down thrust! How's that for options? Your head must be swimming at the possibilities! Swiftblade's Gossip Column ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Remote Bombs...Here's a secret: you can blow them up whenever you want! How cool is that?! Or so it seems...But it's just a rumor... Swiftblade, Signing Off! ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ I went to Lon Lon Ranch the other day. I saw the ghost of Swiftblade the First defeat a cow with his bare hands! It was kind of sad, really...See you in issue 5! Until next time, warriors! NEWSLETTER ISSUE #5 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Fire Up That Chilly Chump! ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Have you seen a sorcerer who throws cold curses at you? Yeah, the one who keeps disappearing! That's him! Well, next time he shows up, whack him with your lantern! Fire against ice! It's the law of nature! Teach us, Teacher! ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Those pig-faced Moblins...You see them around the Minish Woods, right? They're big and dumb? Well, they're also rich! Beat one up for some quick cash! Swiftblade's Gossip Column ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ A tidbit about amulets...I hear that there's a mysterious amulet that raises your abilities if you use it! Well, that's what I heard, anyway...But it's just a rumor... Swiftblade, Signing Off! ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ I went to Smith's the other day. The old guy's still looking pretty good. But I AM a little concerned about the guy in green tights on the hill there...See you in issue 6! Until next time, warriors! NEWSLETTER ISSUE #6 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Here's What You Do! ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Have you seen a monster wrapped in bandages? It tries to grab you? Well, here's a pro tip: bandages burn easily, especially on a mummy! I don't have to spell this out, do I? Yeah, you know what I'm about to say! That's right, it's time to light up their world! FWOOOSH! Teach us, Teacher! ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Those heavy-handed Floor Masters...And their irritating friends, the Wall Masters...They're really annoying, but if you beat one, they say you'll be rich!! But it's just a rumor...Don't complain to me if it turns out to be wrong. Swiftblade's Gossip Column ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Rupee-stealing nasties...Those Rupee-camouflaged creeps have been ripping a lot of you off lately. I've heard that you greedy adventurers are getting soaked! In fact, I hear that the greedier you are, the more it takes! Or so it seems...But it's just a rumor... Swiftblade, Signing Off! ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ We've got reader mail again! "Hey, Swiftblade, do you have a hobby?" Training! See you in issue 7! Until next time, warriors! NEWSLETTER ISSUE #7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ For Real Swordsmen Only ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ You know the Roll Attack, right? Yeah, the one you do midroll! I bet Grayblade told you to attack just as you finish the roll, right? Well, actually, you can do it just as you start the roll, too! But the timing is very tricky! You can do it! Hone your skill! The journey of a thousand miles begins with a single step! Or... something! Teach us, Teacher! ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Camouflaged shell-shockers...These fiends festoon themselves with grass and rocks to deceive your eyes. But you can remove their camo without trying to pick them up, you know! Hit them with that Cane of Pacci! Suck them with the Gust Jar! How do you like that!? Now you're a camo-buster! Swiftblade's Gossip Column ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Those short-fused Bob-ombs...I told you about them in issue 3, but here's another thing...Apparently they drop bombs at a higher rate than other enemies! Or so it seems...But it's just a rumor... Swiftblade, Signing Off! ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ The next one is our last issue! After that, it'll be time for me to put down my pen. As much as I like writing, I'm a teacher at heart. But I know you'll miss me when I'm gone. I'm like a star! A superstar! Issue 8, the last one, is coming soon! Hope you're looking forward to it! Until next time, warriors! NEWSLETTER ISSUE #8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ The Way To The Sacred Blade ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Have you ever wished you could unleash your Spin Attack a little faster? Or perhaps split faster? Or maybe you wanted a longer Great Spin Attack? It's only natural to want these things. Every warrior wants to be his best! So now for some good news! I haven't confirmed it, but there MAY be a way! All of these things could be yours if you only figure out how to do it! Teach us, Teacher! ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ The one-eyed statue Eyegore...You have to shoot him with an arrow to make him move...But if you beat him, he almost always drops spare arrows for you! So don't you worry about running out of arrows once you've beaten him! Just fire away! Swiftblade's Gossip Column ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Armos, fabled creations of the Minish. I hear that they drop Kinstone pieces when you beat them! Or so it seems...But it's just a rumor... Swiftblade, Signing Off! ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ That's all the news for you! If you get lonely, just come over and spar for a while! And thanks for reading! I hope you've enjoyed it as much as I have. And now, let me sign off one final time with that oh-so-familiar farewell...Until next time, warriors! ---------------QUEST END REWARD: Urm...KNOWLEDGE! ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ The Last Bottle 06.6; __________________________________________________________________________ OBJECTIVE: Do all the Goron fusions to break down the last wall in the Lon Lon Ranch cave. There will be the final bottle. You also get to do the last Sidequest, "The Mirror Shield." ---------------QUEST BEGIN To start this quest, you can do it after coming back from Castor Wilds the first time. What you need to do is head to Eastern Hills and talk to Eenie the farmer. He is in the northwest part, farming, and is on the top. Perform with him, OPTIONAL FUSION #6. Now, do the following fusions in this order: OPTIONAL FUSION #17 OPTIONAL FUSION #24 OPTIONAL FUSION #25 INTER-NOTE: After getting the 4th Goron and breaking the 3rd wall, enter the cave for 200 Rupees in a chest. OPTIONAL FUSION #26 INTER-NOTE: You need the Roc's Cape for the last one. OPTIONAL FUSION #27 Now, head to Lon Lon Ranch and go to the southwest. Enter the cave, and at the end, the last bottle will be there. ---------------QUEST END REWARD: Bottle - The last one in the game. New Sidequest - "The Mirror Shield" ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ The Mirror Shield 06.7; __________________________________________________________________________ OBJECTIVE: Obtain the ancient Mirror Shield. PRE-REQUIRES: Sidequest, "The Last Bottle" complete The game complete, and saved ---------------QUEST BEGIN Make sure you have completed the Sidequest, "The Last Bottle." Also, you must have beat and saved the game. Now head back to that cave and go to the last Goron on the right. Talk to him and fuse with him. He requires a R3 Kinstone. Now, at the Veil Falls, Biggoron will appear. Go there and talk with him. He wants to...eat your shield? Let him do so and go around shield-less, collecting the last Heart Pieces and whatever you want. Come back later and he will give you your reward. Don't ask me how. ---------------QUEST END REWARD: Mirror Shield __________________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ! Credits 07.00 ! __________________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Thanks to Nintendo and Capcom for making this game. Thanks to me, for making this. I hope it helps you all out. Thanks to GameFAQs and Cheat Happens for hosting this. :) Thanks to Silktail for making the Kinstone Fusion FAQ. I used it for some references, but no direct copying. Thanks to Squirtle90909 for making the Figurines list so well. __________________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ! Legals, Copyright and Info. 08.00 ! __________________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders. Copyright İ 2005 Duane Niles This may be not be reproduced under any circumstances except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Use of this guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright.