___ ___ / | \_____ ______________ ___.__. / ~ \__ \\_ __ \_ __ < | | \ Y // __ \| | \/| | \/\___ | \___|_ /(____ /__| |__| / ____| \/ \/ \/ __________ __ __ \______ \_____/ |__/ |_ ___________ | ___/ _ \ __\ __\/ __ \_ __ \ | | ( <_> ) | | | \ ___/| | \/ |____| \____/|__| |__| \___ >__| ------------------------------ \/ and the Order of the Phoenix ------------------------------ Harry Potter and the Order of the Phoenix FAQ/Walkthrough Nintendo DS Version 1.31 By bodo_parkour ******************************************************************************* ******************************************************************************* ----------------- Table of Contents ----------------- 1. Introduction 2. Version History 3. Game Basics - Story - Important Features 4. Controls 5. Walkthrough - 0000 - Surrey - 0001 - Number 12, Grimnauld Place - 0002 - Talk to Hermione - 0003 - The Welcome Feast - 0004 - Potions Class - 0005 - Finding Angelina - 0006 - Defence Against the Dark Arts - 0007 - Retrieve Hermione's Book - 0008 - Charms Class - 0009 - The Room of Requirement - 0010 - Finding the DA Members - 0011 - Astronomy Homework Meeting - 0012 - Hagrid - 0013 - Finding More DA Members - 0014 - Careers Appointment - 0015 - Weasley's Wizard Wheezes - 0016 - Occlumency - 0017 - The New Headmistress - 0018 - The Ministry of Magic 6. Duelling 7. Mini-games - Exploding Snap - Gobstones - Transfiguration Class - Potions Class - History of Magic Class - Charms Class - Astronomy Class - Divination Class - Herbology Class - Care of Magical Creatures Class 8. Multiplayer 9. GBA Version Differences 10. Conclusion ******************************************************************************* 1. Introduction ******************************************************************************* Hi, and welcome to my FAQ for Harry Potter and the Order of the Phoenix. This is the first Harry Potter title for a portable Nintendo system to play in 3D, and quite frankly, it isn't very good. FAQing this game could prove more difficult than I expected seeing as the camera controls are horrible, and it's really difficult to tell where you are going sometimes. I'll try my best though. As usual, if you've got any comments, anything to add, or if you think I've missed anything out, you can email me using my email address, found in the conclusion of this FAQ... ******************************************************************************* 2. Version History ******************************************************************************* Version 0.80 - 6th August 2007 - 31kb ------------------------------------- Covered up to "Occlumency" in the Walkthrough. Version 1.00 - 7th August 2007 - 38kb ------------------------------------- Completed the Walkthrough and one of the subsections. Updated the copyright information and added my contact contact details to the conclusion. Version 1.10 - 14th August 2007 - 39kb -------------------------------------- Added a short section detailing the multiplayer functions of the game. Version 1.20 - 15th August 2007 - 45kb -------------------------------------- Added a new section detailing the various classes in the game. Updated the Duelling section to include a spells list. Made one or two formatting changes. Version 1.30 - 16th August 2007 - 48kb -------------------------------------- Added the Game Basics section, added a spoiler warning and a concluding paragraph to the walkthrough. Version 1.31 - 20th August 2007 - 49kb -------------------------------------- Added a section on GBA version differences, and some information on Single Card Multiplayer. ******************************************************************************* 3. Game Basics ******************************************************************************* ----- Story ----- I've taken the 'Story' section straight from the instruction booklet. From the Dementor attack on Little Whinging to the epic battle at the Ministry of Magic, experience all of the harrowing action of Harry's fifth year at Hogwarts School of Witchcraft and Wizardry. With the wizarding world in denial about Voldemort's return, Harry recruits a small group of his fellow students and secretely trains them in practical defensive magic. The group name themselves 'Dumbeldore's Army'. Take up Harry's wand and explore the dark corridors, secret rooms and extensive grounds of Hogwarts. Compete in After School Games, talk to enchanted portraits and use your Nintendo DS stylus like a wand to perfect your spell-casting. So sharpen your wizarding skills, boost your courage and prepare yourself to battle Lord Voldemort and his fearsome Death Eaters in Harry's most dangerous and demanding year yet. ------------------ Important Features ------------------ Harry's Compass --------------- There is a small white glove in the corner of the screen during gameplay. This will always point you where to go which makes sure you never get lost due to the dodgy camera angles used in the game, and it will also keep this game extremely easy, seeing as you will never have to find anything yourself. The Noticeboard --------------- In the Gryffindor Common Room is a blackboard. On this, you can play the after school games. Folio Universitas ----------------- This is Harry's Inventory Screen. You can view production stills from the Harry Potter and the Order of the Phoenix movie, and you can see how many of the chocolate frogs and other items scattered round the school you have collected on your adventure so far. ******************************************************************************* 4. Controls ******************************************************************************* Directional pad - Move Harry A button - Cycle through text L and R buttons - Access Folio Universitas START button - Pause the game If you touch on an item with the stylus, you can cast a spell on it etc... ******************************************************************************* 5. Walkthrough ******************************************************************************* I can't guarantee that this walkthrough will not contain spoilers. If you don't want the rest of the game spoiled for you, only read the section you have to, and not any more. You can use Ctrl+f to select a specific section of this walkthrough to make searching for a task easier. ------------------------------------------------------------------------------- - Surrey - -0000- ------------------------------------------------------------------------------- Move Harry over to where Dudley is standing at the right of the screen. Simply follow him through the gate and off the edge of the screen. When you reach the tunnel, you'll trigger a cutscene. ------------------------------------------------------------------------------- - Number 12, Grimnauld Place - -0001- ------------------------------------------------------------------------------- Walk past Sirius and through the door. Go up the stairs then go through the left door. Walk over to Hermione and speak to her. You will now have to cast Reparo on the vases that lie smashed on the floor. Tap one with the stylus to start casting the spell. To cast Reparo, draw a '9' shape on the touch screen then tap each corner as it is highlighted. Take too long, and you'll have to start again. Cast Reparo on the other two vases then speak to Hermione again. Go out of the room and through the door directly opposite you. Go up the staircase one flight of stairs then go through the door. Speak to Ron. He'll ask you to collect both his badgges for him. Go up another flight of stairs and you'll see the first badge sitting in front of you. The second is at the bottom of the stairs and along the right hand side corridor. Take them back to Ron, who tells you to go and find Ginny. To do this, you need to go right to the top of the staircase. Tap on the shelf to cast Wingardium Leviosa on it. To cast Wingardium Leviosa, draw the shape shown on the top screen then tap the grey stars before they leave the screen. After you've tapped enough, the shelf will fly out of the way of the door and Ginny will emerge. Go down one flight of stairs and through the open door. Speak to the twins then cast Reparo on the two broken vases. Go out onto the landing and cast Reparo on that broken vase as well. Go up to the top floor and mend the vase there. In the corner of the room Ginny was in is another vase, but it's quite difficult to see against the wooden floor colour. Now go down to the room Ron was in and cast Reparo on the vase on the ground. To get the final vase, go back to the room Ron was in and repair the vase in there. You'll now go to Hogwarts. ------------------------------------------------------------------------------- - Talk to Hermione - -0002- ------------------------------------------------------------------------------- Walk out the door straight ahead of you and go down the spiral staircase to the Gryffindor Common Room. Hermione is standing over by the portrait hole. Speak to her to complete the task. ------------------------------------------------------------------------------- - The Welcome Feast - -0003- ------------------------------------------------------------------------------- You'll soon come to hate the grand staircase. For now, just follow it to nearly the bottom, untill you see a giant archway. Halfway down, you'll speak to Cho Chang before continuing. Walk through the archway and grab the chocolate frog. Now walk through the door to the Great Hall. If you can't see the door, just move around for a while, and because the camera controls are a little wonky, it'll appear eventually. Cue another cutscene. Go back upstairs to the top floor. There is a section where there are two staircases up. Take the one opposite the down stair and continue. Hermione will speak the password and you will all enter the Common Room. Go up the stairs at the right of the common room to the Boys Dormitory, where Neville will challenge you to a game of Exploding Snap. Exploding snap really is quite simple. A number of pictures are shown on the bottom screen. When you've memorised their positions, tap the arrow to continue. A single picture will be shown on the top screen and you have to identify which picture of the ones that are turned over it matches. There are seven rounds, and a time limit, so don't take too long remembering the cards. When you've one, go back and speak to Hermione in the Common room. ------------------------------------------------------------------------------- - Potions Class - -0004- ------------------------------------------------------------------------------- Go all the way down the Grand Staircase to the entrance hall. Go through the door opposite the door to the Great Hall. Go right, past a pumpkin that's mysterious appeared in the middle of the courtyard and through the arch behind it. Go right then left again. Walk across the bridge, between the two angel statues, and through the doors into the hallway. Head round to the left of the stairs and go through the door. After going down the stairs, go through the door directly ahead, and speak to Professor Snape to start the Potions minigame which is incredibly easy. There are a series of steps you must complete to finish the potion. You must either stir the potion using the stylus in the direction shown, blow into the microphone to heat the potion up (huh?) or add a specific number of ingrediants from a scrolling bar at the right. To add ingrediants, just drag them from the sidebar. When the potion is finished, you will be graded on how quickly you completed the task. You will have to make more potions later on in the game, so don't forget how to do it. You will now end up back in the Common Room and Hermione will explain about the noticeboard. ------------------------------------------------------------------------------- - Finding Angelina - -0005- ------------------------------------------------------------------------------- Leave the Common Room and go down the staircase, again. You will be stopped by Colin Creevey. Go down three more flights of stairs and go through the door. Walk to the end of the corridor and up the stairs. Follow the corridor, then when the path splits in two, take the right hand option. Take the next right turn and you will end up in the Hospital Wing. Speak to the kid sitting on the bed. Go back out of the Hospital Wing and go straight across to another corridor, with a portrait in the middle. Speak to the boy standing in front of the portrait. You will now have to play the boy in a game of Gobstones. Gobstones is similar to Marbles. There is a table with a hole in the middle. You have to get your gobstones as close to the hole as possible without them falling through. You have five shots. You and the boy will play a best out of three, and when you finally win, he'll hand over the Gobstone you're looking for. Take it back to the boy in the hospital wing. Leave the hospital wing and retrace your steps to the Grand Staircase. Go into the entrance hall and go through the door you went through to reach Potions. Speak to Angelina. Fred and George will point out some Slytherins and you will start your first ever wizard duel. I've explained duelling in a seperate section of this FAQ. See the Table of Contents for information. Once the duel is finished, the Slytherins will run off. ------------------------------------------------------------------------------- - Defence Against the Dark Arts - -0006- ------------------------------------------------------------------------------- Go back to your left and go through the arch. Go into the Entrance Hall and turn right onto the Grand Staircase. Follow the arrow and go up the stairs. Go through the door the arrow points you towards then go down either side of the stairs and head through the door at the bottom. Run towards the screen then go right When you reach the end of the corridor, go through the black door. Go down, through the bottom door, then run the length of the corridor till you come to an archway. Go through the archway and down the stairs. There is a door at the bottom of the flight of stairs which you should go through. Walk along the bridge to start another duel with Draco Malfoy. Seeing as it's 2 on 1 you shouldn't have any problems defeating him, but if you need an indepth strategy, cast your highest Flipendo with one character then alternate between them. Once he's been beaten, the duel will end and he will run off. Go through the door and through the door that's closest to the screen. Follow the flight of stairs all the way to the top and go through the classroom door. Walk in between the benches to start the lesson. After a cutscene, you will end up back in the Common Room with Ron and Hermione. Speak to them to continue. ------------------------------------------------------------------------------- - Retrieve Hermione's Book - -0007- ------------------------------------------------------------------------------- Go out through the portrait hole and down the Grand Staircase. You should know where the Great Hall is by now, so I won't tell you. Anyway, Padma Patil is sitting near the entrance. Speaking to her will initiate a Transfiguration mini-game. You must use the stylus to colour in the shapes as quickly and as neatly as possible. If you stray outside of the object, marks will be lost. After you finish, Padma will give you the book and Ron will tell you that you should go to the library. Go out of the Great Hall and turn to face the statue. Tap the Gryffindor scarf on top to cast Accio on it. Draw the shape and then tap the insides of the circles before they disappear. Do this three times and the scarf will come whizzing to you. Go out on to the staircase and go up to the first open door. Run along the corridor and through the door. Go along to the end of the corridor, through the arch, and through a door that's at the bottom of the screen. Head across the bridge and go through the door at the bottom of the circular room. Follow the corridor to it's end and speak to the ghost, Moaning Myrtle. Walk through the door into her bathroom. Walk to the left side of the bathroom and cast reparo on the broken sink. Now cast reparo on the other broken sink in the centre of the bathroom. Leave Myrtle in the bathroom and go down the corridor again. Just before a chest, go left and go through the door. You'll have yet another duel with Malfoy, Crabbe, and Goyle before you can continue. After defeating them, run towards the bottom of the screen. Go through an arch to the courtyard and go across it to another passageway. Enter through the arch and go right. Climb the stairs then go through the door. Follow the arrow along the corridor and you will reach the library. You'll now have to complete the History of Magic mini-game. Background knowledge of the Harry Potter universe is needed to pass, and the questions change each time, so I can't help you. Basically, just tap the correct answer to each question. Leave the library and go back along the long corridor. Follow it to it's end then go through the door and climb the stairs. Climb the next set of stairs all the way to the top and enter through the door to the Defence Against the Dark Arts classroom. This will trigger a cutscene. ------------------------------------------------------------------------------- - Charms Class - -0008- ------------------------------------------------------------------------------- Go along the corridor and through the first door to the Charms Classroom. Speaking to Professor Flitwick will start a new minigame. You have to draw the spell shape then perform the spell. After you complete the game, a cutscene will start to play. Herme's Percy's owl will appear in the common room with a letter for Ron. After he reads it out, you'll have to find Neville in the Herbology Greenhouse. Walk out of the Common Room and go down the Grand Staircase. Go through the last open door before the entrance hall, walk along the corridor, and pass through the door at the end. Keep going until you reach a circular room. Go through the door at the bottom of the room and walk across the bridge. Go through another two circular rooms then just follow the corridor. Professor Snape will walk into you, and you will be told to reassemble a broken suit of armour. Speak to Ron, and a nearby portrait will mention that he'll tell you the location of the missing parts if you win an astology mini-game. The star constellations will appear on the top screen and you have to fill in the missing lines on the touch screen with the stylus. Once you've finished, the portrait will tell you that some Slytherins stole the pieces of armour. Walk further down the corridor until you reach a statue. Cast Wingardium Leviosa on it to move it, revealing the armour beneath it. Keep walking along the hallway, and go down the stairs when you reach them. Go left, and pick up the final piece or armour beside a chest, which contains a gobstone if you want to get it. Retrace your steps back up the stairs and along to the broken suit of armour. Cast reparo on it to complete Professor Snape's task. After deducting 30 points from Gryffindor, he'll walk off. Walk back along the path you took to fetch the bits of armour and when you come to a chest, turn left, and go through the door. Walk towards the screen, and go through the archway to the courtyard. Walk all the way across the courtyard and through an arch directly opposite the one you just came through. Run towards the screen then take a nearly invisible pathway into a room on your left side. Go through the door on the other side of the room to enter the Herbology Greenhouse. Go down the steps on the right and you'll find Neville standing at the right of the screen. You must now help him with some plant growing. You must touch the corresponding plant as a number appears next to it. If the number is a two, tap it twice, and so on. After a while, you'll have to do three plants at once and then the mini-game will end. Go back up the stairs and leave the Greenhouse. Walk over to the red portrait to the right of the door and touch it to reveal the secret passageway. Go up the Grand Staircase to the place where it splits in two. Take the stairs that go nearest to the screen and enter the seventh floor corridor. Follow the arrow to the Room of Requirement. Go through the door on the right hand side, after Harry speaks about Lord Voldemort. Cue another cutscene. ------------------------------------------------------------------------------- - The Room of Requirement - -0009- ------------------------------------------------------------------------------- Speak to Ron and you will go to the Room of Requirement for the first meeting of the D.A. (Dumbledore's Army). Touch the spellbook with the stylus to begin. During DA meetings, you get to upgrade two of Harry's and Ron and Hermione's duelling attacks. You should upgrade the following first: Flipendo, Stupefy, Protego, Stamina, and Magic Points. The other spells you will practically never use and you can always upgrade them later. After you've spent both of your upgrade points on each character, the meeting will end, and Harry will end up back in the Common Room. ------------------------------------------------------------------------------- - Finding the DA Members - -0010- ------------------------------------------------------------------------------- Speak to Ron and Hermione then go out on to the Grand Staircase. After reaching the Great hall, walk between all the tables to the other side of the hall, and go up to the wall, where a chair is blocking your access to the Trophy room. Cast Wingardium Leviosa on the chair to levitate it out of the way, then go through the door to the Trophy Room. There are three trophie lying on the ground. Cast Wingardium Leviosa on each one to make them zoom back into their cabinets. Now cast Reparo at each of the cabinets to repair the smashed glass. After you finish spellcasting, Ron will inform you all that Filch is coming. Run over to the right hand side of the room and use the portrait shortcut out of the Trophy Room. Colin Creevey will run into view and ask Harry to retrieve his camera from the Slytherins who stole it. Follow him up the stairs and through the door. He'll lead you all the way out to the courtyard, where you'll enter a duel with Draco Malfoy and his gang. After you win, Malfoy will run off with the camera and throw it up the tower. Run over to where the Slytherins went and Harry will speak to Hermione then start climbing the wall. As each foot or hand appears, simply touch it with the stylus to continue climbing. When Harry reaches the top, the mini-game ends. Now you have to keep balance while walking along a beam. If the balance meter goes off to the left, drag the stylus over to the right, and if the meter goes to the right, move stylus to the left. If Harry falls off, repeatedly tap the other side of the beam and Harry will climb up and continue walking. Harry will give Colin his camera back who will then tell you that Cho Chang went off to the owlery. Walk up and round the right hand side of the courtyard. Go through the arch and walk along the covered bridge. Turn left and head off the left side of the screen to the Owlery. Go up the hill and up the stairs to the door. Walk over and speak to Cho. Go up the stairs to the very top and tap the top of the pole at the right side of the screen. Cast Accio, and Cho's parcels will come zooming back to her. Go down the stairs and out of the Owlery door, and speak to Hermione again. Another DA meeting will take place now and you will be able to upgrade two abilities each. Remember what I said earlier about upgrading abilites because it could help you later on. ------------------------------------------------------------------------------- - Astronomy Homework Meeting - -0011- ------------------------------------------------------------------------------- Speak to Hermione in the Common Room and you will arrive at the entrance to the Library. Enter, go through the door at the far side of the room, go straight through the next room and speak to the Patil Twins. Now you will play the same astronomy game you played earlier, so I don't need to explain how to play. Speak to Ron once you've finished to start another DA meeting. ------------------------------------------------------------------------------- - Hagrid - -0012- ------------------------------------------------------------------------------- Hermione will run into the common room. Speak to her then head out of the portrait hole. You'll get stopped by Angelina and she'll tell you that Professor Umbridge has blocked off the staircase. Go down a few more floors and speak to the portrait of a clown. Go down to the Great Hall, tap the newspaper on the ground, then come back up and speak to the painting again. This time, it'll let you pass through. Go the same way you went to reach the Owlery earlier, except when you reach the other side of the bridge, go down the hill and not up. Duel the Slytherins before continuing. Luna Lovegood is standing next to Hagrid's hut and she will speak to you. Walk round the back of the hut and into the Forbidden Forest. Go straight ahead, up the stairs, and left. Make your way across a gorge covered by a fallen tree to enter the Thestral paddock. Now you have to throw food at the Thestral. At the bottom of the screen, there are pictures of the food it likes. Just throw those items at it to pass. Now the thestral wants you to stroke him. When a circle appears, rub your stylus within the circle in the direction shown on the top screen. After you finish, Hagrid will appear. Follow him into the forest, and he'll kickstart another cutscene. Another DA meeting will take place. Ron will speak to you about Transfiguration and you will be in the Transfiguration Courtyard. Walk round the corner and through the door on the right to enter the Transfiguration Classroom. Speak to Professor McGonagall to continue. You've played the Transfiguration mini-game before. It's the one where you colour in the objects with the DS stylus. Now you will attend yet another DA meeting. ------------------------------------------------------------------------------- - Finding More DA Members - -0013- ------------------------------------------------------------------------------- Speak to Hermione then make your way down the Grand Staircase. You will be stopped and told that the staircase it shut for now. Go through the door and run all the way to the end of the corridor, where you should go up the stairs and go through the archway at the end of that one. Walk up the half set of stairs then turn right and then left. Walk all the way along the corridor and speak to the portrait. Go back and just go in the opposite direction to the Hospital Wing. Hannah Abbot will ask you to show her how to cast Depulso on every one of the hospital wing beds. Do this as quickly as possible, before the timer runs out. Go back to the portrait, who will now let you enter. Walk through the door to the library and speak to Parvati and Padma Patil. They want you to help them with Divination. Match the picture shown in the crystal ball to the picture shown on the bottom screen. Look closely, some of the differences between the wrong and the right pictures are very small. Once again, it's time for a DA Meeting. ------------------------------------------------------------------------------- - Careers Appointment - -0014- ------------------------------------------------------------------------------- Ron will show you a bit of paper telling you it's time for your careers appointment with Professor McGonagall. Leave the Common room and descend the Grand Staircase. When you reach the bottom, a student will speak to you. Go back up and go through the first open door. Speak to the portrait next to the door and he'll ask you to light both of the torches. There's one to the left of the screen, so cast Incendio on it. Further round the corridor is another torch so light that one as well. Go back and speak to the portrait, who will let you pass through. Go straight up and speak to Ginny. Continue along the corridor and turn right just after a chest. Walk round the passage and take the next right into the Transfiguration Classroom. Speak to Professor McGonagall. You now have to play the Transfiguration mini-game again. Leave the classroom and go through the door opposite. Walk across the courtyard and go through the arch on the other side. Turn right, and go through the door then climb the three sets of stairs. Go to the right then continue all the way to the end of the corridor, where the entrance to the library is. After you learn about Gargoyles from Hermione, leave the library and go back the way you came after leacing the Transfiguration Classroom. In the middle of the courtyard are two garygoyles. Speak to them. Leave the courtyard to the right and go up. Turn right and right again at the chest. Go past Ginny and down the stairs. Go to the left of the stairs and down a smaller spiral staircase. Go straight across to the Potions classroom and make the antidote the same way you did potions class earlier. Go back up the spiral staircase and the other one. Go past Ginny and turn right at the wooden chest. Go back to the stone gargoyle in the courtyard and give it the antidote. It will wake up and speak. Go back to the corridor where Ginny was, go past her and down the stairs. Head out and across the bridge. Go into the other courtyard and speak to the group of Slytherins next to the Gargoyles. After defeating them in a duel, speak to the Gargoyles. Go through the door marked by the arrow to take you back to the Grand Staircase. Go through the next door marked by the arrow, and go through the door at the bottom. Walk to the end of the corridor then make your way through a circular room, another corridor, and a large set of stairs. Go through the door at the bottom and run across the bridge. Walk up one flight of stairs then go through the door. Go down one set of stairs, along a corridor, and down another set. Follow the corridor to the end to reach the Library. Speaking to Dean Thomas will end the task. You attend another DA meeting. ------------------------------------------------------------------------------- - Weasley's Wizard Wheezes - -0015- ------------------------------------------------------------------------------- Hermione will show you an advert pinned on the wall and will tell you to go and stop Fred and George from putting them up. Go down to the entrance hall first. Go out to the courtyard, duel Slytherins, then go right across to the other side. Go across the bridge. When you reach the other side, you'll see a cast blocking the way. Cast Depulso on it. It gets stuck on a ledge. Now you play the balance game on the side of the bridge. When you get past the cart, cast Reparo on the broken statue. Now balance your way back to Ron and Hermione and cast Depulso once again on the cart. Walk past it into the hall and speak to Ginny. Make the potion with Ginny's help and then walk up the set of stairs. Go into the corridor and walk all the way past Myrtle's bathroom. Battle Malfoy and his gang in a duel. Go up to the Gryffindor Common Room and go into the boys' dormitory. Get your invisibility cloak then leave the Common Room. Go down the staircase, and the game will save you some time by transferring you straight to the stairs outside Umbridge's Office. You will now have to play a mini-game underneath the invisibility cloak. As the footsteps appear, tap them with the stylus to go undetected. After a while you will enter the office and swap the potion for the Doxy Venom. Now you have to make your way back past Malfoy in the same mini-game. This time. Wait about half a second before touching the foot icons because if you press them straight away, Malfoy will hear you and you will have to start again. Walk down the whole set of stairs and head out through the door. Go along the corridor, across the bridge, and up the flight of stairs. Go along another corridor and through a circular room. Just continue along the only path available and you will end up back on the Grand Staircase. Use it to reach the entrance hall, where you should speak to Fred and George. Now for a DA meeting and then a cutscene. ------------------------------------------------------------------------------- - Occlumency - -0016- ------------------------------------------------------------------------------- You start out with a mini-game. Pull the blue orbs back into Harry's head and tap the orange ones to get rid of them. After a while, 'SUCCESS' will flash on the screen and you end up back in Number 12, Grimnauld Place. Go up the stairs and turn right. Go up the stairs to the room Ron stood in at the beginning of the game. Now you get to feed buckbeak the same way you fed the Thestrals back at Hogwarts. Once you've done that, you'll go back there to finish your 5th year. Speak to Ron in the Common room then go out onto the Staircase. Go down to the entrance hall then go out into the courtyard. You'll have yet another duel with some Slytherins, and they're just as easy to defeat as ever, despite their taunts that they're too strong for you to deal with. Go through the arch and across the bridge to the other side of the castle. Go through the door to the left of the staircase and go down the spiral stairs. Go through the door to the potions classroom and speak to Professor Snape. You will now play the occlumency mini-game twice, and after the second time, Professor Snape will yell at you then tell you to leave his office. Speak to Hermione then go to the end of the corridor. Speak to the portrait to pass through. Now go all the way up to the seventh floor, where Hermione will point out that the newly formed Inquisitorial squal are guarding the entrance. Go back dorn to the fourth floor and enter the corridor. Go up the stairs and follow to the painting of Edward Rabnott. Pass through the shorcut then go up and turn right into the Room of Requirement. Learn the final spells you can then watch the important cutscene. You will enter a duel with Draco Malfoy and more Slytherins. This time you are on your own, so it's impossible to win. Just let them beat you to progress with the story. Time for another important cutscene. ------------------------------------------------------------------------------- - The New Headmistress - -0017- ------------------------------------------------------------------------------- Go past all the tables in the Great hall and enter the trophy room. Speak to the portrait on the right and use it's shortcut. Follow the arrow outside, and go across the covered bridge to Hagrid's hut. Go down the hill to the cabin and enter a duel with Malfoy. Now go back to the Great Hall for your O.W.L. examinations. First up is Transfiguration. Colour in the shapes. After Transfiguration comes Charms. Perform all the spells you know one after the other, and you'll be fine. Next is History of Magic, where you answer the questions, and finally you've got to make a Potion. Personally, I got: Transfiguration - Outstanding Charms - Exceeds Expectations History of Magic - Outstanding Potions - Outstanding Go down the spiral staircase and enter the potions classroom for your Occlumency Lesson. Once you've finished, speak to Hermione then go to the Great Hall once again for your OWLs. This time you have to complete Herbology, Divination, and Astronomy. My Grades were: Herbology - Outstanding Divination - Outstanding Astronomy - Outstanding Fred and George want to meet you in the Trophy Room so head down the Grand Staircase and into the Great Hall. Go straight through and down the stairs to the Trophy Room. Use the portrait shortcut after speaking to the twins and follow the path out to the Clock tower Courtyard. After a duel with the Slytherins walk over to the corner where you climber for Colin's camera earlier. Play the climbing gam again, and levitate the chest down using your Wingardium Leviosa spell. Walk over to where the chest is and cast Incendio on it to set it off. Go inside and follow Luna through the portrait standing in the room. Go down to the entrance hall and watch a cutscene. ------------------------------------------------------------------------------- - The Ministry of Magic - -0018- ------------------------------------------------------------------------------- Walk straight ahead and go to the other side of the stone fountain. Walk through the gold door, which enters the Hall of Prophecy. Go ahead, right, left, left, right, and right again. When the arrow points towards a prophecy orb, walk towards it to trigger a cutscene. There will now be a series of duels. 1. Sirius and Lupin Vs. Three Death Eaters 2. Sirius Vs. Lucius Malfoy 3. Sirius and Harry Vs. Three Death Eaters 4. Sirius Vs. Bellatrix Lestrange ~cutscene~ 5. Harry Vs. Bellatrix Lestrange This battle is extremely easy if you follow this strategy. First of all, cast a Flipendo Tria at Bellatrix. Now cast a Protego III (the one at the top). Do this twice more then cast Flipendo Tria again. Cast a third stage Protego three times, then repeat the process until you win. You'll see another cutscene and you will enter a final duel with Lord Voldemort. If you use the same strategy you used against Bellatrix, you'll win, without taking any damage at all. Once you defeat Voldemort, you will play the Occlumency mini-game one last time and you will reappear in the Gryffindor common room. You can now explore the castle, and collect all of the collectable items. The game just ends now. There is no credits sequence that plays and you are given no indication that you've defeated the final boss. You can play the after school games again from the noticeboard. The game truly ends when you get Outstanding grades in every subject, collect all of the items, and complete all of the mini-games. ******************************************************************************* 6. Duelling ******************************************************************************* You have to participate in many Wizard Duels throughout the game. Your characters appear on the touch screen and your opponents on the top screen. The green bars beside your character's pictures are their health bar and the blue bars are the amount of MP each character has. Casting spells uses up MP but it is restored a little every turn. To battle, select which character you are going to attack then which character you are going to attack with. Select a spell for that character using the stylus then select the level of spell to use. To cast a spell, join up the red dots as they appear with the stylus but don't take too long or they will disappear and you will fail to cast the spell. +-----------------------------------------------+ | Protego (Shield Charm) | | Rictumsempra (Tickling Charm) | | Stupefy (Stunning Spell) | | Ventus (Wind Charm) | | Flipendo (Knockback Jinx) | +-----------------------------------------------+ | You can also level up the amount of HP and MP | | you can use every battle. These don't appear | | as spells, although they are learning in DA | | meetings the same way as normal spells aare. | +-----------------------------------------------+ ******************************************************************************* 7. Mini-games ******************************************************************************* -------------- Exploding Snap -------------- In this fun little game, you have to memorise the locations of various wizard cards on the touch screen, before they flip over so you can't see their faces. A card will be drawn from a deck on the top screen, and you have to identify which turned-over card matches the one drawn. There are eight stages in all, and each one gets progressively harder. Oh yeah, and there's a timer too! --------- Gobstones --------- Gobstones is a wizarding tabletop game similar to the game of marbles we muggles (non magical folk) play. You have a select number of Gobstones, and you have to throw them as close to the centre of a ring as possible, without then falling through the small hole in the middle. You get points depending on how close your gobstones are to the hole. A good strategy is to try and knock your opponent's gobstones out of play or through the hole, giving your opponent no points at all. Contrary to what some believe, you get points no matter how close you are to the middle, and it's not completely necessary to beat your opponent in terms of 'closeness to the hole'. --------------------- Transfiguration Class --------------------- Yay, the developers included a colouring-in game! You are shown an outline of an obvious shape on the touch screen (eg. a rabbit's head) and you have to 'colour-in' the object as fast as possible with the stylus without straying over the edges. Points are awarded for time and neatness. ------------- Potions Class ------------- You are shown a cauldron on the left of the touch screen and a list of ingredients on the right. Instructions on how to make a specific potion are shown on the top screen and you have to drag a certain number of ingrediants from the list into the cauldron, blow into the DS microphone to heat up the fire, and stir the cauldron either clockwise or counter-clockwise. This game, along with all the other school lessons, is timed. ---------------------- History of Magic Class ---------------------- Here, it's impossible to pass without some background knowledge of the Harry Potter univers, as this game plays like a quiz show and you are asked a series of questions like "Name the academic establishments who take part in the Triwizard Tournament". The available answers are shown on the touch screen and you have to select the correct one. ------------ Charms Class ------------ Here, you have to play each spell minigame that you've learned. Seeing as you will have performed the spells at some point earlier in the game, it's not too difficult. The only thing that makes it harder is the addition of a timer. Don't rush, or you may make silly mistakes. --------------- Astronomy Class --------------- On the top screen, a well known star constellation will appear with the lines drawn in. On the bottom screen, you have to join up dots in the shape of the constellation shown. The controls aren't very responsive here, so be sure to draw completely over the line, or the game may render your line useless and erase it. ---------------- Divination Class ---------------- This is a strange game and not one I have encountered anywhere else before. You are shown a couple of images on the touch screen, and one of the images will appear in a crystal ball on the top screen. It's not as easy as it sounds, however, as the images all have subtle differences and as the image is waving around in the ball, it makes it difficult to tell which one it it. Be completely sure before touching the image you think the ball is showing. --------------- Herbology Class --------------- Two or three plant pots are shown on the touch screen. A number will flash out of one and you have to tap it that number of times. The number may come out of any of the plant pots, so watch carefully for it. Tap once too many and the plant will shrink in size. Tap correctly, and the plant will grow slightly. When all of the plants have reached the greenhouse roof, the stage ends and you move on to the the next one. There are eight in total. ------------------------------- Care of Magical Creatures Class ------------------------------- A list of a creature's favourite food is shown along the bottom of the touch screen. Above it is a plateful of various food items. Throw the creature some food that appears on the list to proceed. Now you have to drag the stylus round in a circle either clockwise or counter-clockwise (according to a message that appears on the top screen) on patches of the creature's skin. Don't stray outside of the circle and rub as quickly as you can manage. ******************************************************************************* 8. Multiplayer ******************************************************************************* Harry Potter and Order of the Phoenix contains two different multiplayer modes. If two people own the game, they can play multi-card play, and if only one player owns a copy of the game, single card download play can also be used. In multicard play, you can play all of the afterschool games like Gobstones against another player. At the main menu, select MULTIPLAYER and select HOST GAME. On the other DS, select the multiplayer option from the main meun then select JOIN GAME. You can now select which of the games to play. For single card play the person who doesn't have the game can download a port of the game, and then both players can play some of the after school games against each other. The single card multiplayer information was sent to me by Lee Carmen and is currently unverified. ******************************************************************************* 9. GBA Version Differences ******************************************************************************* I've not personally had a chance to play the GBA version, but this was emailed to me from Nick Berg. On GBA you can't play gobstones and I'm pretty sure that you can't play Quidditch but the box says you can. You also just go through chapters. You don't get the Careers appointment and you don't get to feed the hippogriff. You have to recruit DA members in about 5 different chapters. Alot of the things are the same like finding Ron's badges, fixing up the vases in Number 12 Grimmauld, and the park at the beginning. ******************************************************************************* 10. Conclusion ******************************************************************************* This guide is Copyright (c) 2007 Bodo_parkour. Only the following sites can use this guide as of now. To add your name to this list, you must be an honest website, email me for permission, and uphold any agreement between us that we make. http://www.gamefaqs.com/ http://www.gamespot.com/ http://www.gamewinners.com/ http://www.ign.com/ http://www.1up.com/ http://www.neoseeker.com/ http://www.gameskank.net/ http://www.cheatcc.com/ http://www.honestgamers.com/ http://www.cheatbook.de/ http://www.supercheats.com/ http://www.gamerstemple.com/ My email address is bodo_parkour [at] hotmail [dot] co [dot] uk Only email for permission to host this guide, with suggestions, or general comments. Please title emails sensibly, or they will be unopened and deleted without hesitation. I'll also try my hardest to answer any emails asking for extra help with the game. ^_^ -------- Thanks -------- Bodo_parkour - Guide Author CjayC - GameFAQs Administrator SBallen - GameFAQs Administrator Nick Berg - Information on the GBA version differences Lee Carmen - Information on Single Card Multiplayer ------------------------------------------------------------------------------- END OF FILE -------------------------------------------------------------------------------