Game Name: Global Operations Available On: PC Author: Tony Quach aka Master Tony Subauthor: Dan aka twEEker The First Contacts: AIM- ttq8025 E-mail - master_tony85@hotmail.com AIM - twEEkerTheFirst E-mail - twEEkerTheFirst@hotmail.com ********************************* 0.1 Legal Stuff ********************************* This is MY FAQ. Which means you cannot sell it, copy it, or put it on your web page. I spent my own time writing this, and it wasn't made for people to steal and say they wrote it. If you lie and steal, the world will crush you eventually. I'm sorry, but as of May 1st, 2002 I will not be alloqing my FAQ to be posted anywhere else now. I am finding that I receive 10-20 e-mails asking for permission to post and I'd have nearly 100 in a month. Enough with the threats, are we friends again? :-) Then go ahead and read this! ********************************* 0.2 Versions ********************************* 1.0 - 4/08/02 Added Intro, Controls, Jobs, Salary, Tips and Tricks, Missions 1, 2, and 3 1.1 - 4/11/02 Finished Guns, Grenades and Specials section, and fixed up minor typo errors so the FAQ looks more neat, added Terms I Use 1.2 - 4/15/02 Added Copyright Info, Missions 4, 5, 6, and 7. Also added a Terms I Use section. Almost complete with all the guns and ammo 1.3 - 4/26/02 Fixed ALL spelling and grammar mistakes, Guns & Ammo completed, subauthor twEEker added, Missions 8, 9, and 10 Complete 1.4 - 6/14/02 Finished Guns and Ammo section and also added my opinion of each, Few more tips added. It also looks like this will be my last update for this game. I'm sorry that I could not finish this FAQ. I'm just too busy right now. I just got a job and I'm spending nearly 25+ hours a week at work, and during my freetime I'm spending it playing other video games or just hanging out with friends. I hope you find this FAQ helpful still. Also, any e-mails regarding to this game I may still answer, but I rarely check my e-mail account now. I have a newer one, but that'll prevent you spammers from getting to me :-p *Note- I apologize for the late update from April to June. My internet dial-up number was disconnected for some reason and I couldn't get a new internet account for awhile. ********************************* 0.3 - Terms I Use ********************************* In this FAQ I may abbreviate some things and you may not know what they are. Here, I've just listed them so you won't get lost. BTW----------------------------By The Way GO-----------------------------Global Operations LSD----------------------------Life Signs Detector Thermo Gogs--------------------Thermal Vision Demon--------------------------Demoman(I think of him as a Demon) AI-----------------------------Artificial Intelligence(Computer Player) MAG----------------------------Mobile Anti-aircraft Guns ;)-----------------------------A smirk typeface, AOL users should know ^_^----------------------------A smiley/happy face :-p----------------------------Sticking tongue out, "P" is tongue ********************************* Table of Contents ********************************* 0.1 - Legal Stuff 0.2 - Versions 0.3 - Terms I Use 1.1 - Introduction 1.2 - Controls 1.3 - Jobs/Classes 1.4 - Salary 1.5 - Guns, Grenades and Specials (Almost Complete) 2.0 - Walkthrough (Under Construction) 2.1 - Tips and Tricks 2.2 - Questions and Answers 3.0 - Special Thanks To..... 3.1 - Places my FAQ are allowed at *NOTE: You may press at anytime the Ctrl+F to do a word search. Just type in the numbers to find them more easily. Let's say you want to go to the Tips and Tricks section. Instead of scrolling and looking press the Ctrl and F at the same time and type in 2.1 and Vwa-lah! ********************************* 1.1 - Introduction ********************************* This is a FAQ that will help guide you through Global Operations. I decided to write this FAQ because I just love this game. The only thing I hate is the lag in multiplayer that I get, but that's my own problem. Anyways, in this FAQ you'll get tips on how to beat each of the Missions. You can also find me on the servers named Master Tony. You may also contact me via e-mail or AIM. I've listed these at the top of this FAQ. Also, remember that any contribution will be posted up and credited by you if you decide to send me anything. Just so you guys know I like having good comments sent ot me cause they make me feel good inside. Anyways! ^_^ on with the FAQ! Enjoy! Also, I've added in a subauthor. Dan has been a great assitant in this FAQ. My computer does not have Microsoft Word so I cannot do a spell check. Dan fixes ALL gramatical errors, and helped GREATLY in the Guns & Ammo section. He also added in some tips as well. He's also a great player and you'll usually find us playing in one of the Home LAN servers. Having a good friend in GO is the key in succession! If you see me playing you'll usually ifnd me and Tweek ruling ;) ********************************* 1.2 Controls ********************************* This section is the list of controls that the game has. Please note that these controls are the ones set up automatically. You may change them to any buttons that you'd like. I am only listing the initial keys that they are set on. MOVEMENT --------- Move Forward/Back-------------W/S Turn Left/Right---------------Left/Right Strafe------------------------Alt (left only) Strafe Left/Right-------------A/D Jump--------------------------Control (left only) Crouch------------------------G Crouch/Stand Toggle-----------F Run---------------------------Shift (left only) Run/Walk Toggle---------------Caps Lock Look Up/Down------------------Page Up/Page Down Center View-------------------Home Mouse Look--------------------/ ACTIONS -------- Primary Attack----------------Left Click Secondary Attack--------------Right Click Flashlight/Laser--------------Q Zoom In/Out-------------------'/; Reload------------------------R Trigger Group Select----------X Drop Item---------------------T Use---------------------------Spacebar Vision Aids-------------------E Inventory---------------------C Next/Previous Item------------J/I Select Specialty--------------B Select Team-------------------N INVENTORY ---------- Primary Weapon----------------1 Secondary Weapon--------------2 Side Arm----------------------3 Knife-------------------------4 Grenade Slot 1----------------5 Grenade Slot 2----------------6 Grenade Slot 3----------------7 Equipment Slot 1--------------8 Equipment Slot 2--------------9 Equipment Slot 3--------------0 Objective---------------------Minus Sign *Note: I couldn't put a "-" in because I use those to guide your eyes ;) MISCELLANEOUS -------------- Radio Menu--------------------Z Voiceover IP Global-----------Backspace Say---------------------------H Team Say----------------------J Suicide-----------------------End Scoreboard--------------------Tab HUD Layout Mode---------------L ********************************* 1.3 Jobs/Classes ********************************* These are the Jobs that can be played in Global Operations. Each class is unique in its on way. You can see that Heavy Gunner, and Commando are great jobs. They have almost no disadvantages at all. You must also factor in the headshots. Most of the time you'll buy fully upgraded weapons, armor, and thermo goggles. All of a sudden you're hit in the head and lose all of your stuff. Sometimes playing as a Commando or Heavy Gunner may get you pissed off more easily if you die so armor isn't everything! Ex) ============== Job Name ============== Description of job and its' unique qualities Advantages- Good things about the job Disadvantages- Downside of the job Primary Weapon---------------------------Main Weapon Secondary Weapon-------------------------Backup Weapon Sidearm----------------------------------Handgun Grenade Slots----------------------------1/2/3 grenade slots Special Items----------------------------Unique Items Speed------------------------------------Fast/Medium/Slow Armor------------------------------------Light/Medium/Heavy ============== Medic ============== The Medic uses his med kit to restore health to both him and incapacitated players. To heal your friends and allies use your primary attack. To heal yourself use secondary attack. The Medic usually carries an assault rifle. Advantages- Healer, fast, get money by healing allies Disadvantages- Weak armor, average income can carry only 1 heavy weapon has to deal with people yelling Medic! Medic! Constantly Primary Weapon---------------------------Assault Rifles Secondary Weapon-------------------------None Sidearm----------------------------------Handgun Grenade Slots----------------------------1 Slot Special Items----------------------------Medic Kit Speed------------------------------------Fast to medium Armor------------------------------------Light or Medium ============= Sniper ============= The Sniper is equipped with powerful scope on his weapon that allows him to target the enemies at great distances. He is able to move quickly and is more accurate at sniping than other jobs or classes. Advantages- long ranged, survives more often, relatively high income, can sit back and relax sometimes ;-) Disadvantages- No variety, expensive guns, sometimes never gets in on the action Primary Weapon-----------------------------Sniper Rifle Secondary Weapon---------------------------None Sidearm------------------------------------Handgun Grenade Slots------------------------------1 Slot Special Items -----------------------------None Speed -------------------------------------Fast to Medium Armor -------------------------------------Light or Medium ============== Demoman ============== The Demoman is a demolitions expert trained in planting and defusing explosives. While all jobs or classes can defuse C4 bomb, the demoman can perform this task much faster than others can. Advantages- Explosives, strong armor, high income, can carry 2 heavy weapons Disadvantages- Slow, more "friendly" casualties, expensive at times Primary Weapon---------------------------Grenade Launcher Secondary Weapon-------------------------Shotgun Sidearm----------------------------------Handgun Grenade Slots----------------------------3 Slots Special Items----------------------------Explosives Speed------------------------------------Medium to Slow Armor------------------------------------Medium or Heavy ============== Recon ============== The Recon is fast, light, close range, offensive force equipped with the Life Signs Detector (LSD). The LSD has the ability to detect enemies within a variable range. Players within close proximity to the Recon share this information. LSD- The LSD has 3 main functions, which are Navigation, Broad Scan, and Narrow Scan. Navigation is the least used and it allows teammates and waypoints to be seen. The Broad Scan allows a 180-degree scanning radius. This allows you to see enemies who are fairly close to you. Narrow Scan will be commonly used. It allows 90-degree scanning radius. Allowing you to see enemies extremely far away. The LSD's battery depletes in Broad and Narrow Scan mode and it regenerates in Navigation Mode. Therefore, keeping your battery at 1/2 power is always a good idea incase you get too close to an enemy and want to know his next move. Advantages- Fast, LSD, cheap weapons Disadvantages- Weak armor, mostly weak weapons, low income, can carry only 1 heavy weapon Primary Weapon-------------------------Sub-Machine Gun Secondary Weapon-----------------------None Sidearm--------------------------------Handgun Grenade Slots--------------------------2 Slots Special Items--------------------------Life Signs Detector Speed----------------------------------Fast to Medium Armor----------------------------------Light or Medium ============== Commando ============== The Commando is a mid-range offensive force. Because he can be equipped with powerful assault rifles, a secondary weapon, and the LAW disposable rocket launcher, he is the most versatile job or class available. The LAW functions as a Grenade Launcher type weapon and can be carried in his Grenade Slots. He is the only person who can use the LAW. The Demoman cannot use it. Advantages- LAW, Variety of guns, good armor, and income is relatively high, can carry 2 heavy weapons on pick-up Disadvantages- Slow, can be expensive at times, average Primary Weapon-------------------------Assault Rifle Secondary Weapon-----------------------Sub-Machine Gun Sidearm--------------------------------Handgun Grenade Slots--------------------------2 Slots Special Items--------------------------LAW (Must Be Purchased) Speed----------------------------------Medium to Slow Armor----------------------------------Medium or Heavy ============== Heavy Gunner ============== The Heavy Gunner is slow but packs a large punch. The Gunner's primary weapon is the machine gun. These guns are good for close to mid-range combat and can penetrate various materials. The Heavy Gunner is also equipped with a secondary shotgun. This extra weapon gives the gunner more offensive options in battle. Advantages- Machine guns, good armor, variety of weapons, highest income, can carry 2 heavy weapons on pick-up Disadvantages- Slow, expensive weapons Primary Weapon-------------------------Machine Gun Secondary Weapon-----------------------Shotgun Sidearm--------------------------------Handgun Grenade Slots--------------------------3 Slots Special Items--------------------------None Speed----------------------------------Medium to Slow Armor----------------------------------Medium or Heavy ============== *Intel. Officer ============== The intelligence officer does not engage in actual combat, but rather collects information from the team and provides combat strategies as the mission unfolds. The intelligence officer is able to view the action through a system of 4 selected monitors. The primary monitor is the largest of the 4 views and displays full motion video. Members of the intelligence officer's team are viewable through his monitor system. Enemy soldiers may also appear on the intelligence officer's screen if they are in range of the recon's LSD. Cameras- any of the monitors can be used to view the game through various cameras to which the intelligence officer has access. Each in- game player is equipped with a small personal camera. The intelligence officer only has access to his teammate's cameras and cannot get any signal from the enemy team. In some missions, there may also be a system of security cameras to which the intelligence officer has access. His team must acquire control of these cameras in order for these cameras to be of use. To acquire control of a camera press spacebar or if you changed it the "Use" button. Waypoints- The intelligence officer has the ability to place numbered waypoints on the map. These waypoints are represented on the players' compass, and can be used to regroup or to guide players to important elements in the missions. Advantages- never dies, provides enemy location and strategy Disadvantages- No cash acquired, never shoots a gun! *Please note that Intelligence Officer can be played only in multiplayer games. It is unavailable in single player. It is seen on the top right of the character select screen. Displayed as a rectangular box and not a human character. I would advise not to be an Intel Officer though. I was playing once and someone tried to guide me and he ended saying things like "NO! Not THAT way!" and "Oh GOOD job there!" IMHO, I think it's a very boring job because you don't get to shoot people. The game's not just about shooting, but you just have to shoot a gun ^_^ ********************************* 1.4 Salary ********************************* Every job needs a salary right? In Global Operations you get paid to do various things. Whether it's killing someone or healing someone you will get money. Every job or class receives money in their own unique way, but each of them will receive these bonuses no matter what: Eliminating an Enemy----------------------------*Varies Assisting in Eliminating an Enemy---------------$250 Rescuing a Hostage------------------------------$750 Touching a Hostage------------------------------$150 Killing a Hostage(if on rescue team)------------Lose $900 Killing a Hostage(if on prevention team)--------Lose $750 Winning a Level---------------------------------$4000 Losing a Level----------------------------------$3000 Staying Alive-----------------------------------$150/30 seconds Bonus for level losses--------------------------$250/per loss(3 is max) *Eliminating an enemy is random. It depends on how much health the player had before he died, where he could have been shot, what gun was used, and kill/death ratio. Most of the time you won't even notice yourself getting money because you'll be more concentrated on the game. Letting your eyes drift off for a mere 5 seconds may result in death. Trust me, I know =) In addition to getting money for killing enemies. Each class/job has its own unique way of earning cash. It wouldn't be fair if Medics didn't get paid to heal the wounded and it wouldn't be fair if Recons receive no money from sharing data. Here's a list of the bonuses included for each of the jobs: =============== Commando =============== Initial Cash---------------------------------------$2300 Respawn Cash---------------------------------------$1150 Eliminate an Enemy---------------------------------$300 =============== Recon =============== Initial Cash---------------------------------------$1200 Respawn Cash---------------------------------------$600 Eliminate Enemy------------------------------------$200 Teammate Kills an Enemy while you use LSD----------$150 =============== Sniper =============== Initial Cash---------------------------------------$3500 Respawn Cash---------------------------------------$1750 Eliminate an Enemy---------------------------------$200 Killed an Enemy 30 Feet or Closer Near an Ally-----$100 Killed an Enemy that was a Threat to VIP-----------$100 =============== Medic =============== Initial Cash---------------------------------------$2300 Respawn Cash---------------------------------------$1150 Eliminate an Enemy---------------------------------$200 Revive a Teammate or Heal Ally---------------------$200 Heal a Teammate or Ally for 10(or less)------------$25 =============== Demoman =============== Initial Cash---------------------------------------$3500 Respawn Cash---------------------------------------$1750 Eliminate an Enemy---------------------------------$200 Killed Enemy With Explosive------------------------$100 Planting a Bomb------------------------------------$75 Defusing a Bomb------------------------------------$75 =============== Heavy Gunner =============== Initial Cash---------------------------------------$4100 Respawn Cash---------------------------------------$2050 Eliminate an Enemy---------------------------------$300 Assist in Eliminating an Enemy---------------------$250 =============== VIP =============== Eliminate an Enemy---------------------------------$200 Escaping From Capture------------------------------$500 I am not quite clear on why VIP will get money when he kills an enemy in a multiplayer game. VIPs cannot buy guns or use money for anything. It's possible that the money is spread throughout the team members that are protecting him, but other than that I don't know why he gets money. ********************************* 1.5 Guns, Grenades and Specials ********************************* Here's a rundown on the available advanced tools and weaponry. I've also indicated a tilda (~) near my favorite gun out of the selections and the upgrades I get with them that are a must have. Example) *Name of Gun* Caliber: Bullet Type Clip Size: How many bullets Price: How much it costs Upgrades: Extras that are added to the gun ($Cost of Upgrade) Accuracy: Weapons aiming property Damage: Weapons strength Info: My opinion on the gun. If it's worth the money to buy. --------- Handguns --------- Handguns are the standard sidearms available to all player specialties. Beretta *92F* Caliber: 9x19mm Clip Size: 15 Rounds Price: $300 Upgrades: Suppressor ($200) Accuracy: High Damage: Low Info: Although it is the weakest gun with the lowest amount of bullets it's the cheapest. I personally love the Berreta(Devil May Cry ^_^) and buy it as a sidearm. A few good shots to the head will be sure victory. Glock *18C* Caliber: 9x19mm Clip Size: 19 Rounds Price: $350 Upgrades: Extended Clip ($350), Tac Light ($75) Accuracy: High Damage: Low Info: Possibly better than the Beretta, but I buy these on rare occasions. I see many people use them though because the extra 4 clips could help out greatly. This pistol also has an exteneded clip allowing it to be more useful, but quite costly. Instead of buying the extended clip you should spend your $700 on the Magnum. Much better! Para *P14* Caliber: .45 Clip Size: 14 Rounds Price: $450 Upgrades: Laser Sight ($300), Suppressor ($200) Accuracy: High Damage: Medium Info: This is my "gun" What I mean by this is that I use this very often. It's the cheapest gun that can do Medium damage and 2 good shots to the head can kill someone. I buy this one 75% of the time I start out a game. HK *USP45* Caliber: .45 ACP Clip Size: 12 Rounds Price: $500 Upgrades: Suppressor ($200), Tac Light ($75) Accuracy: High Damage: Medium Info: FN *Five SeveN* Caliber: 5.7 X 28mm Clip Size: 20 Rounds Price: $575 Upgrades: None Accuracy: High Damage: Low Info: Sig *SP2340* Caliber: .357 SIG Clip Size: 12 Rounds Price: $600 Upgrades: Tac Light ($75) Accuracy: High Damage: Medium Info: Colt ~Anaconda~ Caliber: .44 Magnum Clip Size: 6 Rounds Price: $750 Upgrades: ~3x Scope ($300) Accuracy: High Damage: High Info: VERY strong and accurate. When combined with the scope you may get kills in one shot! This gun cannot load an extra bullet, but 6 shots is more than enough to take someone out. This is the number one gun in terms of money/damage ratio. IMI *Desert Eagle* Caliber: .50 AE Clip Size: 7 Rounds Price: $975 Upgrades: None Accuracy: High Damage: High Info: For the $1000 it will cost you it will be worth your money. This gun is very strong and reliable. In the right hands you may get 5 kills before you even die! The money is a bit too high, and if you'd rather use your $1000 for a Mahine gun or something else stronger it may be wise. Picking one up wouldn't be a bad idea though! --------- Shotguns --------- Demomen and heavy gunners typically carry shotguns as their secondary weapon. Remington *870* Caliber: 12 Gauge Buckshot Shell Capacity: 6 Shells Price: $900 Upgrade: Tac Light ($75) Accuracy: Medium Damage: Low Info: Horrible! I would ignore this shotgun if possible! The reload is done 1 shell at a time like a real shotgun. This is low in damage, medium accuracy, and slow reload time. Compare this to the Magnum up on top. For only $750 you get a gun that is high accuracy and damage, and a quick reload time. Buy a pistol instead! Benelli *M1* Caliber: 12 Gauge Buckshot Shell Capacity: 5 Shells Price: $1100 Upgrade: Tac Light ($75) Accuracy: Medium Damage: Medium Info: A bit better than the Remington 870, but still not worth the money. I'd rather stay away from the first 2 shotguns because they're not worth the money. Buy a pistol instead! *SPAS15* Caliber: 12 Gauge Buckshot Shell Capacity: 6 Shells Price: $1675 Upgrade: None Accuracy: Medium Damage: Medium Info: Much better! This shotgun is very strong and reliable. The reload is much quicker than the other shotguns, but it's still a tiny bit slower than a pistol. If you're picking a shotgun you should buy this one or the next one. ~USAS12~ Caliber: 12 Gauge Buckshot Shell Capacity: 10 Rounds Price: $3000 Upgrade: ~19 Round Drum Magazine ($875) Accuracy: Medium Damage: High Info: Can you say hell razer? This shotgun is the best of the best. It's reload time is very quick, like a pistol. The damage is extremely high and accuracy is more accurate than it says. Used in close range you can take people out in a bunch. I once mowed down 6 people with this bunched together! The shotgun fires like a machine gun, but with shells! VERY deadly in the hands of a master. ------------- Machine Guns ------------- Machine guns are the primary weapon of the heavy gunner. *M249SAW* Caliber: 5.56x45mm Clip Size: 100 Rounds Price: $3625 Upgrades: 200 Round upgrade ($950) Accuracy: High Damage: Low Info: Cheapest machine gun on sale. This machine gun is good, but I stay away from this because the next one is much better. If you start out as a Heavy Gunner I'd buy a shotgun instead, but it's really your choice. Stoner ~96~ Caliber: 5.56x45mm Clip Size: 100 Rounds Price: $4250 Upgrades: ~3x Scope ($425), ~200 Round upgrade ($950) Accuracy: High Damage: Medium Info: My favorite of all the machine guns. It has the ability to scope and this is very useful in certain spots. It's accuracy is good, and damage is fair. I would choose this out of the other machine guns. HK *21E* Caliber: 7.62x51mm Clip Size: 100 Rounds Price: $5600 Upgrades: 200 Round upgrade ($950) Accuracy: High Damage: High Info: An "okay" machine gun, but that may be saying too much. This machine gun has high damage, but it shoots and bounces around so you never actually hit your desired target. In my opinion it stinks because I hate guns that do spread shots. Try out the FAL and you'll see what I mean by spread shot. Avoid this and by the next one. *M240G* Caliber: 7.62x51mm Clip Size: 100 Rounds Price: $6425 Upgrades: 200 Round upgrade ($950) Accuracy: High Damage: High Info: Unlike the HK 21E this gun doesn't go out of control. Your shots won't boucne around and it's accuracy is great. Because of the money it needs plus an upgrade you probably won't want to buy this. Most of the time I pick machine guns up on the floor. I'd advise you to upgrade armor and buy the Stoner 96 instead. ---------------- Sub-Machine Guns ---------------- The Recon specialty carries a sub-machine gun as their primary weapon. Commandos use the sub-machine gun as their secondary weapon. IMI *Micro Uzi* Caliber: 9x19mm Clip Size: 32 Rounds Price: $750 Upgrades: Suppressor ($300) Accuracy: High Damage: Low Info: Crappy crap crap. Although it carries 32 clips it stinks! It's possible to shoot someone with the whole 32 clips and not kill them. Buy the Magnum instead! HK *MP5KPDW* Caliber: 9x19mm Clip Size: 30 Rounds Price: $900 Upgrades: Suppressor ($300), Double Clip ($375), 3x Scope ($350) Accuracy: High Damage: Low Info: Like the Uzi it stinks. I would avoid this gun and buy a pistol instead. You can try it if you want, but I bet you'll toss it once you see its' "suckiness" Beretta *12S* Caliber: 9x19mm Clip Size: 20 Rounds Price: $1100 Upgrades: Tac Light ($75), 3x Scope ($325), Extended Clip ($450) Accuracy: High Damage: Medium Info: This is a pretty decent machine gun if you're low on cash. I wouldn't buy the extended clip though. buy this gun if you're low on money. Otherwise buy a different one. HK *UMP45* Caliber: .45 ACP Clip Size: 25 Rounds Price: $1425 Upgrades: Suppressor ($200), Tac Light ($75), 3x Scope ($400) Accuracy: High Damage: High Info: This machine gun is worth it's money. The high damage/high accuracy is useful for only $1450. This is the sub-machine gun you want to buy. Don't buy any of the lower level ones. Start looking from here on. HK *MP5/10* Caliber: 10 mm Clip Size: 30 Rounds Price: $1700 Upgrades: Tac Light ($75), 3x Scope ($400), Suppressor ($200) Accuracy: High Damage: High Info: Possible tied at first place sub-machine-wise. Although, there arne't very many good sub-machine guns ;) This should always be picked up if you're very accurate in shooting. FN ~P90~ Caliber: 5.7x28mm Clip Size: 50 Rounds Price: $2275 Upgrades: ~Suppressor ($200), Laser Light ($300) Accuracy: High Damage: Medium Info: A little too expensive for my taste. If I have a lot fo extra cash I'll buy this one. I wish it were a bit cheaper because I like this gun. The only downside to this gun is the cost. If you're playing as a recon it'll be ahrd to purchase. Buy this if you have extra cash! --------------- Assault Rifles --------------- Assault Rifles are the primary weapons of the Commando and the Medic ~AK 47~ Caliber: 7.62x39mm Clip Size: 30 Rounds Price: $1975 Upgrades: ~5x Scope ($500) Accuracy: High Damage: High Info: Although being the cheapest assault rifle it packs a punch. The AK 47 is something you will want when you think you're low on cash. It's very worth your money and can easily kill people. I would choose this over many assault rifles so try it out! *Olympic Arms M4 Carbine* Caliber: 5.56x45mm Clip Size: 30 Rounds Price: $2500 Upgrades: 5x Scope ($575), Suppressor ($225), 100 Round C-Mag ($1750) Accuracy: High Damage: Low Info: This rifle says it has a low damage ratio, but I think it's actually medium. THis assault rifle is pretty good, but I'd rather stick with the AK 47. I wouldn't spend money to upgrade this and get the Round C-Mag. It pumps your clip size to 100, but at the cost of $1750 and $2500 to buy the rifle, I'd stick with the HK G36 instead. FN *FAL* Caliber: 7.62x51mm Clip Size: 20 Rounds Price: $2800 Upgrades: 5x Scope ($600) Accuracy: High Damage: High Info: This rifle is very powerful, but very weird. Each shot will cause the gun to jump around and bounce making your aiming a bit off if you plan on using it for its rapid fire ability. I tend to use this for short burst. Just shoot 2-5 bullets and pause for 2 seconds and then shoot again. You'll have to experiment with this, but I personally like it because I've gotten use to the sloppy aiming. Sig *SG550* Caliber: 5.56x45mm Clip Size: 30 Rounds Price: $3150 Upgrades: 5x Scope ($575), Double Clip ($375) Accuracy: High Damage: Medium Info: A powerful and reliable gun. I don't see why they categorized this as medium damage. It should be high because I can mow down many people with this. The DOuble CLip will only cost you $375 and that's close to nothing if you're playing as a Commando. If you have extra cash you should buy this gun for sure! HK *G36* Caliber: 5.56x45mm Clip Size: 30 Rounds Price: $4250 Upgrades: 100 Round C-Mag ($1750) Accuracy: High Damage: Medium Info: This assault rifle is costly, but may be worth your cash. I tend to stay away from this only because the Sig SG550 is $1100 cheaper and I think saving my money for the HK G11 will be worth the wait. Once in awhile I'll pick it up, but usually I take the other 2. The assault rifles are too good to choose between them, so experiment with each. HK ~G11~ Caliber: 4.73x33 Caseless Clip Size: 45 Rounds Price: $6500 Upgrades: None Accuracy: High Damage: High Info: OMG! This weapon is the weapon of all weapons. It automatically comes with a 5x Scope free of charge. On top of that it can hold 45 rounds and has an extremely high damage. This is the weapon of choice if you manage to get enough money to purchase it. The only real downside to this gun is that the gun moves up when you shoot a bullet. Sorry but I forgot the word for it. It moves up pretty high when you do it, so you have to get used to the gun, but once you do you'll be the Human Slayer in the game. -------------- Sniper Rifles -------------- Remington *710* Caliber: .270 Winchester Clip Size: 4 Rounds Price: $2800 Upgrades: 12x Scope ($750) Accuracy: High Damage: Low Info: Well, for a basic sniping gun it's alright. Sometimes a shot in the head won't exactly kill someone, but at least you can injure them extremely bad. It's highly recommended that you buy the 12x Scope so you can use it at it's fullest. On top of that you'll have to go abck to your normal vision for every shot you take. This is a major set back since you have to push the secondary button to zoom back in. I would rather play as a Heavy Gunner or Commando to save up money for a better sniping gun though. HK *PSG1* Caliber: 7.62x51mm Clip Size: 5 Rounds Price: $3750 Upgrades: G-1 Extended Clip($550) Accuracy: High Damage: Low Info: Although having an extended clip it's almost similar to the Remington 710. Again, I would rather spend my money elsewhere and wait for the last 2 sniping guns. You can try it out, but it's too tacky for my tastes. ~Dragunov SVD~ Caliber: 7.62x54 Clip Size: 10 Rounds Price: $4525 Upgrades: ~10x Scope($750) Accuracy: High Damage: Medium Info: Ah, this is "my gun". I always use this sniping gun because I always have. Probably because it sounds like Dragon too since I love dragons. Anyways, this sniping gun is a bit better. You won't have to go out of your zoom so you can easily finish off people. Every hit to the head is a sure kill. I've probably killed 150 people with this sniping gun and I've probably failed 149 of the times. This one is me Old Reliable. *AW50* Caliber: .50 BMG Clip Size: 5 Rounds Price: $7350 Upgrades: None Accuracy: High Damage: High Info: Being the msot expensive sniping gun it's the best. I tend to stay away from this only because of the high cost. If I find one ont he floor I use it though. The reason why you can't buy an extra scope for it is because it comes with a 12x Scope already inputted in! Maybe it's worth the money, but usually I'd just play as a pumped up Heavy GUnner with $7350 in my pocket. It's your choice, but I don't like this gun. I prefer my Dragon gun ;) -------------------- Specialty Equipment -------------------- Specialty Equipment ranges from a variety. ~Grenade Launcher~ Caliber: 40mm Grenade Clip Size: 1 Price: $3575 Upgrades: None Accuracy: High Damage: Very High Used By: Purchased by Demoman only Info: Sure the cost is expensive, but it's worth it. It's clip size is one, and it can reload 5 times. Giving you 6 grenades in total. It's easy to get multiple kills with this. (Note: Make sure to only use at a distance because it's very easy to get injured or end up killing yourself) *LAW* Type: Rocket Quantity: 1 Price: $4655 Upgrades: None Accuracy: Unspecified Damage: Very High Used By: Purchased by Commando only (Note: Make sure to only use at long distances because it's very easy to get injured or end up killing yourself) ~Remote C4~ Type: C4 Explosive Quantity: 3 Price: $625 Accuracy: Unspecified Damage: High Used By: Purchased by Demoman only (Note: You can place more then one Remote C4 out at a time by placing one down and pressing the Secondary Button) *Timed C4* Type: C4 Explosive Quantity: 3 Price: $1025 Accuracy: Unspecified Damage: Very High Used By: Purchased by Demoman only (Note: Press '/; to increase/decrease timer by one-second) *Flash Grenade* Type: Flash Bang Quantity: 2 Price: $250 Accuracy: Varies on how long "Shoot" button is held. Damage: Low Used By: Purchasable by any job *Frag Grenade* Type: Fragmentation Quantity: 2 Price: $275 Accuracy: Varies on how long "Shoot" button is held. Damage: High Used by: Purchasable by any job *Smoke Grenade* Type: Smoke Quantity: 2 Price: $200 Accuracy: Varies on how long "Shoot" button is held. Damage: None Used By: Purchasable by any job ~Gas Grenade~ Type: Tear Gas Quantity: 2 Price: $350 Accuracy: Varies on how long "Shoot" button is held. Damage: None Used By: Purchasable by any job *Gas Mask* Type: Headgear Quantity: 1 Price: $450 Used By: Purchasable by any job (Note: Limits view when being used) *Night Vision* Type: Goggles Quantity: 1 Price: $450 Used by: Purchasable by any job (Note: Gun shots sometimes flash so much that it can blind you for a small amount of time) ~Thermal Vision~ Type: Goggles Quantity: 1 Price: $875 Used by: Purchasable by any job (Note: Can run out of battery power and gun shots sometimes flash so much that it blinds you for a small amount of time) ********************************* 2.0 Walkthrough ********************************* Finally! Here it is! There are 2 campaigns. The only difference is that in Campaign 2 you're on the other team's side. So you'll get the jobs that are a bit harder. Also, there are 3 levels of difficulty to play on which are: Easy, Normal, and Hard. I suggest starting on Normal. Why? Easy is way too easy. If you're an experienced first person shooter you should go to Normal. Something that really pisses me off when I play is Frag Grenades. Your allies will throw them like crazy (Damn that Private Kong! ^_^). Most of the time you'll find yourself dieing from your own allies' hands and not your enemies hands. Your solution to this? I would just kill your teammates if they have possession of a grenade. Plus, you can pick up their gun. It's cruel and all, but you're the main player. Don't expect your AI'S to do much work. This is all you; so having a good gun is much better with you rather than your AI partner. Here's a brief description on how the difficulties actually are: Easy Level- Your enemies will play as a take turn shooting. If 2 are face-to-face one will shoot, and then they'll wait to be shot once. This pattern repeats until one of them is dead. So it's like "Hey Nazi, you shoot me once and wait. Then I'll shoot you once and then afterwards we can have tea and crumpets!" Pretty sad huh? What's even sadder is that the enemy will wait around 5-10 seconds if they see you and then start to shoot you. I easily racked up $15000 by taking headshots. They just sit there and give you 5 seconds to aim and take off their head. They also have horrible accuracy and reflexes. I remember following them at times for nearly 30 seconds. You can just run around their bodies and they'll never hit you. Stand right up in their face and see how many shots it takes to get hit. I bet it'll be 2 or 3. That means it takes them around 30 seconds to make one hit off you. If I could I'd change Easy and call it Blind Man's Level! Normal Level- This level is what I recommend for players. You won't learn how to do the shoot/hide technique on Easy. The enemies won't really wait for you. Once they see you they may delay for a second or two but they'll try to actually be aggressive. They will still throw grenades at you on this level and even more so. Basically to survive you'll have to learn how to crouch over ledges and peak down towards enemies. You need to learn how to peek behind a wall and hide back. You basically want be unseen and play stealth so you can get the first hit. I recommend using a Recon because you will know where the enemy is and can Circle Around Back. Once you have a feel on how the AI'S play you can go without a Recon. Hard Level- This is very hard and requires a lot of skill. Enemies will almost always know when to expect you. It is hard to play this without being a Recon because you can easily die. Especially in dark areas because they'll see you clearly and you may have a hard time finding them. This is a no hold back level. Your shots have to count and your brain needs to be used. You have to work on moving on the battlefield and shooting at the same time. No more stand in one place, aim, and shoot. You always want to be moving. Standing still will leave you dead if you're not careful. A good way to survive is to let your teammates do a little fighting with the enemy. After they fight they'll most likely be dead, but weapons are scattered all over the battlefield. Just go pick one up instead of buying one. This way you can start with the strongest armor possible and possibly Thermo Goggles. Also, if you play Heavy Gunner or Commando just upgrade your armor and take a Thermo Gog with you. When the game start just knife your Commando or Heavy Gunner AI because they'll have a pretty decent weapon. I think you lose around $900 for killing an AI but you've just spent all your money on armor and thermo gogs, so you get a free gun ^_^ ~~~~~~~~~~~ Campaign 1 ~~~~~~~~~~~ Ex) ===================== Mission # - Location ===================== Objectives 1) Your first objective to complete 2) Your second objective to complete Difficulty: How hard the level is Recommended Job: My job of choice Mission Brief: A lowdown on what is happening in the mission This next paragraph is my guidance for completion. Words in caps are related to the mission, so if you want to know what to do just look for the words in caps. They'll help you find out what to do if you decide not to go through a thorough walkthrough. *These stars are big tips that will help you win if you don't want to read the paragraph. =================== Mission 1 - Mexico =================== Objectives 1) Blow up Targets 2) Plant the Bomb Difficulty: Very Easy Recommended Job: Demoman Mission Brief: In answer to growing pressure from the US Drug Enforcement Agency, Mexican authorities have sharply stepped up their efforts to limit the northward flow of narcotics. An anonymous tip submitted to the local police has resulted in the deployment of the Mexican Army, armed with a large C4 explosive device, to the suspected base of operations for the Gallardo Cartel, where a drug shipment is being loaded onto trucks for crossing the border. This mission is your first and quite simple mission. This will give you a taste of Global Operations. Allow your AI teammates to go ahead of you. If you hear gunfire, then you know that you'll expect enemies. The key is to use your AI'S as decoys to detect where enemies are. Allow them to go ahead and you follow. All you have to do is plant a C4 explosive near or on the truck and guard it until it blows up. To do this follow your teammates until you are right in front of that palace type building. On the left you'll see that the enemies come from that direction. The truck is over there. If you get lost just kill all your enemies and follow your AIs, because they will always know where to go. If you're a Demoman you can set a Timed C4 on 1 second and place it on the truck. You'll kill yourself, but you'll blow up the truck. My alternate way is to kill the enemies. My AIs set the C4 for me; all I had to do is get the kills. Mission completed! *Use your headshots for quick kills! ===================== Mission 2 - Chechnya ===================== Objectives 1) Destroy Mobile Anti-aircraft Guns (MAG) 2) Eliminate Commander Gradeno Difficulty: Very Easy Recommended Job: Sniper or Heavy Gunner Mission Brief: An aggressive campaign launched by the Russian Army has forced the Caspian Freedom Force to retreat to a barricaded outpost deep in the Caucasus Mountains. The Russians are coordinating an ambitious ground attack to disable 2 anti-aircraft weapons that have protected the rebel stronghold for some time. The rebels have sworn to keep the anti- aircraft weaponry ready and functioning at all costs. Remember that you can always just concentrate on kills and allow your AI'S to finish the mission for you. This is your first mission that has a large battlefield, which allows excellent sniping guns to be put to use. Your first mission is to destroy the MAG. When the mission begins take a good look at it. You may destroy it with a grenade or with C4. When the mission starts just head forward down the path. Don't go the way that ends up with a train in the middle of the road. Take the long route and eventually you'll see the first MAG. Blow it up, and you have only one more to go. Now backtrack your way to the beginning and head towards the train. Odds are that some gun firing is taking place here. You want to be on the left side of the train and find the first opening on the left. The last MAG is located here so blow it up and an air strike will be called. I'm not sure if it is here, because when I play either my AIs get to it first or when in multiplayer my team does it for me. I apologize for this, but you can let your AIs blow them up for you. When the air strike is called though you can gain access to that mountain area from before. Now you don't have to try and climb it. Go into the warehouse and look for a man that's carrying an AK 47. He'll look differently than the others. Kill him and you'll complete this mission. Piece of cake if you let your AIs work for you ;) *Watch out for Snipers *Gradeno can kill you in a few hits =================== Mission 3 - Canada =================== Objectives 1) Recapture the VIP 2) Lead VIP to Extraction Point Difficulty: Very Easy Recommended Job: Recon or Commando Mission Brief: An incarcerated member of the Turkish Defense League has been broken out of confinement and authorities suspect those responsible for the breakout are the North American arm of the TDL. Authorities are hot on the trail of the TDL with the intent to recapture the prisoner. Meanwhile, the TDL is racing against time to deliver him to a secret safety zone where authorities believe he may be returned to Turkey. This mission will take timing. Start off by buying a Frag Grenade and a weapon of choice. Run up the hill ahead of you, and you should fall onto a car. A tunnel is straight ahead of you so go through it. Once done you turn left and head through the train's opening and take another left. Take a right around the corner to access the Park area, but not through the sewer access. Go up the hill and look northeast. Right as you get close to this turn the enemy will pop out so you can expect them. If you ran all this way without any stops they should arrive there when you do. Make sure you pull out that Frag Grenade and throw it over there. Pull out your gun and shoot the ones that didn't die. Pick up their guns and push the "Use" button on Gorran (VIP) so he follows you. If your teammates are behind tell them to Go Go Go! You want as much backup as possible. As you go down the tunnel you may see a Sniper in a little vent area. Throw your last Frag Grenade at him and that should finish him off. Continue down this tunnel until you see a large truck. By this time you should expect all of the enemies you fragged with a Grenade to appear near the truck. Pull out one of the guns you picked up and try to kill them all without dieing. You may also go around the truck, because your AIs will fight them. Go up the street and make a left now. You should see a van that looks similar on the Objective screen. Stand next to it so Gorran will run into it. You've just completed this mission! Congrats! *Don't leave the VIP alone *Pick up guns that are dropped and get the best armor available ================ Mission 4 - USA ================ Objectives 1) Prevent Bomb Planting 2) Diffuse Bomb Difficulty: Fairly Hard Recommended Job: Demoman Mission Brief: Intelligence reports have uncovered a plan by the leftist group known as the Black River Brigade to shut down the electrical power grid of the western United States by attacking the Keerok Dam. United States government officials say that any loss of power at the plant would be calamitous. SWAT forces are on the scene and have pledged to stop them at all costs. This mission is a very difficult one at hand. Your objective is to kill the Brigade so that they don't plant the BOMB near the power generators. If they do however, you must diffuse the bomb. To defuse a BOMB you can learn in the Demo Training for more specific steps. Once you locate the BOMB on one of the power generators press the "Use" button to have a choice between 3 strips. Cut the wrong one and you're dead! Demomen can defuse bombs faster so I highly recommend that you be one. You can always try and kill all the Brigades and let your AI'S do it. This may be the best choice. *Head for the power generator ASAP and diffuse the bomb! ====================== Mission 5 - Argentina ====================== Objectives 1) Prevent Theft of Cross 2) Prevent Extraction of Cross Difficulty: Very Easy Recommended Job: Heavy Gunner, Sniper Mission Brief: Argentina's National Museum officials say they are on schedule for the grand opening of a highly anticipated showing of Argentinean medieval art and religious artifacts despite growing concerns about thievery. The Nino's Cross, one of the collection's most esteemed pieces, has highly symbolic meaning to some fanatical Argentine leftist groups. Argentina's official Special Forces unit, Las Fuerzas Especiales, has stepped up security around the museum, fearing that thieves might attempt to commandeer the famous artifact. When you start out head towards the gray screen doors and open them up. Head up the stairs in front of you and you'll see about 3 guys come out. Blast these guys right away and get ready for another 2. Once you finish these guys off call for a Medic to get healed. Pick up their guns and kill them once they get down again. Repeat this until the mission ends. It's possible that the bad guys can run down the other side of stairs so be on your toes! If they happen to break through the security just head back behind where you respawn. The building behind here is the location of the CROSS. Find the room of CROSS (it has the big holy man in it) and stay in there to guard it. *Don't let the enemy get pass the stairs position *Armor is your first priority *Repeatedly call Medic! ================= Mission 6 - Peru ================= Objectives 1) Rescue Hostages 2) Deliver Hostages to Extraction Point Difficulty: Easy Recommended Job: Heavy Gunner Mission Brief: The Peruvian Hostage crisis continues into its fifth day with no end in sight. The Peruvian Revolutionary Front has released all but six security personal that are believed to be imprisoned in the auxiliary wing of residence. The PRF is negotiating its demands with the Peruvian government and has stated that the hostages shall not be harmed but their safety cannot be guaranteed in any sort of armed conflict with government forces. This mission is fairly quick and easy. It's hard to navigate around because the area has VERY many paths and doorways. I'll show you what I do. When you start buy either a Desert Eagle or a USAS12. Head to the left and into the building. Keep going and take a left when you see 2 doorways. Continue down and don't take any turns. Once you hit the end of the hall take a right and peer to the left. In this area you should see all the enemies. The HOSTAGES are in that room, so eliminate them quickly and bring a hostage out. HEad to the cars in the corner and they will be rescued. Repeat this until you win. The mission is very easy because your AIs will save them fast. *A good defense is a good offense. Have strong armor! *Pick up a hostage and get the heck out =================== Mission 7 - Uganda =================== Objectives 1) Rescue Hostages 2) Call Aircraft for Extraction Difficulty: Easy Recommended Job: Commando or Heavy Gunner Mission Brief: The hijacking of an Israeli military jet by the Marxist Popular Army and its subsequent emergency landing at the international airport at Entebbe, Uganda has resulted in the demanded release of political prisoners in France in exchange for the lives of 6 Israeli army officers being held hostage. Intelligence reports indicate that the Ugandan Army is supporting the MPA. The Israeli elite force known as Sayert Matkal has been deployed to launch a surprise counter attack to liberate the hostages. I'm sorry, but due to the fact that this stage does not work on my computer I cannot write a guide for this stage. My computer freezes when I start to go inside the area where the hostages are. What I do in single player is let my AIs do the work for me. I hang around in the middle and kill guys as they come by. I've heard from other players that this stage is Very Easy, and I doubt you would need any help in this stage. If you know how to use your gun you'll be all right. Seems that we have a contributor! Congrats to Jurgen Depuydt for the walkthrough of Uganda. I'll just paste on what he e-mailed me: "At the start of the Uganda mission, look behind you where the radio is against the far wall and see one of your AI's operating it. Now face the Chainwall again and look to the left where you see a light. Behind the corner enter the door, (mind the step!) and head up the ladder to your left. Go through the open window and get to the end of the hall. Head outside but watch out coz the enemy is here when you get there. Cross the container yard and enter the door with the spotlight above it. Inside go left and then right. Go straight ahead to the end of the hall and when outside go left. You should now see the 747. Head inside the door on the left next to the red container. This is the hangar with the hostages. Get a hostage to follow you and move outside. There is a small staircase outside. Get inside and head right. You should recognize yourself in here coz this is the hall where you have been before. Now head the way you came in the opposite direction. Move outside into the cargobay of the Israeli C130 aircraft. MISSION COMPLETE!" *Start off by calling the helicopter down *Don't let the enemies get near the chopper. Gunfire will cause it to escape into the air! *Note* Anyone who is willing to submit a full walkthrough for this mission will be credited! ======================= Mission 8 - Antarctica ======================= Objectives 1) Obtain PRO-C5 2) Prevent Theft of JX3 Difficulty: Medium Recommended Job: Recon Misssion Brief: An armed group has breached the Krongen Corporation Biotech Research Facility in Antarctica and stolen a miracle vaccine known as PRO-C5. In response, the Krongen Corporation has been guarding their best known invention, a propietary genome-sequeuncing machine known as the JX3, against the attackers. The Krongen Corporation Security Force is attmepting to reacquire the PRO-C5 samples while the attackers are simultaneously trying to also steal the JX3. Start by heading backwards up the little staircase. Once you head through that first door take a right and go forward and exit out of the building. COntinue forward pass this gas tank. This will explode so don't stadn by it during a fight! Move forward until you see a little entrance made by a tiny shack. You should expect people to come out by now so get ready to fight. Eliminate them and try not to die. This little building area will be a battlefield because everyone will always be in or near here. If you wish to avoid fighting circle around back if you must! Once out of the shack head intot he enemies base. Take the right entrance and head through the hangar/garage type door. A sniper may be here so be on guard! After passing through this area your LSD will come in handy. Enemies may be scattered around or they may not. Locating the PRO-C5 is not that wasy and hard to explain, but look around carefully to find it. Once you locate it you can pick it up.Oh great! You Picked up the PRO-C5, but now you can't use a gun. You switch to a gun, knife, or even your LSD and you'll drop the PRO-C5! You need to drop your PRO-C5 once in awhile and use your LSD to see if you're being followed. This mission may be boring but slowly backtrack to your beginning area. Once back in your base return the PRO-C5 to the scientific lab area behindthe glass and you're done! This is more boring than fun, but hey! You finished! *You will drop the PRO-C5 if you switch to anything. Be careful! *Knowing where your enemy is will help you stay alive in here. *Concentrate on the objective. Let the AIs fight. ===================== Mission 9 - Columbia ===================== Objectives 1) Eliminate Drug Lord 2) Difficulty: Hard Recommended Job: Sniper, Heavy Gunner, or Commando Misssion Brief: In Columbia, the symbiotic relationship between drug cartels and anti-government groups has been the root of many political problems. Answering a formal request for assistance, the United States has sent the US Special Forces with a plan to infiltrate the private residence of a preeminent Colombian drug cartel boss and eliminate him. The revolutionary group protecting the cartel has pledged to defend their employer with armed force, if necessary. This mission is at ngiht so Night/Thermo Vision is a must have! A good trick is to try and focus on kills for 4-5 minutes so you can rack up money. Just get yourself killed a few times so you can get tons of cash. Start by running straight forward. Pass through the gazel structure and if you're playing Sniper just snipe 2-4 people and hug against the left wall and move forward. If you're playing Heavy Gunner or Commando juse hug against the wall and run forward as well. Eliminate any enemy that gets in your way! Pick up guns and call for your Medic repeatedly! You want to have a lot of health when facing the Drug Lord because the odds are that he'll kill you at least once in this game! Your primary goal is to scale the wall on the left side and shoot any enemies you see before you. If you have at least 80 health or more continue forward and make sure you use your radio commands! Tell everyone to GO! GO! GO! and lead you inside. This is a great way for you to know where enemies are. Just take a peek in and kill them while your AIs take hits. The DRUG LORD should always be near you or your teammates trying to kill you. Don't worry if he kills you because he will kill you AT LEAST ONCE! Just respawn and quickly head back in. Try to pick up a strong Rifle or Machine Gun to take out the DRUG LORD. He's very quick and can kill you in a few hits so patience is the key in here! *Try getting lots of money first. Then go for the Drug Lord *Thermo/Night Vision is a necessity! *Your Medic is very useful in here. Call him repeatedly! ========================= Mission 10 - South China ========================= Objectives 1) Activate Engines 2) Take Control of The Bridge Difficulty: Medium Recommended Job: Recon Misssion Brief: A recent upswing in piracy in the South CHina Sea has Australian Special Operations Forces working overtime to protect freighters carrying valuable cargo. Intercepted radio transmissions indicate that one vessel with a multi-million dollar payload has been commandeered by a band of Singapore-based pirates. The ASOF are determined to seize the bridge from the attackers. When you first start you may want to do the cash acquiring cheat. Just play as a Heavy Gunner until you get around $7500. Once done you should buy a P90 equipped with a silencer, Medium Armor, and 2 Frag Grenades. Keep foollowing the path and don't take any turns. Go under a dark pass and veer to the right. Go down the stairs and head left passing 2 intersections. On the 2nd head left and you should see 2 doors on each side of the wall. In each of these rooms are the ENGINES. Turn them on all on to activate the engines. Now you have to be as quick as possible to get to the top because if the ENGINES are off you have to go back and run them on before taking control of the bridge. A good thing to do is get killed so you can start fresh full of equipment, but it's your choice. Head back upstairs and depending which way you took you'll go up a set of stairs. You may see someone with an AK 47 shooting, but you cannot kill him! He's one of the special characters that help the enemy out. Basically, just head all the way up to the top killing anyone in your way(LSD is useful here). When you get to the bridge throw in a few Frag grenades. Once you get to the top head into the bridge and you should see a red button or switch near the sterring wheel. Just hold the "Use" button until that aqua bar gets filled up. Once it's filled you're done! ACTIVATING THE BRIDGE is actually pretty easy, but some guys could be around you so take them out first! This mission is kind of based on luck because if there are a lot of guys guarding the bridge then you might have to start all over. Don't panic, patience is the key. *Speed is the key! *Try using Frag Grenades when you climb into the deck. ========================= Mission 11 - ========================= Objectives 1) 2) Difficulty: Recommended Job: Misssion Brief: This mission takes precision. * * ========================== Mission 12 - North Africa ========================== Objectives 1) 2) Difficulty: Hard Recommended Job: Heavy Gunner, Medic Misssion Brief: A helicopter transporting a senior General in the East Mamzique army has gone down in central North Africa. Initial reports indicate that all passengers survived the crash, but armed members of the Brokiiru Army Commandos are active in this area and UN officials have expressed grave concern for the General's fate. A special UN armed force is attempting to extract the leader to the nearby American consulate. You need to move fast in this mission. * * ********************************* 2.1 Tips and Tricks ********************************* In this section are tips and tricks that I've thought of or just pointing out for obvious reasons. They help you get better at the game! Any tips sent in will be placed in this FAQ and you'll be credited! Just put down what you like to be called and I'll be glad to put it up. Some things may seem a bit obvious, but when I first played I had no idea that a Medic could heal himself! So here are some tips and tricks... General Tips ------------- *You can load an extra bullet in almost all the guns. The extra bullet may be that matter of life or death. I think the only gun that cannot have an extra bullet is the Magnum; so don't panic if it doesn't work. *It is always wise to Strafe left and right when you see a door. This way you can easily peek out really quickly to see if harm's in your way. If you happen to see someone try to strafe while crouched because odds are that he's aiming for your mid-section like most players do. He won't expect you to be tiny and crouching down. This'll allow a few hits off him before he gets you! *Headshots, headshots, headshots. Did I mention you should go for headshots? A pistol with Medium damage can kill someone in 1 hit if shot accurately. I've gotten 7 kills before a death with a P14 pistol. I see players constantly shooting machine guns like crazy. I can easily take out a Heavy Gunner with a machine gun, and me armed with a pistol. Headshots are the way to stay alive and bring in cash. *Pick up weapons! People always run past powerful weapons on the floor when I play. If you see a good weapon pick it up! You never know if it's still full. *When playing as a Demoman you can set C4 on vehicles and as someone walks by just press the detonate button. The cars' explosion will kill them with ease. A Grenade Launcher could be used as well. Experiment with various objects. The gas tank in Sri Lanka can be blown up as well. *Don't commit suicide, or fall from a very high spot. When you commit suicide you get no Respawn cash. Instead, you just keep the same amount of money. Some people would ask for guns because they had $50. Keep in mind that if you want to try and jump across a ledge the Medic, Recon, and Sniper can jump farther since they have more speed and lighter armor. Heavy Gunners, Demomen, and Commandos will most likely fall and die more often. *In the game, if you run off of a fairly high cliff you may get hurt around 5-10 health points. I noticed that when you stop and just walk down and fall you would lose nothing. If you run off of a small ledge you will be injured, but pausing will simply cause no harm on you. I have tested this out myself. Try it in the Quebec stage. If you're playing on the TDL side just run towards the "vent" and fall off that small ledge. You'll lose a few health points, but try to walk off now. You'll lose nothing! At times every bit of health may count. *Certain stages will appear dark or the lights will flash off at times. A good way around this is to buy Thermo Goggles or Night Goggles. I prefer the Thermo Goggles to Night Vision. Only a few stages are in the dark, and Thermo Goggles allow you to spot enemies easily. I always buy Thermo Goggles before a gun. If I can afford only Thermo Goggles, then I find a gun in the battlefield. *I usually position myself next to a doorway. When someone runs through it they'll just run through it. They won't look back so I pelt them in the head a few times for an easy kill. Try to hide in spots that you think they'd never look at. Another example would be "near" their respawn area. Notice I said "near" and not in it. Usually those VIPs that have infinite bullets will be around the respawn place. Like on the South China Sea there's a man on the north side of the boat that shoots you and his name is appeared in a Grey color. You cannot kill him, but he can kill you. *When playing as a Sniper you should occasionally check around your area. I find at a lot of times Snipers just doing there sniping thing and not knowing that I'm behind them. I usually shoot them a few times in the head to get an easy kill. My advice for you Snipers is to keep a Recon near you or find a REALLY good sniping area. Also, try sniping and crouching. When I play Sniper I shoot 2 bullets and then duck down so I don't get shot or possibly seen. *Personally, I like playing a Recon that can snipe. How do you do this? First play as a Heavy Gunner and get killed so you can bring in the cash. Once you have the minimum amount to buy your desired sniping gun just switch to a Sniper and buy that gun. Once you're set find a place to drop your gun that no one will think of going. Such as your respawn area but way behind it in a corner. Drop your gun down and switch to a Recon job. Finally, pick up your sniping gun. You're done! Find a high place and use your LSD to track down suckers and snipe them as they walk by. This is my favorite combo because I'm an expert sniper and with an LSD I can expect when someone's coming. You can do this with other jobs as well. Drop a machine gun, G. Launcher, or even C4! Experiment around to get "mixed" jobs. Something you may not notice about healing is that sometimes you cannot heal someone. THe reason for this is that overtime your wounded areas cannot be healed any further. This adds a bit of realism to the game. Your life bar consists of 3 colors. Red, Green, and Aqua. Red means that you've been damaged and this is your damaged area. Green is your actual life. When it hits 0 you die. The aqua one is something everyone mistakes for. The aqua areas are like scars, and scabs. You can't heal them. If you get hit by something and waiot and watch your life bar you'll notice the aqua color covering your red colors VERY SLOWLY. This means that your health cannot be filled to max again. So medics can technically live forever because they can cure themselves right away so the aqua color does not take over their life. Single Player Tips ------------------- *When you start your mission spend as much of your cash as possible. When the game actually starts kill your Heavy Gunner or Commando and pick up his gun. Since you have very low cash from buying armor and other things you shouldn't lose much money for the kill ally penalty! *The best job to play on Normal or Hard is probably Recon. Why? He can see where the enemies are ahead of time. The Recon on your team will only use the Navigation system on the LSD. That means he's as useless as a broken pencil. *Don't underestimate Thermo Goggles. They are pricey, but areas will constantly go dark. With thermo goggles enemies will be seen in a bright orangeish-yellow color so they're easier to spot. A sniper with thermo goggles is the best combo. *Let your AIs do the work for you. The AIs will actually do the missions for you as long as enemies are not within sight. If you go around and kill all your enemies you can just sit back and let them do the work. Basically, just kill kill kill. About 95% of the time this will work, so this is a good alternative plan. *Don't be afraid to call out for a Medic abusively. The AIs will not tell you to shut up. Try to memorize radio commands such as Medic, Need Assistence, and Hold Position. The radio command can save your butt most of the time. Don't be afraid to use it. Multiplayer is another thing though. Multiplayer Tips ----------------- *Try starting out as a Heavy Gunner, don't buy any weapons and get killed. Why am I saying this? Heavy Gunner starts with $4100 and when he dies he gets $2050. That's $6150, now you can play as a Recon with $6150! All you had to do is sacrifice yourself. Think about it. The enemy shot you for around $600 and you respawn with $2050. Isn't that a fair deal? Just buy armor, thermo gogs, and the strongest weapon and get some revenge now! ^_^ *Never stand still! You're not playing against AI intelligence anymore. If you stand still for even 2 seconds a sniper may get you! You don't know when someone's watching over you. Also, constantly turn around and check the back because it's possible someone saw you and is following you. *If the round is about to end and you know the map won't switch then go and pick up a few guns to keep. When the round restarts the ammo will be filled, so if you picked up a really good gun you can use it next round! You can even sell your weapons and get tons of cash. It's possible to pick up enough guns to make $15000. If you happen to find any machine guns you can make big bucks! *Talk to people! I can't believe how many people play the game for kills only! There are objectives and people in the game! Interact with people and work as a team. I usually bring in a friend to play with because so many people never talk. The only thing I hear from people is Medic! Medic! Medic! Personally, I don't heal anyone that doesn't talk. They don't work as a team with me so I return the favor. *Don't kill allies, VIPs, or hostages! Some people kill them accidentally and this may cause you to be booted from servers. I've seen a player named Player go around and kill his teammates. He was then booted. *Get a feel for the stages. Certain stages such as Chechnya will have obvious sniping spots. Most snipers will position themselves on the bridge way up high, so you can expect 1 or 2 to be there. *If playing Recon or Medic use your tools! I hate it when people play as a Recon or Medic and don't use their LSD, or heal you. If you play Recon you can earn money by setting your LSD on Broad or Narrow Scan. If your ally kills an enemy that's $150 for doing nothing! If anyone plays with me, turn on your LSD and rake in the dough ^_^ *Don't SPAM! If you don't need a Medic and call out for one that'll make you the annoying one in the game. You'll most likely get booted or insulted by other players. If you SPAM the Admin. of the game will boot you out. *Overall to sum it up with the level maps, try playing the entire single player maps and get a feel of the whole level so it will prepare you for Multiplayer if you're a new comer or hey even if you're not you might come across some new sniping spots or whatever else. ********************************* 2.2 Questions and Answers ********************************* If you have any questions about the game I'll gladly answer them. Just e-mail me at either of these addresses: master_tony85@hotmail.com or MasterTony@asianavenue.com, you may also find me on AIM as ttq8025. Master Tony is my Internet name, but I got AIM too late and someone took that name. Even MasterTony85, or MasterTony11111. There sure are tons of Masters out there ;) Anyways, this section is where I'll be posting e- mails that I get. I will not post any e-mails that have any foul language or insults. I am writing this FAQ for free and sending SPAM to me is childish and uncalled for. Let's be adults here! Q: How can I keep the enemy from killing the VIP in the North African Mission (#12)? A: Well, I haven't gotten this far yet in my FAQ, but I'll answer this. This mission is the hardest out of the rest because the enemies will go straight for your VIP. The way to beat this is the "Use" button. Talk to the VIP so he follows you. A great job is a Recon so you can know ahead of time where the enemies are wandering off too. Don't leave the VIP alone at ANYTIME. This is the key in winning. Remember that there could be a Sniper around so watch the VIP's back! Q: Hi, PLEASE. Do u have the cheats for glob.ops.? Could u send me by mail? PLEASE I'm in trouble THANKS A: I'm sorry, but I don't know any cheats for Global Operations. You can always check out webpages for them. I heard there's a trainer out for it that unlocks all missions. I'm not the "cheating" type and don't use those. No more e-mails about these all right guys? Q: Your FAQ Sucks! Jeez, it's the WORST piece of (insert lots of foul language here)! I could beat ya 1vs1 and knock yo head off! A: This is the type of stuff that I hate to be placed in my e-mail. If you have the guts to swear at me, then have the guts to play me. Btw, I actually did play this person and he was just "all-talk" isn't that right "Rave-Meister"? :-p Q: How come when I shoot people in the head it isn't a one-hit kill? A: It's hard to tell when or if you hit someone in the head. That's why you shoot them 3 or 4 times to be sure. If you play multiplayer games you'll occasionally find that headshots sometimes miss. It's possibly due to a glitch and a patch will soon cover for it. Also, try aiming in one spot (such as a wall) and shoot. The bullet is not 100% accurate if you fire 2 of them. You could have hit them near the neck or above the chest so to be safe. Take at least 3 headshots. I have now tested this out in a multiplayer game. Guns with LOW damage ratios will hurt nearly 60-100% health with a head shot. With MEDIUM guns I estimate it to be 85-100% and HIGH damage guns to be 95-100%. Always take 3 shots at minimum when taking out your target. Q: How come Heavy Gunners can carry like 5 guns and Recons and Medics can carry only like 1 gun? A: Your answer is a little exaggerated my friend. You see, a Heavy Gunner, Commando, and Demoman can carry a primary weapon, a secondary weapon, and a sidearm. The Recon, Medic, and Sniper can carry a primary weapon and sidearm only. So if you want to gain extra cash before the round restarts just switch to a Heavy Class and pick up 2 heavy guns. Q: Hello, I was wondering how I could change the control keys to my liking? A: Answers like this could be found in the instructions booklet. Please consult your instructions booklet before asking questions like this. The answer is to go to the main menu. Select whatever Profile you wish to use. You should see a game menu at the top that has 3 buttons. A Login, Game, and Options button. Click on Options. Finally, click on Controls and adjust the game settings to whatever you wish. Also, you may want to adjust the display options. Lower them and the game should run MUCH smoother on older/slower computers. Q: I have this problem and I was wondering if you could answer it. Whenever I play a mulitplayer game online I get this error message that says Incorrect Version. A: This simply means that you have not downloaded the new patch. Unlike Diablo 2 they don't automatically update patches for you. You'll have to go to http://www.globalopsgame.com/ to download the new patch. Once downloaded you just unzip the file and play your game. Q: Hey, I was wondering if you're in a clan? I heard that clans train you and stuff so you can get really good. If you are I'd like to join it. A: Well, I'm not in a clan, but you can sure as heck become a "Master" like me. In my opinion though I think clans are a waste of time. I once had my own clan a LONG time ago. I played this game called Age of Empires and made a "Master" clan. I think we had nearly 50 members and I was pretty serious about it, and hated all the work you need to do. Webpage designing, recruiting members, and playing constantly. So, all in all I think clasn are a waste of time. If you find a good one you can join it, but jsut try to show your friends this game and play with them. I've done both and I'd rather stick with friends and not clans. Q: How come AIs won't heal me when I call for a Medic. They just shoot bad guys and don't heal me! A: Well, this question is back to the realism of the game. Pretend you are on an actual battlefield and see that your friend is wounded. The enemy has just spotted you. Would you rather heal your friend and get shot or would you rather shoot the enemy down and then heal your buddy? A normal human's reflexes would take out a gun and shoot the enemy. So, this is the reason why the idiot Medic won't heal you. My solution to this is to call him repeatedly. By that I mean everytime you get hurt 10 or more health. Q: Please send me your CD-Key. THANKX! A: Okay, I wasn't born stupid. I may be stupid when it comes to computers, but I'm not THAT stupid. NEVER, EVER, and I mean EVER give your CD-Key away to anyone else. It allows you to play online, and if someone uses yours while you try to play online it won't let you! ********************************* 3.0 Special Thanks To.... ********************************* You! The reader! Thanks for reading my FAQ! My friend Dan. He showed me this game and helped me with the FAQ! My family for letting me use the Internet even though we have only one phone line! The "Home LAN" people with such good servers! Thanks for having a server that can withstand my 56k :-p The people who made Global Operations! (www.globalopsgame.com) GameFAQs for being the first to accept this FAQ and posting it up! Code Red, the best drink in the world ^_^ ********************************* 3.1 Places my FAQ are allowed at ********************************* http://www.gamefaqs.com http://gameguru.box.sk http://www.neoseeker.com http://www.gamespot.com http://www.cheathappens.com http://www.actiontrip.com http://www.gamewinners.com http://www.cheatcc.com If at anytime you see my FAQ somewhere else, and it is not listed here. Please contact me via e-mail. This document Copyright 2002 Tony Quach All Rights Reserved! Thanks!