%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% James Bond 007: Everything or Nothing Bond Moments Guide For PS2, Xbox, and GameCube Version 1.2 Copyright 2004 YuGiOhFm2002 & YuGiOhAngel (YuGiOhAngel@yahoo.com)(YuGiOhFm2002@yahoo.com) (If you Email one of us or both of us.) (Please add Game Name or Guide Name in Subject) (to let us know which game you need help with.) First Created: 2/19/04 Last Updated on: 5/11/04 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% ***************** Table of Contents ***************** I. Legal Info II. Introduction III. Bond Moments 1. "Ground Zero" 2. "A Long Way Down" 3. "Train Chase" 4. "An Old Friend" 5. "Sand Storm" 6. "Serena St. Germaine" 7. "Vertigo" 8. "The Ruined Tower" 9. "Death of An Agent" 9b. "Death of An Agent - Leap of Faith" 10. "A Show of Force" 11. "Mardi Graw Mayhem" 12. "The Kiss Kiss Club" 13. "Death's Door" 14. "Battle in the Big Easy" 15. "Faded Splendor" 16. "The Machinery of Evil" 17. "The Pontchartrain Bridge" 18. "A Simple Exchange" 19. "Red Line" 20. "Ambushed" 21. "The High Road" 22. " Diavolo's Plan" 23. "The Platinum War" 24. "Dangerous Decent" 25. "Red Underground" 26. "The Final Card" 27. "Everything or Nothing" ============================I. Legal info================================= This document may not be altered, copied, published, sold nor reproduced for profit in any way shape or form without advance permission from me. Use of this guide on any other web site or as a part of any public display is strictly prohibited. If you steal any part of this Guide, FAQ, you will be punished to the full extent of the law. Plagiarism is illegal, and I really detest it. If you do Email us for our permission, We have nearly no problems in allowing you to post it on your site as long as full credit is given to us (YuGiOhFm2002 & YuGiOhAngel), and you are not charging or profiting off of Gamers/Users to access it directly or indirectly in any way shape or form. However, you may print this document out if it is for your own personal use. If you see a site using this without our permission let us know. ========================================================================== II. Introduction This is asked quite a bit so I will cover it in the Intro. What are Bond Moment(s)? They are actions that you can do in specific parts of missions that are something James Bond might do in that particular situation in a movie. This is my first guide for a Bond Game. Don't expect to much out of it. I just hope it helps you. I have tested these multiple times to make sure I typed it out correctly and that you get the best information possible. If a description is to vague let one of us know and we will look into improving it. This guide is complete has all 97 (I think that's the right number) Bond Moments on it. If there is any errors spelling or grammar wise just ignore it for now. Please no emails about how to beat missions and such. Only type of emails we won't mind are those that are pertaining to this guide or about Bond Moments. III. Bond Moments Note: For tips and clues on Bond Moments and general tips. Look at the Pause screen for them by pushing start. Each time you pause it will change the tip. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 1. "Ground Zero" (2 Bond Moments) 1. Rappel up (Or rappel down after going upstairs and destroying/clearing the jet and the area down below) where the First Rocket Launcher guy shows up the ledge above the Yellow and Orange Flag. 2. After you cleared the area down below go down the stairs or rappel down and quickly shoot the guy rappelling down the building on the far side of this area before he touches the ground. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 2. "A Long Way Down" (5 Bond Moments) 1. Rappel up the the building to your left where a sniper rifle is at. 2. Rappel down and go to your left all the way down the tunnel on your right is a Lever use it to turn on some steam vents. 3. After putting the Bomb in the vent Rappel Straight down the center of the building. Keep going down until you get to a ledge that a big explosion comes from. Land on that ledge kill the guy here go in the room to your right kill the guy here and put the table on it's side to give you cover from the rappelling guys outside the window. 4. Go back the way you came Rappel down to where the flame vents are. Go into the burned room go to the far side of this room where the doorway leading to the valve for the flame vents is. Turn around and use your bond sense to locate weak parts of the buildings ceiling when an enemy is near one of those points shoot it and bring down the house on them so to speak. 5. Go out the doorway towards the fire vent switch. Use the lever to your left on the wall. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 3. "Train Chase" (3 Bond Moments) 1. After you are out on the road you will go through a tunnel. You will come up to a fork in the road take the left path (be sure to speed so you can make the jumps here.) After following this path some you will eventually come to a very large cave opening with a helicopter. Shoot the Helicopter and make the jump. 2. Keep going straight and you will see some pillars fall in front of you to your left is a ramp to jump the fallen pillars. If you used the motorcycle you need to slide under the collapsing pillars. You can use the motorcycle by going to the right instead of left at the fork when you start this mission. 3. You will eventually see the Train in front of you. The road forks again stay to your right there is a dirt ramp to jump to the train tracks. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 4. "An Old Friend" (4 Bond Moments) 1. Get through the First car you start in undetected. 2. Get through the Second car undetected. 3. Get through the Third car undetected. 4. Get through Fourth car undetected ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 5. "Sand Storm" (3 Bond Moments) 1. Shoot the bridge thatyou come to with a few trucks on it and destroy it. 2. Drop bombs on the boats you come across in this level. 3. Avoid the Flames coming out of the wall when you are chasing the General in the second to last room. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 6. "Serena St. Germaine" (2 Bond Moments) 1. After you have hidden your car near the fireworks factory. Use a Rc Car to go into the Fireworks factory and blow it up (Use the vent that it showed you in the scene). 2. After you picked up Serena Drive down the hill. After she says "straight along this road" go straight and you will eventually come to two vehicles blocking the road instead of going through them go to the left down that hill/path there and follow it out. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 7. "Vertigo" (4 Bond Moments) 1. When you start go through the dark tunnel on your right and kill the first four guys undetected. 2. When you get to where the Rocket launcher guy is with the Radar station. After killing him use your Bond sense and look at the barrels next to the radar station shoot them until they blow up. 3. When you get to where the mine carts are radar station rappel down into the dark tunnel. Use your thermovision to get through this tunnel to get a rocket launcher. 4. After you come back up from #1 go to your right. There is a boarded up tunnel here. Shoot the guy that is rappelling down above you. Use a spider bot to get into that boarded up tunnel. Follow it to a room with weapons and aromor go out the door where a few enemies are. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 8. "The Ruined Tower" (4 Bond Moments) 1. Kill the two guards where you start undetected. 2. Kill the next two guards without being detected. You can do this by going to the right side out of the door and quickly go back in a guard should have came patrolling without seeing you. Wall hug here at the right side of the doorway. Shoot him with a sleeper dart when he comes patrolling in your line of view. Shoot the other guard when he comes to investigate. 3. Go out the doorway and look to your right and up with your bond Sense. Rappel up that wall it shows you. 4. Go back down from there and continue up to the top of this area. You will need to rappel upwards. Once you have reached the top turn left and use your spider bot on that little ramp/ledge on the bottom part of the wall. Make it go left onto that stone archway and go over it to the left for armor. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 9. "Death of An Agent" (3 Bond Moments) 1. At the Very start of this mission move forward a little and use a spiderbot. Guide it down this walkway there is a small entrance straight ahead. Guide it through there until it is over head of the guards and drop it down on them. 2. Go down the hole to your right on the lower area of this place. Use your Thermovision to see and locate the Rocket Launcher. 3. Exit the dark area by way of the stairs. Use the lever here and use your bond sense to shoot the propane tank when someone is near it. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 9b. "Death of An Agent - Leap of Faith"(3 Bond Moments) (Complete) 1. There is a very big ledge you will come upon with two guys on it. Move towards the left to avoid this ledge. When you get close enough use your bond sense and aim for the dynamite that is right in front of the left guy of that ledge. 2. Near the end of the fall go through the very small gap instead of going right and then left. 3. Right after doing #1 Use your bond sense and aim for the propane tanks on the ledge below to blow up the guy there. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 10. "A Show of Force" (5 Bond Moments) 1. Blow up the gate at the very start of this mission. 2. You will get to the top of many staircases and make a right turn blow up the barrels there between the two guys. 3. Shoot the Gas station pumps when you get to them. 4. Get on the bike go down the ramp and to your right. Turn right on the road you will come up to a mound of dirt jump it and there will be a dirt ramp in front of you jump that and head straight up this short cut in front of you (the jumps aren't needed It's just to help direct you to where the shortcut is at.) 5. After that shorcut you will come to a long curve in the road at the end is a truck on the right use it as a ramp to jump. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 11. "Mardi Graw Mayhem" (4 Bond Moments) 1. After talking to Maya leave the parking lot turn right. Follow the road around until you come to an arrow sign pointing left. Go right instead up the path here to make a jump for a shortcut. 2. Put your car in the back of the Truck your stealing. 3. Once you leave the Warehouse. Go past the search lights, turn right and use the pipe/tunnel ramp to jump through a building. 4. Use your Acid Slick in front of the limo to Stop the Limo. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 12. "The Kiss Kiss Club" (3 Bond Moments) 1. Rappel up to the room and give the woman inside a massage. 2. After you get through the door downstairs. After the Scene quickly go to the left of the bar. There is a lever to drop the lighting fixture on the guys. 3. From the bottom floor Kill one of the guys on the second floor so they fall over the railing. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 13. "Death's Door" (6 Bond Moments) 1. A guy will jump out of a window of a room with a boarded up door. Go in that room by way of the door and use your spiderbot in the corner to get the armor. 2. Stop anyone that tries to open the black gate next to the tower where the sniper is at. 3. Rappel up the tower and kill the sniper without a weapon. 4. Shoot Security box from Balcony (Use Bond sense to locate it). 5. During the Boss fight with Jean Le Rouge Cause an explosion next to him. 6. Same as #5. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 14. "Battle in the Big Easy" (3 Bond Moments) 1. Use smoke screen on a car that is chasing you. 2. Use only one Rc car to blow up the compound. 3. Finish the mission in under 3 mins and 40 seconds (only a guess since I got it at 3 minutes and 38 seconds) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 15. "Faded Splendor" (3 Bond Moments) 1. Kill the two guards without the sniper seeing you. Rappel up to where the sniper is. 2. Use your Bond Sense on the Chandelier. Shoot it so it falls. 3. After you dropped the Chandelier and went to the other side of this building go all the way down the stairs at the base of the stairs there is a vent. Send a spiderbot into the vent and guide it to the second floor. Blow it up behind the painting to make the doorway open up. 3a (Alternative). Use the Switch to the left of the painting facin backwards to open up the vault door. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 16. "The Machinery of Evil" (3 Bond Moments) 1. Go out the door and kill the guys here. Go down the stairs that were to the right of the door you came out of. At the \_/ Shapped part of the floor there is a vent to the left to send a spider in. Use the Pillar that is going up and down to get to a higher floor. Guide it to the end use it on the small thing near the door (you don't have to use it on the little thing it's more of a might as well use it since you have it there.. 2. Continue to stay down here and go left towards that platform Yayakov is on. Notice the steam pipe with your bond sense to your left. You will be using it in a moment. Face that platform that Yayakov is on. Go up the stairs to the left go in the door and use the console in there. The stairs will be blocked with an electrical charge. Go down to where that steam pipe was and use it on the enemies near it. 3. Stay down here still and head around the big platform the Yayakov is on. Shoot one of the Red pipes in the back of the platform to get a rocket launcher. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 17. "The Pontchartrain Bridge" (4 Bond Moments) (Completed) 1. Right from the start go left onto the wooden bridge pick up speed go through the pond and towards the gate to hop over the over the gate/fence. 2. Take the left path from the gates you just jumped. Shoot missles at the house the guys are shooting from. 3. Go farther down in this mission. After taking care of both sets of bikers. Use the unfinished bridge that is hanging in the center of the bridge as a ramp to the opposite side of the bridge (against the flow of traffic). 4. Get back on the right side of this bridge(with the flow of traffic) when you catch up to jaws he will cause a tanker to crash use your Slide (L1 for Ps2) to slide under the tanker. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 18. "A Simple Exchange" (3 Bond Moments) 1. Disable Four cameras with Emp grenades 2. Locate the secret entrance to the passage behind a cabinet on the ground floor (the floor you start on). Get pass the cameras and the guard and it is to your left (left of the doorway out to the the patio area). 3. Flip the laser grid switch it's to the right of where the secret passage is. (Extra Note: This particular Objective can't be done on Operative Mode) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 19. "Red Line" (2 Bond Moments) 1. There will be some Fire barrels you will pass on your right hand side along a railing that a car usually hits it seems. A little farther down the road there is a hill of grass to the right of the road use that to jump and hit the mound of dirt to the left of the tree that is next to the track. 2. Take the Shortcut on the track. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 20. "Ambushed" (3 Bond Moments) 1. Use keycard from "A simple Exchange to open up a door at end of hallway on bottom floor to get the rocket launcher.. 2. Throw an enemy off of the second floor. 3. Shoot Fusebox (The box above the laser grid turn off switch from "A Simple Exchange". (Extra Note: This is another Objective that can't be done on Operative Mode either) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 21. "The High Road" (3 Bond Moments) 1. When you get to the Tank road block in the car jump over them with the stairs on the right. 2. When you first use the motorcycle use the stairs on the right to make a jump over the path blocking jeeps. 3. When going down the waterway use your slide (L1 for Ps2) to go into the mouth of the statue. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 22. "Diavolo's Plan" (3 Bond Moments) 1. After you have escaped. Shoot the propane tank under the guy that is shooting at you from above. 2. In the control room check behind the stairs. Use a Spiderbot to get the Armor there. 3. After you open the door with the lasers blocking it. Send in a Spiderbot to destroy it's power supply that is just inside the door to the right. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 23. "The Platinum War" (2 Bond Moments) 1. After you blow up the wall turn to your right equip your nano shells and take out the bridge the tank is coming under. 2. Turn left from there and blow up the Red and white tanker truck with one of your other weapons NOT the nano shells. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 24. "Dangerous Decent" (3 Bond Moments) 1. Head down the stairs and use your bond sense to shoot the crate that is near by at the edge of the pit until it's destroyed (or use a spiderbot to destroy it). Go closer to those metal containers and you will see a small opening for your spiderbot. Guide it into the room past that crate you shot up or destroyed. Go into the room nearby and blow up the thing with the orange flashing light. 2. Send a spiderbot up the stairs go across the boxes directly in front of you use the ledge on the left to get to the next box and go down the plank into the room. Go through the doorway and wait there while this guy unlocks the vault. Blow him up after he opens the door. 3. This last one is a bit tricky. Go down the laser filled pit to the lift. Wait for the lift to stop go in the doorway farthest from the jet. Shoot anyone near this doorway you come across. go towards the center door on the floor is a fan power panel use your bond sense to shoot and destroy it. There is three guys shooting at you from behind some crates near that door closest to the jet. You need to kill them with a spiderbot. Hide behind the crates in the corner between the door you came in and the center door. Send out a Spiderbot guide it down the ramp that is to the right of the center door. Down the path to where the three guys are and blow all three of them up at the same time. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 25. "Red Underground" (6 Bond Moments) 1. After you rappel up and when the door opens target right away and shoot the guy that is right in front of that big control room. 2. Go out the door way and to your right along this ledge use the little lift here to go across the gap to get a sniper rifle. 3. Use the Network Tap on the tank to the left of the doorway you came in from. 4. Go to the area under the tanks in the center there is a control panel for the tank lift when a guy is under it shoot the panel to drop the tank. 5. When you get up to where the control room is don't shoot the guy here. Instead go into that control room the one I referred to on #1 just so we know where i'm referring to and use the switch when the guy is under the platinum sprayer(if he isn't already). 6. When you open the exit doors quickly equip your strobe Grenade and throw it in the opening doors and detonate it to blind the rocket launcher guys. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 26. "The Final Card" (4 Bond Moments) 1. Gain control of a turret and kill everyone around. 2. Shoot other Turret with turret you have control of. 3. When you have to go shut off the final vent switch before going in the door. Send Spiderbots into the little opening to the left of that hallway and kill both guys in that room before opening up that door. 4. Use a EMP Grenade on the Stealth Suit guy when you are trying to escape. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 27. "Everything or Nothing" (3 Bond Moments) 1. Kill the guys coming out the door go in that door (notice the locked room to your left that is where you need to get your spiderbot) kill everyone in here. Use the sniper rifle at the upper part of this room to kill the rocket launcher guy that is at the building on the other side of this area. Go back out the door you came in and go towards where that rocket launcher guy was. Send out a spiderbot and guide him through the opening in the fence here going towards the room the rocket launcher guy was make a right turn before that room. Make another right after going through the boxes and crates and go up the stairs here (this is similar to what you did in "Dangerous Decent") Use the boxes and planks to get over to the window of the room That I told you to take notice of. Go into that room and explode the spiderbot at the door that is sealed shut. 2. If you did bond moment #2 from "Dangerous Decent" on this guide then the vault will be open. Enter it to get weapons and armor. 3. Farther into this mission you will come to a scene where a guy will blast the ceiling because you shot him. To the right is a Red Metal container suspended up high. When you make your way around to it shoot the red light that is above it at the right time to squish enemies running under it. Congratulations you have now completed Collecting all the Bond Moments We hope you've enjoyed our little guide and we hope this has been helpful to you. Credits... ----------------------------------------------------------------------------- Thanks to YuGiOhAngel without them this guide may never have been created. Thanks to davzelman for an alternative on Faded Splendor. _________________________________________________________________________ Copyright 2004 YuGiOhFm2002 & YuGiOhAngel (YuGiOhFm2002@yahoo.com)(YuGiOhAngel@yahoo.com)