______________________________________ | Title: Call of duty: Modern warfare 3| | System: XBOX 360 | | FAQ type: FAQ/walkthrough | | Version: 0.3 | | Writer: Punisher_x2 | |______________________________________| ___________________ TABLE OF CONTENTS | ___________________| 1. Introduction {INT01} 2. Version history {VER02} 3. Story {STR03} 4. Controls {CON04} 5. Characters {CHA05} 6. Weapons and items {W&I05} 6.1 Weapons {WEP6.1} - Handguns - Machine pistols - Shotguns - Assault rifles - Sub machine guns - Sniper rifles - Light Machine guns - Rocket launchers - Lethal weapons - Tactical 7. Campaign walkthrough {CAM07} 7.1 ACT I - Black Tuesday - Hunter killer - Persona non grata - Turbulance - Back on the Grid - Mind the gap 7.2 ACT II 8. Special ops walkthrough {SOW08} 8.1 Tier 1 - Stay sharp - Milehigh Jack 9. Survival {SUR09} - Enemies - Maps - Equipment armory - Air support armory 10. Multiplayer {MUL10} - Class 11. Intel locations {INT11} 12. Achievment guide {ACG12} 13. FAQ {FAQ13} 14. Legal stuff {LES14} 15. Contact info {COI15} 16. Credits and end {CAE16} ___________________________________________ / \ / \ /___ ______ ___ _______ \ / \ \ / /\ \ / / |____ | \ / \ \ / / \ \ / / ____| | \ / \ \/\/ / \ \/\/ / |____ | \ / \ / \ / ____| | \ / \/\/\/ \/\/\/ |_______| \ / \ / 1. INTRODUCTION {INT01} \ / \ _______/_________________________________________________________________\____ | ______________________________________________________________________________| Welcome to my Call of Duty: Modern warfare 3 Guide. Here you will find a full campaign walkthrough for veteran difficulty, special ops walkthrough also on veteran difficulty and information about the weapons, controls, multiplayer etc. within the game. This is also my first Xbox 360 game guide and the first achievment guide that I have done. Now keep in mind that I have just started the game so don't expect a full guide just yet. Before you continue, use the ctrl + F to find the desired section of this guide without the need to scroll all over the guide. Good luck ! ___________________________________________ / \ / \ /___ ______ ___ _______ \ / \ \ / /\ \ / / |____ | \ / \ \ / / \ \ / / ____| | \ / \ \/\/ / \ \/\/ / |____ | \ / \ / \ / ____| | \ / \/\/\/ \/\/\/ |_______| \ / \ / 2. VERSION HISTORY {VER02} \ / \ _______/_________________________________________________________________\____ | ______________________________________________________________________________| History of updates of this guide: November 8th, 2011 - Version 0.1 Guide started and uploaded November 15th, 2011 - Version 0.2 Completed the walkthrough to Persona non grata, added one mission to the specials ops walkthrough, update the intel location section, completed the characters section and updated the weapons section December 6th, 2011 - Version 0.3 Completed act I walkthrough, added one special ops mission, began the multiplayer section, updated the achievment guide, weapons section and intel location guide. ___________________________________________ / \ / \ /___ ______ ___ _______ \ / \ \ / /\ \ / / |____ | \ / \ \ / / \ \ / / ____| | \ / \ \/\/ / \ \/\/ / |____ | \ / \ / \ / ____| | \ / \/\/\/ \/\/\/ |_______| \ / \ / 3. STORY {VSTR03} \ / \ _______/_________________________________________________________________\____ | ______________________________________________________________________________| The game takes place immediatly after the events of Modern Warfare 2 where the Russian federation continues it's invasion upon the United States. The game takes place in the year 2016 where the conflict between Russia and the United States will lead to a third world war. Also, Captain John Price is still looking for the whereabouts of the Ultranationalist terrorist Vladimir Makarov who is responsable for the Zakhaev airport massacre in Moscow which lead to a full-scale war between Russia and America. Can the US prevent a Third world war? Can Price find Makarov? Find out in the next chapter of the Moder Warfare series. ___________________________________________ / \ / \ /___ ______ ___ _______ \ / \ \ / /\ \ / / |____ | \ / \ \ / / \ \ / / ____| | \ / \ \/\/ / \ \/\/ / |____ | \ / \ / \ / ____| | \ / \/\/\/ \/\/\/ |_______| \ / \ / 4. CONTROLS {CON04} \ / \ _______/_________________________________________________________________\____ | ______________________________________________________________________________| LB & RT RB & RT | | ______ ______ / \__________________________/ \ / __ \ / / \ BACK \\// START \ / | | __ //\\ __ (Y) \ / | | (__) (__) __ \ / \__/ / \ (X) (B) \ / | | \ | __ | | (A) | | __| |__ \__/ | | |__ __| | | |__| | \ ________________________ / \ / \ / \ / \ / \ / \ / \ / \ / \____/ \____/ Basic controls: ------------------------------------------------------------------------------- Left D-pad - Movement Right D-pad - Rotate camera Arrow buttons - Change equipment Back - ??? Start - Pause the game X button - Reload, interact A button - Jump, jump over obstacles B button - Crouch Y button - Cycle through weapons LB button - Throw flashbang LT - Aim weapon RB - Throw frag grenade RT - Fire weapons Advanced controls: ------------------------------------------------------------------------------- LS (press) - Sprint RS (press) - Melee attack B button 2x - Crawl LT button (Tap) - Aim at the nearest enemy ___________________________________________ / \ / \ /___ ______ ___ _______ \ / \ \ / /\ \ / / |____ | \ / \ \ / / \ \ / / ____| | \ / \ \/\/ / \ \/\/ / |____ | \ / \ / \ / ____| | \ / \/\/\/ \/\/\/ |_______| \ / \ / 5. CHARACTERS {CHA05} \ / \ _______/_________________________________________________________________\____ | ______________________________________________________________________________| Derek "Frost" Westbrook -------------------------------------------- Nickaname: Frost Appears in: Modern warfare 3 Rank: Staff Sergeant Affiliations: Delta Force Birth: Unknown Voice Actor: Corey Stoll Frost is a Staff sergeant and Delta Force operator who takes part in the defense of New York. He is lead by Sandman in various missions across Europe and New York against the invasion of the Russia Federation. Yuri -------------------------------------------- Nickname: None Appears in: Modern warfare 3 Rank: Ex-spetsnaz Affiliations: Task force 141 Birth: Unknown Voice actor: ??? Yuri is an ex-spetsnaz and a loyalist who works for Nikolai. He helps out Captain Price and Captain MacTavish in their mission to locate the ultranationalist terrorist Vladimir Makarov. Andrei Harkov -------------------------------------------- Nickname: None Appears in: Modern warfare 3 Rank: FSO agent Affiliations: President bodyguard Birth: Unknown Voice actor: None Andrei is an FSO agent who also guards president Boris Vorshevsky on his trip to the peace congress in Hamburg, Germany. Marcus "Michael" Burns -------------------------------------------- Nicknames: Michael Appears in: Modern warfare 3 Rank: Sergeant Affiliations: British SAS Birth: Britan Voice actor: None John Price -------------------------------------------- Nicknames: Bravo six, prisoner # 627 Appears in: Call of duty 4: Modern warfare, Modern warfare 2, Modern warfare 3 Rank: Captain Affiliations: 22nd SAS Regiment, Task force 141 Birth: Britan Voice actor: Billy Murray Captain John Price is a member of the British SAS and currently a wanted criminal. He now hides in India to help save his comrade Captain MacTavish after he was wounded in the battle with Shepherd. John "Soap" MacTavish -------------------------------------------- Nickname: Soap Appears in: Call of duty 4: Modern warfare, Modern warfare 2, Modern warfare 3 Rank: Captain Affiliations: 22nd SAS Regiment, Task force 141 Birth: Scotland Voice actor: Kevin McKidd Captain MacTavish is also currently a wanted criminal who is helping Price locate the terrorist Makarov. He has been wounded by Shepherd at the end of the previous game. Vladimir Makarov -------------------------------------------- Nickname: None Appears in: Modern warfare 2, Modern warfare 3 Rank: Leader of Ultranationalist terrorist cell, possibly former Commander of the Ultranationalist party Affiliations: Ultranationalists, Red Army 98th Guard Airborne Division, Spetsnaz, Inner Circle Birth: USSR Voice actor: Roman Varshavsky Makarov is a ultranationalist terrorist responsable for the Zakhaev airport massacre in Moscow, which lead to a war between the US and the Russian federation. He is currently hidding in an unknown location. ___________________________________________ / \ / \ /___ ______ ___ _______ \ / \ \ / /\ \ / / |____ | \ / \ \ / / \ \ / / ____| | \ / \ \/\/ / \ \/\/ / |____ | \ / \ / \ / ____| | \ / \/\/\/ \/\/\/ |_______| \ / \ / 6. WEAPONS AND ITEMS {W&I6} \ / \ _______/_________________________________________________________________\____ | ______________________________________________________________________________| Here I will list all the weapons in the game both in the campaign and multiplayer. New weapons will be added everytime the guide is updated. Handguns: ------------------------------------------------------------------------------- Handguns have the fastest draw time than any other weapon, so they are great backup weapons when you need to reload your primary weapon. USP. 45: ------------------------ Accuracy: 6/10 Damage: 3/10 Range: 6/10 Fire rate: 8/10 Mobility: 10/10 Unlocked at: Level 1 (Multiplayer) Level 1 (Survival) Attachments: Silencer- Unlocked at weapon level 2. Akimbo- Unlocked at weapon level 5. Tactical Knife- Unlocked at weapon level 7. Extended Mags- Unlocked at weapon level 10. Cost $ (survival): 250 P99: ------------------------ Accuracy: 6/10 Damage: 3/10 Range: 6/10 Fire rate: 8/10 Mobility: 10/10 Unlocked at: Level 11 (Multiplayer) Level 42 (Survival) Attachments: Silencer- Unlocked at weapon level 2. Akimbo- Unlocked at weapon level 5. Tactical Knife- Unlocked at weapon level 7. Extended Mags- Unlocked at weapon level 10. Cost $ (survival): 250 MP412: ------------------------ Accuracy: 3/10 Damage: 6/10 Range: 6.5/10 Fire rate: 8/10 Mobility: 10/10 44 MAGNUM: ------------------------ Accuracy: 7/10 Damage: 4/10 Range: 5/10 Fire rate: 8/10 Mobility: 10/10 Five seven: ------------------------ Accuracy: 6/10 Damage: 4/10 Range: 5/10 Fire rate: 6/10 Mobility: 10/10 Desert eagle: ------------------------ Accuracy: 4/10 Damage: 7/10 Range: 7.5/10 Fire rate: 8/10 Mobility: 10/10 Machine pistols: ------------------------------------------------------------------------------- Machine Pistols are good at close-range thanks to their high rate of fire, but become extremely inaccurate at longer ranges due to their recoil. FMG9: ------------------------ Accuracy: 4/10 Damage: 3.5/10 Range: 3.5/10 Fire rate: 9/10 Mobility: 10/10 MP9: ------------------------ Accuracy: 7/10 Damage: 5/10 Range: 4/10 Fire rate: 7/10 Mobility: 10/10 SKORPION: ------------------------ Accuracy: 7/10 Damage: 6.5/10 Range: 4/10 Fire rate: 7.5/10 Mobility: 10/10 G18: ------------------------ Accuracy: 4/10 Damage: 4/10 Range: 3.5/10 Fire rate: 9/10 Mobility: 10/10 Shotguns: ------------------------------------------------------------------------------- Shotguns are close-range weapons and should only be used in small to medium maps with close spaces. They are extremely lethal at close-range, but become less effective at longer distances due to pellet spread. USAS 12: ------------------------ Accuracy: 3/10 Damage: 7.5/10 Range: 4/10 Fire rate: 5/10 Mobility: 10/10 KSG 12: ------------------------ Accuracy: 3/10 Damage: 9/10 Range: 3/10 Fire rate: 3/10 Mobility: 10/10 SPAS-12: ------------------------ Accuracy: 3.5/10 Damage: 8/10 Range: 3/10 Fire rate: 3/10 Mobility: 10/10 AA-12 ------------------------ Accuracy: 2.5/10 Damage: 8.5/10 Range: 3/10 Fire rate: 8/10 Mobility: 10/10 STRIKER: ------------------------ Accuracy: 3/10 Damage: 7/10 Range: 4/10 Fire rate: 4.5/10 Mobility: 10/10 MODDEL 1887: ------------------------ Accuracy: 4/10 Damage: 8.5/10 Range: 4.5/10 Fire rate: 1/10 Mobility: 10/10 Assault rifles: ------------------------------------------------------------------------------- Assault Rifles are great all purpose weapons due to their good accuracy and penetration even at longer ranges. M4A1: ------------------------ Accuracy: 8/10 Damage: 6/10 Range: 7/10 Fire rate: 7/10 Mobility: 7.5/10 AK-47: ------------------------ Accuracy: 6/10 Damage: 7.5/10 Range: 6.5/10 Fire rate: 5/10 Mobility: 7.5/10 AK-74: ------------------------ Accuracy: 6.5/10 Damage: 7.5/10 Range: 6.5/10 Fire rate: 6/10 Mobility: 7/10 SCARL-L: ------------------------ Accuracy: 7.5/10 Damage: 6/10 Range: 7/10 Fire rate: 7/10 Mobility: 6.5/10 CM901: ------------------------ Accuracy: 6/10 Damage: 7/10 Range: 6.5/10 Fire rate: 5/10 Mobility: 6/10 Sub machine guns: ------------------------------------------------------------------------------- Sub Machine Guns provide mobility and have good accuracy when fired from the hip. SMGs also offer fast ADS time and fast movement while ADS, but they are inaccurate at long range. MP5: ------------------------ Accuracy: 5/10 Damage: 5/10 Range: 4/10 Fire rate: 7.5/10 Mobility: 10/10 UMP45: ------------------------ Accuracy: 6/10 Damage: 5.5/10 Range: 4/10 Fire rate: 5.5/10 Mobility: 10/10 PP90M1: ------------------------ Accuracy: 4/10 Damage: 4.5/10 Range: 4/10 Fire rate: 9.5/10 Mobility: 10/10 P90: ------------------------ Accuracy: 6/10 Damage: 5/10 Range: 4/10 Fire rate: 7.5/10 Mobility: 10/10 PM-9: ------------------------ Accuracy: 4/10 Damage: 5/10 Range: 4/10 Fire rate: 9.5/10 Mobility: 10/10 MP7: ------------------------ Accuracy: 4/10 Damage: 5/10 Range: 4/10 Fire rate: 8/10 Mobility: 10/10 Sniper rifles: ------------------------------------------------------------------------------- Sniper Rifles have the capability to kill in a single shot at any range, but they are typically weak at close-range, when compared to other weapons, due to their slow fire rate and reload times. BARRETT 50CAL: ------------------------ Accuracy: 9.5/10 Damage: 10/10 Range: 10/10 Fire rate: 3/10 Mobility: 3.5/10 L118A: ------------------------ Accuracy: 9.5/10 Damage: 9.5/10 Range: 10/10 Fire rate: 2.5/10 Mobility: 6/10 DRAGUNOV: ------------------------ Accuracy: 9.5/10 Damage: 9.5/10 Range: 10/10 Fire rate: 4/10 Mobility: 6/10 AS50: ------------------------ Accuracy: 9.5/10 Damage: 10/10 Range: 10/10 Fire rate: 3/10 Mobility: 3.5/10 RSASS: ------------------------ Accuracy: 9.5/10 Damage: 9.5/10 Range: 10/10 Fire rate: 4/10 Mobility: 6.5/10 MSR: ------------------------ Accuracy: 9.5/10 Damage: 9.5/10 Range: 10/10 Fire rate: 2/10 Mobility: 7/10 Light machine guns: ------------------------------------------------------------------------------- Light Machine Guns are powerful medium to long-range killing machines. They typically have large magazines and do a lot of damage. L86 LSW: ------------------------ Accuracy: 7/10 Damage: 6/10 Range: 7.5/10 Fire rate: 9.5/10 Mobility: 4/10 MG36: ------------------------ Accuracy: 5/10 Damage: 6/10 Range: 7.5/10 Fire rate: 7.5/10 Mobility: 4/10 MK46: ------------------------ Accuracy: 6.5/10 Damage: 6.5/10 Range: 7.5/10 Fire rate: 6/10 Mobility: 4/10 Rocket launchers: ------------------------------------------------------------------------------- Launchers excel at taking out a group of enemies and blowing up campers. Some can also be used to take out enemy killstreaks, e.g. helicopters. When equipped, launchers significantly slow down your movement speed. SMAW: ------------------------ Accuracy: 5/10 Damage: 7.5/10 Range: 5/10 Fire rate: 5/10 Mobility: 5/10 JAVELIN: ------------------------ Accuracy: 5/10 Damage: 7.5/10 Range: 5/10 Fire rate: 5/10 Mobility: 5/10 XM25: ------------------------ Accuracy: 5/10 Damage: 5/10 Range: 5/10 Fire rate: 5/10 Mobility: 5/10 RPG-7: ------------------------ Accuracy: 4/10 Damage: 7/10 Range: 4.5/10 Fire rate: 5/10 Mobility: 5/10 Lethal weapons: ------------------------------------------------------------------------------- Frag: ------------------------ Cookable fragmentation grenade that causes lethal radius damage. SEMTEX: ------------------------ Works just like the FRAG, but it sticks to the first thing it touches, including other players. It has a set timer and cannot be cooked. Claymore: ------------------------ Anti-personnel mine that's triggered once the enemy gets close to it. Throwing knife: ------------------------ The throwing knife is a one-hit kill. The knife can be retrieved and used again. Tactical: ------------------------------------------------------------------------------- Flash grenade: ------------------------ Temporarily blinds the enemy. Concussion grenade: ------------------------ Slows enemy movement and also disorients them. It can also be used to temporarily disable enemy equipment and turrets. ___________________________________________ / \ / \ /___ ______ ___ _______ \ / \ \ / /\ \ / / |____ | \ / \ \ / / \ \ / / ____| | \ / \ \/\/ / \ \/\/ / |____ | \ / \ / \ / ____| | \ / \/\/\/ \/\/\/ |_______| \ / \ / 7. CAMPAIGN WALKTHROUGH {CAM07} \ / \ _______/_________________________________________________________________\____ | ______________________________________________________________________________| From here, the main campaign walkthrough begins. The game has a total of 17 levels which take place around the world in various continents including Asia and Africa. Note: The walkthrough is based on the Veteran difficulty of the game. =============================================================================== ACT I =============================================================================== 1. Black Tuesday ------------------------------------------------------------------------------- Date: August 17 2016 Character: Derek "Frost" Westbrook Location: Manhattan, New York Weapons: M4A1 with Holographic Sight (On the front), Hybrid Scope and Grip, XM25 o Mission objectives: 1. Fight your way to the stock exchange 2. Flank the Russians on Wall street 3. Rally with your squad in the lobby 4. Get to the stock exchange roof 5. Plant a thermite charge on the jammer 6. Detonate the thermite charge 7. Use the predator to take out enemy forces 8. Use the predator to take down enemy Hind 9. Board the Black Hawk Enemy intel: 5 ------------------------------------------------------------------------------- Wall street battle -------------------------------------------- You begin the mission by waking up after an RPG hit your vehicle. Once you get out of the vehicle, Sandman will throw you a clip and start the mission. First, get behind the BTR and switch to your scope by pressing the left arrow for a longer range. Begin shooting at the enemies from the right side of the BTR. Remember, if you get hurt, quickly take cover behind the BTR and wait until you have healed. When the BTR starts moving make sure that you aren't infront of it otherwise it will squash you. Once you've killed all enemies, a vehicle with a machine gun on top will come out and start shooting. This is a good time to switch to your XM25 and blast the vehicle. Once you've destroyed it take cover because more enemies will come. After them your allies will come from the left and head toward to the right. Go right and start shooting again. Once the Hind shows up don't start shooting with the XM25 because you won't be able to damage it. Simply enter the building to the right and continue your mission. If you are having trouble getting inside, use the XM25 to kill a few Russians and then enter. Inside the building -------------------------------------------- Follow Sandman and the others up on the stairs. After Sandman opens the door, get ready for a hostile coming from the right. Get on the next floor and hide behind the table to the right but do it quickly. Take out the two guys above you and then the ones in front of you. Also, don't stay near the window on the right as enemies outside will kill you. If you can, try to kill them from your current position (some of them). After that jump over the obstacle and follow Sandman. You will reach a door and you can hear multiple voices. Sandman will tell you to throw a flash grenade by pressing the LB button. When he opens the door, throw the grenade and look away so you don't get blinded. Kill the enemies and keep following Sandman. When you enter the store, kill the guys below you. After them many more will come from the entrance. Toss a frag when Sandman tells you but hold it for atleast 3 seconds. Also, stay above the enemies and don't go down until they are all dead. Keep your eyes on the entrance for more enemies to shoot. Wall street battle 2 -------------------------------------------- Follow you marker but stay on the left side to avoid fire. When you reach Federal hall, take out your XM25 to clear the path in front of you. Also blow away the Russians that are on the stairs of the Federal Hall. If your allias managed to get on the stairs of the Federal hall, then go behind the destroyed vehicles and shoot from there. If you have some XM25 ammo left, then use it. Once your marker appears head inside the stock exchange. Stock exchange -------------------------------------------- It's a good idead to refil your ammo here. Head near an ammo box and hold the X button to refil your ammo. Head up the escalators and enter the trading floor. Quickly duck when the window starts to break to avoid gun fire. Make good use of the XM25 in here since it will be hard to hit them behind all these monitors. Remember, if you need ammo, simply go back down and reload. After the room is clear, follow your team up on the stairs. Spring to the cover above the next stairs to avoid the Russians on the balcony. If you still have some XM25 ammo left then use it on the four guys on the balcony. Once cleared head for the ladder. Your team will cover you while climbing. After you reach the roof, take cover to the right since more enemies will come down through the stairs. Kill them and go up. Throw some flash grenades here to blind the rest of the enemies and kill them. Take cover and kill the ones next to the jammer. Once the enemies are dead, get near the jammer and plant the thermite to destroy it. Press the switch with the RT and watch how the jammer falls. After you contact HQ take cover to avoid fire coming from the building across the street. In a couple of seconds you can use the predator missile by pressing the right arrow. Aim the missile at one of the buildings to kill the enemies. Use the RT button to launch a missile and press it again to go faster. If you get hit you will lose control of the missile and it will land without you controling it. When you take down the first set of enemies a Hind will appear. Take it down with the predator aswell. When the Hind is down a Black Hawk will come to pick you up. Enter it and man the gun. Take out the enemies on the building ahead. Black Hawk -------------------------------------------- You will fly around with the Black Hawk and recieve info on your next mission. Take down the Hinds that come after you to finish the mission. 2. Hunter Killer ------------------------------------------------------------------------------- Date: August 17 2016 Character: Derek "Frost" Westbrook Location: New York harbor Weapons: MP5 Silenced w/ Red Dot Sight, USP. 45 o Mission objectives: 1. Plant a mine on the sub 2. Reach the missile control room 3. Launch the missiles 4. Escape the harbor Enemy intel: 2 ------------------------------------------------------------------------------- Under water: -------------------------------------------- You'll be under water in this section of the mission. Use the LS to accelerate and the RS to steer. Follow your team and make sure not to fall behind otherwise you'll fail the mission. Avoid the mines ahead and stay low for easier movement. When you see the sub, place the mine on it's rear to stop it and get inside. Inside the sub: -------------------------------------------- After the cutscene, you will board the sub from above. Duck and shoot at the enemies that come (Or wait for your teammates to kill them). Wait for Sandman to throw a frag inside the opening and for him to enter first. The press the X button to enter the sub. Let Sandman open the door. Once it's open start shooting at the enemies. Continue ahead and go down the stairs. You'll see Sandman killing a soldier so hold your fire. In the room ahead, throw a flash grenade through the windows to blind the soldiers inside the room. Kill them all and continue. Watch out for the enemies that come out of the doors. Use frag grenades if you find them difficult. Before going up the stairs, kill the enemies on the right and then proceed. In the next room, you'll see red dot lasers flying across the air. This will help you locate the enemies that are shooting at you. Also, they don't seem to be concern about themselves since you can see them (or their head) through their cover which means you can easily kill them while they are hiding. Head left. There are a couple of enemies on your floor and the one above you. Use another flash grenade but kill the enemies above you first. Head up the stairs to kill the enemies. Kill the guy that is running and hide. Pop out every time you heal to kill the rest of em. If you've cleared the room, help Sandman by taking out the enemies below you. Follow your marker to reach the door and wait for Sandman to help you breach the door. Once your given the option to breach, hold the X button to plant the explosives to breach. Now, time will slow down giving you enough time to kill all enemies in the room. First, kill the enemy heading towards you will the knife then the rest are easy. If you take too long time will restore back to normal and the soldiers inside will kill you. Complete you objective by interacting inside the room and follow Sandmans commands. Once the missiles have been launched, escape the sub through the ladder. Escape the harbor: -------------------------------------------- Enter the boat next to the sub to escape. Accelerate with the RT button and steer with the left analog stick. Follow the other boat to reach the extraction point. After a while you'll encounter an enemy boat and now you will be given the ability to shoot and do so by hitting the mines on the back of the boat. Once the enemy is destroyed, keep steering to reach the chopper and complete the mission. 3. Persona non grata ------------------------------------------------------------------------------- Date: August 17 2016 Character: Yuri Location: Himachal Pradesh, India Weapons: AK-47 w/ red dot sight, Desert Eagle o Mission objectives: 1. Defend Soap 2. Help Soap 3. Follow Captain Price 4. Get to the weapon cache 5. Take control of UGV 6. Clear out area around helicopter 7. Get to the helicopter Enemy intel: 4 ------------------------------------------------------------------------------- Protecting Soap: -------------------------------------------- In this level, you take the role of Yuri, a Russian, Ex-Spetsnaz and a disavowed Task Force 141 member, who is called out by Nikolai to help protect Soap MacTavish after he was wounded by general Shepherd in the previous game. Once the chopper crashes right next to you, get to the balcony and shoot at the enemies decending from the chopper before it is shot down. Aim at the door keep looking until it explodes and blast the enemies coming from there. After a couple of second more enemies will be above the main gate. Watch out for the Hind to your North. Then Price will call you out to help Nikolai to heal Soap since the doctor got shot. Get next to Soap and hold the X button to give him the shot. Watch the cutscene. When Price kills the soldier it's time to bale out. Kill the enemies to the right of the door and follow Price down the stairs. Exit the building and take cover to the right at the first column. Use frags or flash bangs on the main gate. Also, watch out for enemies on the balcony above you. After the courtyard is cleared, head for the gate to enter the street. Street battle: -------------------------------------------- Once Price opens the door, hold your fire and wait for the civilliance to get out of the way. That is, if the Russians don't kill them. Begin shooting at them and take cover. Don't stay near cars since they will explode if taken damage too much. Only stick to the cars that have ALREADY been destroyed. Follow Price from car to car and focus on the Machine Gun at the building ahead through the car windown. If you killed him, head to the alley on the right. Watch out for the enemies hidding right behind the corner to the left. From here you can surprise some of the enemies that aren't looking at you. If they spot you and start shooting, take cover and continue attacking. Once you think it's safe enought, move to the door on the left to enter the house. Get to the 2nd floor and shoot from the balcony. Remember, when you get hurt duck and wait until you've healed. When they are killed, jump off from the balcony from the side of the alley and kill the remaining soldiers on the roof across the street. Continue down the alley and let Price kill the soldiers. Don't get near the gate otherwise you'll be gunned down pretty quickly by the hundred of enemies. Get through the door with Price and follow him to find the UGV. Once Price opens the crate with the UGV in it, head for the controls to operate the UGV. UGV: -------------------------------------------- To control the UGV press the LT button to zoom, RT to shoot and RB to shoot grenades. I suggest you use your grenades for the choppers since if you kill all the choppers using only grenades you'll get an achievment. First off leave the warehouse and shoot two grenades at the Hind to take it down. Use your turret to kill the guy on the machine gun and the rest of the bunch. More of them will come from the right so surprise them with your turret. Before going down, check the corners for enemies who are hidding. As you are driving along, shoot the guy on the balcony to the building left of the construction site. Get on the unfinished building and take down the 3 choppers that are coming. Make sure for it to stop and then use your grenades. The other choppers to the left might be harder to hit so make sure to keep it steady and destroy them before they deploy their troops. The next part will be a little difficult since enemies will pop out of every location. Use the turret on the guys on the building. Destroy the machine gun on the second balcony and use your grenades on the people coming down from the gate. Follow the marker to get to the last stop. You'll encounter a very big wave of enemies which means you will have to use your grenades. One grenade can kill more than 4 people. If you are experiencing heavy damage, go back a little and wait for the machine to auto repair I guess. Also make use of the barrels by shooting at them to explode. If you can't see them use the zoom feauture. Take down the last chopper and wait for Price to escourt Soap to continue. Reach the chopper: -------------------------------------------- Now that the UGV is destroyed, go to the marked destination by avoiding bombs being dropped on your head. When you get to the construction site, the building will get destroyed by the bombs and you'll fall down the hill. Steer with the left analog stick to avoid obstacles and watch the cutscene to end the mission. 4. Turbulance ------------------------------------------------------------------------------- Date: October 3 2016 Character: Andrei Harkov Location: Russian FSO plane Weapons: Five Seven o Mission objectives: 1. Escort the president 2. Move to guard position 3. Lead the president to safety 4. Secure the president's daughter 5. Lead the president to the safe room 6. Follow the commander 7. Secure the president Enemy intel: 2 ------------------------------------------------------------------------------- Follow the leader: -------------------------------------------- In this mission you will have to make sure that the russian president, Boris Vorshevsky makes it to the Peace summit in Hamburg. Escort him to the meeting room in the plane and stand on the corner to the right side of the entrance. Hijacked plane: -------------------------------------------- When the conversation is interrupted by gunfire, your character will take out his pistol. The plane will start loosing altitude and the door to the north will explode. Duck and kill the enemies coming from the door. Make sure to grab an assault rifle to make things easier. Also, the president will be behind you and no enemies will come from behind which make things easier. Leave the room and follow Pudovkin through the hall with the corpses. In the next room you will encounter enemies hidding behind the seats. Your men will be there too. Once you enter the plane will loose altitude and you will bump around the room and become dizzy. When your alright you can shoot the enemies while in the air. There is an achievment for killing all of them during this sequence for check out the achievment guide section for more info. After the plane regain altitude head down the stairs. Turn right and kill the guys hidding behind the corner. Take cover inside the next room to the left. When the plane again looses control take out the enemies that are getting up and behind the table. Continue to the next room but be careful of the enemies hidding behind the corners. In the next room make sure to kill the enemies while they are still coming from the doorway. Hide behind the left or right corner and pop out to kill the enemies inside. If you get hurt, hide and heal and pop out again. Now you have secured the president's daughter Alena. Head to the next room. After moving for a while you'll get blocked by some luggage on the floor which means that more enemies will come from the north. Hide behind the seats and wait for the plane to get ripped apart. This doesn't stop the bad guys from still shooting at you. Wait for the plane to crash to continue. Crash site: -------------------------------------------- Once Andrei has regained consciousness, follow Pudovkin to leave the destroyed plane and search for the president. You'll be walking very slowly since you still haven't recovered from the crash. After you leave the plane you will be able to use your weapons. Keep following the commander until you reach the battle zone. Take cover and shoot at the enemies coming from the vehicles. After you get a chekpoint, head towards the nearest vehicle and hide behind it. Crouch and aim to the left and take out the gunner on the vehicle ahead. Be aware that an enemy might come out from the back of the vehicle you are hidding from. Use a flash grenade on the enemies to the right and kill them. Some enemies will pop out from the left which means that there are plenty hidding behind the cover on the left. Head to the east and kill the two guys next to the crate. Head through there and kill the guys shooting at the other agents. Now that you have found the president, wait for the evac chopper to land and get him out of the crash site. Or will you? 5. Back on the Grid ------------------------------------------------------------------------------- Date: October 5 2016 Character: Yuri Location: Sierra Leone Weapons: M14 EBR Scoped Silenced, AK-47 Silenced w/ Red Dot Sight o Mission objectives: 1. Follow Captain Price 2. Provide overwatch for Price and Soap 3. Regroup with Captain Price 4. Commandeer the technical 5. Follow Captain Price 6. Use the mortar 7. Get to the church 8. Secure the cargo Enemy intel: 3 ------------------------------------------------------------------------------- Jungle sneaking: -------------------------------------------- The mission starts with you rising from a lake. You'll be partnering with Soap and Price in this adventure. In this first parts of the mission it's best to be stealthy to avoid unecessery combat. If your playing on Veteran however it's vital that you use stealth. Anyway follow Soap and Price through the lake. When Soap warns you of the nearby vehicle duck and hide next to him. An enemy will come towards you but let Soap kill him. Now keep following the two through the road. Once you get passed the tree, Price will tell you that there are two militians ahead who are carrying corpses. First kill the guy who carries the corpses and then shoot at the guy at the left. If he is running shoot multiple times until you hit him. Head inside the room and wait for Price to open the door. You'll see some enemies who are ready to execute some civiliance. Even if you kill the civiliance you won't fail the mission so fire away. After that keep following both Price and Soap. The area ahead has too many enemies but if you want to play hero and rescue the hostages then go for it but don't say I didn't warn you. Otherwise let them kill the people and proceed. Don't stay on the road but hide behind the grass to the left. Once Price says get down hold the B button and wait for the vehicle to pass. Once it's clear get up and continue. When you enter the ruined house head behind Soap and wait for the enemies to pass by the doorway. Don't go out if you plan on sneaking. Once your clear you can go on ahead. There will be 2 guys sitting on the bridge ahead but wait for the vehicle to pass and then shoot one of them and Soap will handle the other one. Wait for Soap and Price to drop the bodies into the lake and then you can continue. Now continue towards the entrance to the town. When you are about to enter, wait for Price to stab an incoming enemy. Then head towards the shaft to the left and climb up the ladder. On top you will see a militian laying on his chair. Sneak behind him and press the RS button to stab him in the throat (brutal). From this position you will have to make sure that Soap and Price reach the factory to the North unharmed. Equip the sniper and aim. The first hostiles will appear from the entrance of the house to the north. You can easily kill these two. Then aim to the west. Two more will come from the building. Kill the one on the right first and then the one on the left. Now there will be 3 more coming from the north on the road. Aim at the left one and if your aim is good you can kill them with one shot and then quickly take out the other one. Once Soap and Price see there's nothing in the factory they'll get comprimised and you'll have no choice but to fight the militia. Militia town battle: -------------------------------------------- Now that you have been comprimised, it's time to take out the rifle and blow some militia. But before that stay on the tower and shoot the enemies heading towards Soap and Price. When you've cleared a path you can jump of the tower and head north. Once you star heading up the road you may notice bullets flying from the right side. Hold your position and kill the guys coming from the right. Now you can continue to the left. You'll see Soap taking cover from a grenade. Now I say you ditch both of them and head north behind the house. From here you can handle the enemies shooting from the house and the ones lurking around. Once you get up the stairs shoot the guys on the left behind the boxes. Aim at the roofs to your right to kill more enemies. Don't forget to check the houses. Get to the second house and kill the guy inside. Use the windows as cover to take down the enemies across the road. When Soap say area clear, rondevous with Price and Soap. Climb the ladder. You'll see Soap getting fired from across the road. Kill the guys to the North and once you go down a vehicle with a gunner will appear from the left. Take him out but don't man the turret just yet instead kill a few enemies from the right. Now man the gun and fire away. Blow up the other vehicle and focus on the enemies that are coming from the roofs. Both west and east. Also you can shoot at the barrels on the roof to clear them. After a while another vehicle will come. When you destroy it your vehicle will get blown away by an explosion. Soap will tell you to get out so follow him and leave the area. Now your going to have to Sprint through the village while dodgin mortar mines. Once you clim the ladder and jump after Price you'll fall down through the roof. An enemy will be chargin at you with a machete so kill him quickly and don't try to kill him with your knife. Head straigh north and kill the guys on the roof ahead. Soap will inform you that the mortar mines are coming from a nearby tower. Your going to have to kill him. The tower is to the east you can either use your sniper or assault rifle to take him out. Now head for the tower to man the mortar. Once you take control of it, your main priority is to destroy the vehicles which are labeled as targets. If you destroy all the targets with 4 mines you'll get an achievment. And that means that you shoot at the targets only. Once they are destroyed, follow Soap and Price again. Wait for Soap to open the pipe so that you can continue. Now aim at the first house to the north and take out the guys on both windows. You'll get more enemies from the east on the roof and on the ground. Crouch and first kill the ones on the roof then focus on the others. When you get close to the warehouse take cover because more of them will come. Use a flash grenade before you enter the warehouse to take advantage. Also try cooking a frag grenade and throw it inside the room in the warehouse. Once the warehouse is clean don't head out but instead hide behind the wall and take out the enemies at the building ahead. You will even notice some of them running through the roofs. For better effect use the sniper rifle. Head east and kill the two on the roof. Then take cover and use your sniper on the enemies ahead. Go up the road and wait for Soap to open the door. You'll enter a dark room and will have to get out so that you can reach the market. You'll immediatly encounter enemy forces coming from everywhere. Your task is to reach the church ahead but it's not going to be that simple. Try killing as many of the militia as you can from the west. Once you think it's safe head towards the blue building to the right. Go up to the next floor and kill everyone. Check the rooms for hostiles and shoot from there. When they are dead head for the church. When you near the front entrance a militian will burst out of the door along with a hyena. If the hyena reaches you, you'll get knocked down to the ground and it will eat you. Press the RS button immediatly when it's desplayed to breack the animals neck. Now kill the guys inside the church and enter the door to the left. In a cut scene another hyena will attack you. You'll pull out your gun with one hand and with the other you'll be holding the hyena. If you take too long to kill the enemies then the hyena will kill you. After that you'll see the chopper leaving and thus turns your mission into a failure. 6. Mind the Gap (part 1) ------------------------------------------------------------------------------- Date: October 6 2016 Character: Marcus Burns Location: Canary Wharf, London, England, United Kingdom Weapons: Suppressed MP5, USP .45 Silenced with Tactical Knife o Mission objectives: 1. Stack Up at the Warehouse 2. Clear the Warehouse 3. Assault into the Docks 4. Open Truck Door 5. Chase Hostiles 6. Get to the truck! 7. Stop the subway train Enemy intel: 2 NOTE: Although this level is split into two parts, it's still one level. ------------------------------------------------------------------------------- UAV: -------------------------------------------- In the first part of this stage, you'll be monitoring the activities of the SAS troops who have been deployed to investigate the strange cargo that came from Sierra Leone. There won't be any action while your in control of the UAV so monitor for a few minutes until you step into the shoes of Marcus. Cargo investigation: -------------------------------------------- Once you go into first-person view you'll take control of Marcus Burns and begin your mission to investigate the supply of the mysterious cargo. Follow sgt. wallcroft. When you see the guy ahead, wallcroft will tell you that you sweep and they clean which means that you move ahead and they'll kill any nearby hostiles. Head to the door where the enemy was killed and go inside. Wallcroft will advise you to not wake up the two enemies so that means no sprinting. The enemies will be sitting next to a table so you can either kill them yourself or wait for your teammates to take care. Now follow the team towards the alley and kill the two guys to the north. By the mean time, they'll be busy with other hostiles in the room to the left. There is a door right of the two guys you killed. Wait for your team to open it and continue. Go up the stairs and stay behind Wallcroft. He'll take down an enemy which comes from the right then continue. In the next room you'll find two guys watching football. Make quick work of them and continue up the stairs. The enemies in the next room will get shot by a SAS sniper. A battle will commence outside so jump through the window and start fighting along your fellow SAS teammates. Make sure that you aren't close to any vehicles as they might get blown up by the enemies especially with RPGs. Use the booth on the right as cover to shoot the enemies next to the warehouse on the left and to the north next to the cargo ship. After not getting a good view, head north and hide behind the small crates. Make sure to tap the LT button twice to aim at the nearest enemy. When the team says clear, head towards the truck to check the cargo inside. Hostile chase: -------------------------------------------- After learning that the truck is empty, you'll soon engage more enemies in combat. Aim at the catwalk above you to kill the enemies and the ones coming from the east. Take cover behind an object and try to kill the guys on the catwalk to the warehouse to the north. Also, a SAS chopper will come to aid you thus making your mission easier. There will be many hostiles coming from the left side both from the two warehouses so take cover behind the wall to the left warehouse and shoot any incoming enemies. Remember to hide and reload when your hurt. When your team pushes forward, make sure to follow them. You'll be greated by multiple enemies from the other side. The SAS chopper will blow the fence ahead and making you a clear path to continue. Before you go past the fence, make sure to kill the enemies coming from the west. Wait for your team to get passed the fence which means it's safe to continue. Take cover and use a flash grenade to blind the enemies ahead. It's going to be difficult seeing the enemies from all the construction parts scattered around the area. Make good use of cover and don't pop out until you have healed. If your running low on ammo, grab the enemies weapons or collect ammo from your fallen allies. I suggest you take the P90 red dot since it can kill enemies from far away. When you get a checkpoint, Wallcroft will order the chopper to strike down at the enemies from the west. Still, more hostiles will be present to the west when you head there. Make sure to double tap the LT button to quick aim at the enemies. Go through the crate to the left and kill the enemies to the right from there. Also, don't go on ahead until your team does. If there are no enemies ahead and your team doesn't continue then use the crate to the left as cover and take out the enemies to the east. You'll hear Wallcroft yelling that the enemies are heading towards the tube so that means that you must go down towards the tunnel, kill the enemies down there and enter a truck and follow the train. Subway chase: -------------------------------------------- Your going to ride a truck and you'll need to stop the subway train. All you need to do is shoot at the enemies that come out from the train mainly at the doors. You'll also head into a stop full with civillians so if you kill to many the mission fails so check your fire. Other than that keep your eyes at the train and enjoy the action. Part 2: ------------------------------------------------------------------------------- o Mission objectives: 1. Clear Westminster Station 2. Setup Blockade 3. Stop the Truck Enemy intel: 1 Westminster station: -------------------------------------------- After regaining consciousness you'll see that only you and Wallcroft survived your little trip. You'll have to follow him and after a while you'll be able to walk normally. Get inside the destroyed train and continue ahead. You'll hear a Russian screaming and Wallcroft will immediatly leave the train. Kill the guys to the right once you get out of the train. Be warn that the next part might be difficult especially if your playing the game on veteran. Kill the guy in front of the map and the guys on the stairs. Then hide behind the map and use a flash grenade to blind the enemies to the right. Head up the stairs and kill the guys to the north. If you get hurt, duck and go back and hide until you've recovered. When you clear the area, head east towards the doorway. Wallcroft will take down an enemy coming from the corner. The next area is also difficult to pass through since there isn't much cover. Your going to have to use flash grenades or pop out frequently and double tap the LT button to aim at the target. You can do this cool trick. Use a flash grenade and jump to the left and while your doing this kill all the enemies that are nearby. Even if you kill a civillian you won't get mission failed. Go up the escalator. You'll will then get attacked by hostiles from the top of the escalator so hide quickly. after that go up the escalator. You'll see a frag dropping down from above so jump back to avoid the grenade. Once you get up, use a frag at the enemies hidding behind the magazine stand. If you can, try to kill the guys climbing the escalator to the west. Make sure that when you climb the next escalator that you immediatly shoot at the enemies before the escape or attack. Jump over the obstacle and head north. Wait for the backup to kill the rest of the hostiles or capture them. Head outside and setup a blockade for the incoming truck. Once you see it, open fire and when it's stopped the mission will be completed... Davis family vacation: -------------------------------------------- Enough of this warfare, let's step into the shoes of an ordinary family who is filming it's holiday in London. You'll be taking control of the father who's holding a camera and filming his lovely wife and daughter. Until the truck comes... ============================= ACT I COMPLETED ================================= =============================================================================== ACT II =============================================================================== ___________________________________________ / \ / \ /___ ______ ___ _______ \ / \ \ / /\ \ / / |____ | \ / \ \ / / \ \ / / ____| | \ / \ \/\/ / \ \/\/ / |____ | \ / \ / \ / ____| | \ / \/\/\/ \/\/\/ |_______| \ / \ / 8. SPECIAL OPS WALKTHROUGH {SOW08} \ / \ _______/_________________________________________________________________\____ | ______________________________________________________________________________| In this walkthrough of the special ops missions, I'll do my best to help you achieve 3 stars in all missions. =============================================================================== TIER 1 =============================================================================== 1. Stay sharp ------------------------------------------------------------------------------- 3 Stars: Complete the target practise in 28 seconds Objective: Complete the target practise Note: Watch out for civillians, keep sprinting ------------------------------------------------------------------------------- It's best to play a co-op game in this mission since it will be much easier to complete the practise in 28 seconds. Pick up the assault rifle and head for the course. Have one guy shooting at left side and the other on the right. Tap the LT button for quick aim and gently tap the RT button to fire as less bullets as possible so you don't have to reload. The first part just use your assault rifle by tapping the LT button to auto-aim at your targets. Next part use the same method only watch out for the civillian target above you next to the two enemy targets. After that switch to your pistol so you can use the quick knifing on the target before the stairs. Now look to the left and manage to kill both targets with one hit then steer right and knife the next one. Outside, use quick aim again for the next targets. Switch to the assault rifle (if you have enough bullets not to reload) and shoot the one on the balcony to the right and the one above the door. Once inside, use quick aim to shoot down the rest of the targets (watch out for the civillian). Remember, if you think you've messed up restart the stage. I managed to beat it in 25 seconds. 2. Milehigh Jack ------------------------------------------------------------------------------- 3 Stars: Complete the mission on Veteran difficulty Objective: Kidnap the Russian president Note: Watch for the clock ------------------------------------------------------------------------------- In this mission you will take control of Makarov's men who have boarded the Russian president's plane in order to kidnap him. You will breach a door and have to shoot at the enemies inside the room. Walk to the left and kill the guy hidding behind the doorway. If you are playing with a buddy make sure to split and take both doorways. Ahead one of you should take the left and the other the right side. The plane will begin to loose altitude so hide behind the wall and wait for it to regain altitude. The next room will be a stairway which means more enemies to the north of the stairs. Before going up, crouch and aim up to see if anyone is waiting for you at the top of the stairs. Use a flash grenade before going up to blind the enemies giving you time to kill them. Sprint to the hallway ahead but watch out for the guy hidding to the right. Use another flash grenade and note that the plane will loose altitude again. After you are at the door, breach it and kill everyone inside but make sure not to harm the president. Once the room is clear more enemies will come from the door to the north. When they are dead head next to the president and press the X button to secure him to end the mission. ___________________________________________ / \ / \ /___ ______ ___ _______ \ / \ \ / /\ \ / / |____ | \ / \ \ / / \ \ / / ____| | \ / \ \/\/ / \ \/\/ / |____ | \ / \ / \ / ____| | \ / \/\/\/ \/\/\/ |_______| \ / \ / 9. SURVIVAL {SUR09} \ / \ _______/_________________________________________________________________\____ | ______________________________________________________________________________| =============================================================================== ENEMIES =============================================================================== ___________________________________________ / \ / \ /___ ______ ___ _______ \ / \ \ / /\ \ / / |____ | \ / \ \ / / \ \ / / ____| | \ / \ \/\/ / \ \/\/ / |____ | \ / \ / \ / ____| | \ / \/\/\/ \/\/\/ |_______| \ / \ / 10. MULTIPLAYER {MUL10} \ / \ _______/_________________________________________________________________\____ | ______________________________________________________________________________| In this multiplayer guide I'll list everything that can be found in MW3's multiplayer. Note: For info on the weapons please see the weapon's section of this guide. =============================================================================== CLASS =============================================================================== Custom classes can be unlocked by leveling up. You'll only need to be level 4 in order to unlock these classes. nd until then you’ve got some very nice pre-made loadouts to choose from, complete with attachments and perks. You can add to these classes your primary weapons, secondary weapons, throwable weapons, perks and attachments. Example: Primary Weapon: M4A1 [Attachments Proficiency, Rapid Fire + Silencer/ Extended Mags] Secondary Weapon: MP9 (Silencer/Extended Mags) Lethal Grenade: Throwing Knife Tactical Grenade: Flash grenade Perk 1: Extreme Conditioning Pro Perk 2: Assassin Pro Perk 3: Steady Aim Pro Deathstreak: Final Stand Support Killstreak: Advanced UAV, Stealth Bomber, Any 18 killstreak [Escort Airdrop preferably] You can choose one of five classes before each match. ___________________________________________ / \ / \ /___ ______ ___ _______ \ / \ \ / /\ \ / / |____ | \ / \ \ / / \ \ / / ____| | \ / \ \/\/ / \ \/\/ / |____ | \ / \ / \ / ____| | \ / \/\/\/ \/\/\/ |_______| \ / \ / 11. INTEL LOCATIONS {INT11} \ / \ _______/_________________________________________________________________\____ | ______________________________________________________________________________| Enemy intel are located throughout all stages. They are laptops with a blue screen. They don't have a purpose except for achievments. ------------------------------------------------------------------------------- Black Tuesday ------------------------------------------------------------------------------- Intel 1: Work your way through the streets, once you enter the building, head up the stairs and the Intel is in a bedroom on your right before you reach the lounge/kitchen area. Intel 2: As you come down the stairs in to the store the Intel is to the right behind you on the counter. Intel 3: As you enter the stock exchange building there is an ammo crate where you can replenish supplies and on the table to the left is the Intel before you go up the escalator. Intel 4: Clear the enemies from the trading floor, the Intel is on the far right counter at the back of the room just before you go up the stairs. Intel 5: Head up the ladder on to the rooftop, go up the stairs and on the Intel is on the table to your right. ------------------------------------------------------------------------------- Hunter killer ------------------------------------------------------------------------------- Intel 1: As you enter the submarine before you head down the stairs clear the enemies and the Intel is on the shelves to the right. Intel 2: On your way to the bridge, clear the enemies and head up the stairs to the left, follow the walkway round and towards the back of the submarine, the Intel is on the floor. (before you breach the submarine bridge) ------------------------------------------------------------------------------- Persona non grata ------------------------------------------------------------------------------- Intel 1: As you head down the stairs in to the courtyard the Intel is on some crates to the right. Intel 2: As you leave the courtyard and head down the street follow the alley on the right, clear the enemies and enter the building on your left, head up the stairs and enter the bedroom and the Intel is on the table. Intel 3: Follow Price down in to the basement, the Intel is behind and to the left of the crate Price opens containing the unmanned ground vehicle. Intel 4: After you use the unmanned ground vehicle, almost immediately that you exit the building their is a slide to the left hand side, the Intel is on the top. ------------------------------------------------------------------------------- Turbulance ------------------------------------------------------------------------------- Intel 1: After the plane losses cabin pressure, head down the stairs walk forward and the Intel is directly on your right. Intel 2: After the plane crash, once you exit the plane and work your way there is a large tree in your path once you jump over the Intel is immediately to the right immediately on the floor. ------------------------------------------------------------------------------- Back on the grid ------------------------------------------------------------------------------- Intel 1: After covering Soap and Price from the tower head up the street and the Intel is in the house which they breached. Intel 2: Continue down the street and enter the last building on the left, just inside the door on the right is the Intel on top of a crate. Intel 3: After you have worked your way through a market, enter the church and the Intel is straight ahead once you walk through the door. ------------------------------------------------------------------------------- Mind the gap part 1 ------------------------------------------------------------------------------- Intel 1: As the alley goes around to the right, take out the two enemies in the alley and the Intel is in the building to the left before Capt. Griffin & Sgt. Wallcroft open the door to the building on the right of the alley and head up the stairs. Intel 2: Before opening the doors to the truck, the is a walkway directly above it, head round to the right of the building is the stairs that lead to the walkway. Follow the walkway round and as you enter the room, the Intel is on the table to the right. ------------------------------------------------------------------------------- Mind the gap part 2 ------------------------------------------------------------------------------- Intel 1: Work your way through Westminster Station when you get to the top of the first escalator look behind the counter of the kiosk on the right and the Intel is on the floor. ------------------------------------------------------------------------------- Goalpost ------------------------------------------------------------------------------- Intel 1: As you head up off the beech to your right is a crashed plane, inside the nose of the plane on the floor is the Intel. Intel 2: As you reach the end of the road where it bares round to the left there is a walled area, the Intel is inside here on top of a crate. Intel 3: After the tank crashed through the parking garage head down the street, when you enter the building (Teknikor Deutschland on the wall directly in front as you enter) on the left of the street the Intel is located in the first cubicle on your right (before heading up the stairs). ------------------------------------------------------------------------------- Return to Sender ------------------------------------------------------------------------------- Intel 1: As you head up the hill away from the docs, enter the blue building in front of you on the left hand side, the Intel is on the desk. Intel 2: The Intel is on the desk in the office which you breach to enter and capture Waraabe. Intel 3: As you head through the town and the road bares round to the left, the Intel is in the hut on the right hand side. ___________________________________________ / \ / \ /___ ______ ___ _______ \ / \ \ / /\ \ / / |____ | \ / \ \ / / \ \ / / ____| | \ / \ \/\/ / \ \/\/ / |____ | \ / \ / \ / ____| | \ / \/\/\/ \/\/\/ |_______| \ / \ / 12. ACHIEVMENT GUIDE {ACG12} \ / \ _______/_________________________________________________________________\____ | ______________________________________________________________________________| The game has a total of 50 achievments totaling 1000 gamescore 1. Back in the fight (5G) - Simpy start the campaign 2. Too big to fail (10G) - Destroy the Jamming Tower. Complete "Black Tuesday" on any difficulty 3. Wet work (10G) - Take back New York Harbor. Complete "Hunter killer" on any difficulty 4. Carpie Diem (10G) - Escape the mountain safe house.Complete "Persona non grata" on any difficulty 5. Frequent flyer (10G) - Defend the Russian President. Complete "Turbulence" on any difficulty. 6. Up to no good (10G) - Infiltrate the village. Complete "Back on the Grid" on any difficulty. 7. One way ticket (10G) - Make it to Westminster. Complete "Mind the Gap" on any difficulty. 8. Welcome to WW3 (10G) - Save the US Vice President. Complete "Goalpost" on any difficulty. 9. Sandstorm ! (10G) - Assault the shipping company. Complete "Return to Sender" on any difficulty. 10. Back seat driver (10G) - Track down Volk. Complete "Bag and Drag" on any difficulty. ___________________________________________ / \ / \ /___ ______ ___ _______ \ / \ \ / /\ \ / / |____ | \ / \ \ / / \ \ / / ____| | \ / \ \/\/ / \ \/\/ / |____ | \ / \ / \ / ____| | \ / \/\/\/ \/\/\/ |_______| \ / \ / 13. FAQ {FAQ13} \ / \ _______/_________________________________________________________________\____ | ______________________________________________________________________________| Here you can find different questions asked by people releated to this game: Q: What are the enemy intels for? A: They have no purpose other to get achievments Q: How frequently will you update this guide? A: Atleast two times a week until it is finished. Q: Can I use this guide on my site? A: Just ask me first. If you have any questions releated to the game, feel free to contact me. View the contact info section for more details. ___________________________________________ / \ / \ /___ ______ ___ _______ \ / \ \ / /\ \ / / |____ | \ / \ \ / / \ \ / / ____| | \ / \ \/\/ / \ \/\/ / |____ | \ / \ / \ / ____| | \ / \/\/\/ \/\/\/ |_______| \ / \ / 14. LEGAL STUFF {LES14} \ / \ _______/_________________________________________________________________\____ | ______________________________________________________________________________| I am in no way associated with Activision or Infinity ward. The Call of duty series is property of Activision and the games are made by Infinity ward. That is all. ___________________________________________ / \ / \ /___ ______ ___ _______ \ / \ \ / /\ \ / / |____ | \ / \ \ / / \ \ / / ____| | \ / \ \/\/ / \ \/\/ / |____ | \ / \ / \ / ____| | \ / \/\/\/ \/\/\/ |_______| \ / \ / 15. CONTACT INFO {COI15} \ / \ _______/_________________________________________________________________\____ | ______________________________________________________________________________| If you want to ask/tell me something, Inform me of any spelling mistakes, want permission to use this guide on your web site, then send me an E-mail to this address: the_punisher_x@mail.bg or visit my website: http://www.wix.com/The_punisher/punishing-x-guides (Not yet completed) Also make sure to follow Punishing X Guides on MySpace: http://www.myspace.com/520502709 Follow direct updates at our Twitter: http://twitter.com/Punisher_X Make sure to become a fan at our Facebook page: http://www.facebook.com/gettingstarted.php#!/pages/Sofia-Bulgaria/ Punishing_X_Guides/340702081550?ref=ts Note: If you ask me about emulators, roms or anything like that you won't get any answers. ___________________________________________ / \ / \ /___ ______ ___ _______ \ / \ \ / /\ \ / / |____ | \ / \ \ / / \ \ / / ____| | \ / \ \/\/ / \ \/\/ / |____ | \ / \ / \ / ____| | \ / \/\/\/ \/\/\/ |_______| \ / \ / 16. CREDITS AND END {CAE16} \ / \ _______/_________________________________________________________________\____ | ______________________________________________________________________________| Thanks goes to: Infinity ward - For making this game Activision - For publishing the franchise Special thanks goes to: My family - For supporting me My friends - For the advice You - For reading this guide Important: If I missed something (item description, character info etc.) please tell me. Support: If you like this guide, please send me an E-mail saying you want me to make more guides. Who knows, I might even add you to the credits section! Advice: If you don't like the style or the way this guide is written, tell me and give me some advice on how to make this guide better. Thank you for reading this FAQ/walkthrough - Philip Copyright 2011 Punishing X Guides All rights reserved