Why do developers make an "Exclusive only for ____" game? Won't it be easier to market their games if they were made for all the consoles and the PC?
Let's exempt Strategy for this one.
--------------------------------------------------------------------------- -Just one kiss took away my breathe,- -And you drew me in with your tenderness,- -You captivate my soul, I'm enraptured.- -And you knocked me out, and you locked me up,- -You stole my heart like a thief in love,- -You hold me tight in our happy ever after,- -I'm captured.-
Well, some games are owned by companies example: Microsoft owns rights to halo. So if you wannna play Halo, you have to buy a Xbox 360. Therefore: More profit.
--------------------------------------------------------------------------- -Just one kiss took away my breathe,- -And you drew me in with your tenderness,- -You captivate my soul, I'm enraptured.- -And you knocked me out, and you locked me up,- -You stole my heart like a thief in love,- -You hold me tight in our happy ever after,- -I'm captured.-
Luckily, most of the "exclusives" are cheap ripoffs of non-exclusives or just plain suck. Halo falls into the latter category. It's popular because console gamers simply don't know any better.
Or because they have a different opinion than you >_>
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I think that exclusive titles are kind of a good thing. Its 1 of the reasons we buy consoles is because we want the console that has the better exclusives or the exclusives that fit to our taste in games. If we didn't have exclusives then we would have 1 less thing to think about when deciding what console we want,which in some cases may lead you to pick the console that dies faster than the rest.
Halo is vastly overrated, but if it "just plain sucks", then how did it get its fanbase? Sure it's jumped the shark and gone downhill since Halo 2, but I'm certain that it has SOME redeeming value unknown to us PC players.
Usually Movie Tie-Ins "just plain suck", but that doesn't stop children from liking them, except in that case children never know any better by default.
Exclusives are merely a way for a developer/publisher/Console company to make more money on certain titles.
Like when Microsoft releases 360 exclusives for Windows PC. It's still Microsoft exclusive, but that opens it up for PS3+PC owners to play it, increasing their overall sales of a particular title.
Sometimes exclusivity to one console makes an incentive to buy said console when you otherwise wouldn't, meaning more money. Otherwise, wide market saturation would result in similar or better profits if there were no exclusives.
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[SG]
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Child of FFQueen92 and Zeth_Durron! I love my parents! ^w^
Having an "exclusive" might seem like a good idea to increase sales of a console, but in reality it only serves to limit the market and create a "we're better than you" mentality.
Console'rs may love Halo, but that's only because they quite literally don't know any better. When it was ported to Windows, it ended up being sub-par at best, and that was because the game turned out to be a re-hash of older PC games. Everything about it has either been done before or was done better.
The Repetitive Levels complaint being the most prominent and most unforgivable, and rideable vehicles were done several years before the first Halo game.
Console'rs may love Halo, but that's only because they quite literally don't know any better.
Hope you're not lonely up there on your pedestal.
--------------------------------------------------------------------------- I don't want a big car, particularly. I have no need for acreage, and I don't like the fuel bills. But I don't want a small one because they're all like supermarket own-brand cola: weedy imitations of the real thing - Jeremy Clarkson