Talents/Spells here
Linkrunscript appearance # - Changes character appearance (see numbers below)
APPEARANCE MODIFIERS
BLANK_MODEL = 1;
ELF = 2;
DWARF = 3;
DRAGON_NORMAL = 4;
GOLEM_SHALE = 5;
GOLEM_STONE = 6;
GOLEM_STEEL = 7;
BEAR_GREAT = 8;
BEAR_BLACK = 9;
BROODMOTHER = 10;
BRONTO = 11;
ARCANE_HORROR = 12;
QUNARI = 13;
WISP = 14;
HUMAN = 15;
HURLOCK_NORMAL = 16;
HURLOCK_ALPHA = 17;
HURLOCK_EMISSARY = 18;
NUG = 20;
WEREWOLF_A = 22;
SHRIEK_A = 23;
SUCCUBUS = 24;
ABOMINATION = 25;
REVENANT_A = 26;
RAGE_DEMON = 27;
CORPSE_D = 28;
CORPSE_E = 29;
CORPSE_S = 30;
SHADE = 31;
ASH_WRAITH = 32;
DEEPSTALKER = 33;
DOG_MABARI_ = 34;
DOG_PARTY_MEMBER = 35;
SQUIREL = 36;
RAT_LARGE = 37;
HUMAN_BOY = 38;
HUMAN_SERVANT_AMBIENT = 39;
HUMAN_LIBRARY_AMBIENT = 40;
RAT_SMALL = 41;
HUMAN_GUARD_AMBIENT = 42;
HUMAN_NOBLE_AMBIENT = 43;
HUMAN_MALE_FAT = 44;
HUMAN_FEMALE_FAT = 45;
APP_NPC_DUNCAN = 46;
APP_OGRE_A = 47;
WOLF = 49;
GENLOCK_NORMAL = 50;
GENLOCK_ALPHA = 51;
GENLOCK_EMISSARY = 52;
WITHERFANG = 53;
AMBIENT_GOAT = 54;
AMBIENT_MUTT = 55;
SPIDER_CORRUPTED = 57;
SPIDER_GIANT = 58;
SPIDER_POISONOUS = 59;
HUMAN_DYING_AMBIENT = 60;
HUMAN_PRELUDE_WIZARD = 61;
CAT = 63;
DRAGONLING = 64;
WILD_SYLVAN = 65;
DRAGON_HIGH = 66;
BEAR_BEARESKAN = 68;
SKELETON_A = 69;
SKELETON_F = 70;
SKELETON_S = 71;
PRIDE_DEMON = 72;
BROODMOTHER_TENTACLE = 73;
WOLF_BLIGHT = 74;
LADY_OF_THE_FOREST = 75;
PIG = 76;
DEER = 77;
OX = 78;
RAM = 79;
DRAGON_DRAKE = 80;
SPIRIT_APPARATUS_HEAD = 81;
ARCHDEMON_WOUNDED_ = 82;
RAVEN = 84;
HALLA = 85;
CHICKEN = 86;
OWL = 87;
GRAND_OAK = 88;
ARCHDEMON = 89;
[Edited by Xiioware, 12/8/2009 7:49:01 PM]