Google Stadia will be a thing soon.
Nvidia/AMD have their platforms.
Others are racing to release their own gaming streaming services.
Anyone else worried about the demise of trainers/mods if the industry jumps onto this band-wagon?
If these services (especially Google) succeed on a grand scale, it means no more selling video cards to people for NVidia and AMD, no more selling high end processors to play the games for Intel and AMD, it means no more purchasing games on Steam/Epic/Origin/GOG/etc for Valve, Epic, EA, etc. It means no more need to purchase consoles from Microsoft, Sony and Nintendo. If you think that all of these big boys are going to just roll over and let this happen you are sorely mistaken. Just recently we've seen Microsoft start working on making their Xbox games run on a PC (which we have already been able to train their test game with no problem on a Windows Insider Build) which means that we will have more games to train and that likely you'll be able to transfer saves from the PC to XBox and vice versa. This concept makes more sense then thinking that you're going to be playing every PC game on your phone and Chromebook with zero lag, in 4K at 60 FPS.
As long as these games that are streaming are still "PC" games, then likely the publishers will still sell them as standalone games for people to purchase and as long as that is the case, we will still make trainers for them. This new service will be a good fit for some people and for others not. No different than some people like to cheat/mod their games today and some don't. We will just have to see how it goes but remember that companies like OnLive have been trying to do this for close to 10 years now with little to no success and very little mainstream adoption. Just because something has GOOGLE's name on it doesn't make it an instant success (Google Glass anyone?).
[Edited by moderator PWizard, 3/23/2019 5:21:23 PM]