Dragon Age III: Inquisition Message Board  STATUS: ACTIVE - Trainers are still being considered and updated for this title as patches are released. There is no guarantee that a trainer can be made or updated but it will be reviewed by our staff.

Our Dragon Age III: Inquisition Trainer is now available for version 09.17.2017 and supports STEAM, ORIGIN. Our Dragon Age III: Inquisition message board is available to provide feedback on our trainers or cheats.
Dragon Age III: Inquisition Trainer
REQUEST MORE OPTIONS
0 option(s) for voting
FILE UPDATE REQUEST
0 report(s) filed
BOOST UPDATE PRIORITY
Boost currently not available
Message Board for PC version
Page 2 of 2   •  First Page  •  Previous Page  •   Next Page  •   Last Page
Signup or Login to Post
Mozaic Tiles (Grumbles)
  • Current rank: 4.5 Stars. Next Rank at 20.000 Posts.
    Send a message to ServiusTheBear
    AUTHOR
    ServiusTheBear posted on Mar 19, 2015 1:36:08 PM - Report post
     
    Oh I am. It just darn frustrating lol
    CH Moderator From 16.12.2018 to 24.12.2021
    Active Community Helper from 25.12.2021
    My Site - www.serviusthebear.webs.com
  • Send a message to Liso66
    INACTIVE
    Liso66 posted on Mar 23, 2015 2:49:15 PM - Report post
     
    LOOK EVERYWHERE!
    People just want things handed to them these days in games..

    One reason why The Secret World didn't do well is because it required thinking and looking up stuff... and people just gave up :P

    Same in DA:I people don't want to spend time looking everywhere.

    God help them with future DLC that open up more areas lol

    [Edited by DABhand, 3/19/2015 12:22:28 PM]

    ------------------------------------------------------------

    For me? That is entirely not true, but the expanse of wasted space in DA: I and all the unnecessary areas are just a time sink to claim the game is X long, when in fact, it is half that or less.

    Having said that, if ALL the mozaics were in areas we need to go to, albeit filler quest or the main path, that would be logical. Sticking them in areas that are filler land is highly illogical. All to force us to meander around and wasting our time.

    Personally, BioWare could have killed off at least two locations and beefed up companion development and the main plot. I love the game until I am high enough to kill the big 'ole baddy, then I could care less what's left over. Your companions don't even have more to say after Corypheus is dead.



    [Edited by Liso66, 3/23/2015 2:52:48 PM]
     
Page 2 of 2   •  First Page  •  Previous Page  •   Next Page  •   Last Page
Signup or Login to Post
All times are (GMT -06:00) Central Time (US & Canada). Current time is 11:55:42 PM