Outlast Message Board  STATUS: ACTIVE - Trainers are still being considered and updated for this title as patches are released. There is no guarantee that a trainer can be made or updated but it will be reviewed by our staff.

Our Outlast Trainer is now available and supports STEAM, GOG. Our Outlast message board is available to provide feedback on our trainers or cheats.
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  Outlast Trainer
  • Current rank: 1.5 Stars. Next Rank at 500 Posts.
    Send a message to Ivielios
    CHEATMASTER
    Ivielios posted on Sep 07, 2013 3:08:50 PM - Report post
     
    quote:
    originally posted by 42N8Son

    They just patched it again. WTF?!

    These game devs are starting to drive me bananas. I love the game, but they need to figure out just what the heck they're doing and quit updating practically twice a day.

    Kill a thousand men and they will hate you. Kill a million men and they will queue to face you. But kill a single man and they will see monsters and devils in every shadow.
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to Veshurik
    ELITE
    Veshurik posted on Sep 07, 2013 6:02:35 PM - Report post
     
    Why you don't add "Infinite Health"? Is it impossible? Why?
    Then tell ways of "hide-and-seek" from monsters!
  • Tier 7
    Send a message to 42N8Son
    TIER 7
    42N8Son posted on Sep 08, 2013 1:16:32 AM - Report post
     
    quote:
    originally posted by Veshurik

    Why you don't add "Infinite Health"? Is it impossible? Why?
    Then tell ways of "hide-and-seek" from monsters!

    A better option would be a toggle to highlight the enemies so you know where they are and how to get around them. Maybe even a highlight toggle for hiding places as well (lockers, under beds, etc) so you know where to run to and hide if you're being chased.

  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to bootyfull31
    ELDER
    bootyfull31 posted on Sep 09, 2013 2:00:42 PM - Report post
     
    Thx for the trainer but not " Unlimited Health " action lol
  • Trainer Maker
    Send a message to 0x90
    STAFF
    0x90 posted on Sep 10, 2013 3:09:42 AM - Report post
     
    quote:
    originally posted by SLODO

    why there is no video on a trainer with Outlast not 64 bit strange

    [Edited by SLODO, 9/8/2013 11:23:51 AM]

    You Sir, giving me a smile of the day.

    1. There is no video because nobody has sent a video.
    2. The game patched 300 billion times and I really, really enjoy downloading the first patch with 64kbit/s taking only three weeks, four days and eight hours left, no wait it's not downloading as the connection getting closed every few seconds.
    3. And if we talk about things I enjoy, what about providing a fake trainer giving myself negative reputation? Yeah that seems legit to me.
    4. The 32 bit version of the game doesn't run for me as I probably need one of those 300 billion patches to get it working.

    I WILL START FIXING THE PROBLEMS WHEN MY PROVIDER HAS FIXED THE INTERNET CONNECTION but just go ahead the way you're currently going and this will be my first game I'll retire.

  • Current rank: 4 Stars. Next Rank at 10.000 Posts.
    Send a message to Neo7
    AUTHOR
    Neo7 posted on Sep 10, 2013 6:12:26 AM - Report post
     
    This topic is temporarily marked closed due to repeated TOS violations. 0x90 will unlock this topic when an update is available.
    Your bitterness, I will dispel
  • Send a message to fullmetal5550_old
    INACTIVE
    fullmetal5550_old posted on Sep 12, 2013 7:49:33 PM - Report post
     
    I tried using the latest 64 Bit version of the Outlast trainer and I keep receiving a error message.

    It says Microsoft .Net Framework.

    This is what it says.

    See the end of this message for details on invoking
    just-in-time (JIT) debugging instead of this dialog box.

    ************** Exception Text **************
    System.OverflowException: Arithmetic operation resulted in an overflow.
    at System.IntPtr.ToInt32()
    at Outlast_64bit_CH.Form1.tHotkeys_Tick(Object sender, EventArgs e)
    at System.Windows.Forms.Timer.OnTick(EventArgs e)
    at System.Windows.Forms.Timer.TimerNativeWindow.WndProc(Message& m)
    at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


    ************** Loaded Assemblies **************
    mscorlib
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v2.0.50727/mscorlib.dll
    ----------------------------------------
    Outlast_64bit_CH
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.0.0
    CodeBase: file:///C:/Users/Shwan/AppData/Local/Temp/~Mnn133.tmp
    ----------------------------------------
    Microsoft.VisualBasic
    Assembly Version: 8.0.0.0
    Win32 Version: 8.0.50727.4927 (NetFXspW7.050727-4900)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
    ----------------------------------------
    System
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
    ----------------------------------------
    System.Windows.Forms
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
    ----------------------------------------
    System.Drawing
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
    ----------------------------------------
    System.Runtime.Remoting
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Runtime.Remoting/2.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
    ----------------------------------------
    System.Configuration
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
    ----------------------------------------
    System.Xml
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
    ----------------------------------------

    ************** JIT Debugging **************
    To enable just-in-time (JIT) debugging, the .config file for this
    application or computer (machine.config) must have the
    jitDebugging value set in the system.windows.forms section.
    The application must also be compiled with debugging
    enabled.

    For example:





    When JIT debugging is enabled, any unhandled exception
    will be sent to the JIT debugger registered on the computer
    rather than be handled by this dialog box.




    [Edited by fullmetal5550, 9/12/2013 9:45:52 PM]
     
  • Current rank: 1.5 Stars. Next Rank at 500 Posts.
    Send a message to Ivielios
    CHEATMASTER
    Ivielios posted on Sep 12, 2013 7:56:52 PM - Report post
     
    quote:
    originally posted by fullmetal5550

    I tried using the latest 64 Bit version of the Outlast trainer and I keep receiving a error message.

    It says Microsfot .Net Framework.

    This is what it says.

    See the end of this message for details on invoking
    just-in-time (JIT) debugging instead of this dialog box.

    ************** Exception Text **************
    System.OverflowException: Arithmetic operation resulted in an overflow.
    at System.IntPtr.ToInt32()
    at Outlast_64bit_CH.Form1.tHotkeys_Tick(Object sender, EventArgs e)
    at System.Windows.Forms.Timer.OnTick(EventArgs e)
    at System.Windows.Forms.Timer.TimerNativeWindow.WndProc(Message& m)
    at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


    ************** Loaded Assemblies **************
    mscorlib
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v2.0.50727/mscorlib.dll
    ----------------------------------------
    Outlast_64bit_CH
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.0.0
    CodeBase: file:///C:/Users/Shwan/AppData/Local/Temp/~Mnn133.tmp
    ----------------------------------------
    Microsoft.VisualBasic
    Assembly Version: 8.0.0.0
    Win32 Version: 8.0.50727.4927 (NetFXspW7.050727-4900)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
    ----------------------------------------
    System
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
    ----------------------------------------
    System.Windows.Forms
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
    ----------------------------------------
    System.Drawing
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
    ----------------------------------------
    System.Runtime.Remoting
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Runtime.Remoting/2.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
    ----------------------------------------
    System.Configuration
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
    ----------------------------------------
    System.Xml
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
    ----------------------------------------

    ************** JIT Debugging **************
    To enable just-in-time (JIT) debugging, the .config file for this
    application or computer (machine.config) must have the
    jitDebugging value set in the system.windows.forms section.
    The application must also be compiled with debugging
    enabled.

    For example:





    When JIT debugging is enabled, any unhandled exception
    will be sent to the JIT debugger registered on the computer
    rather than be handled by this dialog box.


    I was literally coming here just now to post this. I get the exact same message when I try to launch the trainer.

    Kill a thousand men and they will hate you. Kill a million men and they will queue to face you. But kill a single man and they will see monsters and devils in every shadow.
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