And comments like that are really going to make PWizard go "Oh wow! I need to stop going on holiday and work 24/7 to get a trainer out as fast as possible!!!"
If I've noticed anything on this site it's that PWiz does not like people who moan, beg and expect CH to spit out a trainer in 30 minutes after release. Especially when they're trying to take a few days off.
If someone else has made a trainer and is trying to make some cash from their hard work, then kudos to them! It's a free world and the fact that they've shared the work with PWizard is super by me.
I've had an unlimited membership for years and I honestly can't say I can find better value than this. I paid one fee and whenever I want to I can come here and download a trainer for any of the games I buy. That's an amazing service and yet people complain about it and expect things to happen instantly and sometimes before the game is even released. I don't mind that I have to wait. It gives me time to try and beat the game fair and square. The fact that they get trainers out so quickly in 99.9% of all cases is amazing to me.
But hey, knock yourself out. Complain and moan and rant and insult the people who do the work here. I'm sure that when they get fed up and shut the site down, because your moaning was the final straw, you will sit there with the "Site can not be found" on your screen and congratulate yourself for a job well done.
Thanks for making the comment most of us have been thinking. Keep kicking butt and taking no prisoners.
so did i , and yes the title is a little tricky to work with, Thnx to rockstar games
With all respect to DDS mate, I don't think the game is any sort of tricky at all really. I got the impression from your nfo description that your trainer had to be activated with some work but probably cause you're using processnames. Use the caption instead. Maybe you were referring to this as tricky ?.
The engine was sweet and easy though, i don't know about steam release btw but i don't think there is steam CEG and it would be same as RETAiL (which is version i worked with).
Don't mind me saying that, just suggesting an alternative way. You can check my trainer to know what i mean
Link
[Edited by Kavvman, 6/6/2012 5:48:31 AM]
[Edited by Kavvman, 6/6/2012 5:49:39 AM]
Well, Steam has updated the game today and I had forgotten to turn off updates.. The CH trainer was working well but I never got this trainer to work properly..
As I've said, I won't ever buy from anywhere else again.. but I have to say that it's a pretty poor effort to put out something that didn't work properly then want folks to either pay for updates or buy it again.. I can understand wanting to charge for game revisions or whatever, but it never worked.. and still doesn't and should have been either fixed, refunded, or updated to a working model. To ignore the folks that have had issues, (OK, maybe just me), is pretty average as well.
My last post on this I guess.. Lesson learned. I'll just stay with CH from now on.
I sent the updated trainers for version 1.0.0.22 to PWizard this morning they shoul be ready for download anytime, everything is fixed on the trainer for the legit STEAM / RETAIL US Versions, now it activates right away, i let yall know as soon as he post them, thnx
so did i , and yes the title is a little tricky to work with, Thnx to rockstar games
With all respect to DDS mate, I don't think the game is any sort of tricky at all really. I got the impression from your nfo description that your trainer had to be activated with some work but probably cause you're using processnames. Use the caption instead. Maybe you were referring to this as tricky ?.
The engine was sweet and easy though, i don't know about steam release btw but i don't think there is steam CEG and it would be same as RETAiL (which is version i worked with).
Don't mind me saying that, just suggesting an alternative way. You can check my trainer to know what i mean
Link
[Edited by Kavvman, 6/6/2012 5:48:31 AM]
[Edited by Kavvman, 6/6/2012 5:49:39 AM]
This game engine was real easy to reverse on the RELOADED version now the legit version is a different Story, and about being tricky yes i was referring to what u said, and i did use like 3 different methods to get the process name, get process by name, get process by caption and get process by id and the only that worked for the legit versions was by getting the process by id, also ur link to ur Max Payne 3 Promo gives u the PROMO_PortRoyale3_TRN-dEViATED instead, but i can tell u this, all the versions have different offsets so if u own the legit retail version ur trainer is not gonna work with the steam version, and finally the game is on version 1.0.0.22 now so alot of people arent gonna be able to test it.
[Edited by IDDSI, 6/6/2012 9:44:38 AM]
so did i , and yes the title is a little tricky to work with, Thnx to rockstar games
With all respect to DDS mate, I don't think the game is any sort of tricky at all really. I got the impression from your nfo description that your trainer had to be activated with some work but probably cause you're using processnames. Use the caption instead. Maybe you were referring to this as tricky ?.
The engine was sweet and easy though, i don't know about steam release btw but i don't think there is steam CEG and it would be same as RETAiL (which is version i worked with).
Don't mind me saying that, just suggesting an alternative way. You can check my trainer to know what i mean
Link
[Edited by Kavvman, 6/6/2012 5:48:31 AM]
[Edited by Kavvman, 6/6/2012 5:49:39 AM]
i take offense at this statement..
the LEGIT NON CRACKED version of the game has several annoying things..
1- the game has securom like debug .exe addon. when you run the game, the game runs another copy of itself and attaches to that copy of itself with debug registers reset. this means:
a- that your code that iterates through process names has to discern between two game .exe that have the same name..
b- you cannot attach a normal debugger like ollydebug to the game .exe without resetting the debug ports, which is quite a pain in windows 7 64 bit
c- the game has to be run to be able to examine it, so you have to do binary searches to update the game when it patches
2- the game is packed, so opening in disassemblers without running the game shows a garble of code, since the code is packed
3- coding the trainer using normal tools requires alot of extra work since we have to work on the game 'live' and with lesser useful coding tools (like CoSMOS) to do our assembly.
4- you have to use virtual machine or VEH type debugging to capture the code affecting addresses or the game will instantly crash. thankfully darkbyte added this to CoSMOS a couple versions ago.. otherwise people would have to do like we did here at cheathappens and create our own 'invisible' virtual debuggers from scratch for games like this.
people who are using the 'cracked' .exe or modified .exe without protections on it likely have no idea what we are talking about and frankly they should be thankful that others like darkbyte created tools for them like CoSMOS to get ANYTHING done with this game, as likely they would be completely lost..
my 2 cents-
Cal