King Arthur 2: The Role-Playing Wargame Message Board  STATUS: ACTIVE - Trainers are still being considered and updated for this title as patches are released. There is no guarantee that a trainer can be made or updated but it will be reviewed by our staff.

Our King Arthur 2: The Role-Playing Wargame Trainer is now available and supports STEAM. Our King Arthur 2: The Role-Playing Wargame message board is available to provide feedback on our trainers or cheats.
King Arthur 2: The Role-Playing Wargame Trainer
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  King Arthur 2 Trainer
  • Tier 7
    Send a message to PWizard
    TIER 7
    PWizard posted on Jan 29, 2012 9:25:40 AM - Report post
     
    are you manually running the 32bit version of the game exe? have you disabled/uninstalled all AV, firewall and other security software? right click run as admin on trainer?

    You could always BUY the game and use the updated trainer as well.
    Chris O'Rorke (chris@cheathappens.com)
    Owner: Cheat Happens.com
    Dingo WebWorks, LLC
    One Bad-Ass MF
    ------------------
    Visit AidaSkins.com for the best AIDA64 custom skins around.
  • Current rank: 1.5 Stars. Next Rank at 500 Posts.
    Send a message to Apocalypse11
    ELITE
    Apocalypse11 posted on Jan 29, 2012 10:22:16 AM - Report post
     
    Hey Pwiz,

    Thanks for the fast reply, followed your suggestions but still no luck, found out that the game crashes on DX10 and DX11 aswell when trying to move towards the first quest encounter.

    Ill just buy the game
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to thyco
    ELITE
    thyco posted on Jan 29, 2012 5:47:28 PM - Report post
     
    I seem to have stumbled upon a strange issue with the 1.1 trainer.
    Yesterday the trainer was working fine on the x86 version and id press f1 to active the trainer and all would be good in the prolog campagin
    However today i decided to try the main campagin and the moment i press f1 and hear the "trainer actived", im immediately getting spammed with "activated" even with numlock off. ive checked the version number ant its still only 1.1

    So to recap Im running the STEAM 32bit 1.1 game version i get the "trainer activated" prompt followed immideately with non stop "Activated" and no there are no keys being pressed and ive even taken the keys off to check (using a Zboard)
  • Current rank: 1.5 Stars. Next Rank at 500 Posts.
    Send a message to JamesX
    ELITE
    JamesX posted on Jan 29, 2012 6:12:35 PM - Report post
     
    quote:
    originally posted by PWizard

    @JamesX -- read the trainer description.


    WRITTEN FOR THE ORIGINAL (1.0.05 32-BIT DX9+DX10+DX11) RETAIL VERSION OF THE GAME.

    DOH

    Thanks for the help

  • Current rank: 1.5 Stars. Next Rank at 500 Posts.
    Send a message to JamesX
    ELITE
    JamesX posted on Jan 29, 2012 6:27:45 PM - Report post
     
    Not sure if it is the intention but Add Unit function does not work like it did before. Currently it is more or less a heal unit function.

    Since it only increases current count, once combat starts it defaults back to the max unit count.

    Before the Add Unit Function is a permanent modification to max unit count, so it can be used for all sorts of fun.
  • Current rank: 1.5 Stars. Next Rank at 500 Posts.
    Send a message to Gideon25
    ELITE
    Gideon25 posted on Jan 30, 2012 7:36:05 AM - Report post
     
    Using 32 Bit. CONFIRMED. With the 1.0.05 trainer. Unit size DOES get reset each season so it gets reset back to default before a battle. As it stands unit size does NOT work.
  • Founder
    Send a message to Caliber
    FOUNDER
    Caliber posted on Jan 30, 2012 7:47:55 AM - Report post
     
    quote:
    originally posted by Gideon25

    Using 32 Bit. CONFIRMED. With the 1.0.05 trainer. Unit size DOES get reset each season so it gets reset back to default before a battle. As it stands unit size does NOT work.

    if you AUTO BATTLE, you will find that the unit size DOES work, as your units will 'decrease' if some are killed, but the value 'sticks'.

    i cannot modify the hard coded 'unit sizes' in battle that is played out fully in battle mode. having 10000 archers moving in a single formation would be stupid, and further would likely crash your computer. they imposed a limit on this and it's hard coded.

    the increased troops is for auto healing your group and/or using in auto battles.

    best,
    Cal

    Trainer Creator
    www.cheathappens.com
  • Current rank: 1.5 Stars. Next Rank at 500 Posts.
    Send a message to Gideon25
    ELITE
    Gideon25 posted on Jan 30, 2012 8:39:11 AM - Report post
     
    Ah, ok cool. Auto battle then. Just a request but is there any way for infinite movement per turn on the main world map? Using the 1.0.05 trainer.
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