arturusfury posted on Jun 18, 2011 8:44:32 AM - Report post
Hey thanks PWizard!
I did run into a few problems when using this. During the Archenemy battles the Super Life, Reset Life and Drain Life affect the ally on your right while the Super Opponent, Easy Opponent and Reset Opponent affect the ally on your left. Instant Win does however kill you instantly.
[Edited by arturusfury, 6/18/2011 8:47:52 AM]
[Edited by arturusfury, 6/18/2011 8:48:43 AM]
TIER 7
PWizard posted on Jun 18, 2011 8:56:22 AM - Report post
This trainer is provided AS-IS. We had a zillion complaints about the last trainer for this game with battle X and opponent Z while standing north, etc and it caused the game to be retired. We had enough requests that we decided to do a trainer for this 2012 version, but if we get a repeat of the last game then this game will also be retired.
Chris O'Rorke (chris@cheathappens.com) Owner: Cheat Happens.com Dingo WebWorks, LLC One Bad-Ass MF ------------------ Visit AidaSkins.com for the best AIDA64 custom skins around.
ELITE
MaverickSY19 posted on Jun 19, 2011 12:25:15 PM - Report post
I found that when I was playing Archenemy that the reset opponent health reset mine to 20 which was helpful. The super health gave my allie to the left 99 points which was also helpful. I didn't use it until the last boss of Archenemy though so it didn't bother me at all and helped me finish by using what I said above.
That last boss is super cheesy. He has all these rediculous cards on top of the scheme things that are also rather annoying.
INACTIVE
williamphang86 posted on Jun 21, 2011 1:49:08 PM - Report post
Trainer is very useful. for archenemy just use super health or reset health if u want 20 life and u will win n cant possibly lose unless u press easy numpad 7 which makes u die and u leave it to ur ai partners.
ELITE
lucoia posted on Jun 22, 2011 6:18:49 AM - Report post
Is it possible to have a "draw X cards per turn" option in the trainer?
maybe a copule of them:
draw 2 cards per turn draw 3 cards per turn draw 4 cards per turn
more than that is not needed
ELITE
dmordred posted on Jun 22, 2011 12:27:46 PM - Report post
My dear PWizard,
The problem in question is a mere change in the trainer. I believe if you guys can make a "4 slot" trainer instead of a 2 slot, no one will complain! The game sees on duel player human and player comp as #1 and #2. On Archenemy, the game assigns the slots apparently as this: on deck selection you have Player, Coop #1 and Coop#2 vs the Archenemy. In game, slot #1 is Coop #2 and slot #2 is Player. This NEVER CHANGES, you'll always get with your trainer, player as "opponent" and Coop #2 as Player.
Now, the request is simplified: you get 3 keys for each of the 2 slots as is, is it REALLY that much of a deal to make the other 2 slots and prevent people from complaining all the time?
Please don't see this as a flame or whatever makes you guys freak out so frequently, I'm just pointing out the mechanics of the problem and just want to know if you guys can or can't do it.
--Vice Admiral Mordred --Former Emperor's Hammer Training Officer.
CHEATMASTER
BlackJack_sun posted on Jun 23, 2011 8:03:49 AM - Report post
Thanks Pwiz for the trainer!!!!
Your guys are once again the best!
ELITE
CJ posted on Aug 22, 2011 6:41:18 PM - Report post
Game was just patched today on Steam, unaware of what the changes are atm.