hope it's better than oblivion, that game was so monotonous, go here, do this, complete this quest, but not before doing five other quests, bah! FNV might've been just as monotonous, but at least they broke it up with a little gambling, plus guns are way better than swords for weapons.
Well IMHO it was monotonous only when it came to quests related to dungeons or Ayleid Ruins. Otherwise this is the game which can never be monotonus.